## Table Of Contents - [Mental Model Omnibus](#mental-model-omnibus) - [What is the problem?](#what-is-the-problem) - [Guiding Philosophy](#guiding-philosophy) - [It Does Physics](#it-does-physics) - [It does Event Sourcing](#it-does-event-sourcing) - [It does a reduce](#it-does-a-reduce) - [It does FSM](#it-does-fsm) - [Data Oriented Design](#data-oriented-design) - [Derived Data](#derived-data) - [Prefer Dumb Views - Part 1](#prefer-dumb-views---part-1) - [Prefer Dumb Views - Part 2](#prefer-dumb-views---part-2) - [Full Stack](#full-stack) ## Mental Model Omnibus > If a factory is torn down but the rationality which produced it is left standing, then that rationality will simply produce another factory. If a revolution destroys a government, but the systematic patterns of thought that produced that government are left intact, then those patterns will repeat themselves.
> -- Robert Pirsig, Zen and the Art of Motorcycle Maintenance The re-frame tutorials initially focus on the **domino narrative**. The goal is to efficiently explain the mechanics, and get you reading and writing code ASAP. **But** there are other interesting perspectives on re-frame which will deepen your understanding of its design, and enable you to get the best from it. This tutorial is a tour of these ideas, justifications and insights. It is a little rambling, but I believe you'll be glad you persisted. By the end, I'm hoping you'll have had at least one "Oh, now I get it" moment. ## What is the problem? First, we decided to build our SPA apps with ClojureScript, then we choose [Reagent], then we had a problem. It was August 2014. For all its considerable brilliance, Reagent (+ React) delivers only the 'V' part of a traditional MVC framework. But apps involve much more than V. We build quite complicated SPAs which can run to 50K lines of code. So, where does the control logic go? How is state stored & manipulated? etc. We read up on [Pedestal App], [Flux], [Hoplon], [Om], early [Elm], etc and re-frame is the architecture that emerged. Since then, we've tried to keep an eye on further developments like the Elm Architecture, Om.Next, BEST, Cycle.js, Redux, etc. They have taught us much although we have often made different choices. re-frame does have parts which correspond to M, V, and C, but they aren't objects. It is sufficiently different in nature from (traditional, Smalltalk) MVC that calling it MVC would be confusing. I'd love an alternative. Perhaps it is a RAVES framework - Reactive-Atom Views Event Subscription framework (I love the smell of acronym in the morning). Or, if we distill to pure essence, `DDATWD` - Derived Data All The Way Down. *TODO:* get acronym down to 3 chars! Get an image of stacked Turtles for `DDATWD` insider's joke, conference T-Shirt. ## Guiding Philosophy __First__, above all we believe in the one true [Dan Holmsand], creator of Reagent, and his divine instrument the `ratom`. We genuflect towards Sweden once a day. __Second__, we believe in ClojureScript, immutable data and the process of building a system out of pure functions. __Third__, we believe in the primacy of data, for the reasons described in the main README. re-frame has a data oriented functional architecture. It implements an infinite loop of Derived data. __Fourth__, we believe that Reactive Programming is one honking good idea. How did we ever live without it? It is a quite beautiful solution to one half of re-frame's data conveyance needs, **but** we're cautious about taking it too far - as far as, say, cycle.js. It doesn't take over everything in re-frame - it just does part of the job. __Finally__, many years ago I programmed briefly in Eiffel where I learned about [command-query separation](https://en.wikipedia.org/wiki/Command%E2%80%93query_separation). Each generation of programmers seems destined to rediscover this principle - CQRS is the recent re-rendering. And yet we still see read/write `cursors` and two way data binding being promoted as a good thing. Please, just say no. As your programs get bigger, the use of these two-way constructs will encourage control logic into all the wrong places and you'll end up with a tire fire of an Architecture. ## It does Event Sourcing How did that error happen, you puzzle, shaking your head ruefully? What did the user do immediately prior? What state was the app in that this event was so problematic? To debug, you need to know this information: 1. the state of the app immediately before the exception 2. What final `event` then caused your app to error Well, with re-frame you need to record (have available): 1. A recent checkpoint of the application state in `app-db` (perhaps the initial state) 2. all the events `dispatch`ed since the last checkpoint, up to the point where the error occurred Note: that's all just data. **Pure, lovely loggable data.** If you have that data, then you can reproduce the error. re-frame allows you to time travel, even in a production setting. Install the "checkpoint" state into `app-db` and then "play forward" through the collection dispatched events. The only way the app "moves forwards" is via events. "Replaying events" moves you step by step towards the error causing problem. This is perfect for debugging assuming, of course, you are in a position to capture an app state checkpoint, and the events since then. Here's Martin Fowler's [description of Event Sourcing](http://martinfowler.com/eaaDev/EventSourcing.html). ## It does a reduce Here's an interesting way of thinking about the re-frame data flow ... **First**, imagine that all the events ever dispatched in a certain running app were stored in a collection (yes, event sourcing again). So, if when the app started, the user clicked on button X the first item in this collection would be the event generated by that button, and then, if next the user moved a slider, the associated event would be the next item in the collection, and so on and so on. We'd end up with a collection of event vectors. **Second**, remind yourself that the `combining function` of a `reduce` takes two arguments: 1. the current state of the reduction and 2. the next collection member to fold in. Then notice that `reg-event-db` event handlers take two arguments also: 1. `db` - the current state of `app-db` 2. `v` - the next event to fold in Interesting. That's the same as a `combining function` in a `reduce`!! So now we can introduce the new mental model: at any point in time, the value in `app-db` is the result of performing a `reduce` over the entire `collection` of events dispatched in the app up until that time. The combining function for this reduce is the set of event handlers. It is almost like `app-db` is the temporary place where this imagined `perpetual reduce` stores its on-going reduction. Now, in the general case, this perspective breaks down a bit, because of `reg-event-fx` (has `-fx` on the end, not `-db`) which allows: 1. event handlers can produce `effects` beyond just application state changes. 