react-native/React/React.xcodeproj/project.pbxproj

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Added native event emitter Summary: This is a solution for the problem I raised in https://www.facebook.com/groups/react.native.community/permalink/768218933313687/ I've added a new native base class, `RCTEventEmitter` as well as an equivalent JS class/module `NativeEventEmitter` (RCTEventEmitter.js and EventEmitter.js were taken already). Instead of arbitrary modules sending events via `bridge.eventDispatcher`, the idea is that any module that sends events should now subclass `RCTEventEmitter`, and provide an equivalent JS module that subclasses `NativeEventEmitter`. JS code that wants to observe the events should now observe it via the specific JS module rather than via `RCTDeviceEventEmitter` directly. e.g. to observer a keyboard event, instead of writing: const RCTDeviceEventEmitter = require('RCTDeviceEventEmitter'); RCTDeviceEventEmitter.addListener('keyboardWillShow', (event) => { ... }); You'd now write: const Keyboard = require('Keyboard'); Keyboard.addListener('keyboardWillShow', (event) => { ... }); Within a component, you can also use the `Subscribable.Mixin` as you would previously, but instead of: this.addListenerOn(RCTDeviceEventEmitter, 'keyboardWillShow', ...); Write: this.addListenerOn(Keyboard, 'keyboardWillShow', ...); This approach allows the native `RCTKeyboardObserver` module to be created lazily the first time a listener is added, and to stop sending events when the last listener is removed. It also allows us to validate that the event strings being observed and omitted match the supported events for that module. As a proof-of-concept, I've converted the `RCTStatusBarManager` and `RCTKeyboardObserver` modules to use the new system. I'll convert the rest in a follow up diff. For now, the new `NativeEventEmitter` JS module wraps the `RCTDeviceEventEmitter` JS module, and just uses the native `RCTEventEmitter` module for bookkeeping. This allows for full backwards compatibility (code that is observing the event via `RCTDeviceEventEmitter` instead of the specific module will still work as expected, albeit with a warning). Once all legacy calls have been removed, this could be refactored to something more elegant internally, whilst maintaining the same public interface. Note: currently, all device events still share a single global namespace, since they're really all registered on the same emitter instance internally. We should move away from that as soon as possible because it's not intuitive and will likely lead to strange bugs if people add generic events such as "onChange" or "onError" to their modules (which is common practice for components, where it's not a problem). Reviewed By: javache Differential Revision: D3269966 fbshipit-source-id: 1412daba850cd373020e1086673ba38ef9193050
2016-05-11 13:26:53 +00:00
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2015-03-26 09:58:06 +00:00
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Refactored module access to allow for lazy loading Summary: public The `bridge.modules` dictionary provides access to all native modules, but this API requires that every module is initialized in advance so that any module can be accessed. This diff introduces a better API that will allow modules to be initialized lazily as they are needed, and deprecates `bridge.modules` (modules that use it will still work, but should be rewritten to use `bridge.moduleClasses` or `-[bridge moduleForName/Class:` instead. The rules are now as follows: * Any module that overrides `init` or `setBridge:` will be initialized on the main thread when the bridge is created * Any module that implements `constantsToExport:` will be initialized later when the config is exported (the module itself will be initialized on a background queue, but `constantsToExport:` will still be called on the main thread. * All other modules will be initialized lazily when a method is first called on them. These rules may seem slightly arcane, but they have the advantage of not violating any assumptions that may have been made by existing code - any module written under the original assumption that it would be initialized synchronously on the main thread when the bridge is created should still function exactly the same, but modules that avoid overriding `init` or `setBridge:` will now be loaded lazily. I've rewritten most of the standard modules to take advantage of this new lazy loading, with the following results: Out of the 65 modules included in UIExplorer: * 16 are initialized on the main thread when the bridge is created * A further 8 are initialized when the config is exported to JS * The remaining 41 will be initialized lazily on-demand Reviewed By: jspahrsummers Differential Revision: D2677695 fb-gh-sync-id: 507ae7e9fd6b563e89292c7371767c978e928f33
2015-11-25 11:09:00 +00:00
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Add blob implementation with WebSocket integration Summary: This is the first PR from a series of PRs grabbou and me will make to add blob support to React Native. The next PR will include blob support for XMLHttpRequest. I'd like to get this merged with minimal changes to preserve the attribution. My next PR can contain bigger changes. Blobs are used to transfer binary data between server and client. Currently React Native lacks a way to deal with binary data. The only thing that comes close is uploading files through a URI. Current workarounds to transfer binary data includes encoding and decoding them to base64 and and transferring them as string, which is not ideal, since it increases the payload size and the whole payload needs to be sent via the bridge every time changes are made. The PR adds a way to deal with blobs via a new native module. The blob is constructed on the native side and the data never needs to pass through the bridge. Currently the only way to create a blob is to receive a blob from the server via websocket. The PR is largely a direct port of https://github.com/silklabs/silk/tree/master/react-native-blobs by philikon into RN (with changes to integrate with RN), and attributed as such. > **Note:** This is a breaking change for all people running iOS without CocoaPods. You will have to manually add `RCTBlob.xcodeproj` to your `Libraries` and then, add it to Build Phases. Just follow the process of manual linking. We'll also need to document this process in the release notes. Related discussion - https://github.com/facebook/react-native/issues/11103 - `Image` can't show image when `URL.createObjectURL` is used with large images on Android The websocket integration can be tested via a simple server, ```js const fs = require('fs'); const http = require('http'); const WebSocketServer = require('ws').Server; const wss = new WebSocketServer({ server: http.createServer().listen(7232), }); wss.on('connection', (ws) => { ws.on('message', (d) => { console.log(d); }); ws.send(fs.readFileSync('./some-file')); }); ``` Then on the client, ```js var ws = new WebSocket('ws://localhost:7232'); ws.binaryType = 'blob'; ws.onerror = (error) => { console.error(error); }; ws.onmessage = (e) => { console.log(e.data); ws.send(e.data); }; ``` cc brentvatne ide Closes https://github.com/facebook/react-native/pull/11417 Reviewed By: sahrens Differential Revision: D5188484 Pulled By: javache fbshipit-source-id: 6afcbc4d19aa7a27b0dc9d52701ba400e7d7e98f
