react-native/React/Views/RCTBorderDrawing.m

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/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import "RCTBorderDrawing.h"
static const CGFloat RCTViewBorderThreshold = 0.001;
BOOL RCTBorderInsetsAreEqual(UIEdgeInsets borderInsets)
{
return
ABS(borderInsets.left - borderInsets.right) < RCTViewBorderThreshold &&
ABS(borderInsets.left - borderInsets.bottom) < RCTViewBorderThreshold &&
ABS(borderInsets.left - borderInsets.top) < RCTViewBorderThreshold;
}
BOOL RCTCornerRadiiAreEqual(RCTCornerRadii cornerRadii)
{
return
ABS(cornerRadii.topLeft - cornerRadii.topRight) < RCTViewBorderThreshold &&
ABS(cornerRadii.topLeft - cornerRadii.bottomLeft) < RCTViewBorderThreshold &&
ABS(cornerRadii.topLeft - cornerRadii.bottomRight) < RCTViewBorderThreshold;
}
BOOL RCTBorderColorsAreEqual(RCTBorderColors borderColors)
{
return
CGColorEqualToColor(borderColors.left, borderColors.right) &&
CGColorEqualToColor(borderColors.left, borderColors.top) &&
CGColorEqualToColor(borderColors.left, borderColors.bottom);
}
RCTCornerInsets RCTGetCornerInsets(RCTCornerRadii cornerRadii,
UIEdgeInsets edgeInsets)
{
return (RCTCornerInsets) {
{
MAX(0, cornerRadii.topLeft - edgeInsets.left),
MAX(0, cornerRadii.topLeft - edgeInsets.top),
},
{
MAX(0, cornerRadii.topRight - edgeInsets.right),
MAX(0, cornerRadii.topRight - edgeInsets.top),
},
{
MAX(0, cornerRadii.bottomLeft - edgeInsets.left),
MAX(0, cornerRadii.bottomLeft - edgeInsets.bottom),
},
{
MAX(0, cornerRadii.bottomRight - edgeInsets.right),
MAX(0, cornerRadii.bottomRight - edgeInsets.bottom),
}
};
}
static void RCTPathAddEllipticArc(CGMutablePathRef path,
const CGAffineTransform *m,
CGPoint origin,
CGSize size,
CGFloat startAngle,
CGFloat endAngle,
BOOL clockwise)
{
CGFloat xScale = 1, yScale = 1, radius = 0;
if (size.width != 0) {
xScale = 1;
yScale = size.height / size.width;
radius = size.width;
} else if (size.height != 0) {
xScale = size.width / size.height;
yScale = 1;
radius = size.height;
}
CGAffineTransform t = CGAffineTransformMakeTranslation(origin.x, origin.y);
t = CGAffineTransformScale(t, xScale, yScale);
if (m != NULL) {
t = CGAffineTransformConcat(t, *m);
}
CGPathAddArc(path, &t, 0, 0, radius, startAngle, endAngle, clockwise);
}
CGPathRef RCTPathCreateWithRoundedRect(CGRect bounds,
RCTCornerInsets cornerInsets,
const CGAffineTransform *transform)
{
const CGFloat minX = CGRectGetMinX(bounds);
const CGFloat minY = CGRectGetMinY(bounds);
const CGFloat maxX = CGRectGetMaxX(bounds);
const CGFloat maxY = CGRectGetMaxY(bounds);
const CGSize topLeft = cornerInsets.topLeft;
const CGSize topRight = cornerInsets.topRight;
const CGSize bottomLeft = cornerInsets.bottomLeft;
const CGSize bottomRight = cornerInsets.bottomRight;
CGMutablePathRef path = CGPathCreateMutable();
RCTPathAddEllipticArc(path, transform, (CGPoint){
minX + topLeft.width, minY + topLeft.height
}, topLeft, M_PI, 3 * M_PI_2, NO);
RCTPathAddEllipticArc(path, transform, (CGPoint){
maxX - topRight.width, minY + topRight.height
}, topRight, 3 * M_PI_2, 0, NO);
RCTPathAddEllipticArc(path, transform, (CGPoint){
maxX - bottomRight.width, maxY - bottomRight.height
}, bottomRight, 0, M_PI_2, NO);
RCTPathAddEllipticArc(path, transform, (CGPoint){
