Updated BarcodeEncoder project. Previous implementation caused compilation error when compiled with MSVC. Also this implementation is more compact

This commit is contained in:
favoritas37 2017-01-23 19:45:47 +02:00
parent 3397ee4a2b
commit 88012f5aa2
11 changed files with 70 additions and 355 deletions

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@ -1,22 +1,31 @@
# Add more folders to ship with the application, here
folder_01.source = qml/BarcodeEncoder
folder_01.target = qml
DEPLOYMENTFOLDERS = folder_01
QT += qml quick
# Additional import path used to resolve QML modules in Creator's code model
QML_IMPORT_PATH =
CONFIG += c++11
#CONFIG += gnu++11
QMAKE_CXXFLAGS += -std=gnu++11
# The .cpp file which was generated for your project. Feel free to hack it.
SOURCES += main.cpp
# Installation path
# target.path =
RESOURCES += qml.qrc
# Additional import path used to resolve QML modules in Qt Creator's code model
QML_IMPORT_PATH =
# Additional import path used to resolve QML modules just for Qt Quick Designer
QML_DESIGNER_IMPORT_PATH =
# The following define makes your compiler emit warnings if you use
# any feature of Qt which as been marked deprecated (the exact warnings
# depend on your compiler). Please consult the documentation of the
# deprecated API in order to know how to port your code away from it.
DEFINES += QT_DEPRECATED_WARNINGS
# You can also make your code fail to compile if you use deprecated APIs.
# In order to do so, uncomment the following line.
# You can also select to disable deprecated APIs only up to a certain version of Qt.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
include(../../src/QZXing.pri)
# Please do not modify the following two lines. Required for deployment.
include(qtquick2applicationviewer/qtquick2applicationviewer.pri)
qtcAddDeployment()

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@ -1,19 +1,19 @@
#include <QtGui/QGuiApplication>
#include "qtquick2applicationviewer.h"
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QZXing.h>
int main(int argc, char *argv[])
{
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
QZXing::registerQMLTypes();
QtQuick2ApplicationViewer viewer;
QZXing::registerQMLImageProvider(engine);
QZXing::registerQMLImageProvider(viewer);
viewer.setMainQmlFile(QStringLiteral("qml/BarcodeEncoder/main.qml"));
viewer.showExpanded();
engine.load(QUrl(QLatin1String("qrc:/main.qml")));
return app.exec();
}

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@ -1,10 +1,11 @@
import QtQuick 2.0
import QtQuick.Controls 1.1
import QtQuick.Controls 2.0
import QZXing 2.3
Rectangle {
width: 360
height: 360
ApplicationWindow {
visible: true
width: 640
height: 480
TextField {
id: inputField
@ -18,7 +19,7 @@ Rectangle {
id: submit
anchors.right: parent.right
anchors.top: parent.top
text: "decode"
text: "encode"
anchors.margins: 10
onClicked: {
qzxing.encodeData(inputField.text)

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@ -0,0 +1,5 @@
<RCC>
<qresource prefix="/">
<file>main.qml</file>
</qresource>
</RCC>