2017-07-26 15:12:12 +00:00
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MaskedViewIOS -- A way to apply alpha masks to views on iOS Summary: It's very important in complex UIs to be able to apply alpha channel-based masks to arbitrary content. Common use cases include adding gradient masks at the top or bottom of scroll views, creating masked text effects, feathering images, and generally just masking views while still allowing transparency of those views. The original motivation for creating this component stemmed from work on `react-navigation`. As I tried to mimic behavior in the native iOS header, I needed to be able to achieve the effect pictured here (this is a screenshot from a native iOS application): ![iOS native navbar animation](https://slack-imgs.com/?c=1&url=https%3A%2F%2Fd3vv6lp55qjaqc.cloudfront.net%2Fitems%2F0N3g1Q3H423P3m1c1z3E%2FScreen%2520Shot%25202017-07-06%2520at%252011.57.29%2520AM.png) In this image, there are two masks: - A mask on the back button chevron - A gradient mask on the right button In addition, the underlying view in the navigation bar is intended to be a UIBlurView. Thus, alpha masking is the only way to achieve this effect. Behind the scenes, the `maskView` property on `UIView` is used. This is a shortcut to setting the mask on the CALayer directly. This gives us the ability to mask any view with any other view. While building this component (and testing in the context of an Expo app), I was able to use a `GLView` (a view that renders an OpenGL context) to mask a `Video` component! I chose to implement this only on iOS right now, as the Android implementation is a) significantly more complicated and b) will most likely not be as performant (especially when trying to mask more complex views). Review the `<MaskedViewIOS>` section in the RNTester app, observe that views are masked appropriately. ![example](https://d3vv6lp55qjaqc.cloudfront.net/items/250X092v2k3f212f3O16/Screen%20Recording%202017-07-07%20at%2012.18%20PM.gif?X-CloudApp-Visitor-Id=abb33b3e3769bbe2f7b26d13dc5d1442&v=5f9e2d4c) Closes https://github.com/facebook/react-native/pull/14898 Differential Revision: D5398721 Pulled By: javache fbshipit-source-id: 343af874e2d664541aca1fefe922cf7d82aea701
2017-07-11 22:00:54 +00:00
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Add blob implementation with WebSocket integration Summary: This is the first PR from a series of PRs grabbou and me will make to add blob support to React Native. The next PR will include blob support for XMLHttpRequest. I'd like to get this merged with minimal changes to preserve the attribution. My next PR can contain bigger changes. Blobs are used to transfer binary data between server and client. Currently React Native lacks a way to deal with binary data. The only thing that comes close is uploading files through a URI. Current workarounds to transfer binary data includes encoding and decoding them to base64 and and transferring them as string, which is not ideal, since it increases the payload size and the whole payload needs to be sent via the bridge every time changes are made. The PR adds a way to deal with blobs via a new native module. The blob is constructed on the native side and the data never needs to pass through the bridge. Currently the only way to create a blob is to receive a blob from the server via websocket. The PR is largely a direct port of https://github.com/silklabs/silk/tree/master/react-native-blobs by philikon into RN (with changes to integrate with RN), and attributed as such. > **Note:** This is a breaking change for all people running iOS without CocoaPods. You will have to manually add `RCTBlob.xcodeproj` to your `Libraries` and then, add it to Build Phases. Just follow the process of manual linking. We'll also need to document this process in the release notes. Related discussion - https://github.com/facebook/react-native/issues/11103 - `Image` can't show image when `URL.createObjectURL` is used with large images on Android The websocket integration can be tested via a simple server, ```js const fs = require('fs'); const http = require('http'); const WebSocketServer = require('ws').Server; const wss = new WebSocketServer({ server: http.createServer().listen(7232), }); wss.on('connection', (ws) => { ws.on('message', (d) => { console.log(d); }); ws.send(fs.readFileSync('./some-file')); }); ``` Then on the client, ```js var ws = new WebSocket('ws://localhost:7232'); ws.binaryType = 'blob'; ws.onerror = (error) => { console.error(error); }; ws.onmessage = (e) => { console.log(e.data); ws.send(e.data); }; ``` cc brentvatne ide Closes https://github.com/facebook/react-native/pull/11417 Reviewed By: sahrens Differential Revision: D5188484 Pulled By: javache fbshipit-source-id: 6afcbc4d19aa7a27b0dc9d52701ba400e7d7e98f
2017-07-26 15:12:12 +00:00
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Add blob implementation with WebSocket integration Summary: This is the first PR from a series of PRs grabbou and me will make to add blob support to React Native. The next PR will include blob support for XMLHttpRequest. I'd like to get this merged with minimal changes to preserve the attribution. My next PR can contain bigger changes. Blobs are used to transfer binary data between server and client. Currently React Native lacks a way to deal with binary data. The only thing that comes close is uploading files through a URI. Current workarounds to transfer binary data includes encoding and decoding them to base64 and and transferring them as string, which is not ideal, since it increases the payload size and the whole payload needs to be sent via the bridge every time changes are made. The PR adds a way to deal with blobs via a new native module. The blob is constructed on the native side and the data never needs to pass through the bridge. Currently the only way to create a blob is to receive a blob from the server via websocket. The PR is largely a direct port of https://github.com/silklabs/silk/tree/master/react-native-blobs by philikon into RN (with changes to integrate with RN), and attributed as such. > **Note:** This is a breaking change for all people running iOS without CocoaPods. You will have to manually add `RCTBlob.xcodeproj` to your `Libraries` and then, add it to Build Phases. Just follow the process of manual linking. We'll also need to document this process in the release notes. Related discussion - https://github.com/facebook/react-native/issues/11103 - `Image` can't show image when `URL.createObjectURL` is used with large images on Android The websocket integration can be tested via a simple server, ```js const fs = require('fs'); const http = require('http'); const WebSocketServer = require('ws').Server; const wss = new WebSocketServer({ server: http.createServer().listen(7232), }); wss.on('connection', (ws) => { ws.on('message', (d) => { console.log(d); }); ws.send(fs.readFileSync('./some-file')); }); ``` Then on the client, ```js var ws = new WebSocket('ws://localhost:7232'); ws.binaryType = 'blob'; ws.onerror = (error) => { console.error(error); }; ws.onmessage = (e) => { console.log(e.data); ws.send(e.data); }; ``` cc brentvatne ide Closes https://github.com/facebook/react-native/pull/11417 Reviewed By: sahrens Differential Revision: D5188484 Pulled By: javache fbshipit-source-id: 6afcbc4d19aa7a27b0dc9d52701ba400e7d7e98f
