mirror of
https://github.com/status-im/react-native-linear-gradient.git
synced 2026-08-30 22:01:13 +00:00
Upgrade example project to latest react-native version
This commit is contained in:
@@ -0,0 +1,66 @@
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import re
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# To learn about Buck see [Docs](https://buckbuild.com/).
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# To run your application with Buck:
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# - install Buck
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# - `npm start` - to start the packager
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# - `cd android`
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# - `keytool -genkey -v -keystore keystores/debug.keystore -storepass android -alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US`
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# - `./gradlew :app:copyDownloadableDepsToLibs` - make all Gradle compile dependencies available to Buck
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# - `buck install -r android/app` - compile, install and run application
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#
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lib_deps = []
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for jarfile in glob(['libs/*.jar']):
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name = 'jars__' + re.sub(r'^.*/([^/]+)\.jar$', r'\1', jarfile)
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lib_deps.append(':' + name)
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prebuilt_jar(
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name = name,
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binary_jar = jarfile,
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)
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for aarfile in glob(['libs/*.aar']):
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name = 'aars__' + re.sub(r'^.*/([^/]+)\.aar$', r'\1', aarfile)
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lib_deps.append(':' + name)
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android_prebuilt_aar(
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name = name,
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aar = aarfile,
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)
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android_library(
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name = 'all-libs',
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exported_deps = lib_deps
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)
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android_library(
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name = 'app-code',
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srcs = glob([
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'src/main/java/**/*.java',
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]),
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deps = [
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':all-libs',
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':build_config',
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':res',
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],
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)
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android_build_config(
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name = 'build_config',
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package = 'com.animatedgradient',
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)
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android_resource(
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name = 'res',
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res = 'src/main/res',
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package = 'com.animatedgradient',
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)
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android_binary(
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name = 'app',
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package_type = 'debug',
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manifest = 'src/main/AndroidManifest.xml',
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keystore = '//android/keystores:debug',
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deps = [
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':app-code',
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],
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)
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@@ -1,12 +1,15 @@
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apply plugin: "com.android.application"
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import com.android.build.OutputFile
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/**
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* The react.gradle file registers two tasks: bundleDebugJsAndAssets and bundleReleaseJsAndAssets.
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* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
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* and bundleReleaseJsAndAssets).
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* These basically call `react-native bundle` with the correct arguments during the Android build
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* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
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* bundle directly from the development server. Below you can see all the possible configurations
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* and their defaults. If you decide to add a configuration block, make sure to add it before the
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* `apply from: "react.gradle"` line.
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* `apply from: "../../node_modules/react-native/react.gradle"` line.
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*
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* project.ext.react = [
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* // the name of the generated asset file containing your JS bundle
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@@ -21,6 +24,15 @@ apply plugin: "com.android.application"
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* // whether to bundle JS and assets in release mode
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* bundleInRelease: true,
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*
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* // whether to bundle JS and assets in another build variant (if configured).
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* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
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* // The configuration property can be in the following formats
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* // 'bundleIn${productFlavor}${buildType}'
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* // 'bundleIn${buildType}'
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* // bundleInFreeDebug: true,
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* // bundleInPaidRelease: true,
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* // bundleInBeta: true,
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*
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* // the root of your project, i.e. where "package.json" lives
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* root: "../../",
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*
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@@ -47,7 +59,22 @@ apply plugin: "com.android.application"
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* ]
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*/
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apply from: "react.gradle"
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apply from: "../../node_modules/react-native/react.gradle"
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/**
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* Set this to true to create two separate APKs instead of one:
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* - An APK that only works on ARM devices
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* - An APK that only works on x86 devices
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* The advantage is the size of the APK is reduced by about 4MB.
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* Upload all the APKs to the Play Store and people will download
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* the correct one based on the CPU architecture of their device.
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*/
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def enableSeparateBuildPerCPUArchitecture = false
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/**
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* Run Proguard to shrink the Java bytecode in release builds.
