343 lines
8.4 KiB
JavaScript
343 lines
8.4 KiB
JavaScript
/**
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* Copyright (c) 2015-present, Peel Technologies, Inc.
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* All rights reserved.
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*
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* @providesModule TcpSocket
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* @flow
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*/
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'use strict';
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var inherits = require('inherits');
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var EventEmitter = require('events').EventEmitter;
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var ipRegex = require('ip-regex');
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var {
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DeviceEventEmitter,
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NativeModules
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} = require('react-native');
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var Sockets = NativeModules.TcpSockets;
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var base64 = require('base64-js');
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var Base64Str = require('./base64-str');
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var noop = function () {};
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var instances = 0;
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var STATE = {
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DISCONNECTED: 0,
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CONNECTING: 1,
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CONNECTED: 2
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};
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function TcpSocket(options: ?{ id: ?number }) {
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if (!(this instanceof TcpSocket)) {
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return new TcpSocket(options);
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}
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if (EventEmitter instanceof Function) {
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EventEmitter.call(this);
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}
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if (options && options.id) {
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// e.g. incoming server connections
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this._id = Number(options.id);
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if (this._id <= instances) {
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throw new Error('Socket id ' + this._id + 'already in use');
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}
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} else {
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// javascript generated sockets range from 1-1000
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this._id = instances++;
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}
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// ensure compatibility with node's EventEmitter
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if (!this.on) {
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this.on = this.addListener.bind(this);
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}
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// these will be set once there is a connection
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this.writable = this.readable = false;
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this._state = STATE.DISCONNECTED;
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}
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inherits(TcpSocket, EventEmitter);
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TcpSocket.prototype._debug = function() {
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if (__DEV__) {
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var args = [].slice.call(arguments);
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args.unshift('socket-' + this._id);
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console.log.apply(console, args);
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}
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};
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// TODO : determine how to properly overload this with flow
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TcpSocket.prototype.connect = function(options, callback) : TcpSocket {
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this._registerEvents();
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if (options === null || typeof options !== 'object') {
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// Old API:
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// connect(port, [host], [cb])
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var args = this._normalizeConnectArgs(arguments);
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return TcpSocket.prototype.connect.apply(this, args);
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}
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if (typeof callback === 'function') {
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this.once('connect', callback);
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}
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var host = options.host || 'localhost';
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var port = options.port || 0;
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var localAddress = options.localAddress;
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var localPort = options.localPort;
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if (localAddress && !ipRegex({exact: true}).test(localAddress)) {
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throw new TypeError('"localAddress" option must be a valid IP: ' + localAddress);
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}
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if (localPort && typeof localPort !== 'number') {
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throw new TypeError('"localPort" option should be a number: ' + localPort);
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}
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if (typeof port !== 'undefined') {
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if (typeof port !== 'number' && typeof port !== 'string') {
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throw new TypeError('"port" option should be a number or string: ' + port);
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}
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port = +port;
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if (!isLegalPort(port)) {
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throw new RangeError('"port" option should be >= 0 and < 65536: ' + port);
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}
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}
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this._state = STATE.CONNECTING;
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this._debug('connecting, host:', host, 'port:', port);
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this._destroyed = false;
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Sockets.connect(this._id, host, Number(port), options);
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return this;
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};
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// Check that the port number is not NaN when coerced to a number,
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// is an integer and that it falls within the legal range of port numbers.