2017-07-26 15:12:12 +00:00
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Added native event emitter Summary: This is a solution for the problem I raised in https://www.facebook.com/groups/react.native.community/permalink/768218933313687/ I've added a new native base class, `RCTEventEmitter` as well as an equivalent JS class/module `NativeEventEmitter` (RCTEventEmitter.js and EventEmitter.js were taken already). Instead of arbitrary modules sending events via `bridge.eventDispatcher`, the idea is that any module that sends events should now subclass `RCTEventEmitter`, and provide an equivalent JS module that subclasses `NativeEventEmitter`. JS code that wants to observe the events should now observe it via the specific JS module rather than via `RCTDeviceEventEmitter` directly. e.g. to observer a keyboard event, instead of writing: const RCTDeviceEventEmitter = require('RCTDeviceEventEmitter'); RCTDeviceEventEmitter.addListener('keyboardWillShow', (event) => { ... }); You'd now write: const Keyboard = require('Keyboard'); Keyboard.addListener('keyboardWillShow', (event) => { ... }); Within a component, you can also use the `Subscribable.Mixin` as you would previously, but instead of: this.addListenerOn(RCTDeviceEventEmitter, 'keyboardWillShow', ...); Write: this.addListenerOn(Keyboard, 'keyboardWillShow', ...); This approach allows the native `RCTKeyboardObserver` module to be created lazily the first time a listener is added, and to stop sending events when the last listener is removed. It also allows us to validate that the event strings being observed and omitted match the supported events for that module. As a proof-of-concept, I've converted the `RCTStatusBarManager` and `RCTKeyboardObserver` modules to use the new system. I'll convert the rest in a follow up diff. For now, the new `NativeEventEmitter` JS module wraps the `RCTDeviceEventEmitter` JS module, and just uses the native `RCTEventEmitter` module for bookkeeping. This allows for full backwards compatibility (code that is observing the event via `RCTDeviceEventEmitter` instead of the specific module will still work as expected, albeit with a warning). Once all legacy calls have been removed, this could be refactored to something more elegant internally, whilst maintaining the same public interface. Note: currently, all device events still share a single global namespace, since they're really all registered on the same emitter instance internally. We should move away from that as soon as possible because it's not intuitive and will likely lead to strange bugs if people add generic events such as "onChange" or "onError" to their modules (which is common practice for components, where it's not a problem). Reviewed By: javache Differential Revision: D3269966 fbshipit-source-id: 1412daba850cd373020e1086673ba38ef9193050
2016-05-11 13:26:53 +00:00
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Add blob implementation with WebSocket integration Summary: This is the first PR from a series of PRs grabbou and me will make to add blob support to React Native. The next PR will include blob support for XMLHttpRequest. I'd like to get this merged with minimal changes to preserve the attribution. My next PR can contain bigger changes. Blobs are used to transfer binary data between server and client. Currently React Native lacks a way to deal with binary data. The only thing that comes close is uploading files through a URI. Current workarounds to transfer binary data includes encoding and decoding them to base64 and and transferring them as string, which is not ideal, since it increases the payload size and the whole payload needs to be sent via the bridge every time changes are made. The PR adds a way to deal with blobs via a new native module. The blob is constructed on the native side and the data never needs to pass through the bridge. Currently the only way to create a blob is to receive a blob from the server via websocket. The PR is largely a direct port of https://github.com/silklabs/silk/tree/master/react-native-blobs by philikon into RN (with changes to integrate with RN), and attributed as such. > **Note:** This is a breaking change for all people running iOS without CocoaPods. You will have to manually add `RCTBlob.xcodeproj` to your `Libraries` and then, add it to Build Phases. Just follow the process of manual linking. We'll also need to document this process in the release notes. Related discussion - https://github.com/facebook/react-native/issues/11103 - `Image` can't show image when `URL.createObjectURL` is used with large images on Android The websocket integration can be tested via a simple server, ```js const fs = require('fs'); const http = require('http'); const WebSocketServer = require('ws').Server; const wss = new WebSocketServer({ server: http.createServer().listen(7232), }); wss.on('connection', (ws) => { ws.on('message', (d) => { console.log(d); }); ws.send(fs.readFileSync('./some-file')); }); ``` Then on the client, ```js var ws = new WebSocket('ws://localhost:7232'); ws.binaryType = 'blob'; ws.onerror = (error) => { console.error(error); }; ws.onmessage = (e) => { console.log(e.data); ws.send(e.data); }; ``` cc brentvatne ide Closes https://github.com/facebook/react-native/pull/11417 Reviewed By: sahrens Differential Revision: D5188484 Pulled By: javache fbshipit-source-id: 6afcbc4d19aa7a27b0dc9d52701ba400e7d7e98f
2017-07-26 15:12:12 +00:00
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2015-03-10 16:32:20 +00:00
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MaskedViewIOS -- A way to apply alpha masks to views on iOS Summary: It's very important in complex UIs to be able to apply alpha channel-based masks to arbitrary content. Common use cases include adding gradient masks at the top or bottom of scroll views, creating masked text effects, feathering images, and generally just masking views while still allowing transparency of those views. The original motivation for creating this component stemmed from work on `react-navigation`. As I tried to mimic behavior in the native iOS header, I needed to be able to achieve the effect pictured here (this is a screenshot from a native iOS application): ![iOS native navbar animation](https://slack-imgs.com/?c=1&url=https%3A%2F%2Fd3vv6lp55qjaqc.cloudfront.net%2Fitems%2F0N3g1Q3H423P3m1c1z3E%2FScreen%2520Shot%25202017-07-06%2520at%252011.57.29%2520AM.png) In this image, there are two masks: - A mask on the back button chevron - A gradient mask on the right button In addition, the underlying view in the navigation bar is intended to be a UIBlurView. Thus, alpha masking is the only way to achieve this effect. Behind the scenes, the `maskView` property on `UIView` is used. This is a shortcut to setting the mask on the CALayer directly. This gives us the ability to mask any view with any other view. While building this component (and testing in the context of an Expo app), I was able to use a `GLView` (a view that renders an OpenGL context) to mask a `Video` component! I chose to implement this only on iOS right now, as the Android implementation is a) significantly more complicated and b) will most likely not be as performant (especially when trying to mask more complex views). Review the `<MaskedViewIOS>` section in the RNTester app, observe that views are masked appropriately. ![example](https://d3vv6lp55qjaqc.cloudfront.net/items/250X092v2k3f212f3O16/Screen%20Recording%202017-07-07%20at%2012.18%20PM.gif?X-CloudApp-Visitor-Id=abb33b3e3769bbe2f7b26d13dc5d1442&v=5f9e2d4c) Closes https://github.com/facebook/react-native/pull/14898 Differential Revision: D5398721 Pulled By: javache fbshipit-source-id: 343af874e2d664541aca1fefe922cf7d82aea701
