# Config variables for React Native apps Module to expose config variables to your javascript code in React Native, supporting iOS, Android and Windows. Bring some [12 factor](http://12factor.net/config) love to your mobile apps! ## Basic Usage Create a new file `.env` in the root of your React Native app: ``` API_URL=https://myapi.com GOOGLE_MAPS_API_KEY=abcdefgh ``` Then access variables defined there from your app: ```js import Config from "react-native-config"; Config.API_URL; // 'https://myapi.com' Config.GOOGLE_MAPS_API_KEY; // 'abcdefgh' ``` Keep in mind this module doesn't obfuscate or encrypt secrets for packaging, so **do not store sensitive keys in `.env`**. It's [basically impossible to prevent users from reverse engineering mobile app secrets](https://rammic.github.io/2015/07/28/hiding-secrets-in-android-apps/), so design your app (and APIs) with that in mind. ## Setup Install the package: ``` $ yarn add react-native-config ``` Link the library (not supported on Windows, use manual linking): (Note: For React Native 0.60 or greater, [autolinking](https://reactnative.dev/blog/2019/07/03/version-60#native-modules-are-now-autolinked) is available) ``` $ react-native link react-native-config ``` if cocoapods are used in the project then pod has to be installed as well: ``` (cd ios; pod install) ``` - Manual Link (iOS) 1. In XCode, in the project navigator, right click `Libraries` ➜ `Add Files to [your project's name]` 2. Go to `node_modules` ➜ `react-native-config` and add `ReactNativeConfig.xcodeproj` 3. Expand the `ReactNativeConfig.xcodeproj` ➜ `Products` folder 4. In the project navigator, select your project. Add `libReactNativeConfig.a` to your project's `Build Phases` ➜ `Link Binary With Libraries` 5. And go the Build Settings tab. Make sure All is toggled on (instead of Basic) 6. Look for Header Search Paths and add `$(SRCROOT)/../node_modules/react-native-config/ios/**` as `non-recursive` - Manual Link (Android) **android/settings.gradle** ```diff + include ':react-native-config' + project(':react-native-config').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-config/android') ``` **android/app/build.gradle** ```diff dependencies { implementation "com.facebook.react:react-native:+" // From node_modules + implementation project(':react-native-config') } ``` **MainApplication.java** ```diff + import com.lugg.ReactNativeConfig.ReactNativeConfigPackage; @Override protected List getPackages() { return Arrays.asList( new MainReactPackage() + new ReactNativeConfigPackage() ); } ``` - Manual Link (Windows) **windows/myapp.sln** Add the `RNCConfig` project to your solution. 1. Open the solution in Visual Studio 2019 2. Right-click Solution icon in Solution Explorer > Add > Existing Project Select `node_modules\react-native-config\windows\RNCConfig\RNCConfig.vcxproj` **windows/myapp/myapp.vcxproj** Add a reference to `RNCConfig` to your main application project. From Visual Studio 2019: 1. Right-click main application project > Add > Reference... Check `RNCConfig` from Solution Projects. **pch.h** Add `#include "winrt/RNCConfig.h"`. **app.cpp** Add `PackageProviders().Append(winrt::RNCConfig::ReactPackageProvider());` before `InitializeComponent();`. ### Extra step for Android You'll also need to manually apply a plugin to your app, from `android/app/build.gradle`: ``` // 2nd line, add a new apply: apply from: project(':react-native-config').projectDir.getPath() + "/dotenv.gradle" ``` #### Advanced Android Setup In `android/app/build.gradle`, if you use `applicationIdSuffix` or `applicationId` that is different from the package name indicated in `AndroidManifest.xml` in `` tag, for example, to support different build variants: Add this in `android/app/build.gradle` ``` defaultConfig { ... resValue "string", "build_config_package", "YOUR_PACKAGE_NAME_IN_ANDROIDMANIFEST.XML" } ``` ## Native Usage ### Android Config variables set in `.env` are available to your Java classes via `BuildConfig`: ```java public HttpURLConnection getApiClient() { URL url = new URL(BuildConfig.API_URL); // ... } ``` You can also read them from your Gradle configuration: ```groovy defaultConfig { applicationId project.env.get("APP_ID") } ``` And use them to configure libraries in `AndroidManifest.xml` and others: ```xml ``` All variables are strings, so you may need to cast them. For instance, in Gradle: ``` versionCode project.env.get("VERSION_CODE").toInteger() ``` Once again, remember variables stored in `.env` are published with your code, so **DO NOT put anything sensitive there like your app `signingConfigs`.** ### iOS Read variables declared in `.env` from your Obj-C classes like: ```objective-c // import header #import "ReactNativeConfig.h" // then read individual keys like: NSString *apiUrl = [ReactNativeConfig envFor:@"API_URL"]; // or just fetch the whole config NSDictionary *config = [ReactNativeConfig env]; ``` ### Windows You can access variables declared in `.env` from C++ in your App project: ``` std::string api_key = ReactNativeConfig::API_KEY; ``` Similarly, you can access those values in other project by adding reference to the `RNCConfig` as described in the manual linking section. #### Availability in Build settings and Info.plist With one extra step environment values can be exposed to "Info.plist" and Build settings in the native project. 