react-native-webview/windows/WebViewBridgeComponent
Alexander Sklar ac8eb97910
fix(windows): Check UAP contract version before calling FrameworkElement.IsLoaded (#1858)
Co-authored-by: Thibault Malbranche <thibault.malbranche@epitech.eu>
2021-03-17 00:40:31 +01:00
..
PropertySheet.props feat(windows): JS-WebView messaging bridge & multiple WebViews fixes (#1617) 2020-10-26 14:01:40 +01:00
WebBridge.cpp feat(windows): JS-WebView messaging bridge & multiple WebViews fixes (#1617) 2020-10-26 14:01:40 +01:00
WebBridge.h feat(windows): JS-WebView messaging bridge & multiple WebViews fixes (#1617) 2020-10-26 14:01:40 +01:00
WebBridge.idl feat(windows): JS-WebView messaging bridge & multiple WebViews fixes (#1617) 2020-10-26 14:01:40 +01:00
WebViewBridgeComponent.def feat(windows): JS-WebView messaging bridge & multiple WebViews fixes (#1617) 2020-10-26 14:01:40 +01:00
WebViewBridgeComponent.vcxproj fix(windows): Check UAP contract version before calling FrameworkElement.IsLoaded (#1858) 2021-03-17 00:40:31 +01:00
WebViewBridgeComponent.vcxproj.filters feat(windows): JS-WebView messaging bridge & multiple WebViews fixes (#1617) 2020-10-26 14:01:40 +01:00
packages.config feat(windows): JS-WebView messaging bridge & multiple WebViews fixes (#1617) 2020-10-26 14:01:40 +01:00
pch.cpp feat(windows): JS-WebView messaging bridge & multiple WebViews fixes (#1617) 2020-10-26 14:01:40 +01:00
pch.h feat(windows): JS-WebView messaging bridge & multiple WebViews fixes (#1617) 2020-10-26 14:01:40 +01:00
readme.txt feat(windows): JS-WebView messaging bridge & multiple WebViews fixes (#1617) 2020-10-26 14:01:40 +01:00

readme.txt

========================================================================
    C++/WinRT WebViewBridgeComponent Project Overview
========================================================================

This project demonstrates how to get started authoring Windows Runtime 
classes directly with standard C++, using the C++/WinRT SDK component 
to generate implementation headers from interface (IDL) files.  The
generated Windows Runtime component binary and WinMD files should then
be bundled with the Universal Windows Platform (UWP) app consuming them.

Steps:
1. Create an interface (IDL) file to define your Windows Runtime class, 
    its default interface, and any other interfaces it implements.
2. Build the project once to generate module.g.cpp, module.h.cpp, and
    implementation templates under the "Generated Files" folder, as 
    well as skeleton class definitions under "Generated Files\sources".  
3. Use the skeleton class definitions for reference to implement your
    Windows Runtime classes.

========================================================================
Learn more about C++/WinRT here:
http://aka.ms/cppwinrt/
========================================================================