58 lines
1.7 KiB
JavaScript
58 lines
1.7 KiB
JavaScript
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const fs = require('fs-extra');
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const path = require('path');
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const xcode = require('xcode');
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const log = require('npmlog');
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const plistParser = require('plist');
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const groupFilesByType = require('../groupFilesByType');
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const createGroup = require('./createGroup');
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const getPlist = require('./getPlist');
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const getPlistPath = require('./getPlistPath');
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/**
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* This function works in a similar manner to its Android version,
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* except it does not copy fonts but creates XCode Group references
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*/
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module.exports = function linkAssetsIOS(files, projectConfig) {
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const project = xcode.project(projectConfig.pbxprojPath).parseSync();
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const assets = groupFilesByType(files);
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const plist = getPlist(project, projectConfig.sourceDir);
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if (!plist) {
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return log.error(
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'ERRPLIST',
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`Could not locate Info.plist. Check if your project has 'INFOPLIST_FILE' set properly`
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);
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}
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if (!project.pbxGroupByName('Resources')) {
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createGroup(project, 'Resources');
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log.warn(
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'ERRGROUP',
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`Group 'Resources' does not exist in your XCode project. We have created it automatically for you.`
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);
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}
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const fonts = (assets.font || [])
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.map(asset =>
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project.addResourceFile(
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path.relative(projectConfig.sourceDir, asset),
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{ target: project.getFirstTarget().uuid }
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)
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)
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.filter(file => file) // xcode returns false if file is already there
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.map(file => file.basename);
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plist.UIAppFonts = (plist.UIAppFonts || []).concat(fonts);
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fs.writeFileSync(
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projectConfig.pbxprojPath,
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project.writeSync()
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);
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fs.writeFileSync(
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getPlistPath(project, projectConfig.sourceDir),
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plistParser.build(plist)
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);
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};
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