mirror of https://github.com/status-im/qzxing.git
316 lines
8.6 KiB
C++
316 lines
8.6 KiB
C++
/*
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* WhiteRectangleDetector.cpp
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* y_wmk
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*
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* Created by Luiz Silva on 09/02/2010.
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* Copyright 2010 y_wmk authors All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <zxing/NotFoundException.h>
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#include <zxing/common/detector/WhiteRectangleDetector.h>
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#include <math.h>
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#include <sstream>
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namespace zxing {
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using namespace std;
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int WhiteRectangleDetector::INIT_SIZE = 30;
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int WhiteRectangleDetector::CORR = 1;
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WhiteRectangleDetector::WhiteRectangleDetector(Ref<BitMatrix> image) : image_(image) {
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width_ = image->getWidth();
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height_ = image->getHeight();
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};
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/**
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* <p>
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* Detects a candidate barcode-like rectangular region within an image. It
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* starts around the center of the image, increases the size of the candidate
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* region until it finds a white rectangular region.
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* </p>
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*
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* @return {@link vector<Ref<ResultPoint> >} describing the corners of the rectangular
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* region. The first and last points are opposed on the diagonal, as
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* are the second and third. The first point will be the topmost
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* point and the last, the bottommost. The second point will be
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* leftmost and the third, the rightmost
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* @throws NotFoundException if no Data Matrix Code can be found
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*/
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std::vector<Ref<ResultPoint> > WhiteRectangleDetector::detect() {
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int left = (width_ - INIT_SIZE) >> 1;
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int right = (width_ + INIT_SIZE) >> 1;
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int up = (height_ - INIT_SIZE) >> 1;
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int down = (height_ + INIT_SIZE) >> 1;
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if (up < 0 || left < 0 || down >= height_ || right >= width_) {
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throw NotFoundException("Invalid dimensions WhiteRectangleDetector");
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}
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bool sizeExceeded = false;
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bool aBlackPointFoundOnBorder = true;
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bool atLeastOneBlackPointFoundOnBorder = false;
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while (aBlackPointFoundOnBorder) {
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aBlackPointFoundOnBorder = false;
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// .....
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// . |
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// .....
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bool rightBorderNotWhite = true;
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while (rightBorderNotWhite && right < width_) {
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rightBorderNotWhite = containsBlackPoint(up, down, right, false);
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if (rightBorderNotWhite) {
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right++;
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aBlackPointFoundOnBorder = true;
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}
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}
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if (right >= width_) {
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sizeExceeded = true;
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break;
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}
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// .....
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// . .
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// .___.
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bool bottomBorderNotWhite = true;
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while (bottomBorderNotWhite && down < height_) {
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bottomBorderNotWhite = containsBlackPoint(left, right, down, true);
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if (bottomBorderNotWhite) {
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down++;
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aBlackPointFoundOnBorder = true;
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}
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}
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if (down >= height_) {
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sizeExceeded = true;
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break;
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}
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// .....
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// | .
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// .....
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bool leftBorderNotWhite = true;
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while (leftBorderNotWhite && left >= 0) {
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leftBorderNotWhite = containsBlackPoint(up, down, left, false);
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if (leftBorderNotWhite) {
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left--;
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aBlackPointFoundOnBorder = true;
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}
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}
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if (left < 0) {
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sizeExceeded = true;
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break;
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}
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// .___.
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// . .
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// .....
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bool topBorderNotWhite = true;
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while (topBorderNotWhite && up >= 0) {
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topBorderNotWhite = containsBlackPoint(left, right, up, true);
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if (topBorderNotWhite) {
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up--;
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aBlackPointFoundOnBorder = true;
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}
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}
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if (up < 0) {
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sizeExceeded = true;
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break;
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}
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if (aBlackPointFoundOnBorder) {
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atLeastOneBlackPointFoundOnBorder = true;
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}
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}
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if (!sizeExceeded && atLeastOneBlackPointFoundOnBorder) {
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int maxSize = right - left;
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Ref<ResultPoint> z(NULL);
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//go up right
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for (int i = 1; i < maxSize; i++) {
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z = getBlackPointOnSegment(left, down - i, left + i, down);
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if (z != NULL) {
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break;
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}
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}
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if (z == NULL) {
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throw NotFoundException("z == NULL");
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}
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Ref<ResultPoint> t(NULL);
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//go down right
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for (int i = 1; i < maxSize; i++) {
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t = getBlackPointOnSegment(left, up + i, left + i, up);
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if (t != NULL) {
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break;
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}
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}
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if (t == NULL) {
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throw NotFoundException("t == NULL");
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}
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Ref<ResultPoint> x(NULL);
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//go down left
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for (int i = 1; i < maxSize; i++) {
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x = getBlackPointOnSegment(right, up + i, right - i, up);
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if (x != NULL) {
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break;
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}
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}
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if (x == NULL) {
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throw NotFoundException("x == NULL");
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}
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Ref<ResultPoint> y(NULL);
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//go up left
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for (int i = 1; i < maxSize; i++) {
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y = getBlackPointOnSegment(right, down - i, right - i, down);
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if (y != NULL) {
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break;
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}
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}
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if (y == NULL) {
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throw NotFoundException("y == NULL");
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}
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return centerEdges(y, z, x, t);
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} else {
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throw NotFoundException("No black point found on border");
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}
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}
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/**
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* Ends up being a bit faster than Math.round(). This merely rounds its
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* argument to the nearest int, where x.5 rounds up.
