react-native-randombytes/index.js

58 lines
1.2 KiB
JavaScript

if (typeof Buffer === 'undefined') {
global.Buffer = require('buffer').Buffer
}
let sjcl = require('sjcl')
let RNRandomBytes = require('react-native').NativeModules.RNRandomBytes
function noop () {}
function toBuffer (nativeStr) {
return new Buffer(nativeStr, 'base64')
}
function init () {
if (RNRandomBytes.seed) {
let seedBuffer = toBuffer(RNRandomBytes.seed)
addEntropy(seedBuffer)
} else {
seedSJCL()
}
}
function addEntropy (entropyBuf) {
let hexString = entropyBuf.toString('hex')
let stanfordSeed = sjcl.codec.hex.toBits(hexString)
sjcl.random.addEntropy(stanfordSeed)
}
export function seedSJCL (cb) {
cb = cb || noop
randomBytes(4096, function (err, buffer) {
if (err) return cb(err)
addEntropy(buffer)
})
}
export function randomBytes (length, cb) {
if (!cb) {
let size = length
let wordCount = Math.ceil(size * 0.25)
let randomBytes = sjcl.random.randomWords(wordCount, 10)
let hexString = sjcl.codec.hex.fromBits(randomBytes)
hexString = hexString.substr(0, size * 2)
return new Buffer(hexString, 'hex')
}
RNRandomBytes.randomBytes(length, function(err, base64String) {
if (err) {
cb(err)
} else {
cb(null, toBuffer(base64String))
}
})
}
init()