qzxing/source/zxing/InvertedLuminanceSource.h

49 lines
1.4 KiB
C++

// -*- mode:c++; tab-width:2; indent-tabs-mode:nil; c-basic-offset:2 -*-
#ifndef __INVERTEDLUMINANCESOURCE_H__
#define __INVERTEDLUMINANCESOURCE_H__
/*
* Copyright 2013 ZXing authors All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <zxing/ZXing.h>
#include <zxing/LuminanceSource.h>
namespace zxing {
class InvertedLuminanceSource : public LuminanceSource {
private:
typedef LuminanceSource Super;
const Ref<LuminanceSource> delegate;
public:
InvertedLuminanceSource(Ref<LuminanceSource> const&);
ArrayRef<char> getRow(int y, ArrayRef<char> row) const;
ArrayRef<char> getMatrix() const;
boolean isCropSupported() const;
Ref<LuminanceSource> crop(int left, int top, int width, int height) const;
boolean isRotateSupported() const;
virtual Ref<LuminanceSource> invert() const;
Ref<LuminanceSource> rotateCounterClockwise() const;
};
}
#endif /* INVERTEDLUMINANCESOURCE_H_ */