react-native-tcp/TcpSocket.js

285 lines
6.5 KiB
JavaScript

//
// react-native-tcp
//
// Created by Andy Prock on 12/14/15.
// Copyright (c) 2015 Peel, Inc. All rights reserved.
//
/**
* @providesModule TcpSocket
* @flow
*/
'use strict';
var inherits = require('inherits');
var EventEmitter = require('events').EventEmitter;
var ipRegex = require('ip-regex');
var {
DeviceEventEmitter,
NativeModules
} = require('react-native');
var Sockets = NativeModules.TcpSockets;
var base64 = require('base64-js');
var Base64Str = require('./base64-str');
var noop = function () {};
var instances = 0;
var STATE = {
DISCONNECTED: 0,
CONNECTING: 1,
CONNECTED: 2
};
module.exports = TcpSocket;
function TcpSocket(options) {
EventEmitter.call(this);
this._id = instances++;
this._state = STATE.DISCONNECTED;
this._connecting = false;
this._hadError = false;
this._host = null;
if (typeof options === 'number') {
options = { fd: options };
} else if (options === undefined) {
options = {};
}
if (options.fd) {
throw new Error('file descriptors are unsupoprted at this time.');
}
// these will be set once there is a connection
this.readable = this.writable = false;
this._subscription = DeviceEventEmitter.addListener(
'tcp-' + this._id + '-event', this._onEvent.bind(this)
);
// ensure compatibility with node's EventEmitter
if (!this.on) {
this.on = this.addListener.bind(this);
}
Sockets.createSocket(this._id); // later
}
inherits(TcpSocket, EventEmitter);
TcpSocket.prototype._debug = function() {
if (__DEV__) {
var args = [].slice.call(arguments);
args.unshift('socket-' + this._id);
console.log.apply(console, args);
}
};
TcpSocket.prototype.connect = function(options, callback) {
if (this._state !== STATE.DISCONNECTED) {
throw new Error('Socket is already bound');
}
if (typeof callback === 'function') {
this.once('connected', callback);
}
var host = options.host || 'localhost';
var port = options.port;
var localAddress = options.localAddress;
var localPort = options.localPort;
if (localAddress && !ipRegex({exact: true}).test(localAddress)) {
throw new TypeError('"localAddress" option must be a valid IP: ' + localAddress);
}
if (localPort && typeof localPort !== 'number') {
throw new TypeError('"localPort" option should be a number: ' + localPort);
}
if (typeof port !== 'undefined') {
if (typeof port !== 'number' && typeof port !== 'string') {
throw new TypeError('"port" option should be a number or string: ' + port);
}
if (!isLegalPort(port)) {
throw new RangeError('"port" option should be >= 0 and < 65536: ' + port);
}
}
port |= port;
this._state = STATE.CONNECTING;
this._connecting = true;
this._debug('connecting, host:', host, 'port:', port);
Sockets.connect(this._id, host, Number(port), options);
};
// Check that the port number is not NaN when coerced to a number,
// is an integer and that it falls within the legal range of port numbers.
function isLegalPort(port) {
if (typeof port === 'string' && port.trim() === '') {
return false;
}
return +port === (port >>> 0) && port >= 0 && port <= 0xFFFF;
}
TcpSocket.prototype.setTimeout = function(msecs, callback) {
var self = this;
if (this._timeout) {
clearTimeout(this._timeout);
this._timeout = null;
}
if (msecs > 0) {
if (callback) {
this.once('timeout', callback);
}
var self = this;
this._timeout = setTimeout(msecs, function() {
self.emit('timeout');
self._timeout = null;
self.destroy();
});
}
};
TcpSocket.prototype.setNoDelay = function(noDelay) {
// nothing yet
};
TcpSocket.prototype.setEncoding = function(encoding) {
// nothing yet
};
TcpSocket.prototype.setKeepAlive = function(enable, initialDelay) {
// nothing yet
};
TcpSocket.prototype.pause = function() {
// nothing yet
};
TcpSocket.prototype.resume = function() {
// nothing yet
};
TcpSocket.prototype.ref = function() {
// nothing yet
};
TcpSocket.prototype.unref = function() {
// nothing yet
};
TcpSocket.prototype.address = function() {
// nothing yet
};
TcpSocket.prototype.end = function(data, encoding) {
if (this._destroyed) {
return;
}
if (data) {
this.write(data, encoding);
}
this._destroyed = true;
this._debug('closing');
this._subscription.remove();
Sockets.end(this._id, this._debug.bind(this, 'closed'));
};
TcpSocket.prototype.destroy = function() {
if (!this._destroyed) {
this._destroyed = true;
this._debug('destroying');
this._subscription.remove();
Sockets.destroy(this._id, this._debug.bind(this, 'closed'));
}
};
TcpSocket.prototype._onEvent = function(info) {
this._debug('received', info.event);
if (info.event === 'connect') {
this.writable = this.readable = true;
this._state = STATE.CONNECTED;
this._connecting = false;
} else if (info.event === 'data') {
if (this._timeout) {
clearTimeout(this._timeout);
this._timeout = null;
}
// from base64 string
info.data = typeof Buffer === 'undefined'
? base64.toByteArray(info.data)
: new global.Buffer(info.data, 'base64');
} else if (info.event === 'close') {
this._state = STATE.DISCONNECTED;
}
this.emit(info.event, info.data);
};
TcpSocket.prototype.write = function(buffer, encoding, callback) {
var self = this;
var encoded = false;
if (this._state === STATE.DISCONNECTED) {
throw new Error('Socket is not connected.');
} else if (this._state === STATE.CONNECTING) {
// we're ok, GCDAsyncSocket handles queueing internally
}
if (typeof encoding === 'function') {
callback = encoding;
encoding = null;
}
callback = callback || noop;
var str;
if (typeof buffer === 'string') {
console.warn('socket.WRITE(): encoding as base64');
str = Base64Str.encode(buffer);
} else if (typeof Buffer !== 'undefined' && global.Buffer.isBuffer(buffer)) {
encoded = true;
str = buffer.toString('base64');
} else if (buffer instanceof Uint8Array || Array.isArray(buffer)) {
encoded = true;
str = base64.fromByteArray(buffer);
} else {
throw new Error('invalid message format');
}
Sockets.write(this._id, str, encoded, function(err) {
if (self._timeout) {
clearTimeout(self._timeout);
self._timeout = null;
}
err = normalizeError(err);
if (err) {
self._debug('write failed', err);
return callback(err);
}
callback();
});
};
function normalizeError (err) {
if (err) {
if (typeof err === 'string') {
err = new Error(err);
}
return err;
}
}