oKcerG b3d0c8209b Define static function to registers types in qzxing.cpp, not in qzxing.h
This simplifies the code for QZXingFilter (revert it to what it was before)
Also added a global include file, to include all QZXing user classes.

Reverts 5627d2fbb549f24cf85afa51947eda6a5418009e, eb6bdb41e984c8e38ecb60561470748d87cfd813, 1bae4983861d779458642dd08feaf946d876e18d & 213c4d684bdcf143bc0bb4b665dd074d0e29cbd6
2017-01-18 16:01:18 +01:00
2017-01-16 20:04:22 +02:00
2016-12-03 12:34:22 +02:00
2016-11-15 15:28:50 +02:00

qzxing

Qt/QML wrapper library for the ZXing decoding library.

Supports barcode decoding for the following types:

  • UPC-A
  • UPC-E
  • EAN-8
  • EAN-13
  • ITF
  • Code 39
  • Code 93
  • Code 128
  • Codabar
  • QR Code
  • Data Matrix
  • Aztec (beta)
  • PDF 417 (beta)

#How to include

The project can be used in two ways:

Embed the source code.

Copy source code folder of QZXing to the root of your project. Add the following line to your .pro file. For more information see here.

include(QZXing/QZXing.pri)

Compile the project as an external library

Open QZXing project (QZXing.pro) and compile. If it is needed to compile as static library, uncomment the following line in the .pro file.

CONFIG += staticlib

Control dependencies

Project file config tags are now introduced to be able to control the dependencies of the library accoring to the needs. The core part requires only "core" and "gui" Qt modules. Though for backward compatibility "quick" Qt module is also required. The 3 level of dependencies are:

###QZXing with QML (default) By including QZXing.pri or by building QZXing.pro, apart from the core functionality for C++ it will also include the QML functionality.

###QZXing (no QML, only core) If an application is not going to use QML functionality, it is now possible to ditch the dependency to it. This can be done by adding the folloing line to the .pro file of its project:

CONFIG -= qzxing_qml

###QZXing + QZXingFilter QZXing includes QZXingFilter, a QAbstractVideoFilter implementation to provide a mean of providing live feed to the decoding library. This option requires "multimedia" Qt module this is why it is considered as a separate configuration. It can be used by adding the folloing line to the .pro file of a project:

CONFIG += qzxing_multimedia

#How to use

Follows simple code snippets that brefly show the use of the library. For more details advise the examples included in the repository and the wiki.

##C++/Qt

#include <QZXing.h>

int main() 
{
	QImage imageToDecode("file.png");
	QZXing decoder;
	decoder.setDecoder( DecoderFormat_QR_CODE | DecoderFormat_EAN_13 );
	QString result = decoder.decodeImage(imageToDecode);
}

##QML

First register QZXing type to the QML engine.

#include <QZXing.h>

int main() 
{
	...
	QZXing::registerQMLTypes();
	...
}

The in the QML file

import QZXing 2.3

function decode(preview) {
	imageToDecode.source = preview
	decoder.decodeImageQML(imageToDecode);
}

Image{
	id:imageToDecode
}

QZXing{
	id: decoder

	enabledDecoders: QZXing.DecoderFormat_QR_CODE

	onDecodingStarted: console.log("Decoding of image started...")

	onTagFound: console.log("Barcode data: " + tag)

	onDecodingFinished: console.log("Decoding finished " + (succeeded==true ? "successfully" :    "unsuccessfully") )
}

contact

In case of bug reports or feature requests feel free to open an issue.

For general discussion you can use the forum at the project's old hosting site: SourceForge

Description
Qt/QML wrapper library for the ZXing library. 1D/2D barcode image processing library
Readme Apache-2.0
Languages
C++ 91.7%
C 4.7%
QMake 1.6%
CMake 1.2%
Shell 0.8%