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*/
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int WhiteRectangleDetector::round(float d) {
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return (int) (d + 0.5f);
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}
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Ref<ResultPoint> WhiteRectangleDetector::getBlackPointOnSegment(float aX, float aY, float bX, float bY) {
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int dist = distanceL2(aX, aY, bX, bY);
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float xStep = (bX - aX) / dist;
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float yStep = (bY - aY) / dist;
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for (int i = 0; i < dist; i++) {
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int x = round(aX + i * xStep);
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int y = round(aY + i * yStep);
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if (image_->get(x, y)) {
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Ref<ResultPoint> point(new ResultPoint(x, y));
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return point;
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}
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}
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Ref<ResultPoint> point(NULL);
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return point;
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}
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int WhiteRectangleDetector::distanceL2(float aX, float aY, float bX, float bY) {
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float xDiff = aX - bX;
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float yDiff = aY - bY;
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return round((float)sqrt(xDiff * xDiff + yDiff * yDiff));
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}
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/**
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* recenters the points of a constant distance towards the center
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*
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* @param y bottom most point
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* @param z left most point
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* @param x right most point
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* @param t top most point
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* @return {@link vector<Ref<ResultPoint> >} describing the corners of the rectangular
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* region. The first and last points are opposed on the diagonal, as
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* are the second and third. The first point will be the topmost
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* point and the last, the bottommost. The second point will be
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* leftmost and the third, the rightmost
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*/
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vector<Ref<ResultPoint> > WhiteRectangleDetector::centerEdges(Ref<ResultPoint> y, Ref<ResultPoint> z,
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Ref<ResultPoint> x, Ref<ResultPoint> t) {
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//
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// t t
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// z x
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// x OR z
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// y y
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//
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float yi = y->getX();
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float yj = y->getY();
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float zi = z->getX();
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float zj = z->getY();
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float xi = x->getX();
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float xj = x->getY();
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float ti = t->getX();
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float tj = t->getY();
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std::vector<Ref<ResultPoint> > corners(4);
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if (yi < (float)width_/2) {
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Ref<ResultPoint> pointA(new ResultPoint(ti - CORR, tj + CORR));
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Ref<ResultPoint> pointB(new ResultPoint(zi + CORR, zj + CORR));
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Ref<ResultPoint> pointC(new ResultPoint(xi - CORR, xj - CORR));
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Ref<ResultPoint> pointD(new ResultPoint(yi + CORR, yj - CORR));
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corners[0].reset(pointA);
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corners[1].reset(pointB);
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corners[2].reset(pointC);
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corners[3].reset(pointD);
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} else {
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Ref<ResultPoint> pointA(new ResultPoint(ti + CORR, tj + CORR));
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Ref<ResultPoint> pointB(new ResultPoint(zi + CORR, zj - CORR));
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Ref<ResultPoint> pointC(new ResultPoint(xi - CORR, xj + CORR));
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Ref<ResultPoint> pointD(new ResultPoint(yi - CORR, yj - CORR));
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corners[0].reset(pointA);
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corners[1].reset(pointB);
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corners[2].reset(pointC);
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corners[3].reset(pointD);
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}
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return corners;
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}
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/**
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* Determines whether a segment contains a black point
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*
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* @param a min value of the scanned coordinate
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* @param b max value of the scanned coordinate
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* @param fixed value of fixed coordinate
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* @param horizontal set to true if scan must be horizontal, false if vertical
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* @return true if a black point has been found, else false.
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*/
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bool WhiteRectangleDetector::containsBlackPoint(int a, int b, int fixed, bool horizontal) {
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if (horizontal) {
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for (int x = a; x <= b; x++) {
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if (image_->get(x, fixed)) {
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return true;
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}
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}
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} else {
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for (int y = a; y <= b; y++) {
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if (image_->get(fixed, y)) {
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return true;
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}
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}
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}
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return false;
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}
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}
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