react-native-cameraroll/README.md

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# react-native-cameraroll
## Getting started
`$ npm install @react-native-community/cameraroll --save`
### Mostly automatic installation
`$ react-native link @react-native-community/cameraroll`
### Manual installation
#### iOS
1. In XCode, in the project navigator, right click `Libraries``Add Files to [your project's name]`
2. Go to `node_modules``@react-native-community/cameraroll` and add `RNCCameraroll.xcodeproj`
3. In XCode, in the project navigator, select your project. Add `libRNCCameraroll.a` to your project's `Build Phases``Link Binary With Libraries`
4. Run your project (`Cmd+R`)<
#### Android
1. Open up `android/app/src/main/java/[...]/MainActivity.java`
- Add `import com.reactnativecommunity.cameraroll.RNCCamerarollPackage;` to the imports at the top of the file
- Add `new RNCCamerarollPackage()` to the list returned by the `getPackages()` method
2. Append the following lines to `android/settings.gradle`:
```
include ':@react-native-community/cameraroll'
project(':@react-native-community/cameraroll').projectDir = new File(rootProject.projectDir, '../node_modules/@react-native-community/cameraroll/android')
```
3. Insert the following lines inside the dependencies block in `android/app/build.gradle`:
```
compile project(':@react-native-community/cameraroll')
```
## Usage
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---
id: cameraroll
title: CameraRoll
---
`CameraRoll` provides access to the local camera roll or photo library.
On iOS, the `CameraRoll` API requires the `RNCCameraRoll` library to be linked. You can refer to [Linking Libraries (iOS)](linking-libraries-ios.md) to learn more.
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### Permissions
The user's permission is required in order to access the Camera Roll on devices running iOS 10 or later. Add the `NSPhotoLibraryUsageDescription` key in your `Info.plist` with a string that describes how your app will use this data. This key will appear as `Privacy - Photo Library Usage Description` in Xcode.
If you are targeting devices running iOS 11 or later, you will also need to add the `NSPhotoLibraryAddUsageDescription` key in your `Info.plist`. Use this key to define a string that describes how your app will use this data. By adding this key to your `Info.plist`, you will be able to request write-only access permission from the user. If you try to save to the camera roll without this permission, your app will exit.
### Methods
* [`saveToCameraRoll`](cameraroll.md#savetocameraroll)
* [`getPhotos`](cameraroll.md#getphotos)
---
# Reference
## Methods
### `saveToCameraRoll()`
```javascript
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CameraRoll.saveToCameraRoll(tag, [type]);
```
Saves the photo or video to the camera roll or photo library.
On Android, the tag must be a local image or video URI, such as `"file:///sdcard/img.png"`.
On iOS, the tag can be any image URI (including local, remote asset-library and base64 data URIs) or a local video file URI (remote or data URIs are not supported for saving video at this time).
If the tag has a file extension of .mov or .mp4, it will be inferred as a video. Otherwise it will be treated as a photo. To override the automatic choice, you can pass an optional `type` parameter that must be one of 'photo' or 'video'.
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Returns a Promise which will resolve with the new URI.
**Parameters:**
| Name | Type | Required | Description |
| ---- | ---------------------- | -------- | ---------------------------------------------------------- |
| tag | string | Yes | See above. |
| type | enum('photo', 'video') | No | Overrides automatic detection based on the file extension. |
---
### `getPhotos()`
```javascript
CameraRoll.getPhotos(params);
```
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Returns a Promise with photo identifier objects from the local camera roll of the device matching shape defined by `getPhotosReturnChecker`.
**Parameters:**
| Name | Type | Required | Description |
| ------ | ------ | -------- | ------------------------------------------------ |
| params | object | Yes | Expects a params with the shape described below. |
* `first` : {number} : The number of photos wanted in reverse order of the photo application (i.e. most recent first for SavedPhotos).
* `after` : {string} : A cursor that matches `page_info { end_cursor }` returned from a previous call to `getPhotos`.
* `groupTypes` : {string} : Specifies which group types to filter the results to. Valid values are:
* `Album`
* `All`
* `Event`
* `Faces`
* `Library`
* `PhotoStream`
* `SavedPhotos` // default
* `groupName` : {string} : Specifies filter on group names, like 'Recent Photos' or custom album titles.
* `assetType` : {string} : Specifies filter on asset type. Valid values are:
* `All`
* `Videos`
* `Photos` // default
* `mimeTypes` : {Array} : Filter by mimetype (e.g. image/jpeg).
Returns a Promise which when resolved will be of the following shape:
* `edges` : {Array<node>} An array of node objects
* `node`: {object} An object with the following shape:
* `type`: {string}
* `group_name`: {string}
* `image`: {object} : An object with the following shape:
* `uri`: {string}
* `height`: {number}
* `width`: {number}
* `isStored`: {boolean}
* `playableDuration`: {number}
* `timestamp`: {number}
* `location`: {object} : An object with the following shape:
* `latitude`: {number}
* `longitude`: {number}
* `altitude`: {number}
* `heading`: {number}
* `speed`: {number}
* `page_info` : {object} : An object with the following shape:
* `has_next_page`: {boolean}
* `start_cursor`: {string}
* `end_cursor`: {string}
#### Example
Loading images:
```javascript
_handleButtonPress = () => {
CameraRoll.getPhotos({
first: 20,
assetType: 'Photos',
})
.then(r => {
this.setState({ photos: r.edges });
})
.catch((err) => {
//Error Loading Images
});
};
render() {
return (
<View>
<Button title="Load Images" onPress={this._handleButtonPress} />
<ScrollView>
{this.state.photos.map((p, i) => {
return (
<Image
key={i}
style={{
width: 300,
height: 100,
}}
source={{ uri: p.node.image.uri }}
/>
);
})}
</ScrollView>
</View>
);
}
```