/* File: ImageHelpers.m Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this Apple software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. In consideration of your agreement to abide by the following terms, and subject to these terms, Apple grants you a personal, non-exclusive license, under Apple's copyrights in this original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the Apple Software, with or without modifications, in source and/or binary forms; provided that if you redistribute the Apple Software in its entirety and without modifications, you must retain this notice and the following text and disclaimers in all such redistributions of the Apple Software. 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All Rights Reserved. */ #include "ImageHelpers.h" const CGBitmapInfo kDefaultCGBitmapInfo = (kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host); const CGBitmapInfo kDefaultCGBitmapInfoNoAlpha = (kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Host); CGColorSpaceRef GetDeviceRGBColorSpace() { static CGColorSpaceRef deviceRGBSpace = NULL; if( deviceRGBSpace == NULL ) deviceRGBSpace = CGColorSpaceCreateDeviceRGB(); return deviceRGBSpace; } float GetScaleForProportionalResize( CGSize theSize, CGSize intoSize, bool onlyScaleDown, bool maximize ) { float sx = theSize.width; float sy = theSize.height; float dx = intoSize.width; float dy = intoSize.height; float scale = 1; if( sx != 0 && sy != 0 ) { dx = dx / sx; dy = dy / sy; // if maximize is true, take LARGER of the scales, else smaller if( maximize ) scale = (dx > dy) ? dx : dy; else scale = (dx < dy) ? dx : dy; if( scale > 1 && onlyScaleDown ) // reset scale scale = 1; } else { scale = 0; } return scale; } CGContextRef CreateCGBitmapContextForWidthAndHeight( unsigned int width, unsigned int height, CGColorSpaceRef optionalColorSpace, CGBitmapInfo optionalInfo ) { CGColorSpaceRef colorSpace = (optionalColorSpace == NULL) ? GetDeviceRGBColorSpace() : optionalColorSpace; CGBitmapInfo alphaInfo = ( (int32_t)optionalInfo < 0 ) ? kDefaultCGBitmapInfo : optionalInfo; return CGBitmapContextCreate( NULL, width, height, 8, 0, colorSpace, alphaInfo ); } CGImageRef CreateCGImageFromUIImageScaled( UIImage* image, float scaleFactor ) { CGImageRef newImage = NULL; CGContextRef bmContext = NULL; BOOL mustTransform = YES; CGAffineTransform transform = CGAffineTransformIdentity; UIImageOrientation orientation = image.imageOrientation; CGImageRef srcCGImage = CGImageRetain( image.CGImage ); size_t width = CGImageGetWidth(srcCGImage) * scaleFactor; size_t height = CGImageGetHeight(srcCGImage) * scaleFactor; // These Orientations are rotated 0 or 180 degrees, so they retain the width/height of the image if( (orientation == UIImageOrientationUp) || (orientation == UIImageOrientationDown) || (orientation == UIImageOrientationUpMirrored) || (orientation == UIImageOrientationDownMirrored) ) { bmContext = CreateCGBitmapContextForWidthAndHeight( width, height, NULL, kDefaultCGBitmapInfo ); } else // The other Orientations are rotated ±90 degrees, so they swap width & height. { bmContext = CreateCGBitmapContextForWidthAndHeight( height, width, NULL, kDefaultCGBitmapInfo ); } //CGContextSetInterpolationQuality( bmContext, kCGInterpolationLow ); CGContextSetBlendMode( bmContext, kCGBlendModeCopy ); // we just want to copy the data switch(orientation) { case UIImageOrientationDown: // 0th row is at the bottom, and 0th column is on the right - Rotate 180 degrees transform = CGAffineTransformMake(-1.0, 0.0, 0.0, -1.0, width, height); break; case UIImageOrientationLeft: // 0th row is on the left, and 0th column is the bottom - Rotate -90 degrees transform = CGAffineTransformMake(0.0, 1.0, -1.0, 0.0, height, 0.0); break; case UIImageOrientationRight: // 0th row is on the right, and 0th column is the top - Rotate 90 degrees transform = CGAffineTransformMake(0.0, -1.0, 1.0, 0.0, 0.0, width); break; case UIImageOrientationUpMirrored: // 0th row is at the top, and 0th column is on the right - Flip Horizontal transform = CGAffineTransformMake(-1.0, 0.0, 0.0, 1.0, width, 0.0); break; case UIImageOrientationDownMirrored: // 0th row is at the bottom, and 0th column is on the left - Flip Vertical transform = CGAffineTransformMake(1.0, 0.0, 0, -1.0, 0.0, height); break; case UIImageOrientationLeftMirrored: // 0th row is on the left, and 0th column is the top - Rotate -90 degrees and Flip Vertical transform = CGAffineTransformMake(0.0, -1.0, -1.0, 0.0, height, width); break; case UIImageOrientationRightMirrored: // 0th row is on the right, and 0th column is the bottom - Rotate 90 degrees and Flip Vertical transform = CGAffineTransformMake(0.0, 1.0, 1.0, 0.0, 0.0, 0.0); break; default: mustTransform = NO; break; } if( mustTransform ) CGContextConcatCTM( bmContext, transform ); CGContextDrawImage( bmContext, CGRectMake(0.0, 0.0, width, height), srcCGImage ); CGImageRelease( srcCGImage ); newImage = CGBitmapContextCreateImage( bmContext ); CFRelease( bmContext ); return newImage; } @implementation UIImage (scale) -(UIImage*) scaleToSize:(CGSize)toSize { UIImage *scaledImg = nil; float scale = GetScaleForProportionalResize( self.size, toSize, false, false ); CGImageRef cgImage = CreateCGImageFromUIImageScaled( self, scale ); if( cgImage ) { scaledImg = [UIImage imageWithCGImage:cgImage]; // autoreleased CGImageRelease( cgImage ); } return scaledImg; } @end