2016-09-06 21:36:30 +00:00
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/**
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* Copyright (c) 2015-present, Facebook, Inc.
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*
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2018-02-17 02:24:55 +00:00
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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2016-09-06 21:36:30 +00:00
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*
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* @flow
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*/
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'use strict';
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const InteractionManager = require('InteractionManager');
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/**
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* A simple class for batching up invocations of a low-pri callback. A timeout is set to run the
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* callback once after a delay, no matter how many times it's scheduled. Once the delay is reached,
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* InteractionManager.runAfterInteractions is used to invoke the callback after any hi-pri
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* interactions are done running.
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*
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* Make sure to cleanup with dispose(). Example:
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*
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* class Widget extends React.Component {
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* _batchedSave: new Batchinator(() => this._saveState, 1000);
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* _saveSate() {
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* // save this.state to disk
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* }
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* componentDidUpdate() {
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* this._batchedSave.schedule();
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* }
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* componentWillUnmount() {
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* this._batchedSave.dispose();
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* }
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* ...
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* }
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*/
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class Batchinator {
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_callback: () => void;
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_delay: number;
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_taskHandle: ?{cancel: () => void};
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constructor(callback: () => void, delayMS: number) {
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this._delay = delayMS;
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this._callback = callback;
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}
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/*
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* Cleanup any pending tasks.
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*
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* By default, if there is a pending task the callback is run immediately. Set the option abort to
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* true to not call the callback if it was pending.
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*/
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dispose(options: {abort: boolean} = {abort: false}) {
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if (this._taskHandle) {
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this._taskHandle.cancel();
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if (!options.abort) {
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this._callback();
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}
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this._taskHandle = null;
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}
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}
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schedule() {
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if (this._taskHandle) {
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return;
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}
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const timeoutHandle = setTimeout(() => {
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this._taskHandle = InteractionManager.runAfterInteractions(() => {
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// Note that we clear the handle before invoking the callback so that if the callback calls
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// schedule again, it will actually schedule another task.
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this._taskHandle = null;
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this._callback();
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});
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}, this._delay);
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this._taskHandle = {cancel: () => clearTimeout(timeoutHandle)};
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}
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}
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module.exports = Batchinator;
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