2016-03-16 03:19:38 +00:00
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/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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* @providesModule AssetSourceResolver
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* @flow
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*/
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2016-11-21 01:49:21 +00:00
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'use strict';
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2016-03-16 03:19:38 +00:00
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export type ResolvedAssetSource = {
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__packager_asset: boolean,
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2017-04-25 18:49:41 +00:00
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width: ?number,
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height: ?number,
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2016-03-16 03:19:38 +00:00
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uri: string,
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scale: number,
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};
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import type { PackagerAsset } from 'AssetRegistry';
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const PixelRatio = require('PixelRatio');
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const Platform = require('Platform');
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const assetPathUtils = require('../../local-cli/bundle/assetPathUtils');
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2016-03-16 13:56:18 +00:00
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const invariant = require('fbjs/lib/invariant');
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2016-03-16 03:19:38 +00:00
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/**
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* Returns a path like 'assets/AwesomeModule/icon@2x.png'
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*/
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function getScaledAssetPath(asset): string {
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var scale = AssetSourceResolver.pickScale(asset.scales, PixelRatio.get());
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var scaleSuffix = scale === 1 ? '' : '@' + scale + 'x';
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var assetDir = assetPathUtils.getBasePath(asset);
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return assetDir + '/' + asset.name + scaleSuffix + '.' + asset.type;
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}
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/**
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* Returns a path like 'drawable-mdpi/icon.png'
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*/
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function getAssetPathInDrawableFolder(asset): string {
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var scale = AssetSourceResolver.pickScale(asset.scales, PixelRatio.get());
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var drawbleFolder = assetPathUtils.getAndroidDrawableFolderName(asset, scale);
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var fileName = assetPathUtils.getAndroidResourceIdentifier(asset);
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return drawbleFolder + '/' + fileName + '.' + asset.type;
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}
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class AssetSourceResolver {
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serverUrl: ?string;
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// where the bundle is being run from
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bundlePath: ?string;
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// the asset to resolve
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asset: PackagerAsset;
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constructor(serverUrl: ?string, bundlePath: ?string, asset: PackagerAsset) {
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this.serverUrl = serverUrl;
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this.bundlePath = bundlePath;
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this.asset = asset;
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}
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isLoadedFromServer(): boolean {
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return !!this.serverUrl;
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}
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isLoadedFromFileSystem(): boolean {
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return !!this.bundlePath;
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}
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defaultAsset(): ResolvedAssetSource {
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if (this.isLoadedFromServer()) {
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return this.assetServerURL();
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}
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if (Platform.OS === 'android') {
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return this.isLoadedFromFileSystem() ?
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this.drawableFolderInBundle() :
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this.resourceIdentifierWithoutScale();
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} else {
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return this.scaledAssetPathInBundle();
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}
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}
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/**
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* Returns an absolute URL which can be used to fetch the asset
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* from the devserver
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*/
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assetServerURL(): ResolvedAssetSource {
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invariant(!!this.serverUrl, 'need server to load from');
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return this.fromSource(
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this.serverUrl + getScaledAssetPath(this.asset) +
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'?platform=' + Platform.OS + '&hash=' + this.asset.hash
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);
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}
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/**
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* Resolves to just the scaled asset filename
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* E.g. 'assets/AwesomeModule/icon@2x.png'
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*/
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scaledAssetPath(): ResolvedAssetSource {
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return this.fromSource(getScaledAssetPath(this.asset));
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}
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/**
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* Resolves to where the bundle is running from, with a scaled asset filename
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* E.g. '/sdcard/bundle/assets/AwesomeModule/icon@2x.png'
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*/
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scaledAssetPathInBundle(): ResolvedAssetSource {
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const path = this.bundlePath || '';
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return this.fromSource(path + getScaledAssetPath(this.asset));
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}
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/**
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* The default location of assets bundled with the app, located by
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* resource identifier
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* The Android resource system picks the correct scale.
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* E.g. 'assets_awesomemodule_icon'
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*/
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resourceIdentifierWithoutScale(): ResolvedAssetSource {
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invariant(Platform.OS === 'android', 'resource identifiers work on Android');
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return this.fromSource(assetPathUtils.getAndroidResourceIdentifier(this.asset));
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}
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/**
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* If the jsbundle is running from a sideload location, this resolves assets
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* relative to its location
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* E.g. 'file:///sdcard/AwesomeModule/drawable-mdpi/icon.png'
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*/
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drawableFolderInBundle(): ResolvedAssetSource {
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const path = this.bundlePath || '';
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return this.fromSource(
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'file://' + path + getAssetPathInDrawableFolder(this.asset)
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);
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}
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fromSource(source: string): ResolvedAssetSource {
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return {
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__packager_asset: true,
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width: this.asset.width,
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height: this.asset.height,
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uri: source,
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scale: AssetSourceResolver.pickScale(this.asset.scales, PixelRatio.get()),
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};
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}
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static pickScale(scales: Array<number>, deviceScale: number): number {
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// Packager guarantees that `scales` array is sorted
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for (var i = 0; i < scales.length; i++) {
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if (scales[i] >= deviceScale) {
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return scales[i];
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}
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}
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// If nothing matches, device scale is larger than any available
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// scales, so we return the biggest one. Unless the array is empty,
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// in which case we default to 1
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return scales[scales.length - 1] || 1;
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}
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}
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module.exports = AssetSourceResolver;
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