# UDP in React Native node's [dgram](https://nodejs.org/api/dgram.html) API in React Native This module is used by [Tradle](https://github.com/tradle) ## Install * Create a new react-native project. [Check react-native getting started](http://facebook.github.io/react-native/docs/getting-started.html#content) * In your project dir: ``` npm install --save react-native-udp ``` ### `iOS` * Drag UdpSockets.xcodeproj from node_modules/react-native-udp/ios into your XCode project. * Click on the project in XCode, go to Build Phases, then Link Binary With Libraries and add `libUdpSockets.a` ### `Android` * `android/settings.gradle` ```gradle ... include ':react-native-udp' project(':react-native-udp').projectDir = new File(settingsDir, '../node_modules/react-native-udp/android') ``` * `android/app/build.gradle` ```gradle dependencies { ... compile project(':react-native-udp') } ``` * register module (in MainActivity.java) ```java ... import com.tradle.react.*; // <--- import public class MainActivity extends Activity implements DefaultHardwareBackBtnHandler { ... @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mReactRootView = new ReactRootView(this); mReactInstanceManager = ReactInstanceManager.builder() .setApplication(getApplication()) .setBundleAssetName("index.android.bundle") .setJSMainModuleName("index.android") .addPackage(new MainReactPackage()) .addPackage(new UdpSocketsModule()) // <- add here .setUseDeveloperSupport(BuildConfig.DEBUG) .setInitialLifecycleState(LifecycleState.RESUMED) .build(); mReactRootView.startReactApplication(mReactInstanceManager, "YourProject", null); setContentView(mReactRootView); } } ``` Buckle up, Dorothy ## Usage ### package.json _only if you want to write require('dgram') in your javascript_ ```json { "browser": { "dgram": "react-native-udp" } } ``` ### JS _see/run index.js for a complete example, but basically it's just like dgram_ ```js var dgram = require('dgram') // OR, if not shimming via package.json "browser" field: // var dgram = require('UdpSockets') var socket = dgram.createSocket('udp4') socket.bind(12345) socket.once('listening', function() { var buf = toByteArray('excellent!') socket.send(buf, 0, buf.length, remotePort, remoteHost, function(err) { if (err) throw err console.log('message was sent') }) }) socket.on('message', function(msg, rinfo) { console.log('message was received', msg) }) ``` ### Note If you want to send and receive node Buffer objects, you'll have to "npm install buffer" and set it as a global for UdpSockets to pick it up: ```js global.Buffer = global.Buffer || require('buffer').Buffer ``` ### TODO add select tests from node's tests for dgram ## Contributors [Mark Vayngrib](https://github.com/mvayngrib) [Ellen Katsnelson](https://github.com/pgmemk) [Tradle, Inc.](https://github.com/tradle/about/wiki) [Andy Prock](https://github.com/aprock) PR's welcome!