minX + bottomLeft.width, maxY - bottomLeft.height
}, bottomLeft, M_PI_2, M_PI, NO);
CGPathCloseSubpath(path);
return path;
}
static void RCTEllipseGetIntersectionsWithLine(CGRect ellipseBounds,
CGPoint lineStart,
CGPoint lineEnd,
CGPoint intersections[2])
{
const CGPoint ellipseCenter = {
CGRectGetMidX(ellipseBounds),
CGRectGetMidY(ellipseBounds)
};
lineStart.x -= ellipseCenter.x;
lineStart.y -= ellipseCenter.y;
lineEnd.x -= ellipseCenter.x;
lineEnd.y -= ellipseCenter.y;
const CGFloat m = (lineEnd.y - lineStart.y) / (lineEnd.x - lineStart.x);
const CGFloat a = ellipseBounds.size.width / 2;
const CGFloat b = ellipseBounds.size.height / 2;
const CGFloat c = lineStart.y - m * lineStart.x;
const CGFloat A = (b * b + a * a * m * m);
const CGFloat B = 2 * a * a * c * m;
const CGFloat D = sqrt((a * a * (b * b - c * c)) / A + pow(B / (2 * A), 2));
const CGFloat x_ = -B / (2 * A);
const CGFloat x1 = x_ + D;
const CGFloat x2 = x_ - D;
const CGFloat y1 = m * x1 + c;
const CGFloat y2 = m * x2 + c;
intersections[0] = (CGPoint){x1 + ellipseCenter.x, y1 + ellipseCenter.y};
intersections[1] = (CGPoint){x2 + ellipseCenter.x, y2 + ellipseCenter.y};
}
UIImage *RCTGetBorderImage(RCTCornerRadii cornerRadii,
UIEdgeInsets borderInsets,
RCTBorderColors borderColors,
CGColorRef backgroundColor,
BOOL drawToEdge)
{
const BOOL hasCornerRadii =
cornerRadii.topLeft > RCTViewBorderThreshold ||
cornerRadii.topRight > RCTViewBorderThreshold ||
cornerRadii.bottomLeft > RCTViewBorderThreshold ||
cornerRadii.bottomRight > RCTViewBorderThreshold;
const RCTCornerInsets cornerInsets = RCTGetCornerInsets(cornerRadii, borderInsets);
const UIEdgeInsets edgeInsets = (UIEdgeInsets){
borderInsets.top + MAX(cornerInsets.topLeft.height, cornerInsets.topRight.height),
borderInsets.left + MAX(cornerInsets.topLeft.width, cornerInsets.bottomLeft.width),
borderInsets.bottom + MAX(cornerInsets.bottomLeft.height, cornerInsets.bottomRight.height),
borderInsets.right + MAX(cornerInsets.bottomRight.width, cornerInsets.topRight.width)
};
const CGSize size = (CGSize){
edgeInsets.left + 1 + edgeInsets.right,
edgeInsets.top + 1 + edgeInsets.bottom
};
const CGFloat alpha = CGColorGetAlpha(backgroundColor);
const BOOL opaque = (drawToEdge || !hasCornerRadii) && alpha == 1.0;
UIGraphicsBeginImageContextWithOptions(size, opaque, 0.0);
CGContextRef ctx = UIGraphicsGetCurrentContext();
const CGRect rect = {.size = size};
CGPathRef path;
if (drawToEdge) {
path = CGPathCreateWithRect(rect, NULL);
} else {
path = RCTPathCreateWithRoundedRect(rect, RCTGetCornerInsets(cornerRadii, UIEdgeInsetsZero), NULL);
}
if (backgroundColor) {
CGContextSetFillColorWithColor(ctx, backgroundColor);
CGContextAddPath(ctx, path);
CGContextFillPath(ctx);
}
CGContextAddPath(ctx, path);
CGPathRelease(path);
CGPathRef insetPath = RCTPathCreateWithRoundedRect(UIEdgeInsetsInsetRect(rect, borderInsets), cornerInsets, NULL);
CGContextAddPath(ctx, insetPath);
CGContextEOClip(ctx);
BOOL hasEqualColors = RCTBorderColorsAreEqual(borderColors);
if ((drawToEdge || !hasCornerRadii) && hasEqualColors) {
CGContextSetFillColorWithColor(ctx, borderColors.left);
CGContextAddRect(ctx, rect);
CGContextAddPath(ctx, insetPath);
CGContextEOFillPath(ctx);