2017-07-11 22:00:54 +00:00
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2015-03-26 09:58:06 +00:00
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MaskedViewIOS -- A way to apply alpha masks to views on iOS Summary: It's very important in complex UIs to be able to apply alpha channel-based masks to arbitrary content. Common use cases include adding gradient masks at the top or bottom of scroll views, creating masked text effects, feathering images, and generally just masking views while still allowing transparency of those views. The original motivation for creating this component stemmed from work on `react-navigation`. As I tried to mimic behavior in the native iOS header, I needed to be able to achieve the effect pictured here (this is a screenshot from a native iOS application): ![iOS native navbar animation](https://slack-imgs.com/?c=1&url=https%3A%2F%2Fd3vv6lp55qjaqc.cloudfront.net%2Fitems%2F0N3g1Q3H423P3m1c1z3E%2FScreen%2520Shot%25202017-07-06%2520at%252011.57.29%2520AM.png) In this image, there are two masks: - A mask on the back button chevron - A gradient mask on the right button In addition, the underlying view in the navigation bar is intended to be a UIBlurView. Thus, alpha masking is the only way to achieve this effect. Behind the scenes, the `maskView` property on `UIView` is used. This is a shortcut to setting the mask on the CALayer directly. This gives us the ability to mask any view with any other view. While building this component (and testing in the context of an Expo app), I was able to use a `GLView` (a view that renders an OpenGL context) to mask a `Video` component! I chose to implement this only on iOS right now, as the Android implementation is a) significantly more complicated and b) will most likely not be as performant (especially when trying to mask more complex views). Review the `<MaskedViewIOS>` section in the RNTester app, observe that views are masked appropriately. ![example](https://d3vv6lp55qjaqc.cloudfront.net/items/250X092v2k3f212f3O16/Screen%20Recording%202017-07-07%20at%2012.18%20PM.gif?X-CloudApp-Visitor-Id=abb33b3e3769bbe2f7b26d13dc5d1442&v=5f9e2d4c) Closes https://github.com/facebook/react-native/pull/14898 Differential Revision: D5398721 Pulled By: javache fbshipit-source-id: 343af874e2d664541aca1fefe922cf7d82aea701
2017-07-11 22:00:54 +00:00
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Refactored module access to allow for lazy loading Summary: public The `bridge.modules` dictionary provides access to all native modules, but this API requires that every module is initialized in advance so that any module can be accessed. This diff introduces a better API that will allow modules to be initialized lazily as they are needed, and deprecates `bridge.modules` (modules that use it will still work, but should be rewritten to use `bridge.moduleClasses` or `-[bridge moduleForName/Class:` instead. The rules are now as follows: * Any module that overrides `init` or `setBridge:` will be initialized on the main thread when the bridge is created * Any module that implements `constantsToExport:` will be initialized later when the config is exported (the module itself will be initialized on a background queue, but `constantsToExport:` will still be called on the main thread. * All other modules will be initialized lazily when a method is first called on them. These rules may seem slightly arcane, but they have the advantage of not violating any assumptions that may have been made by existing code - any module written under the original assumption that it would be initialized synchronously on the main thread when the bridge is created should still function exactly the same, but modules that avoid overriding `init` or `setBridge:` will now be loaded lazily. I've rewritten most of the standard modules to take advantage of this new lazy loading, with the following results: Out of the 65 modules included in UIExplorer: * 16 are initialized on the main thread when the bridge is created * A further 8 are initialized when the config is exported to JS * The remaining 41 will be initialized lazily on-demand Reviewed By: jspahrsummers Differential Revision: D2677695 fb-gh-sync-id: 507ae7e9fd6b563e89292c7371767c978e928f33
2015-11-25 11:09:00 +00:00
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Add blob implementation with WebSocket integration Summary: This is the first PR from a series of PRs grabbou and me will make to add blob support to React Native. The next PR will include blob support for XMLHttpRequest. I'd like to get this merged with minimal changes to preserve the attribution. My next PR can contain bigger changes. Blobs are used to transfer binary data between server and client. Currently React Native lacks a way to deal with binary data. The only thing that comes close is uploading files through a URI. Current workarounds to transfer binary data includes encoding and decoding them to base64 and and transferring them as string, which is not ideal, since it increases the payload size and the whole payload needs to be sent via the bridge every time changes are made. The PR adds a way to deal with blobs via a new native module. The blob is constructed on the native side and the data never needs to pass through the bridge. Currently the only way to create a blob is to receive a blob from the server via websocket. The PR is largely a direct port of https://github.com/silklabs/silk/tree/master/react-native-blobs by philikon into RN (with changes to integrate with RN), and attributed as such. > **Note:** This is a breaking change for all people running iOS without CocoaPods. You will have to manually add `RCTBlob.xcodeproj` to your `Libraries` and then, add it to Build Phases. Just follow the process of manual linking. We'll also need to document this process in the release notes. Related discussion - https://github.com/facebook/react-native/issues/11103 - `Image` can't show image when `URL.createObjectURL` is used with large images on Android The websocket integration can be tested via a simple server, ```js const fs = require('fs'); const http = require('http'); const WebSocketServer = require('ws').Server; const wss = new WebSocketServer({ server: http.createServer().listen(7232), }); wss.on('connection', (ws) => { ws.on('message', (d) => { console.log(d); }); ws.send(fs.readFileSync('./some-file')); }); ``` Then on the client, ```js var ws = new WebSocket('ws://localhost:7232'); ws.binaryType = 'blob'; ws.onerror = (error) => { console.error(error); }; ws.onmessage = (e) => { console.log(e.data); ws.send(e.data); }; ``` cc brentvatne ide Closes https://github.com/facebook/react-native/pull/11417 Reviewed By: sahrens Differential Revision: D5188484 Pulled By: javache fbshipit-source-id: 6afcbc4d19aa7a27b0dc9d52701ba400e7d7e98f
