2018-05-31 22:31:03 +00:00
|
|
|
// Copyright (c) 2004-present, Facebook, Inc.
|
|
|
|
|
|
|
|
// This source code is licensed under the MIT license found in the
|
|
|
|
// LICENSE file in the root directory of this source tree.
|
2018-03-19 02:04:13 +00:00
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
2018-05-16 06:32:36 +00:00
|
|
|
#include <algorithm>
|
2018-04-10 19:45:33 +00:00
|
|
|
#include <tuple>
|
|
|
|
|
2018-03-19 02:04:25 +00:00
|
|
|
#include <CoreGraphics/CGBase.h>
|
|
|
|
|
2018-03-19 02:04:13 +00:00
|
|
|
namespace facebook {
|
|
|
|
namespace react {
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Exact type of float numbers which ideally should match a type behing
|
2018-03-19 02:04:25 +00:00
|
|
|
* platform- and chip-architecture-specific float type.
|
|
|
|
*/
|
|
|
|
using Float = CGFloat;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Large positive number signifies that the `Float` values is `undefined`.
|
2018-03-19 02:04:13 +00:00
|
|
|
*/
|
2018-03-19 02:04:25 +00:00
|
|
|
const Float kFloatUndefined = CGFLOAT_MAX;
|
2018-03-19 02:04:13 +00:00
|
|
|
|
2018-04-27 00:51:57 +00:00
|
|
|
const Float kFloatMax = CGFLOAT_MAX;
|
|
|
|
const Float kFloatMin = CGFLOAT_MIN;
|
|
|
|
|
2018-03-19 02:04:13 +00:00
|
|
|
/*
|
|
|
|
* Point
|
|
|
|
*/
|
|
|
|
struct Point {
|
|
|
|
Float x {0};
|
|
|
|
Float y {0};
|
|
|
|
|
|
|
|
Point& operator += (const Point& rhs) {
|
|
|
|
x += rhs.x;
|
|
|
|
y += rhs.y;
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
friend Point operator + (Point lhs, const Point& rhs) {
|
|
|
|
return lhs += rhs;
|
|
|
|
}
|
2018-03-19 23:51:29 +00:00
|
|
|
|
|
|
|
bool operator ==(const Point& rhs) const {
|
|
|
|
return
|
|
|
|
std::tie(this->x, this->y) ==
|
|
|
|
std::tie(rhs.x, rhs.y);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool operator !=(const Point& rhs) const {
|
|
|
|
return !(*this == rhs);
|
|
|
|
}
|
2018-03-19 02:04:13 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Size
|
|
|
|
*/
|
|
|
|
struct Size {
|
|
|
|
Float width {0};
|
|
|
|
Float height {0};
|
2018-03-19 23:51:29 +00:00
|
|
|
|
|
|
|
bool operator ==(const Size& rhs) const {
|
|
|
|
return
|
|
|
|
std::tie(this->width, this->height) ==
|
|
|
|
std::tie(rhs.width, rhs.height);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool operator !=(const Size& rhs) const {
|
|
|
|
return !(*this == rhs);
|
|
|
|
}
|
2018-03-19 02:04:13 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Rect: Point and Size
|
|
|
|
*/
|
|
|
|
struct Rect {
|
|
|
|
Point origin {0, 0};
|
|
|
|
Size size {0, 0};
|
2018-03-19 23:51:29 +00:00
|
|
|
|
|
|
|
bool operator ==(const Rect& rhs) const {
|
|
|
|
return
|
|
|
|
std::tie(this->origin, this->size) ==
|
|
|
|
std::tie(rhs.origin, rhs.size);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool operator !=(const Rect& rhs) const {
|
|
|
|
return !(*this == rhs);
|
|
|
|
}
|
2018-05-16 06:32:36 +00:00
|
|
|
|
|
|
|
Float getMaxX() const { return size.width > 0 ? origin.x + size.width : origin.x; }
|
|
|
|
Float getMaxY() const { return size.height > 0 ? origin.y + size.height : origin.y; }
|
|
|
|
Float getMinX() const { return size.width >= 0 ? origin.x : origin.x + size.width; }
|
|
|
|
Float getMinY() const { return size.height >= 0 ? origin.y : origin.y + size.height; }
|
|
|
|
|
|
|
|
void unionInPlace(const Rect &rect) {
|
|
|
|
Float x1 = std::min(getMinX(), rect.getMinX());
|
|
|
|
Float y1 = std::min(getMinY(), rect.getMinY());
|
|
|
|
Float x2 = std::max(getMaxX(), rect.getMaxX());
|
|
|
|
Float y2 = std::max(getMaxY(), rect.getMaxY());
|
|
|
|
origin = {x1, y1};
|
|
|
|
size = {x2 - x1, y2 - y1};
|
|
|
|
}
|
2018-03-19 02:04:13 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
|
|
* EdgeInsets
|
|
|
|
*/
|
|
|
|
struct EdgeInsets {
|
|
|
|
Float left {0};
|
2018-03-19 23:51:29 +00:00
|
|
|
Float top {0};
|
2018-03-19 02:04:13 +00:00
|
|
|
Float right {0};
|
2018-03-19 23:51:29 +00:00
|
|
|
Float bottom {0};
|
|
|
|
|
|
|
|
bool operator ==(const EdgeInsets& rhs) const {
|
|
|
|
return
|
|
|
|
std::tie(this->left, this->top, this->right, this->bottom) ==
|
|
|
|
std::tie(rhs.left, rhs.top, rhs.right, rhs.bottom);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool operator !=(const EdgeInsets& rhs) const {
|
|
|
|
return !(*this == rhs);
|
|
|
|
}
|
2018-06-22 18:53:48 +00:00
|
|
|
|
|
|
|
bool isUniform() const {
|
|
|
|
return left == top &&
|
|
|
|
left == right &&
|
|
|
|
left == bottom;
|
|
|
|
}
|
2018-03-19 02:04:13 +00:00
|
|
|
};
|
|
|
|
|
2018-06-15 18:25:13 +00:00
|
|
|
/*
|
|
|
|
* CornerInsets
|
|
|
|
*/
|
|
|
|
struct CornerInsets {
|
|
|
|
Float topLeft {0};
|
|
|
|
Float topRight {0};
|
|
|
|
Float bottomLeft {0};
|
|
|
|
Float bottomRight {0};
|
|
|
|
|
|
|
|
bool operator ==(const CornerInsets& rhs) const {
|
|
|
|
return
|
|
|
|
std::tie(this->topLeft, this->topRight, this->bottomLeft, this->bottomRight) ==
|
|
|
|
std::tie(rhs.topLeft, rhs.topRight, rhs.bottomLeft, rhs.bottomRight);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool operator !=(const CornerInsets& rhs) const {
|
|
|
|
return !(*this == rhs);
|
|
|
|
}
|
2018-06-22 18:53:48 +00:00
|
|
|
|
|
|
|
bool isUniform() const {
|
|
|
|
return topLeft == topRight &&
|
|
|
|
topLeft == bottomLeft &&
|
|
|
|
topLeft == bottomRight;
|
|
|
|
}
|
2018-06-15 18:25:13 +00:00
|
|
|
};
|
|
|
|
|
2018-03-19 02:04:13 +00:00
|
|
|
} // namespace react
|
|
|
|
} // namespace facebook
|