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@ -1,87 +0,0 @@
// checksum 0xc01f version 0x90005
/*
This file was generated by the Qt Quick 2 Application wizard of Qt Creator.
QtQuick2ApplicationViewer is a convenience class containing mobile device specific
code such as screen orientation handling. Also QML paths and debugging are
handled here.
It is recommended not to modify this file, since newer versions of Qt Creator
may offer an updated version of it.
*/
#include "qtquick2applicationviewer.h"
#include <QtCore/QCoreApplication>
#include <QtCore/QDir>
#include <QtQml/QQmlEngine>
class QtQuick2ApplicationViewerPrivate
{
QString mainQmlFile;
friend class QtQuick2ApplicationViewer;
static QString adjustPath(const QString &path);
};
QString QtQuick2ApplicationViewerPrivate::adjustPath(const QString &path)
{
#if defined(Q_OS_IOS)
if (!QDir::isAbsolutePath(path))
return QString::fromLatin1("%1/%2")
.arg(QCoreApplication::applicationDirPath(), path);
#elif defined(Q_OS_MAC)
if (!QDir::isAbsolutePath(path))
return QString::fromLatin1("%1/../Resources/%2")
.arg(QCoreApplication::applicationDirPath(), path);
#elif defined(Q_OS_BLACKBERRY)
if (!QDir::isAbsolutePath(path))
return QString::fromLatin1("app/native/%1").arg(path);
#elif !defined(Q_OS_ANDROID)
QString pathInInstallDir =
QString::fromLatin1("%1/../%2").arg(QCoreApplication::applicationDirPath(), path);
if (QFileInfo(pathInInstallDir).exists())
return pathInInstallDir;
pathInInstallDir =
QString::fromLatin1("%1/%2").arg(QCoreApplication::applicationDirPath(), path);
if (QFileInfo(pathInInstallDir).exists())
return pathInInstallDir;
#elif defined(Q_OS_ANDROID_NO_SDK)
return QLatin1String("/data/user/qt/") + path;
#endif
return path;
}
QtQuick2ApplicationViewer::QtQuick2ApplicationViewer(QWindow *parent)
: QQuickView(parent)
, d(new QtQuick2ApplicationViewerPrivate())
{
connect(engine(), SIGNAL(quit()), SLOT(close()));
setResizeMode(QQuickView::SizeRootObjectToView);
}
QtQuick2ApplicationViewer::~QtQuick2ApplicationViewer()
{
delete d;
}
void QtQuick2ApplicationViewer::setMainQmlFile(const QString &file)
{
d->mainQmlFile = QtQuick2ApplicationViewerPrivate::adjustPath(file);
#if defined(Q_OS_ANDROID) && !defined(Q_OS_ANDROID_NO_SDK)
setSource(QUrl(QLatin1String("assets:/")+d->mainQmlFile));
#else
setSource(QUrl::fromLocalFile(d->mainQmlFile));
#endif
}
void QtQuick2ApplicationViewer::addImportPath(const QString &path)
{
engine()->addImportPath(QtQuick2ApplicationViewerPrivate::adjustPath(path));
}
void QtQuick2ApplicationViewer::showExpanded()
{
#if defined(Q_WS_SIMULATOR) || defined(Q_OS_QNX)
showFullScreen();
#else
show();
#endif
}

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@ -1,33 +0,0 @@
// checksum 0xfde6 version 0x90005
/*
This file was generated by the Qt Quick 2 Application wizard of Qt Creator.
QtQuick2ApplicationViewer is a convenience class containing mobile device specific
code such as screen orientation handling. Also QML paths and debugging are
handled here.
It is recommended not to modify this file, since newer versions of Qt Creator
may offer an updated version of it.
*/
#ifndef QTQUICK2APPLICATIONVIEWER_H
#define QTQUICK2APPLICATIONVIEWER_H
#include <QtQuick/QQuickView>
class QtQuick2ApplicationViewer : public QQuickView
{
Q_OBJECT
public:
explicit QtQuick2ApplicationViewer(QWindow *parent = 0);
virtual ~QtQuick2ApplicationViewer();
void setMainQmlFile(const QString &file);
void addImportPath(const QString &path);
void showExpanded();
private:
class QtQuick2ApplicationViewerPrivate *d;
};
#endif // QTQUICK2APPLICATIONVIEWER_H