2017-07-26 15:12:12 +00:00
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Add blob implementation with WebSocket integration Summary: This is the first PR from a series of PRs grabbou and me will make to add blob support to React Native. The next PR will include blob support for XMLHttpRequest. I'd like to get this merged with minimal changes to preserve the attribution. My next PR can contain bigger changes. Blobs are used to transfer binary data between server and client. Currently React Native lacks a way to deal with binary data. The only thing that comes close is uploading files through a URI. Current workarounds to transfer binary data includes encoding and decoding them to base64 and and transferring them as string, which is not ideal, since it increases the payload size and the whole payload needs to be sent via the bridge every time changes are made. The PR adds a way to deal with blobs via a new native module. The blob is constructed on the native side and the data never needs to pass through the bridge. Currently the only way to create a blob is to receive a blob from the server via websocket. The PR is largely a direct port of https://github.com/silklabs/silk/tree/master/react-native-blobs by philikon into RN (with changes to integrate with RN), and attributed as such. > **Note:** This is a breaking change for all people running iOS without CocoaPods. You will have to manually add `RCTBlob.xcodeproj` to your `Libraries` and then, add it to Build Phases. Just follow the process of manual linking. We'll also need to document this process in the release notes. Related discussion - https://github.com/facebook/react-native/issues/11103 - `Image` can't show image when `URL.createObjectURL` is used with large images on Android The websocket integration can be tested via a simple server, ```js const fs = require('fs'); const http = require('http'); const WebSocketServer = require('ws').Server; const wss = new WebSocketServer({ server: http.createServer().listen(7232), }); wss.on('connection', (ws) => { ws.on('message', (d) => { console.log(d); }); ws.send(fs.readFileSync('./some-file')); }); ``` Then on the client, ```js var ws = new WebSocket('ws://localhost:7232'); ws.binaryType = 'blob'; ws.onerror = (error) => { console.error(error); }; ws.onmessage = (e) => { console.log(e.data); ws.send(e.data); }; ``` cc brentvatne ide Closes https://github.com/facebook/react-native/pull/11417 Reviewed By: sahrens Differential Revision: D5188484 Pulled By: javache fbshipit-source-id: 6afcbc4d19aa7a27b0dc9d52701ba400e7d7e98f
2017-07-26 15:12:12 +00:00
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MaskedViewIOS -- A way to apply alpha masks to views on iOS Summary: It's very important in complex UIs to be able to apply alpha channel-based masks to arbitrary content. Common use cases include adding gradient masks at the top or bottom of scroll views, creating masked text effects, feathering images, and generally just masking views while still allowing transparency of those views. The original motivation for creating this component stemmed from work on `react-navigation`. As I tried to mimic behavior in the native iOS header, I needed to be able to achieve the effect pictured here (this is a screenshot from a native iOS application): ![iOS native navbar animation](https://slack-imgs.com/?c=1&url=https%3A%2F%2Fd3vv6lp55qjaqc.cloudfront.net%2Fitems%2F0N3g1Q3H423P3m1c1z3E%2FScreen%2520Shot%25202017-07-06%2520at%252011.57.29%2520AM.png) In this image, there are two masks: - A mask on the back button chevron - A gradient mask on the right button In addition, the underlying view in the navigation bar is intended to be a UIBlurView. Thus, alpha masking is the only way to achieve this effect. Behind the scenes, the `maskView` property on `UIView` is used. This is a shortcut to setting the mask on the CALayer directly. This gives us the ability to mask any view with any other view. While building this component (and testing in the context of an Expo app), I was able to use a `GLView` (a view that renders an OpenGL context) to mask a `Video` component! I chose to implement this only on iOS right now, as the Android implementation is a) significantly more complicated and b) will most likely not be as performant (especially when trying to mask more complex views). Review the `<MaskedViewIOS>` section in the RNTester app, observe that views are masked appropriately. ![example](https://d3vv6lp55qjaqc.cloudfront.net/items/250X092v2k3f212f3O16/Screen%20Recording%202017-07-07%20at%2012.18%20PM.gif?X-CloudApp-Visitor-Id=abb33b3e3769bbe2f7b26d13dc5d1442&v=5f9e2d4c) Closes https://github.com/facebook/react-native/pull/14898 Differential Revision: D5398721 Pulled By: javache fbshipit-source-id: 343af874e2d664541aca1fefe922cf7d82aea701
2017-07-11 22:00:54 +00:00
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Add blob implementation with WebSocket integration Summary: This is the first PR from a series of PRs grabbou and me will make to add blob support to React Native. The next PR will include blob support for XMLHttpRequest. I'd like to get this merged with minimal changes to preserve the attribution. My next PR can contain bigger changes. Blobs are used to transfer binary data between server and client. Currently React Native lacks a way to deal with binary data. The only thing that comes close is uploading files through a URI. Current workarounds to transfer binary data includes encoding and decoding them to base64 and and transferring them as string, which is not ideal, since it increases the payload size and the whole payload needs to be sent via the bridge every time changes are made. The PR adds a way to deal with blobs via a new native module. The blob is constructed on the native side and the data never needs to pass through the bridge. Currently the only way to create a blob is to receive a blob from the server via websocket. The PR is largely a direct port of https://github.com/silklabs/silk/tree/master/react-native-blobs by philikon into RN (with changes to integrate with RN), and attributed as such. > **Note:** This is a breaking change for all people running iOS without CocoaPods. You will have to manually add `RCTBlob.xcodeproj` to your `Libraries` and then, add it to Build Phases. Just follow the process of manual linking. We'll also need to document this process in the release notes. Related discussion - https://github.com/facebook/react-native/issues/11103 - `Image` can't show image when `URL.createObjectURL` is used with large images on Android The websocket integration can be tested via a simple server, ```js const fs = require('fs'); const http = require('http'); const WebSocketServer = require('ws').Server; const wss = new WebSocketServer({ server: http.createServer().listen(7232), }); wss.on('connection', (ws) => { ws.on('message', (d) => { console.log(d); }); ws.send(fs.readFileSync('./some-file')); }); ``` Then on the client, ```js var ws = new WebSocket('ws://localhost:7232'); ws.binaryType = 'blob'; ws.onerror = (error) => { console.error(error); }; ws.onmessage = (e) => { console.log(e.data); ws.send(e.data); }; ``` cc brentvatne ide Closes https://github.com/facebook/react-native/pull/11417 Reviewed By: sahrens Differential Revision: D5188484 Pulled By: javache fbshipit-source-id: 6afcbc4d19aa7a27b0dc9d52701ba400e7d7e98f
