react-native/React/Fabric/Utils/MainRunLoopEventBeat.mm

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// Copyright (c) Facebook, Inc. and its affiliates.
// This source code is licensed under the MIT license found in the
// LICENSE file in the root directory of this source tree.
#import "MainRunLoopEventBeat.h"
#import <React/RCTUtils.h>
#import <mutex>
namespace facebook {
namespace react {
MainRunLoopEventBeat::MainRunLoopEventBeat(RuntimeExecutor runtimeExecutor)
: runtimeExecutor_(std::move(runtimeExecutor))
{
mainRunLoopObserver_ = CFRunLoopObserverCreateWithHandler(
NULL /* allocator */,
kCFRunLoopBeforeWaiting /* activities */,
true /* repeats */,
0 /* order */,
^(CFRunLoopObserverRef observer, CFRunLoopActivity activity) {
if (!this->isRequested_) {
return;
}
this->lockExecutorAndBeat();
});
assert(mainRunLoopObserver_);
CFRunLoopAddObserver(CFRunLoopGetMain(), mainRunLoopObserver_, kCFRunLoopCommonModes);
}
MainRunLoopEventBeat::~MainRunLoopEventBeat()
{
CFRunLoopRemoveObserver(CFRunLoopGetMain(), mainRunLoopObserver_, kCFRunLoopCommonModes);
CFRelease(mainRunLoopObserver_);
}
void MainRunLoopEventBeat::induce() const
{
if (!this->isRequested_) {
return;
}
RCTExecuteOnMainQueue(^{
this->lockExecutorAndBeat();
});
}
void MainRunLoopEventBeat::lockExecutorAndBeat() const
{
// Note: We need the third mutex to get back to the main thread before
// the lambda is finished (because all mutexes are allocated on the stack).
std::mutex mutex1;
std::mutex mutex2;
std::mutex mutex3;
mutex1.lock();
mutex2.lock();
mutex3.lock();
jsi::Runtime *runtimePtr;
runtimeExecutor_([&](jsi::Runtime &runtime) {
runtimePtr = &runtime;
mutex1.unlock();
// `beat` is called somewhere here.
mutex2.lock();
mutex3.unlock();
});
mutex1.lock();
beat(*runtimePtr);
mutex2.unlock();
mutex3.lock();
}
} // namespace react
} // namespace facebook