react-native/Libraries/ART/ARTText.m

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/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#import "ARTText.h"
#import <CoreText/CoreText.h>
@implementation ARTText
- (void)setAlignment:(CTTextAlignment)alignment
{
[self invalidate];
_alignment = alignment;
}
static void ARTFreeTextFrame(ARTTextFrame frame)
{
if (frame.count) {
// We must release each line before freeing up this struct
for (int i = 0; i < frame.count; i++) {
CFRelease(frame.lines[i]);
}
free(frame.lines);
free(frame.widths);
}
}
- (void)setTextFrame:(ARTTextFrame)frame
{
if (frame.lines != _textFrame.lines) {
ARTFreeTextFrame(_textFrame);
}
[self invalidate];
_textFrame = frame;
}
- (void)dealloc
{
ARTFreeTextFrame(_textFrame);
}
- (void)renderLayerTo:(CGContextRef)context
{
ARTTextFrame frame = self.textFrame;
if ((!self.fill && !self.stroke) || !frame.count) {
return;
}
// to-do: draw along a path
CGTextDrawingMode mode = kCGTextStroke;
if (self.fill) {
if ([self.fill applyFillColor:context]) {
mode = kCGTextFill;
} else {
for (int i = 0; i < frame.count; i++) {
CGContextSaveGState(context);
// Inverse the coordinate space since CoreText assumes a bottom-up coordinate space
CGContextScaleCTM(context, 1.0, -1.0);
CGContextSetTextDrawingMode(context, kCGTextClip);
[self renderLineTo:context atIndex:i];
// Inverse the coordinate space back to the original before filling
CGContextScaleCTM(context, 1.0, -1.0);
[self.fill paint:context];
// Restore the state so that the next line can be clipped separately
CGContextRestoreGState(context);
}
if (!self.stroke) {
return;
}
}
}
if (self.stroke) {
CGContextSetStrokeColorWithColor(context, self.stroke);
CGContextSetLineWidth(context, self.strokeWidth);
CGContextSetLineCap(context, self.strokeCap);
CGContextSetLineJoin(context, self.strokeJoin);
ARTCGFloatArray dash = self.strokeDash;
if (dash.count) {
CGContextSetLineDash(context, 0, dash.array, dash.count);
}
if (mode == kCGTextFill) {
mode = kCGTextFillStroke;
}
}
CGContextSetTextDrawingMode(context, mode);
// Inverse the coordinate space since CoreText assumes a bottom-up coordinate space
CGContextScaleCTM(context, 1.0, -1.0);
for (int i = 0; i < frame.count; i++) {
[self renderLineTo:context atIndex:i];
}
}
- (void)renderLineTo:(CGContextRef)context atIndex:(int)index
{
ARTTextFrame frame = self.textFrame;
CGFloat shift;
switch (self.alignment) {
case kCTTextAlignmentRight:
shift = frame.widths[index];
break;
case kCTTextAlignmentCenter:
shift = (frame.widths[index] / 2);
break;
default:
shift = 0;
break;
}
// We should consider snapping this shift to device pixels to improve rendering quality
// when a line has subpixel width.
CGContextSetTextPosition(context, -shift, -frame.baseLine - frame.lineHeight * index);
CTLineRef line = frame.lines[index];
CTLineDraw(line, context);
}
@end