1. click on the file tree and create new file of type XCConfig ![img](./readme-pics/1.ios_new_file.png) ![img](./readme-pics/2.ios_file_type.png) 2. save it under `ios` folder as "Config.xcconfig" with the following content: ``` #include? "tmp.xcconfig" ``` 3. add the following to your ".gitignore": ``` # react-native-config codegen ios/tmp.xcconfig ``` 4. go to project settings 5. apply config to your configurations ![img](./readme-pics/3.ios_apply_config.png) 6. create new build phase for the scheme which will generate "tmp.xcconfig" before each build exposing values to Build Settings and Info.plist (this snippet has to be placed after "cp ... ${PROJECT_DIR}/../.env" if [approach explained below](#ios-multi-scheme) is used) ``` "${SRCROOT}/../node_modules/react-native-config/ios/ReactNativeConfig/BuildXCConfig.rb" "${SRCROOT}/.." "${SRCROOT}/tmp.xcconfig" ``` 7. **Accessing your variable in info.plist**: You can now access your env variable using the prefix `RNC_`, for example `$(RNC_MY_ENV_VARIABLE)`. If you face issues accessing variables, please refer to [this issue](https://github.com/luggit/react-native-config/issues/391#issuecomment-632331803). #### App Extensions Add dependency to `react-native-config`. ``` target 'ShareExtension' do platform :ios, '9.0' pod 'react-native-config', :path => '../node_modules/react-native-config' # For extensions without React dependencies pod 'react-native-config/Extension', :path => '../node_modules/react-native-config' end ``` ### Different environments Save config for different environments in different files: `.env.staging`, `.env.production`, etc. By default react-native-config will read from `.env`, but you can change it when building or releasing your app. The simplest approach is to tell it what file to read with an environment variable, like: ``` $ ENVFILE=.env.staging react-native run-ios # bash $ SET ENVFILE=.env.staging && react-native run-ios # windows $ env:ENVFILE=".env.staging"; react-native run-ios # powershell ``` This also works for `run-android`. Alternatively, there are platform-specific options below. #### Android The same environment variable can be used to assemble releases with a different config: ``` $ cd android && ENVFILE=.env.staging ./gradlew assembleRelease ``` Alternatively, you can define a map in `build.gradle` associating builds with env files. Do it before the `apply from` call, and use build cases in lowercase, like: ``` project.ext.envConfigFiles = [ debug: ".env.development", release: ".env.production", anothercustombuild: ".env", ] apply from: project(':react-native-config').projectDir.getPath() + "/dotenv.gradle" ``` #### iOS The basic idea in iOS is to have one scheme per environment file, so you can easily alternate between them. Start by creating a new scheme: - In the Xcode menu, go to Product > Scheme > Edit Scheme - Click Duplicate Scheme on the bottom - Give it a proper name on the top left. For instance: "Myapp (staging)" Then edit the newly created scheme to make it use a different env file. From the same "manage scheme" window: - Expand the "Build" settings on left - Click "Pre-actions", and under the plus sign select "New Run Script Action" - Where it says "Type a script or drag a script file", type: ``` cp ${PROJECT_DIR}/../.env.staging ${PROJECT_DIR}/../.env # replace .env.staging for your file ``` Also ensure that "Provide build settings from", just above the script, has a value selected so that PROJECT_DIR is set. ## Troubleshooting ### Problems with Proguard When Proguard is enabled (which it is by default for Android release builds), it can rename the `BuildConfig` Java class in the minification process and prevent React Native Config from referencing it. To avoid this, add an exception to `android/app/proguard-rules.pro`: -keep class com.mypackage.BuildConfig { *; } `com.mypackage` should match the `package` value in your `app/src/main/AndroidManifest.xml` file. If using Dexguard, the shrinking phase will remove resources it thinks are unused. It is necessary to add an exception to preserve the build config package name. -keepresources string/build_config_package ## Testing Since `react-native-config` contains native code, it cannot be run in a node.js environment (Jest, Mocha). [react-native-config-node](https://github.com/CureApp/react-native-config-node) provides a way to mock `react-native-config` for use in test runners - exactly as it is used in the actual app. On Windows, [the Example app](example/) supports running automatic tests by using [WinAppDriver](https://github.com/microsoft/WinAppDriver). In the Example app folder run: ```console yarn appium yarn test:windows ``` ### Jest For mocking the `Config.FOO_BAR` usage, create a mock at `__mocks__/react-native-config.js`: ``` // __mocks__/react-native-config.js export default { FOO_BAR: 'baz', }; ``` ## Meta Created by Pedro Belo at [Lugg](https://lugg.com/).