2017-07-26 15:12:12 +00:00
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MaskedViewIOS -- A way to apply alpha masks to views on iOS Summary: It's very important in complex UIs to be able to apply alpha channel-based masks to arbitrary content. Common use cases include adding gradient masks at the top or bottom of scroll views, creating masked text effects, feathering images, and generally just masking views while still allowing transparency of those views. The original motivation for creating this component stemmed from work on `react-navigation`. As I tried to mimic behavior in the native iOS header, I needed to be able to achieve the effect pictured here (this is a screenshot from a native iOS application): ![iOS native navbar animation](https://slack-imgs.com/?c=1&url=https%3A%2F%2Fd3vv6lp55qjaqc.cloudfront.net%2Fitems%2F0N3g1Q3H423P3m1c1z3E%2FScreen%2520Shot%25202017-07-06%2520at%252011.57.29%2520AM.png) In this image, there are two masks: - A mask on the back button chevron - A gradient mask on the right button In addition, the underlying view in the navigation bar is intended to be a UIBlurView. Thus, alpha masking is the only way to achieve this effect. Behind the scenes, the `maskView` property on `UIView` is used. This is a shortcut to setting the mask on the CALayer directly. This gives us the ability to mask any view with any other view. While building this component (and testing in the context of an Expo app), I was able to use a `GLView` (a view that renders an OpenGL context) to mask a `Video` component! I chose to implement this only on iOS right now, as the Android implementation is a) significantly more complicated and b) will most likely not be as performant (especially when trying to mask more complex views). Review the `<MaskedViewIOS>` section in the RNTester app, observe that views are masked appropriately. ![example](https://d3vv6lp55qjaqc.cloudfront.net/items/250X092v2k3f212f3O16/Screen%20Recording%202017-07-07%20at%2012.18%20PM.gif?X-CloudApp-Visitor-Id=abb33b3e3769bbe2f7b26d13dc5d1442&v=5f9e2d4c) Closes https://github.com/facebook/react-native/pull/14898 Differential Revision: D5398721 Pulled By: javache fbshipit-source-id: 343af874e2d664541aca1fefe922cf7d82aea701
2017-07-11 22:00:54 +00:00
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Add blob implementation with WebSocket integration Summary: This is the first PR from a series of PRs grabbou and me will make to add blob support to React Native. The next PR will include blob support for XMLHttpRequest. I'd like to get this merged with minimal changes to preserve the attribution. My next PR can contain bigger changes. Blobs are used to transfer binary data between server and client. Currently React Native lacks a way to deal with binary data. The only thing that comes close is uploading files through a URI. Current workarounds to transfer binary data includes encoding and decoding them to base64 and and transferring them as string, which is not ideal, since it increases the payload size and the whole payload needs to be sent via the bridge every time changes are made. The PR adds a way to deal with blobs via a new native module. The blob is constructed on the native side and the data never needs to pass through the bridge. Currently the only way to create a blob is to receive a blob from the server via websocket. The PR is largely a direct port of https://github.com/silklabs/silk/tree/master/react-native-blobs by philikon into RN (with changes to integrate with RN), and attributed as such. > **Note:** This is a breaking change for all people running iOS without CocoaPods. You will have to manually add `RCTBlob.xcodeproj` to your `Libraries` and then, add it to Build Phases. Just follow the process of manual linking. We'll also need to document this process in the release notes. Related discussion - https://github.com/facebook/react-native/issues/11103 - `Image` can't show image when `URL.createObjectURL` is used with large images on Android The websocket integration can be tested via a simple server, ```js const fs = require('fs'); const http = require('http'); const WebSocketServer = require('ws').Server; const wss = new WebSocketServer({ server: http.createServer().listen(7232), }); wss.on('connection', (ws) => { ws.on('message', (d) => { console.log(d); }); ws.send(fs.readFileSync('./some-file')); }); ``` Then on the client, ```js var ws = new WebSocket('ws://localhost:7232'); ws.binaryType = 'blob'; ws.onerror = (error) => { console.error(error); }; ws.onmessage = (e) => { console.log(e.data); ws.send(e.data); }; ``` cc brentvatne ide Closes https://github.com/facebook/react-native/pull/11417 Reviewed By: sahrens Differential Revision: D5188484 Pulled By: javache fbshipit-source-id: 6afcbc4d19aa7a27b0dc9d52701ba400e7d7e98f
2017-07-26 15:12:12 +00:00
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Add blob implementation with WebSocket integration Summary: This is the first PR from a series of PRs grabbou and me will make to add blob support to React Native. The next PR will include blob support for XMLHttpRequest. I'd like to get this merged with minimal changes to preserve the attribution. My next PR can contain bigger changes. Blobs are used to transfer binary data between server and client. Currently React Native lacks a way to deal with binary data. The only thing that comes close is uploading files through a URI. Current workarounds to transfer binary data includes encoding and decoding them to base64 and and transferring them as string, which is not ideal, since it increases the payload size and the whole payload needs to be sent via the bridge every time changes are made. The PR adds a way to deal with blobs via a new native module. The blob is constructed on the native side and the data never needs to pass through the bridge. Currently the only way to create a blob is to receive a blob from the server via websocket. The PR is largely a direct port of https://github.com/silklabs/silk/tree/master/react-native-blobs by philikon into RN (with changes to integrate with RN), and attributed as such. > **Note:** This is a breaking change for all people running iOS without CocoaPods. You will have to manually add `RCTBlob.xcodeproj` to your `Libraries` and then, add it to Build Phases. Just follow the process of manual linking. We'll also need to document this process in the release notes. Related discussion - https://github.com/facebook/react-native/issues/11103 - `Image` can't show image when `URL.createObjectURL` is used with large images on Android The websocket integration can be tested via a simple server, ```js const fs = require('fs'); const http = require('http'); const WebSocketServer = require('ws').Server; const wss = new WebSocketServer({ server: http.createServer().listen(7232), }); wss.on('connection', (ws) => { ws.on('message', (d) => { console.log(d); }); ws.send(fs.readFileSync('./some-file')); }); ``` Then on the client, ```js var ws = new WebSocket('ws://localhost:7232'); ws.binaryType = 'blob'; ws.onerror = (error) => { console.error(error); }; ws.onmessage = (e) => { console.log(e.data); ws.send(e.data); }; ``` cc brentvatne ide Closes https://github.com/facebook/react-native/pull/11417 Reviewed By: sahrens Differential Revision: D5188484 Pulled By: javache fbshipit-source-id: 6afcbc4d19aa7a27b0dc9d52701ba400e7d7e98f