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*/
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def enableProguardInReleaseBuilds = false
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android {
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compileSdkVersion 23
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@@ -63,17 +90,45 @@ android {
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abiFilters "armeabi-v7a", "x86"
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}
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}
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splits {
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abi {
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reset()
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enable enableSeparateBuildPerCPUArchitecture
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universalApk false // If true, also generate a universal APK
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include "armeabi-v7a", "x86"
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}
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}
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buildTypes {
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release {
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minifyEnabled false // Set this to true to enable Proguard
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minifyEnabled enableProguardInReleaseBuilds
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proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
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}
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}
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// applicationVariants are e.g. debug, release
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applicationVariants.all { variant ->
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variant.outputs.each { output ->
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// For each separate APK per architecture, set a unique version code as described here:
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// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
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def versionCodes = ["armeabi-v7a":1, "x86":2]
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def abi = output.getFilter(OutputFile.ABI)
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if (abi != null) { // null for the universal-debug, universal-release variants
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output.versionCodeOverride =
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versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
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}
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}
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}
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}
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dependencies {
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compile fileTree(dir: "libs", include: ["*.jar"])
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compile "com.android.support:appcompat-v7:23.0.1"
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compile "com.facebook.react:react-native:0.16.+"
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compile project(':react-native-linear-gradient')
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compile "com.facebook.react:react-native:+" // From node_modules
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compile(project(':react-native-linear-gradient'))
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}
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// Run this once to be able to run the application with BUCK
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// puts all compile dependencies into folder libs for BUCK to use
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task copyDownloadableDepsToLibs(type: Copy) {
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from configurations.compile
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into 'libs'
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}
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@@ -40,9 +40,12 @@
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-keep class * extends com.facebook.react.bridge.JavaScriptModule { *; }
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-keep class * extends com.facebook.react.bridge.NativeModule { *; }
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-keepclassmembers,includedescriptorclasses class * { native <methods>; }
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-keepclassmembers class * { @com.facebook.react.uimanager.UIProp <fields>; }
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-keepclassmembers class * { @com.facebook.react.uimanager.ReactProp <methods>; }
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-keepclassmembers class * { @com.facebook.react.uimanager.ReactPropGroup <methods>; }
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-keepclassmembers class * { @com.facebook.react.uimanager.annotations.ReactProp <methods>; }
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-keepclassmembers class * { @com.facebook.react.uimanager.annotations.ReactPropGroup <methods>; }
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-dontwarn com.facebook.react.**
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# okhttp
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@@ -1,87 +0,0 @@
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import org.apache.tools.ant.taskdefs.condition.Os
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def config = project.hasProperty("react") ? project.react : [];
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def bundleAssetName = config.bundleAssetName ?: "index.android.bundle"
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def entryFile = config.entryFile ?: "index.android.js"
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// because elvis operator
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def elvisFile(thing) {
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return thing ? file(thing) : null;
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}
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def reactRoot = elvisFile(config.root) ?: file("../../")
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def jsBundleDirDebug = elvisFile(config.jsBundleDirDebug) ?:
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file("$buildDir/intermediates/assets/debug")
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def jsBundleDirRelease = elvisFile(config.jsBundleDirRelease) ?:
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file("$buildDir/intermediates/assets/release")
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def resourcesDirDebug = elvisFile(config.resourcesDirDebug) ?:
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file("$buildDir/intermediates/res/merged/debug")
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def resourcesDirRelease = elvisFile(config.resourcesDirRelease) ?:
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file("$buildDir/intermediates/res/merged/release")
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def inputExcludes = config.inputExcludes ?: ["android/**", "ios/**"]
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def jsBundleFileDebug = file("$jsBundleDirDebug/$bundleAssetName")
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def jsBundleFileRelease = file("$jsBundleDirRelease/$bundleAssetName")
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task bundleDebugJsAndAssets(type: Exec) {
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// create dirs if they are not there (e.g. the "clean" task just ran)
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doFirst {
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jsBundleDirDebug.mkdirs()
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resourcesDirDebug.mkdirs()
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}
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// set up inputs and outputs so gradle can cache the result
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inputs.files fileTree(dir: reactRoot, excludes: inputExcludes)
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outputs.dir jsBundleDirDebug
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outputs.dir resourcesDirDebug
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// set up the call to the react-native cli
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workingDir reactRoot
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if (Os.isFamily(Os.FAMILY_WINDOWS)) {
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commandLine "cmd", "/c", "react-native", "bundle", "--platform", "android", "--dev", "true", "--entry-file",
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entryFile, "--bundle-output", jsBundleFileDebug, "--assets-dest", resourcesDirDebug
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} else {
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commandLine "react-native", "bundle", "--platform", "android", "--dev", "true", "--entry-file",
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entryFile, "--bundle-output", jsBundleFileDebug, "--assets-dest", resourcesDirDebug
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}
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enabled config.bundleInDebug ?: false
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}
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task bundleReleaseJsAndAssets(type: Exec) {
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// create dirs if they are not there (e.g. the "clean" task just ran)
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doFirst {
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jsBundleDirRelease.mkdirs()
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resourcesDirRelease.mkdirs()
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}
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// set up inputs and outputs so gradle can cache the result
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inputs.files fileTree(dir: reactRoot, excludes: inputExcludes)
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outputs.dir jsBundleDirRelease
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outputs.dir resourcesDirRelease
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// set up the call to the react-native cli
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workingDir reactRoot
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if (Os.isFamily(Os.FAMILY_WINDOWS)) {
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commandLine "cmd","/c", "react-native", "bundle", "--platform", "android", "--dev", "false", "--entry-file",
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entryFile, "--bundle-output", jsBundleFileRelease, "--assets-dest", resourcesDirRelease
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} else {
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commandLine "react-native", "bundle", "--platform", "android", "--dev", "false", "--entry-file",
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entryFile, "--bundle-output", jsBundleFileRelease, "--assets-dest", resourcesDirRelease
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}
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enabled config.bundleInRelease ?: true