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function isLegalPort(port: number) : boolean {
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if (typeof port === 'string' && port.trim() === '') {
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return false;
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}
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return +port === (port >>> 0) && port >= 0 && port <= 0xFFFF;
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}
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TcpSocket.prototype.setTimeout = function(msecs: number, callback: () => void) {
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var self = this;
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if (this._timeout) {
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clearTimeout(this._timeout);
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this._timeout = null;
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}
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if (msecs > 0) {
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if (callback) {
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this.once('timeout', callback);
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}
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var self = this;
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this._timeout = setTimeout(function() {
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self.emit('timeout');
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self._timeout = null;
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self.destroy();
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}, msecs);
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}
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};
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TcpSocket.prototype.address = function() : { port: number, address: string, family: string } {
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return this._address;
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};
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TcpSocket.prototype.end = function(data, encoding) {
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if (this._destroyed) {
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return;
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}
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if (data) {
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this.write(data, encoding);
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}
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this._destroyed = true;
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this._debug('closing');
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Sockets.end(this._id, this._debug.bind(this, 'end'));
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};
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TcpSocket.prototype.destroy = function() {
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if (!this._destroyed) {
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this._destroyed = true;
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this._debug('destroying');
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Sockets.destroy(this._id, this._debug.bind(this, 'destroy'));
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}
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};
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TcpSocket.prototype._registerEvents = function(): void {
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if (this._subs && this._subs.length > 0) {
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return;
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}
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this._subs = [
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DeviceEventEmitter.addListener(
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'tcp-' + this._id + '-connect', this._onConnect.bind(this)
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),
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DeviceEventEmitter.addListener(
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'tcp-' + this._id + '-connection', this._onConnection.bind(this)
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),
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DeviceEventEmitter.addListener(
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'tcp-' + this._id + '-data', this._onData.bind(this)
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),
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DeviceEventEmitter.addListener(
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'tcp-' + this._id + '-close', this._onClose.bind(this)
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),
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DeviceEventEmitter.addListener(
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'tcp-' + this._id + '-error', this._onError.bind(this)
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)
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];
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};
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TcpSocket.prototype._unregisterEvents = function(): void {
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this._subs.forEach(function(listener) {
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listener.remove();
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});
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this._subs = [];
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};
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TcpSocket.prototype._onConnect = function(address: { port: number, address: string, family: string }): void {
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this._debug('received', 'connect');
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setConnected(this, address);
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this.emit('connect');
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};
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TcpSocket.prototype._onConnection = function(info: { id: number, address: { port: number, address: string, family: string } }): void {
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this._debug('received', 'connection');
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var socket = new TcpSocket({ id: info.id });
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socket._registerEvents();
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setConnected(socket, info.address);
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this.emit('connection', socket);
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};
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TcpSocket.prototype._onData = function(data: string): void {
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this._debug('received', 'data');
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if (this._timeout) {
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clearTimeout(this._timeout);
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this._timeout = null;
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}
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// from base64 string
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var buffer = typeof Buffer === 'undefined'
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? base64.toByteArray(data)
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: new global.Buffer(data, 'base64');
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this.emit('data', buffer);
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};
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TcpSocket.prototype._onClose = function(hadError: boolean): void {
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this._debug('received', 'close');
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setDisconnected(this, hadError);
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};
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TcpSocket.prototype._onError = function(error: string): void {
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this._debug('received', 'error');
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this.emit('error', normalizeError(error));
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this.destroy();
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};
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TcpSocket.prototype.write = function(buffer: any, callback: ?(err: ?Error) => void) : boolean {
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var self = this;
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if (this._state === STATE.DISCONNECTED) {
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throw new Error('Socket is not connected.');
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} else if (this._state === STATE.CONNECTING) {
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// we're ok, GCDAsyncSocket handles queueing internally
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}
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var cb = callback || noop;
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var str;
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if (typeof buffer === 'string') {
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self._debug('socket.WRITE(): encoding as base64');
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str = Base64Str.encode(buffer);
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} else if (typeof Buffer !== 'undefined' && global.Buffer.isBuffer(buffer)) {
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str = buffer.toString('base64');
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} else if (buffer instanceof Uint8Array || Array.isArray(buffer)) {
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str = base64.fromByteArray(buffer);
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} else {
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throw new Error('invalid message format');
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}
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Sockets.write(this._id, str, function(err) {
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if (self._timeout) {
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clearTimeout(self._timeout);
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self._timeout = null;
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}
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err = normalizeError(err);
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if (err) {
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self._debug('write failed', err);
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return cb(err);
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}
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cb();
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});
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return true;
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};
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function setConnected(socket: TcpSocket, address: { port: number, address: string, family: string } ) {
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socket.writable = socket.readable = true;
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socket._state = STATE.CONNECTED;
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socket._address = address;
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}
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function setDisconnected(socket: TcpSocket, hadError: boolean): void {
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if (socket._state === STATE.DISCONNECTED) {
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return;
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}
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socket._unregisterEvents();
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socket._state = STATE.DISCONNECTED;
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socket.emit('close', hadError);
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}
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function normalizeError(err) {
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if (err) {
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if (typeof err === 'string') {
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err = new Error(err);
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}
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return err;
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}
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}
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// Returns an array [options] or [options, cb]
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// It is the same as the argument of Socket.prototype.connect().
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TcpSocket.prototype._normalizeConnectArgs = function(args) {
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var options = {};
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if (args[0] !== null && typeof args[0] === 'object') {
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// connect(options, [cb])
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options = args[0];
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} else {
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// connect(port, [host], [cb])
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options.port = args[0];
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if (typeof args[1] === 'string') {
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options.host = args[1];
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}
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}
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var cb = args[args.length - 1];
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return typeof cb === 'function' ? [options, cb] : [options];
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};
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module.exports = TcpSocket;
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