2017-07-26 15:12:12 +00:00
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MaskedViewIOS -- A way to apply alpha masks to views on iOS Summary: It's very important in complex UIs to be able to apply alpha channel-based masks to arbitrary content. Common use cases include adding gradient masks at the top or bottom of scroll views, creating masked text effects, feathering images, and generally just masking views while still allowing transparency of those views. The original motivation for creating this component stemmed from work on `react-navigation`. As I tried to mimic behavior in the native iOS header, I needed to be able to achieve the effect pictured here (this is a screenshot from a native iOS application): ![iOS native navbar animation](https://slack-imgs.com/?c=1&url=https%3A%2F%2Fd3vv6lp55qjaqc.cloudfront.net%2Fitems%2F0N3g1Q3H423P3m1c1z3E%2FScreen%2520Shot%25202017-07-06%2520at%252011.57.29%2520AM.png) In this image, there are two masks: - A mask on the back button chevron - A gradient mask on the right button In addition, the underlying view in the navigation bar is intended to be a UIBlurView. Thus, alpha masking is the only way to achieve this effect. Behind the scenes, the `maskView` property on `UIView` is used. This is a shortcut to setting the mask on the CALayer directly. This gives us the ability to mask any view with any other view. While building this component (and testing in the context of an Expo app), I was able to use a `GLView` (a view that renders an OpenGL context) to mask a `Video` component! I chose to implement this only on iOS right now, as the Android implementation is a) significantly more complicated and b) will most likely not be as performant (especially when trying to mask more complex views). Review the `<MaskedViewIOS>` section in the RNTester app, observe that views are masked appropriately. ![example](https://d3vv6lp55qjaqc.cloudfront.net/items/250X092v2k3f212f3O16/Screen%20Recording%202017-07-07%20at%2012.18%20PM.gif?X-CloudApp-Visitor-Id=abb33b3e3769bbe2f7b26d13dc5d1442&v=5f9e2d4c) Closes https://github.com/facebook/react-native/pull/14898 Differential Revision: D5398721 Pulled By: javache fbshipit-source-id: 343af874e2d664541aca1fefe922cf7d82aea701
2017-07-11 22:00:54 +00:00
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2017-07-11 22:00:54 +00:00
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MaskedViewIOS -- A way to apply alpha masks to views on iOS Summary: It's very important in complex UIs to be able to apply alpha channel-based masks to arbitrary content. Common use cases include adding gradient masks at the top or bottom of scroll views, creating masked text effects, feathering images, and generally just masking views while still allowing transparency of those views. The original motivation for creating this component stemmed from work on `react-navigation`. As I tried to mimic behavior in the native iOS header, I needed to be able to achieve the effect pictured here (this is a screenshot from a native iOS application): ![iOS native navbar animation](https://slack-imgs.com/?c=1&url=https%3A%2F%2Fd3vv6lp55qjaqc.cloudfront.net%2Fitems%2F0N3g1Q3H423P3m1c1z3E%2FScreen%2520Shot%25202017-07-06%2520at%252011.57.29%2520AM.png) In this image, there are two masks: - A mask on the back button chevron - A gradient mask on the right button In addition, the underlying view in the navigation bar is intended to be a UIBlurView. Thus, alpha masking is the only way to achieve this effect. Behind the scenes, the `maskView` property on `UIView` is used. This is a shortcut to setting the mask on the CALayer directly. This gives us the ability to mask any view with any other view. While building this component (and testing in the context of an Expo app), I was able to use a `GLView` (a view that renders an OpenGL context) to mask a `Video` component! I chose to implement this only on iOS right now, as the Android implementation is a) significantly more complicated and b) will most likely not be as performant (especially when trying to mask more complex views). Review the `<MaskedViewIOS>` section in the RNTester app, observe that views are masked appropriately. ![example](https://d3vv6lp55qjaqc.cloudfront.net/items/250X092v2k3f212f3O16/Screen%20Recording%202017-07-07%20at%2012.18%20PM.gif?X-CloudApp-Visitor-Id=abb33b3e3769bbe2f7b26d13dc5d1442&v=5f9e2d4c) Closes https://github.com/facebook/react-native/pull/14898 Differential Revision: D5398721 Pulled By: javache fbshipit-source-id: 343af874e2d664541aca1fefe922cf7d82aea701
2017-07-11 22:00:54 +00:00
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Added native event emitter Summary: This is a solution for the problem I raised in https://www.facebook.com/groups/react.native.community/permalink/768218933313687/ I've added a new native base class, `RCTEventEmitter` as well as an equivalent JS class/module `NativeEventEmitter` (RCTEventEmitter.js and EventEmitter.js were taken already). Instead of arbitrary modules sending events via `bridge.eventDispatcher`, the idea is that any module that sends events should now subclass `RCTEventEmitter`, and provide an equivalent JS module that subclasses `NativeEventEmitter`. JS code that wants to observe the events should now observe it via the specific JS module rather than via `RCTDeviceEventEmitter` directly. e.g. to observer a keyboard event, instead of writing: const RCTDeviceEventEmitter = require('RCTDeviceEventEmitter'); RCTDeviceEventEmitter.addListener('keyboardWillShow', (event) => { ... }); You'd now write: const Keyboard = require('Keyboard'); Keyboard.addListener('keyboardWillShow', (event) => { ... }); Within a component, you can also use the `Subscribable.Mixin` as you would previously, but instead of: this.addListenerOn(RCTDeviceEventEmitter, 'keyboardWillShow', ...); Write: this.addListenerOn(Keyboard, 'keyboardWillShow', ...); This approach allows the native `RCTKeyboardObserver` module to be created lazily the first time a listener is added, and to stop sending events when the last listener is removed. It also allows us to validate that the event strings being observed and omitted match the supported events for that module. As a proof-of-concept, I've converted the `RCTStatusBarManager` and `RCTKeyboardObserver` modules to use the new system. I'll convert the rest in a follow up diff. For now, the new `NativeEventEmitter` JS module wraps the `RCTDeviceEventEmitter` JS module, and just uses the native `RCTEventEmitter` module for bookkeeping. This allows for full backwards compatibility (code that is observing the event via `RCTDeviceEventEmitter` instead of the specific module will still work as expected, albeit with a warning). Once all legacy calls have been removed, this could be refactored to something more elegant internally, whilst maintaining the same public interface. Note: currently, all device events still share a single global namespace, since they're really all registered on the same emitter instance internally. We should move away from that as soon as possible because it's not intuitive and will likely lead to strange bugs if people add generic events such as "onChange" or "onError" to their modules (which is common practice for components, where it's not a problem). Reviewed By: javache Differential Revision: D3269966 fbshipit-source-id: 1412daba850cd373020e1086673ba38ef9193050