} else {
CGPoint topLeft = (CGPoint){borderInsets.left, borderInsets.top};
if (cornerInsets.topLeft.width > 0 && cornerInsets.topLeft.height > 0) {
CGPoint points[2];
RCTEllipseGetIntersectionsWithLine((CGRect){
topLeft, {2 * cornerInsets.topLeft.width, 2 * cornerInsets.topLeft.height}
}, CGPointZero, topLeft, points);
if (!isnan(points[1].x) && !isnan(points[1].y)) {
topLeft = points[1];
}
}
CGPoint bottomLeft = (CGPoint){borderInsets.left, size.height - borderInsets.bottom};
if (cornerInsets.bottomLeft.width > 0 && cornerInsets.bottomLeft.height > 0) {
CGPoint points[2];
RCTEllipseGetIntersectionsWithLine((CGRect){
{bottomLeft.x, bottomLeft.y - 2 * cornerInsets.bottomLeft.height},
{2 * cornerInsets.bottomLeft.width, 2 * cornerInsets.bottomLeft.height}
}, (CGPoint){0, size.height}, bottomLeft, points);
if (!isnan(points[1].x) && !isnan(points[1].y)) {
bottomLeft = points[1];
}
}
CGPoint topRight = (CGPoint){size.width - borderInsets.right, borderInsets.top};
if (cornerInsets.topRight.width > 0 && cornerInsets.topRight.height > 0) {
CGPoint points[2];
RCTEllipseGetIntersectionsWithLine((CGRect){
{topRight.x - 2 * cornerInsets.topRight.width, topRight.y},
{2 * cornerInsets.topRight.width, 2 * cornerInsets.topRight.height}
}, (CGPoint){size.width, 0}, topRight, points);
if (!isnan(points[0].x) && !isnan(points[0].y)) {
topRight = points[0];
}
}
CGPoint bottomRight = (CGPoint){size.width - borderInsets.right, size.height - borderInsets.bottom};
if (cornerInsets.bottomRight.width > 0 && cornerInsets.bottomRight.height > 0) {
CGPoint points[2];
RCTEllipseGetIntersectionsWithLine((CGRect){
{bottomRight.x - 2 * cornerInsets.bottomRight.width, bottomRight.y - 2 * cornerInsets.bottomRight.height},
{2 * cornerInsets.bottomRight.width, 2 * cornerInsets.bottomRight.height}
}, (CGPoint){size.width, size.height}, bottomRight, points);
if (!isnan(points[0].x) && !isnan(points[0].y)) {
bottomRight = points[0];
}
}
// RIGHT
if (borderInsets.right > 0) {
const CGPoint points[] = {
(CGPoint){size.width, 0},
topRight,
bottomRight,
(CGPoint){size.width, size.height},
};
CGContextSetFillColorWithColor(ctx, borderColors.right);
CGContextAddLines(ctx, points, sizeof(points)/sizeof(*points));
CGContextFillPath(ctx);
}
// BOTTOM
if (borderInsets.bottom > 0) {
const CGPoint points[] = {
(CGPoint){0, size.height},
bottomLeft,
bottomRight,
(CGPoint){size.width, size.height},
};
CGContextSetFillColorWithColor(ctx, borderColors.bottom);
CGContextAddLines(ctx, points, sizeof(points)/sizeof(*points));
CGContextFillPath(ctx);
}
// LEFT
if (borderInsets.left > 0) {
const CGPoint points[] = {
CGPointZero,
topLeft,
bottomLeft,
(CGPoint){0, size.height},
};
CGContextSetFillColorWithColor(ctx, borderColors.left);
CGContextAddLines(ctx, points, sizeof(points)/sizeof(*points));
CGContextFillPath(ctx);
}
// TOP
if (borderInsets.top > 0) {
const CGPoint points[] = {
CGPointZero,
topLeft,
topRight,
(CGPoint){size.width, 0},
};
CGContextSetFillColorWithColor(ctx, borderColors.top);
CGContextAddLines(ctx, points, sizeof(points)/sizeof(*points));
CGContextFillPath(ctx);
}
}
CGPathRelease(insetPath);
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return [image resizableImageWithCapInsets:edgeInsets];
}