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}
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gradle.projectsEvaluated {
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// hook bundleDebugJsAndAssets into the android build process
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bundleDebugJsAndAssets.dependsOn mergeDebugResources
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bundleDebugJsAndAssets.dependsOn mergeDebugAssets
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processDebugResources.dependsOn bundleDebugJsAndAssets
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// hook bundleReleaseJsAndAssets into the android build process
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bundleReleaseJsAndAssets.dependsOn mergeReleaseResources
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bundleReleaseJsAndAssets.dependsOn mergeReleaseAssets
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processReleaseResources.dependsOn bundleReleaseJsAndAssets
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}
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@@ -1,7 +1,14 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.animatedgradient">
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package="com.animatedgradient"
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android:versionCode="1"
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android:versionName="1.0">
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<uses-permission android:name="android.permission.INTERNET" />
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<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW"/>
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<uses-sdk
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android:minSdkVersion="16"
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android:targetSdkVersion="22" />
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<application
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android:allowBackup="true"
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+26
-64
@@ -1,81 +1,43 @@
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package com.animatedgradient;
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import android.app.Activity;
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import android.os.Bundle;
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import android.view.KeyEvent;
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import com.BV.LinearGradient.LinearGradientPackage;
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import com.facebook.react.LifecycleState;
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import com.facebook.react.ReactInstanceManager;
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import com.facebook.react.ReactRootView;
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import com.facebook.react.modules.core.DefaultHardwareBackBtnHandler;
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import com.facebook.react.ReactActivity;
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import com.facebook.react.ReactPackage;
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import com.facebook.react.shell.MainReactPackage;
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import com.facebook.soloader.SoLoader;
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public class MainActivity extends Activity implements DefaultHardwareBackBtnHandler {
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import java.util.Arrays;
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import java.util.List;
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private ReactInstanceManager mReactInstanceManager;
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private ReactRootView mReactRootView;
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public class MainActivity extends ReactActivity {
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/**
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* Returns the name of the main component registered from JavaScript.
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* This is used to schedule rendering of the component.
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*/
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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mReactRootView = new ReactRootView(this);
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mReactInstanceManager = ReactInstanceManager.builder()
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.setApplication(getApplication())
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.setBundleAssetName("index.android.bundle")
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.setJSMainModuleName("index.android")
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.addPackage(new MainReactPackage())
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.addPackage(new LinearGradientPackage())
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.setUseDeveloperSupport(BuildConfig.DEBUG)
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.setInitialLifecycleState(LifecycleState.RESUMED)
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.build();
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mReactRootView.startReactApplication(mReactInstanceManager, "AnimatedGradient", null);
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setContentView(mReactRootView);
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protected String getMainComponentName() {
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return "AnimatedGradient";
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}
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/**
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* Returns whether dev mode should be enabled.
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* This enables e.g. the dev menu.
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*/
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@Override
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public boolean onKeyUp(int keyCode, KeyEvent event) {
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if (keyCode == KeyEvent.KEYCODE_MENU && mReactInstanceManager != null) {
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mReactInstanceManager.showDevOptionsDialog();
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return true;
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}
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return super.onKeyUp(keyCode, event);
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protected boolean getUseDeveloperSupport() {
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return BuildConfig.DEBUG;
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}
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/**
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* A list of packages used by the app. If the app uses additional views
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* or modules besides the default ones, add more packages here.
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*/
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@Override
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public void onBackPressed() {
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if (mReactInstanceManager != null) {
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mReactInstanceManager.onBackPressed();
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} else {
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super.onBackPressed();
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}
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}
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@Override
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public void invokeDefaultOnBackPressed() {
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super.onBackPressed();
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}
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@Override
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protected void onPause() {
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super.onPause();
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if (mReactInstanceManager != null) {
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mReactInstanceManager.onPause();
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}
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}
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@Override
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protected void onResume() {
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super.onResume();
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if (mReactInstanceManager != null) {
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mReactInstanceManager.onResume(this, this);
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}
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protected List<ReactPackage> getPackages() {
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return Arrays.<ReactPackage>asList(
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new MainReactPackage(),
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new LinearGradientPackage()
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);
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}
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}
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@@ -16,8 +16,9 @@ allprojects {
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repositories {
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mavenLocal()
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jcenter()
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jcenter {
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url "http://dl.bintray.com/mkonicek/maven"
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maven {
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// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
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url "$projectDir/../../node_modules/react-native/android"
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}
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}
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}
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@@ -0,0 +1,8 @@
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keystore(
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name = 'debug',
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store = 'debug.keystore',
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properties = 'debug.keystore.properties',
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visibility = [
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'PUBLIC',
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],
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)
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@@ -1,6 +1,5 @@
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rootProject.name = 'AnimatedGradient'
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include ':app'
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include ':app', ':react-native-linear-gradient'
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include ':react-native-linear-gradient'
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project(':react-native-linear-gradient').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-linear-gradient/android')
|
||||
|
||||
Reference in New Issue
Block a user