2015-03-23 15:07:33 -07:00
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/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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2015-03-10 19:11:28 -07:00
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2015-07-14 04:06:17 -07:00
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#import <UIKit/UIKit.h>
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2015-03-10 19:11:28 -07:00
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@class ALAssetsLibrary;
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@interface RCTImageLoader : NSObject
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2015-07-14 04:06:17 -07:00
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/**
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* The shared asset library instance.
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*/
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2015-03-10 19:11:28 -07:00
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+ (ALAssetsLibrary *)assetsLibrary;
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2015-05-11 13:08:39 -07:00
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/**
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* Can be called from any thread.
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* Will always call callback on main thread.
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*/
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2015-07-14 04:06:17 -07:00
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+ (void)loadImageWithTag:(NSString *)imageTag
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2015-05-11 09:13:47 -07:00
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callback:(void (^)(NSError *error, id /* UIImage or CAAnimation */ image))callback;
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2015-03-10 19:11:28 -07:00
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2015-07-14 04:06:17 -07:00
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/**
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* As above, but includes target size, scale and resizeMode, which are used to
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* select the optimal dimensions for the loaded image.
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*/
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+ (void)loadImageWithTag:(NSString *)imageTag
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size:(CGSize)size
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scale:(CGFloat)scale
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resizeMode:(UIViewContentMode)resizeMode
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callback:(void (^)(NSError *error, id /* UIImage or CAAnimation */ image))callback;
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/**
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* Is the specified image tag an asset library image?
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*/
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+ (BOOL)isAssetLibraryImage:(NSString *)imageTag;
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2015-03-10 19:11:28 -07:00
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@end
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