/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the Qt Mobility Components. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ import Qt 4.7 import QtMultimediaKit 1.1 FocusScope { property Camera camera property bool previewAvailable : false property alias whiteBalance : wbModesButton.value property alias flashMode : flashModesButton.value //property alias exposureCompensation : exposureCompensationButton.value property int buttonsPanelWidth: buttonPaneShadow.width signal previewSelected id : captureControls Rectangle { id: buttonPaneShadow width: buttonPanningPane.width + 16 height: parent.height anchors.top: parent.top anchors.right: parent.right color: Qt.rgba(0.08, 0.08, 0.08, 1) Flickable { id: buttonPanningPane anchors { right: parent.right top: parent.top bottom: parent.bottom margins: 8 } width: buttonsColumn.width contentWidth: buttonsColumn.width contentHeight: buttonsColumn.height Column { id: buttonsColumn spacing: 8 FocusButton { camera: captureControls.camera } CameraButton { text: "Decode" onClicked: camera.captureImage() } CameraPropertyButton { id : flashModesButton value: Camera.FlashOff model: ListModel { ListElement { icon: "images/camera_flash_auto.png" value: Camera.FlashAuto text: "Auto" } ListElement { icon: "images/camera_flash_off.png" value: Camera.FlashOff text: "Off" } ListElement { icon: "images/camera_flash_fill.png" value: Camera.FlashOn text: "On" } ListElement { icon: "images/camera_flash_redeye.png" value: Camera.FlashRedEyeReduction text: "Red Eye Reduction" } } } CameraPropertyButton { id : wbModesButton value: Camera.WhiteBalanceAuto model: ListModel { ListElement { icon: "images/camera_auto_mode.png" value: Camera.WhiteBalanceAuto text: "Auto" } ListElement { icon: "images/camera_white_balance_sunny.png" value: Camera.WhiteBalanceSunlight text: "Sunlight" } ListElement { icon: "images/camera_white_balance_cloudy.png" value: Camera.WhiteBalanceCloudy text: "Cloudy" } ListElement { icon: "images/camera_white_balance_incandescent.png" value: Camera.WhiteBalanceIncandescent text: "Incandescent" } ListElement { icon: "images/camera_white_balance_flourescent.png" value: Camera.WhiteBalanceFluorescent text: "Fluorescent" } } } // ExposureCompensationButton { // id : exposureCompensationButton // } CameraButton { text: "View" onClicked: captureControls.previewSelected() visible: captureControls.previewAvailable } CameraButton { id: quitButton text: "Quit" onClicked: Qt.quit() } } } } Item { id: exposureDetails anchors.bottom : parent.bottom anchors.left : parent.left anchors.bottomMargin: 16 anchors.leftMargin: 16 height: childrenRect.height width: childrenRect.width visible : camera.lockStatus == Camera.Locked Rectangle { opacity: 0.4 color: "black" anchors.fill: parent } Row { spacing : 16 Text { text: "Av: "+camera.aperture.toFixed(1) font.pixelSize: 18 color: "white" visible: camera.aperture > 0 } Text { font.pixelSize: 18 color: "white" visible: camera.shutterSpped > 0 text: "Tv: "+printableExposureTime(camera.shutterSpeed) function printableExposureTime(t) { if (t > 3.9) return "Tv: "+t.toFixed() + "\""; if (t > 0.24 ) return "Tv: "+t.toFixed(1) + "\""; if (t > 0) return "Tv: 1/"+(1/t).toFixed(); return ""; } } Text { text: "ISO: "+camera.iso.toFixed() font.pixelSize: 18 color: "white" visible: camera.iso > 0 } } } ZoomControl { x : 0 y : 0 width : 100 height: parent.height currentZoom: camera.digitalZoom maximumZoom: Math.min(4.0, camera.maximumDigitalZoom) onZoomTo: camera.setDigitalZoom(value) } }