36 lines
1.0 KiB
C++
36 lines
1.0 KiB
C++
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// Copyright 2004-present Facebook. All Rights Reserved.
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#include "LegacyAgents.h"
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#include "LegacyInspectorEnvironment.h"
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#include "LegacyRuntimeAgent.h"
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#include "LegacyDebuggerAgent.h"
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#include <JavaScriptCore/config.h>
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#include <JavaScriptCore/JSGlobalObject.h>
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#include <folly/Memory.h>
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namespace facebook {
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namespace react {
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using namespace Inspector;
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LegacyAgents::LegacyAgents(
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JSC::JSGlobalObject& globalObject,
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std::unique_ptr<LegacyInspectorEnvironment> environment,
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ConsoleAgent* consoleAgent)
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: LegacyDispatcher(globalObject)
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, environment_(std::move(environment)) {
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auto injectedScriptManager = environment_->injectedScriptManager();
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auto runtimeAgent = folly::make_unique<LegacyRuntimeAgent>(injectedScriptManager, globalObject);
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auto debuggerAgent = folly::make_unique<LegacyDebuggerAgent>(injectedScriptManager, globalObject, consoleAgent);
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runtimeAgent->setScriptDebugServer(&debuggerAgent->scriptDebugServer());
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addAgent("Runtime", std::move(runtimeAgent));
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addAgent("Debugger", std::move(debuggerAgent));
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}
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}
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}
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