react-native/Libraries/Image/Image.ios.js

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/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule Image
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* @flow
* @format
*/
'use strict';
const EdgeInsetsPropType = require('EdgeInsetsPropType');
const ImageResizeMode = require('ImageResizeMode');
const ImageSourcePropType = require('ImageSourcePropType');
const ImageStylePropTypes = require('ImageStylePropTypes');
const NativeMethodsMixin = require('NativeMethodsMixin');
const NativeModules = require('NativeModules');
const React = require('React');
const PropTypes = require('prop-types');
const ReactNativeViewAttributes = require('ReactNativeViewAttributes');
const StyleSheet = require('StyleSheet');
const StyleSheetPropType = require('StyleSheetPropType');
const createReactClass = require('create-react-class');
const flattenStyle = require('flattenStyle');
const requireNativeComponent = require('requireNativeComponent');
const resolveAssetSource = require('resolveAssetSource');
const ImageViewManager = NativeModules.ImageViewManager;
/**
* A React component for displaying different types of images,
* including network images, static resources, temporary local images, and
* images from local disk, such as the camera roll.
*
* See https://facebook.github.io/react-native/docs/image.html
*/
const Image = createReactClass({
displayName: 'Image',
propTypes: {
/**
* See https://facebook.github.io/react-native/docs/image.html#style
*/
style: StyleSheetPropType(ImageStylePropTypes),
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/**
* The image source (either a remote URL or a local file resource).
*
* See https://facebook.github.io/react-native/docs/image.html#source
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*/
source: ImageSourcePropType,
/**
* A static image to display while loading the image source.
*
* See https://facebook.github.io/react-native/docs/image.html#defaultsource
*/
defaultSource: PropTypes.oneOfType([
PropTypes.shape({
uri: PropTypes.string,
width: PropTypes.number,
height: PropTypes.number,
scale: PropTypes.number,
}),
PropTypes.number,
]),
/**
* When true, indicates the image is an accessibility element.
*
* See https://facebook.github.io/react-native/docs/image.html#accessible
*/
accessible: PropTypes.bool,
/**
* The text that's read by the screen reader when the user interacts with
* the image.
*
* See https://facebook.github.io/react-native/docs/image.html#accessibilitylabel
*/
accessibilityLabel: PropTypes.node,
/**
* blurRadius: the blur radius of the blur filter added to the image
*
* See https://facebook.github.io/react-native/docs/image.html#blurradius
*/
blurRadius: PropTypes.number,
/**
* See https://facebook.github.io/react-native/docs/image.html#capinsets
*/
capInsets: EdgeInsetsPropType,
/**
* See https://facebook.github.io/react-native/docs/image.html#resizemethod
*/
resizeMethod: PropTypes.oneOf(['auto', 'resize', 'scale']),
/**
* Determines how to resize the image when the frame doesn't match the raw
* image dimensions.
*
* See https://facebook.github.io/react-native/docs/image.html#resizemode
*/
resizeMode: PropTypes.oneOf([
'cover',
'contain',
'stretch',
'repeat',
'center',
]),
/**
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* A unique identifier for this element to be used in UI Automation
* testing scripts.
*
* See https://facebook.github.io/react-native/docs/image.html#testid
*/
testID: PropTypes.string,
/**
* Invoked on mount and layout changes with
* `{nativeEvent: {layout: {x, y, width, height}}}`.
*
* See https://facebook.github.io/react-native/docs/image.html#onlayout
*/
[Image] Add onLoadStart, onLoadProgress, onLoadError events to Image component Summary: This PR adds 4 native events to NetworkImage. ![demo](http://zippy.gfycat.com/MelodicLawfulCaecilian.gif) Using these events I could wrap `Image` component into something like: ```javascript class NetworkImage extends React.Component { getInitialState() { return { downloading: false, progress: 0 } } render() { var loader = this.state.downloading ? <View style={this.props.loaderStyles}> <ActivityIndicatorIOS animating={true} size={'large'} /> <Text style={{color: '#bbb'}}>{this.state.progress}%</Text> </View> : null; return <Image source={this.props.source} onLoadStart={() => this.setState({downloading: true}) } onLoaded={() => this.setState({downloading: false}) } onLoadProgress={(e)=> this.setState({progress: Math.round(100 * e.nativeEvent.written / e.nativeEvent.total)}); onLoadError={(e)=> { alert('the image cannot be downloaded because: ', JSON.stringify(e)); this.setState({downloading: false}); }}> {loader} </Image> } } ``` Useful on slow connections and server errors. There are dozen lines of Objective C, which I don't have experience with. There are neither specific tests nor documentation yet. And I do realize that you're already working right now on better `<Image/>` (pipeline, new asset management, etc.). So this is basically a proof concept of events for images, and if this idea is not completely wrong I could improve it or help somehow. Closes https://github.com/facebook/react-native/pull/1318 Github Author: Dmitriy Loktev <unknownliveid@hotmail.com>
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onLayout: PropTypes.func,
/**
* Invoked on load start.