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@ -1,202 +0,0 @@
# checksum 0x21c9 version 0x90005
# This file was generated by the Qt Quick 2 Application wizard of Qt Creator.
# The code below adds the QtQuick2ApplicationViewer to the project and handles
# the activation of QML debugging.
# It is recommended not to modify this file, since newer versions of Qt Creator
# may offer an updated version of it.
QT += qml quick
SOURCES += $$PWD/qtquick2applicationviewer.cpp
HEADERS += $$PWD/qtquick2applicationviewer.h
INCLUDEPATH += $$PWD
# This file was generated by an application wizard of Qt Creator.
# The code below handles deployment to Android and Maemo, aswell as copying
# of the application data to shadow build directories on desktop.
# It is recommended not to modify this file, since newer versions of Qt Creator
# may offer an updated version of it.
defineTest(qtcAddDeployment) {
for(deploymentfolder, DEPLOYMENTFOLDERS) {
item = item$${deploymentfolder}
greaterThan(QT_MAJOR_VERSION, 4) {
itemsources = $${item}.files
} else {
itemsources = $${item}.sources
}
$$itemsources = $$eval($${deploymentfolder}.source)
itempath = $${item}.path
$$itempath= $$eval($${deploymentfolder}.target)
export($$itemsources)
export($$itempath)
DEPLOYMENT += $$item
}
MAINPROFILEPWD = $$PWD
android-no-sdk {
for(deploymentfolder, DEPLOYMENTFOLDERS) {
item = item$${deploymentfolder}
itemfiles = $${item}.files
$$itemfiles = $$eval($${deploymentfolder}.source)
itempath = $${item}.path
$$itempath = /data/user/qt/$$eval($${deploymentfolder}.target)
export($$itemfiles)
export($$itempath)
INSTALLS += $$item
}
target.path = /data/user/qt
export(target.path)
INSTALLS += target
} else:android {
for(deploymentfolder, DEPLOYMENTFOLDERS) {
item = item$${deploymentfolder}
itemfiles = $${item}.files
$$itemfiles = $$eval($${deploymentfolder}.source)
itempath = $${item}.path
$$itempath = /assets/$$eval($${deploymentfolder}.target)
export($$itemfiles)
export($$itempath)
INSTALLS += $$item
}
x86 {
target.path = /libs/x86
} else: armeabi-v7a {
target.path = /libs/armeabi-v7a
} else {
target.path = /libs/armeabi
}
export(target.path)
INSTALLS += target
} else:win32 {
copyCommand =
for(deploymentfolder, DEPLOYMENTFOLDERS) {
source = $$MAINPROFILEPWD/$$eval($${deploymentfolder}.source)
source = $$replace(source, /, \\)
sourcePathSegments = $$split(source, \\)
target = $$OUT_PWD/$$eval($${deploymentfolder}.target)/$$last(sourcePathSegments)
target = $$replace(target, /, \\)
target ~= s,\\\\\\.?\\\\,\\,
!isEqual(source,$$target) {
!isEmpty(copyCommand):copyCommand += &&
isEqual(QMAKE_DIR_SEP, \\) {
copyCommand += $(COPY_DIR) \"$$source\" \"$$target\"
} else {
source = $$replace(source, \\\\, /)
target = $$OUT_PWD/$$eval($${deploymentfolder}.target)
target = $$replace(target, \\\\, /)
copyCommand += test -d \"$$target\" || mkdir -p \"$$target\" && cp -r \"$$source\" \"$$target\"
}
}
}
!isEmpty(copyCommand) {
copyCommand = @echo Copying application data... && $$copyCommand
copydeploymentfolders.commands = $$copyCommand
first.depends = $(first) copydeploymentfolders
export(first.depends)
export(copydeploymentfolders.commands)
QMAKE_EXTRA_TARGETS += first copydeploymentfolders
}
} else:ios {
copyCommand =
for(deploymentfolder, DEPLOYMENTFOLDERS) {
source = $$MAINPROFILEPWD/$$eval($${deploymentfolder}.source)
source = $$replace(source, \\\\, /)
target = $CODESIGNING_FOLDER_PATH/$$eval($${deploymentfolder}.target)
target = $$replace(target, \\\\, /)
sourcePathSegments = $$split(source, /)
targetFullPath = $$target/$$last(sourcePathSegments)
targetFullPath ~= s,/\\.?/,/,
!isEqual(source,$$targetFullPath) {
!isEmpty(copyCommand):copyCommand += &&
copyCommand += mkdir -p \"$$target\"
copyCommand += && cp -r \"$$source\" \"$$target\"
}
}
!isEmpty(copyCommand) {
copyCommand = echo Copying application data... && $$copyCommand
!isEmpty(QMAKE_POST_LINK): QMAKE_POST_LINK += ";"
QMAKE_POST_LINK += "$$copyCommand"
export(QMAKE_POST_LINK)
}
} else:unix {
maemo5 {
desktopfile.files = $${TARGET}.desktop
desktopfile.path = /usr/share/applications/hildon
icon.files = $${TARGET}64.png
icon.path = /usr/share/icons/hicolor/64x64/apps
} else:!isEmpty(MEEGO_VERSION_MAJOR) {
desktopfile.files = $${TARGET}_harmattan.desktop
desktopfile.path = /usr/share/applications
icon.files = $${TARGET}80.png
icon.path = /usr/share/icons/hicolor/80x80/apps
} else { # Assumed to be a Desktop Unix
copyCommand =
for(deploymentfolder, DEPLOYMENTFOLDERS) {
source = $$MAINPROFILEPWD/$$eval($${deploymentfolder}.source)
source = $$replace(source, \\\\, /)
macx {
target = $$OUT_PWD/$${TARGET}.app/Contents/Resources/$$eval($${deploymentfolder}.target)
} else {
target = $$OUT_PWD/$$eval($${deploymentfolder}.target)
}
target = $$replace(target, \\\\, /)
sourcePathSegments = $$split(source, /)
targetFullPath = $$target/$$last(sourcePathSegments)
targetFullPath ~= s,/\\.?/,/,
!isEqual(source,$$targetFullPath) {
!isEmpty(copyCommand):copyCommand += &&
copyCommand += $(MKDIR) \"$$target\"
copyCommand += && $(COPY_DIR) \"$$source\" \"$$target\"
}
}
!isEmpty(copyCommand) {
copyCommand = @echo Copying application data... && $$copyCommand
copydeploymentfolders.commands = $$copyCommand
first.depends = $(first) copydeploymentfolders
export(first.depends)
export(copydeploymentfolders.commands)
QMAKE_EXTRA_TARGETS += first copydeploymentfolders
}
}
!isEmpty(target.path) {
installPrefix = $${target.path}
} else {
installPrefix = /opt/$${TARGET}
}
for(deploymentfolder, DEPLOYMENTFOLDERS) {
item = item$${deploymentfolder}
itemfiles = $${item}.files
$$itemfiles = $$eval($${deploymentfolder}.source)
itempath = $${item}.path
$$itempath = $${installPrefix}/$$eval($${deploymentfolder}.target)
export($$itemfiles)
export($$itempath)
INSTALLS += $$item
}
!isEmpty(desktopfile.path) {
export(icon.files)
export(icon.path)
export(desktopfile.files)
export(desktopfile.path)
INSTALLS += icon desktopfile
}
isEmpty(target.path) {
target.path = $${installPrefix}/bin
export(target.path)
}
INSTALLS += target
}
export (ICON)
export (INSTALLS)
export (DEPLOYMENT)
export (LIBS)
export (QMAKE_EXTRA_TARGETS)
}