2. Event handlers sometimes need coeffects (arguments) in addition to `db` and `v`. But, even if it isn't the full picture, it is a very useful and interesting mental model. We first saw it in Elm's early use of `foldp` (fold from the past), which was later enshrined in the Elm Architecture. And for the love of all that is good, please watch this terrific [StrangeLoop presentation ](https://www.youtube.com/watch?v=fU9hR3kiOK0) (40 mins). See what happens when you re-imagine a database as a stream!! Look at all the problems that evaporate. Think about that: shared mutable state (the root of all evil), re-imagined as a stream!! Blew my socks off. If, by chance, you have watched that video, you might twig to the idea that `app-db` is really a derived value .. the video talks a lot about derived values. So, yes, app-db is a derived value of the `perpetual reduce`. And yet, it acts as the authoritative source of state in the app. And yet, it isn't, it is simply a piece of derived state. And yet, it is the source. This is an infinite loop of sorts. An infinite loop of derived data. ## It does FSM > Any sufficiently complicated GUI contains an ad hoc, > informally-specified, bug-ridden, slow implementation > of a hierarchical Finite State Machine
> -- [my 11th rule](https://en.wikipedia.org/wiki/Greenspun%27s_tenth_rule) `event handlers` collectively implement the "control" part of an application. Their logic interprets arriving events in the context of existing state, and they compute what the new state of the application. `events` act, then, a bit like the `triggers` in a finite state machine, and the event handlers act like the rules which govern how the state machine moves from one logical state to the next. In the simplest case, `app-db` will contain a single value which represents the current "logical state". For example, there might be a single `:phase` key which can have values like `:loading`, `:not-authenticated` `:waiting`, etc. Or, the "logical state" could be a function of many values in `app-db`. Not every app has lots of logical states, but some do, and if you are implementing one of them, then formally recognising it and using a technique like [State Charts](https://www.amazon.com/Constructing-User-Interface-Statecharts-Horrocks/dp/0201342782) will help greatly in getting a clean design and fewer bugs. The beauty of re-frame from a FSM point of view is that all the state is in one place - unlike OO systems where the state is distributed (and synchronized) across many objects. So implementing your control logic as a FSM is fairly natural in re-frame, whereas it is often difficult and contrived in other kinds of architecture (in my experience). So, members of the jury, I put it to you that: - the first 3 dominoes implement an [Event-driven finite-state machine](https://en.wikipedia.org/wiki/Event-driven_finite-state_machine) - the last 3 dominoes a rendering of the FSM's current state for the user to observe Depending on your app, this may or may not be a useful mental model, but one thing is for sure ... Events - that's the way we roll. ### What Of This Romance? My job is to be a relentless cheerleader for re-frame, right? The gyrations of my Pom-Poms should be tectonic, but the following quote just makes me smile. It should be taught in all ComSci courses. > We begin in admiration and end by organizing our disappointment
>     -- Gaston Bachelard (French philosopher) Of course, that only applies if you get passionate about a technology. But, no. No! Those French Philosophers and their pessimism - ignore him!! Your love for re-frame will be deep, abiding and enriching. ## Data Oriented Design In the readme ... XXX Events are data - `[:delete-item 42]` That's almost like a function call `(delete-item 42)`. Kinda. So why prefer data? Using data gives us: - easier hot reloading ?? - late binding - logability and event sourcing - a more flexible version of "partial" (curring) ## Derived Data **Derived data is flowing around the loop, reactively, through pure functions.** There is a pause in the loop whenever we wait for a new event, but the moment we get it, it's another iteration of the "derived data" FRP loop. Derived values, all the way down, forever. ## Prefer Dumb Views - Part 1 Many events are dispatched by the DOM in response to user actions. For example, a button view might be like this: ```clj (defn yes-button [] [:div {:class "button-class" :on-click #(dispatch [:yes-button-clicked])} "Yes"]) ``` Notice that `on-click` DOM handler: ```clj #(dispatch [:yes-button-clicked]) ``` With re-frame, we want the DOM as passive as possible. We do not want our views containing any imperative control logic. All of that should be computed by event handlers. We want that "on-click" as simple as we can make it. **Rule**: `views` are as passive and minimal as possible when it comes to handling events. They `dispatch` pure data and nothing more. ## Prefer Dumb Views - Part 2 Neither do we want views computing the data they render. That's the job of a subscription: So this is bad: ```clj (defn show-items [] (let [sorted-items (sort @(subscribe [:items]))] ;; <-- (into [:div] (for [i sorted-items] [item-view i])))) ``` The view is not simply taking the data supplied by the ## Full Stack Commander Pattern https://www.youtube.com/watch?v=B1-gS0oEtYc