2016-03-10 16:12:34 +00:00
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/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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* @providesModule Incremental
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* @flow
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*/
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'use strict';
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const InteractionManager = require('InteractionManager');
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const React = require('React');
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2016-05-19 00:05:50 +00:00
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const infoLog = require('infoLog');
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2016-03-10 16:12:34 +00:00
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const DEBUG = false;
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/**
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* WARNING: EXPERIMENTAL. Breaking changes will probably happen a lot and will
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* not be reliably announced. The whole thing might be deleted, who knows? Use
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* at your own risk.
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*
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* React Native helps make apps smooth by doing all the heavy lifting off the
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* main thread, in JavaScript. That works great a lot of the time, except that
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* heavy operations like rendering may block the JS thread from responding
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* quickly to events like taps, making the app feel sluggish.
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*
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* `<Incremental>` solves this by slicing up rendering into chunks that are
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* spread across multiple event loops. Expensive components can be sliced up
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* recursively by wrapping pieces of them and their decendents in
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* `<Incremental>` components. `<IncrementalGroup>` can be used to make sure
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* everything in the group is rendered recursively before calling `onDone` and
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* moving on to another sibling group (e.g. render one row at a time, even if
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* rendering the top level row component produces more `<Incremental>` chunks).
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* `<IncrementalPresenter>` is a type of `<IncrementalGroup>` that keeps it's
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* children invisible and out of the layout tree until all rendering completes
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* recursively. This means the group will be presented to the user as one unit,
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* rather than pieces popping in sequentially.
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*
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* `<Incremental>` only affects initial render - `setState` and other render
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* updates are unaffected.
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*
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* The chunks are rendered sequentially using the `InteractionManager` queue,
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* which means that rendering will pause if it's interrupted by an interaction,
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* such as an animation or gesture.
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*
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* Note there is some overhead, so you don't want to slice things up too much.
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* A target of 100-200ms of total work per event loop on old/slow devices might
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* be a reasonable place to start.
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*
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* Below is an example that will incrementally render all the parts of `Row` one
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* first, then present them together, then repeat the process for `Row` two, and
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* so on:
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*
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* render: function() {
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* return (
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* <ScrollView>
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* {Array(10).fill().map((rowIdx) => (
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* <IncrementalPresenter key={rowIdx}>
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* <Row>
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* {Array(20).fill().map((widgetIdx) => (
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* <Incremental key={widgetIdx}>
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* <SlowWidget />
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* </Incremental>
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* ))}
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* </Row>
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* </IncrementalPresenter>
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* ))}
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* </ScrollView>
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* );
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* };
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*
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* If SlowWidget takes 30ms to render, then without `Incremental`, this would
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* block the JS thread for at least `10 * 20 * 30ms = 6000ms`, but with
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* `Incremental` it will probably not block for more than 50-100ms at a time,
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* allowing user interactions to take place which might even unmount this
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* component, saving us from ever doing the remaining rendering work.
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*/
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export type Props = {
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/**
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* Called when all the decendents have finished rendering and mounting
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* recursively.
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*/
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2016-08-09 13:32:41 +00:00
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onDone?: () => void,
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/**
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* Tags instances and associated tasks for easier debugging.
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*/
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name: string,
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children?: any,
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};
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2016-04-22 02:46:36 +00:00
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type DefaultProps = {
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name: string,
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};
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type State = {
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doIncrementalRender: boolean,
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};
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class Incremental extends React.Component<DefaultProps, Props, State> {
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props: Props;
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state: State;
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context: Context;
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_incrementId: number;
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_mounted: boolean;
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_rendered: boolean;
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2016-04-22 02:46:36 +00:00
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static defaultProps = {
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name: '',
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};
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static contextTypes = {
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incrementalGroup: React.PropTypes.object,
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incrementalGroupEnabled: React.PropTypes.bool,
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};
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constructor(props: Props, context: Context) {
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super(props, context);
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this._mounted = false;
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this.state = {
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doIncrementalRender: false,
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};
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}
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getName(): string {
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const ctx = this.context.incrementalGroup || {};
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return ctx.groupId + ':' + this._incrementId + '-' + this.props.name;
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}
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componentWillMount() {
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const ctx = this.context.incrementalGroup;
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if (!ctx) {
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return;
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}
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this._incrementId = ++(ctx.incrementalCount);
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InteractionManager.runAfterInteractions({
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name: 'Incremental:' + this.getName(),
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gen: () => new Promise(resolve => {
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if (!this._mounted || this._rendered) {
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resolve();
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return;
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}
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DEBUG && infoLog('set doIncrementalRender for ' + this.getName());
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this.setState({doIncrementalRender: true}, resolve);
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}),
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}).then(() => {
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DEBUG && infoLog('call onDone for ' + this.getName());
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this._mounted && this.props.onDone && this.props.onDone();
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2016-04-05 09:34:53 +00:00
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}).catch((ex) => {
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ex.message = `Incremental render failed for ${this.getName()}: ${ex.message}`;
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throw ex;
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}).done();
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2016-03-10 16:12:34 +00:00
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}
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2016-10-16 11:11:59 +00:00
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render(): ?React.Element<any> {
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if (this._rendered || // Make sure that once we render once, we stay rendered even if incrementalGroupEnabled gets flipped.
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!this.context.incrementalGroupEnabled ||
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this.state.doIncrementalRender) {
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DEBUG && infoLog('render ' + this.getName());
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this._rendered = true;
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return this.props.children;
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}
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return null;
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}
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componentDidMount() {
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this._mounted = true;
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if (!this.context.incrementalGroup) {
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this.props.onDone && this.props.onDone();
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}
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}
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componentWillUnmount() {
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this._mounted = false;
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}
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}
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export type Context = {
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incrementalGroupEnabled: boolean,
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incrementalGroup: ?{
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groupId: string,
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incrementalCount: number,
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},
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};
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module.exports = Incremental;
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