*
* See https://facebook.github.io/react-native/docs/image.html#onloadstart
[Image] Add onLoadStart, onLoadProgress, onLoadError events to Image component Summary: This PR adds 4 native events to NetworkImage. ![demo](http://zippy.gfycat.com/MelodicLawfulCaecilian.gif) Using these events I could wrap `Image` component into something like: ```javascript class NetworkImage extends React.Component { getInitialState() { return { downloading: false, progress: 0 } } render() { var loader = this.state.downloading ? <View style={this.props.loaderStyles}> <ActivityIndicatorIOS animating={true} size={'large'} /> <Text style={{color: '#bbb'}}>{this.state.progress}%</Text> </View> : null; return <Image source={this.props.source} onLoadStart={() => this.setState({downloading: true}) } onLoaded={() => this.setState({downloading: false}) } onLoadProgress={(e)=> this.setState({progress: Math.round(100 * e.nativeEvent.written / e.nativeEvent.total)}); onLoadError={(e)=> { alert('the image cannot be downloaded because: ', JSON.stringify(e)); this.setState({downloading: false}); }}> {loader} </Image> } } ``` Useful on slow connections and server errors. There are dozen lines of Objective C, which I don't have experience with. There are neither specific tests nor documentation yet. And I do realize that you're already working right now on better `<Image/>` (pipeline, new asset management, etc.). So this is basically a proof concept of events for images, and if this idea is not completely wrong I could improve it or help somehow. Closes https://github.com/facebook/react-native/pull/1318 Github Author: Dmitriy Loktev <unknownliveid@hotmail.com>
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*/
onLoadStart: PropTypes.func,
/**
* Invoked on download progress with `{nativeEvent: {loaded, total}}`.
*
* See https://facebook.github.io/react-native/docs/image.html#onprogress
[Image] Add onLoadStart, onLoadProgress, onLoadError events to Image component Summary: This PR adds 4 native events to NetworkImage. ![demo](http://zippy.gfycat.com/MelodicLawfulCaecilian.gif) Using these events I could wrap `Image` component into something like: ```javascript class NetworkImage extends React.Component { getInitialState() { return { downloading: false, progress: 0 } } render() { var loader = this.state.downloading ? <View style={this.props.loaderStyles}> <ActivityIndicatorIOS animating={true} size={'large'} /> <Text style={{color: '#bbb'}}>{this.state.progress}%</Text> </View> : null; return <Image source={this.props.source} onLoadStart={() => this.setState({downloading: true}) } onLoaded={() => this.setState({downloading: false}) } onLoadProgress={(e)=> this.setState({progress: Math.round(100 * e.nativeEvent.written / e.nativeEvent.total)}); onLoadError={(e)=> { alert('the image cannot be downloaded because: ', JSON.stringify(e)); this.setState({downloading: false}); }}> {loader} </Image> } } ``` Useful on slow connections and server errors. There are dozen lines of Objective C, which I don't have experience with. There are neither specific tests nor documentation yet. And I do realize that you're already working right now on better `<Image/>` (pipeline, new asset management, etc.). So this is basically a proof concept of events for images, and if this idea is not completely wrong I could improve it or help somehow. Closes https://github.com/facebook/react-native/pull/1318 Github Author: Dmitriy Loktev <unknownliveid@hotmail.com>
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*/
onProgress: PropTypes.func,
[Image] Add onLoadStart, onLoadProgress, onLoadError events to Image component Summary: This PR adds 4 native events to NetworkImage. ![demo](http://zippy.gfycat.com/MelodicLawfulCaecilian.gif) Using these events I could wrap `Image` component into something like: ```javascript class NetworkImage extends React.Component { getInitialState() { return { downloading: false, progress: 0 } } render() { var loader = this.state.downloading ? <View style={this.props.loaderStyles}> <ActivityIndicatorIOS animating={true} size={'large'} /> <Text style={{color: '#bbb'}}>{this.state.progress}%</Text> </View> : null; return <Image source={this.props.source} onLoadStart={() => this.setState({downloading: true}) } onLoaded={() => this.setState({downloading: false}) } onLoadProgress={(e)=> this.setState({progress: Math.round(100 * e.nativeEvent.written / e.nativeEvent.total)}); onLoadError={(e)=> { alert('the image cannot be downloaded because: ', JSON.stringify(e)); this.setState({downloading: false}); }}> {loader} </Image> } } ``` Useful on slow connections and server errors. There are dozen lines of Objective C, which I don't have experience with. There are neither specific tests nor documentation yet. And I do realize that you're already working right now on better `<Image/>` (pipeline, new asset management, etc.). So this is basically a proof concept of events for images, and if this idea is not completely wrong I could improve it or help somehow. Closes https://github.com/facebook/react-native/pull/1318 Github Author: Dmitriy Loktev <unknownliveid@hotmail.com>
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/**
* Invoked on load error with `{nativeEvent: {error}}`.