2016-05-11 13:26:53 +00:00
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Refactored module access to allow for lazy loading Summary: public The `bridge.modules` dictionary provides access to all native modules, but this API requires that every module is initialized in advance so that any module can be accessed. This diff introduces a better API that will allow modules to be initialized lazily as they are needed, and deprecates `bridge.modules` (modules that use it will still work, but should be rewritten to use `bridge.moduleClasses` or `-[bridge moduleForName/Class:` instead. The rules are now as follows: * Any module that overrides `init` or `setBridge:` will be initialized on the main thread when the bridge is created * Any module that implements `constantsToExport:` will be initialized later when the config is exported (the module itself will be initialized on a background queue, but `constantsToExport:` will still be called on the main thread. * All other modules will be initialized lazily when a method is first called on them. These rules may seem slightly arcane, but they have the advantage of not violating any assumptions that may have been made by existing code - any module written under the original assumption that it would be initialized synchronously on the main thread when the bridge is created should still function exactly the same, but modules that avoid overriding `init` or `setBridge:` will now be loaded lazily. I've rewritten most of the standard modules to take advantage of this new lazy loading, with the following results: Out of the 65 modules included in UIExplorer: * 16 are initialized on the main thread when the bridge is created * A further 8 are initialized when the config is exported to JS * The remaining 41 will be initialized lazily on-demand Reviewed By: jspahrsummers Differential Revision: D2677695 fb-gh-sync-id: 507ae7e9fd6b563e89292c7371767c978e928f33
2015-11-25 11:09:00 +00:00
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Added native event emitter Summary: This is a solution for the problem I raised in https://www.facebook.com/groups/react.native.community/permalink/768218933313687/ I've added a new native base class, `RCTEventEmitter` as well as an equivalent JS class/module `NativeEventEmitter` (RCTEventEmitter.js and EventEmitter.js were taken already). Instead of arbitrary modules sending events via `bridge.eventDispatcher`, the idea is that any module that sends events should now subclass `RCTEventEmitter`, and provide an equivalent JS module that subclasses `NativeEventEmitter`. JS code that wants to observe the events should now observe it via the specific JS module rather than via `RCTDeviceEventEmitter` directly. e.g. to observer a keyboard event, instead of writing: const RCTDeviceEventEmitter = require('RCTDeviceEventEmitter'); RCTDeviceEventEmitter.addListener('keyboardWillShow', (event) => { ... }); You'd now write: const Keyboard = require('Keyboard'); Keyboard.addListener('keyboardWillShow', (event) => { ... }); Within a component, you can also use the `Subscribable.Mixin` as you would previously, but instead of: this.addListenerOn(RCTDeviceEventEmitter, 'keyboardWillShow', ...); Write: this.addListenerOn(Keyboard, 'keyboardWillShow', ...); This approach allows the native `RCTKeyboardObserver` module to be created lazily the first time a listener is added, and to stop sending events when the last listener is removed. It also allows us to validate that the event strings being observed and omitted match the supported events for that module. As a proof-of-concept, I've converted the `RCTStatusBarManager` and `RCTKeyboardObserver` modules to use the new system. I'll convert the rest in a follow up diff. For now, the new `NativeEventEmitter` JS module wraps the `RCTDeviceEventEmitter` JS module, and just uses the native `RCTEventEmitter` module for bookkeeping. This allows for full backwards compatibility (code that is observing the event via `RCTDeviceEventEmitter` instead of the specific module will still work as expected, albeit with a warning). Once all legacy calls have been removed, this could be refactored to something more elegant internally, whilst maintaining the same public interface. Note: currently, all device events still share a single global namespace, since they're really all registered on the same emitter instance internally. We should move away from that as soon as possible because it's not intuitive and will likely lead to strange bugs if people add generic events such as "onChange" or "onError" to their modules (which is common practice for components, where it's not a problem). Reviewed By: javache Differential Revision: D3269966 fbshipit-source-id: 1412daba850cd373020e1086673ba38ef9193050
2016-05-11 13:26:53 +00:00
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MaskedViewIOS -- A way to apply alpha masks to views on iOS Summary: It's very important in complex UIs to be able to apply alpha channel-based masks to arbitrary content. Common use cases include adding gradient masks at the top or bottom of scroll views, creating masked text effects, feathering images, and generally just masking views while still allowing transparency of those views. The original motivation for creating this component stemmed from work on `react-navigation`. As I tried to mimic behavior in the native iOS header, I needed to be able to achieve the effect pictured here (this is a screenshot from a native iOS application): ![iOS native navbar animation](https://slack-imgs.com/?c=1&url=https%3A%2F%2Fd3vv6lp55qjaqc.cloudfront.net%2Fitems%2F0N3g1Q3H423P3m1c1z3E%2FScreen%2520Shot%25202017-07-06%2520at%252011.57.29%2520AM.png) In this image, there are two masks: - A mask on the back button chevron - A gradient mask on the right button In addition, the underlying view in the navigation bar is intended to be a UIBlurView. Thus, alpha masking is the only way to achieve this effect. Behind the scenes, the `maskView` property on `UIView` is used. This is a shortcut to setting the mask on the CALayer directly. This gives us the ability to mask any view with any other view. While building this component (and testing in the context of an Expo app), I was able to use a `GLView` (a view that renders an OpenGL context) to mask a `Video` component! I chose to implement this only on iOS right now, as the Android implementation is a) significantly more complicated and b) will most likely not be as performant (especially when trying to mask more complex views). Review the `<MaskedViewIOS>` section in the RNTester app, observe that views are masked appropriately. ![example](https://d3vv6lp55qjaqc.cloudfront.net/items/250X092v2k3f212f3O16/Screen%20Recording%202017-07-07%20at%2012.18%20PM.gif?X-CloudApp-Visitor-Id=abb33b3e3769bbe2f7b26d13dc5d1442&v=5f9e2d4c) Closes https://github.com/facebook/react-native/pull/14898 Differential Revision: D5398721 Pulled By: javache fbshipit-source-id: 343af874e2d664541aca1fefe922cf7d82aea701
2017-07-11 22:00:54 +00:00
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