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@ -0,0 +1,15 @@
; This file can be edited to change the style of the application
; See Styling Qt Quick Controls 2 in the documentation for details:
; http://doc.qt.io/qt-5/qtquickcontrols2-styles.html
[Controls]
Style=Default
[Universal]
Theme=Light
;Accent=Steel
[Material]
Theme=Light
;Accent=BlueGrey
;Primary=BlueGray

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@ -5,19 +5,20 @@
#include <QObject>
#include <QImage>
#ifdef QZXING_QML
#if QT_VERSION >= 0x040700 && QT_VERSION < 0x050000
#include <QtDeclarative>
#elif QT_VERSION >= 0x050000
#include <QtQml/qqml.h>
#include <QQuickView>
#include <QQmlEngine>
#endif
#include "QZXingImageProvider.h"
#endif //QT_VERSION >= 0x040700 && QT_VERSION < 0x050000
#endif //QZXING_QML
#ifdef QZXING_MULTIMEDIA
#include "QZXingFilter.h"
#endif//#ifdef QZXING_MULTIMEDIA
#endif //QZXING_MULTIMEDIA
// forward declaration
namespace zxing {
@ -92,10 +93,16 @@ public:
#endif //QT_VERSION >= Qt 4.7
#if QT_VERSION >= 0x050000
//depricated, kept for backward compatibility
static void registerQMLImageProvider(const QQuickView& view)
{
QQmlEngine *engine = view.engine();
engine->addImageProvider(QLatin1String("QZXing"), QZXingImageProvider::getInstance());
registerQMLImageProvider(*engine);
}
static void registerQMLImageProvider(QQmlEngine& engine)
{
engine.addImageProvider(QLatin1String("QZXing"), QZXingImageProvider::getInstance());
}
#endif //QT_VERSION >= Qt 5.0