*
* See https://facebook.github.io/react-native/docs/image.html#onerror
[Image] Add onLoadStart, onLoadProgress, onLoadError events to Image component Summary: This PR adds 4 native events to NetworkImage. ![demo](http://zippy.gfycat.com/MelodicLawfulCaecilian.gif) Using these events I could wrap `Image` component into something like: ```javascript class NetworkImage extends React.Component { getInitialState() { return { downloading: false, progress: 0 } } render() { var loader = this.state.downloading ? <View style={this.props.loaderStyles}> <ActivityIndicatorIOS animating={true} size={'large'} /> <Text style={{color: '#bbb'}}>{this.state.progress}%</Text> </View> : null; return <Image source={this.props.source} onLoadStart={() => this.setState({downloading: true}) } onLoaded={() => this.setState({downloading: false}) } onLoadProgress={(e)=> this.setState({progress: Math.round(100 * e.nativeEvent.written / e.nativeEvent.total)}); onLoadError={(e)=> { alert('the image cannot be downloaded because: ', JSON.stringify(e)); this.setState({downloading: false}); }}> {loader} </Image> } } ``` Useful on slow connections and server errors. There are dozen lines of Objective C, which I don't have experience with. There are neither specific tests nor documentation yet. And I do realize that you're already working right now on better `<Image/>` (pipeline, new asset management, etc.). So this is basically a proof concept of events for images, and if this idea is not completely wrong I could improve it or help somehow. Closes https://github.com/facebook/react-native/pull/1318 Github Author: Dmitriy Loktev <unknownliveid@hotmail.com>
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*/
onError: PropTypes.func,
/**
* Invoked when a partial load of the image is complete.
*
* See https://facebook.github.io/react-native/docs/image.html#onpartialload
*/
onPartialLoad: PropTypes.func,
[Image] Add onLoadStart, onLoadProgress, onLoadError events to Image component Summary: This PR adds 4 native events to NetworkImage. ![demo](http://zippy.gfycat.com/MelodicLawfulCaecilian.gif) Using these events I could wrap `Image` component into something like: ```javascript class NetworkImage extends React.Component { getInitialState() { return { downloading: false, progress: 0 } } render() { var loader = this.state.downloading ? <View style={this.props.loaderStyles}> <ActivityIndicatorIOS animating={true} size={'large'} /> <Text style={{color: '#bbb'}}>{this.state.progress}%</Text> </View> : null; return <Image source={this.props.source} onLoadStart={() => this.setState({downloading: true}) } onLoaded={() => this.setState({downloading: false}) } onLoadProgress={(e)=> this.setState({progress: Math.round(100 * e.nativeEvent.written / e.nativeEvent.total)}); onLoadError={(e)=> { alert('the image cannot be downloaded because: ', JSON.stringify(e)); this.setState({downloading: false}); }}> {loader} </Image> } } ``` Useful on slow connections and server errors. There are dozen lines of Objective C, which I don't have experience with. There are neither specific tests nor documentation yet. And I do realize that you're already working right now on better `<Image/>` (pipeline, new asset management, etc.). So this is basically a proof concept of events for images, and if this idea is not completely wrong I could improve it or help somehow. Closes https://github.com/facebook/react-native/pull/1318 Github Author: Dmitriy Loktev <unknownliveid@hotmail.com>
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/**
* Invoked when load completes successfully.
