* Add pull to refresh support for iOS
* Add pull to refresh control removal from WebView
* Add the type and reference description about pull to refresh
* Set bounces to true when enabling pull to refresh, add references
* Add the back to props anchor to pullToRefreshEnabled
* Add isTopFrame to shouldStartLoadForRequest on iOS
onLoadingStart is not raised for inner frames, but onShouldStartLoadWithRequest still is. This keeps that behavior but adds isTopFrame to onShouldStartLoadWithRequest so that apps can perform their own filtering if desired.
* Update docs
Co-authored-by: Jamon Holmgren <jamonholmgren@gmail.com>
This allows overriding iPadOS 13's desktop-class browsing to load mobile content instead of desktop content.
Co-authored-by: Jamon Holmgren <jamonholmgren@gmail.com>
`onFileDownload` is called with the URL that you can use to download the file.
When RNCWebView detects that the HTTP response should result in a file download,
`onFileDownload` is called. The client can then provide code to download
the file.
RNCWebView determines that a file download should take place if either of the
following is true:
1. The HTTP response contains a `Content-Disposition` header that is of type
'attachment'
2. The MIME type of the response cannot be rendered by the iOS WebView
* Fixes Issue #1140
Fixes https://github.com/react-native-community/react-native-webview/issues/1140
Based on a solution found at: https://stackoverflow.com/questions/56460362/how-to-force-wkwebview-to-ignore-hardware-silent-switch-on-ios
I changed the code found in the linked source from Swift to Objective-C, as required by this project. WARNING: I haven't used Swift before and very limited experience with Objective-C.
- For me this seems to work, but it is not the cleanest solution in my opinion.
- It might also be possible to play generated sound (i.e. using oscillator) instead of hardcoding the silent base64 mp3 data.
- Maybe ignoring silence switch should only be done if a parameter is supplied
* fixes import path
* adds documentation for ignoreSilentHardwareSwitch
* adds ignoreSilentHardwareSwitch parameter
* reverting back to old import path
* Update Guide.md
Co-authored-by: Dominik Beste <dominik.beste@gmail.com>
* Filter out extra onLoadProgress calls; add url to onLoadProgress
* remove note about onLoadProgress not having the url property in docs
* Update Reference.md
After needing to see what the origin of a "html" source'd WebView would be, I found the documentation that baseUrl would be utilized for the "origin" header when CORS requests are made.
Apple required us to remove this (see #819)
BREAKING CHANGE: UIWebView has been removed
BREAKING CHANGE: useWebkit prop removal
BREAKING CHANGE: scalesPageToFit prop removal on iOS (since it's not compatible with WKWebview)
BREAKING CHANGE: Renamed RNCWKWebView to RNCWebView on iOS
* Adding a `contentInsetAdjustmentBehavior` prop to the WebView for iOS.
This controls the way iOS will automatically adjust the insets when the
webview is behind things like the iPhone X notch.
* Removing the code to explicitly pass contentInsetAdjustmentBehavior to the WebView since it is already passed in otherProps.
* Extract WebChromeClient from an anonymous class
* Support fullscreen videos on Android
Forces landscape mode while playing.
* Use sticky immersive mode for fullscreen videos
No longer forces landscape mode as that is a problem for portrait videos - allow
the user to rotate as necessary.
Only supports KitKat or greater, and falls back to leaving the status and navigation
bars visible for lower than KitKat. This is the easiest way to prevent issues with
resizing the video during playback.
Also implement a lifecyle event listener which means if a user backgrounds the app
or locks the screen with the video fullscreen, the UI visibility is re-applied.
* Add allowsFullscreenVideo prop to control whether videos can be fullscreen on Android
Luckily, we're able to change the WebChromeClient on demand in response to prop changes
without seeming to do any harm. If you switch to disallow fullscreen, it will attempt
to close the currently fullscreened video (if there is one) so users aren't stuck.
I did notice a bug that if you go from fullscreen allowed, to fullscreen disallowed,
the fullscreen button will remain on the video. Tapping the button will have no effect.
* [iOS] Allow focus without user interaction
* Add documentation for keyboardDisplayRequiresUserAction
* set keyboardDisplayRequiresUserAction default to true
We had the problem on iOS WebViews that local cookies (stored in local HTTPCookieStorage, set with [react-native-cookie](https://github.com/shimohq/react-native-cookie) ) were not added in loadRequests. On Android the local stored cookies were sent like expected.
This kinda "hacky" solution is the only way we found, that works for us.
The stack overview link is in the code below.
If someone finds a better solution we would very much like to accept that.
Rewrote the whole repository into typescript. This will provide way better and up to date documentation. This should also add some safety for people contributing 😄 .
Flow types were not working until now which is why this PR doesn't have them but feel free to PR.
This also fixes#384#435#206#171#168.