*
* See https://facebook.github.io/react-native/docs/image.html#onload
[Image] Add onLoadStart, onLoadProgress, onLoadError events to Image component Summary: This PR adds 4 native events to NetworkImage. ![demo](http://zippy.gfycat.com/MelodicLawfulCaecilian.gif) Using these events I could wrap `Image` component into something like: ```javascript class NetworkImage extends React.Component { getInitialState() { return { downloading: false, progress: 0 } } render() { var loader = this.state.downloading ? <View style={this.props.loaderStyles}> <ActivityIndicatorIOS animating={true} size={'large'} /> <Text style={{color: '#bbb'}}>{this.state.progress}%</Text> </View> : null; return <Image source={this.props.source} onLoadStart={() => this.setState({downloading: true}) } onLoaded={() => this.setState({downloading: false}) } onLoadProgress={(e)=> this.setState({progress: Math.round(100 * e.nativeEvent.written / e.nativeEvent.total)}); onLoadError={(e)=> { alert('the image cannot be downloaded because: ', JSON.stringify(e)); this.setState({downloading: false}); }}> {loader} </Image> } } ``` Useful on slow connections and server errors. There are dozen lines of Objective C, which I don't have experience with. There are neither specific tests nor documentation yet. And I do realize that you're already working right now on better `<Image/>` (pipeline, new asset management, etc.). So this is basically a proof concept of events for images, and if this idea is not completely wrong I could improve it or help somehow. Closes https://github.com/facebook/react-native/pull/1318 Github Author: Dmitriy Loktev <unknownliveid@hotmail.com>
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*/
onLoad: PropTypes.func,
/**
* Invoked when load either succeeds or fails.
*
* See https://facebook.github.io/react-native/docs/image.html#onloadend
*/
onLoadEnd: PropTypes.func,
},
statics: {
resizeMode: ImageResizeMode,
/**
* Retrieve the width and height (in pixels) of an image prior to displaying it.
*
* See https://facebook.github.io/react-native/docs/image.html#getsize
*/
getSize: function(
uri: string,
success: (width: number, height: number) => void,
failure?: (error: any) => void,
) {
ImageViewManager.getSize(
uri,
success,
failure ||
function() {
console.warn('Failed to get size for image: ' + uri);
},
);
},
/**
* Prefetches a remote image for later use by downloading it to the disk
* cache.
*
* See https://facebook.github.io/react-native/docs/image.html#prefetch
*/
prefetch(url: string) {
return ImageViewManager.prefetchImage(url);
},
/**
* Resolves an asset reference into an object.
*
* See https://facebook.github.io/react-native/docs/image.html#resolveassetsource
*/
resolveAssetSource: resolveAssetSource,
},
mixins: [NativeMethodsMixin],
/**
* `NativeMethodsMixin` will look for this when invoking `setNativeProps`. We
* make `this` look like an actual native component class.
*/
viewConfig: {
uiViewClassName: 'UIView',
validAttributes: ReactNativeViewAttributes.UIView,
},
render: function() {
const source = resolveAssetSource(this.props.source) || {
uri: undefined,
width: undefined,
height: undefined,
};
let sources;
let style;
if (Array.isArray(source)) {
style = flattenStyle([styles.base, this.props.style]) || {};
sources = source;
} else {
const {width, height, uri} = source;
style =
flattenStyle([{width, height}, styles.base, this.props.style]) || {};
sources = [source];
if (uri === '') {
console.warn('source.uri should not be an empty string');
}
}
const resizeMode =
this.props.resizeMode || (style || {}).resizeMode || 'cover'; // Workaround for flow bug t7737108
const tintColor = (style || {}).tintColor; // Workaround for flow bug t7737108
if (this.props.src) {
console.warn(
'The <Image> component requires a `source` property rather than `src`.',
);
}
if (this.props.children) {
throw new Error(
'The <Image> component cannot contain children. If you want to render content on top of the image, consider using the <ImageBackground> component or absolute positioning.',
);
}
return (
<RCTImageView
{...this.props}
style={style}
resizeMode={resizeMode}
tintColor={tintColor}
source={sources}
/>
);
},
});
const styles = StyleSheet.create({
base: {
overflow: 'hidden',
},
});
const RCTImageView = requireNativeComponent('RCTImageView', Image);
module.exports = Image;