qzxing/source/zxing/common/GlobalHistogramBinarizer.cpp

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// -*- mode:c++; tab-width:2; indent-tabs-mode:nil; c-basic-offset:2 -*-
/*
* GlobalHistogramBinarizer.cpp
* zxing
*
* Copyright 2010 ZXing authors. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <zxing/common/GlobalHistogramBinarizer.h>
#include <zxing/common/IllegalArgumentException.h>
#include <zxing/common/Array.h>
namespace zxing {
using namespace std;
const int LUMINANCE_BITS = 5;
const int LUMINANCE_SHIFT = 8 - LUMINANCE_BITS;
const int LUMINANCE_BUCKETS = 1 << LUMINANCE_BITS;
GlobalHistogramBinarizer::GlobalHistogramBinarizer(Ref<LuminanceSource> source) :
Binarizer(source), cached_matrix_(NULL), cached_row_(NULL), cached_row_num_(-1) {
}
GlobalHistogramBinarizer::~GlobalHistogramBinarizer() {
}
Ref<BitArray> GlobalHistogramBinarizer::getBlackRow(int y, Ref<BitArray> row) {
if (y == cached_row_num_) {
if (cached_row_ != NULL) {
return cached_row_;
} else {
throw IllegalArgumentException("Too little dynamic range in luminance");
}
}
vector<int> histogram(LUMINANCE_BUCKETS, 0);
LuminanceSource& source = *getLuminanceSource();
int width = source.getWidth();
if (row == NULL || static_cast<int>(row->getSize()) < width) {
row = new BitArray(width);
} else {
row->clear();
}
//TODO(flyashi): cache this instead of allocating and deleting per row
unsigned char* row_pixels = NULL;
try {
row_pixels = new unsigned char[width];
row_pixels = source.getRow(y, row_pixels);
for (int x = 0; x < width; x++) {
histogram[row_pixels[x] >> LUMINANCE_SHIFT]++;
}
int blackPoint = estimate(histogram) << LUMINANCE_SHIFT;
BitArray& array = *row;
int left = row_pixels[0];
int center = row_pixels[1];
for (int x = 1; x < width - 1; x++) {
int right = row_pixels[x + 1];
// A simple -1 4 -1 box filter with a weight of 2.
int luminance = ((center << 2) - left - right) >> 1;
if (luminance < blackPoint) {
array.set(x);
}
left = center;
center = right;
}
cached_row_ = row;
cached_row_num_ = y;
delete [] row_pixels;
return row;
} catch (IllegalArgumentException const& iae) {
// Cache the fact that this row failed.
cached_row_ = NULL;
cached_row_num_ = y;
delete [] row_pixels;
throw iae;
}
}
Ref<BitMatrix> GlobalHistogramBinarizer::getBlackMatrix() {
if (cached_matrix_ != NULL) {
return cached_matrix_;
}
// Faster than working with the reference
LuminanceSource& source = *getLuminanceSource();
int width = source.getWidth();
int height = source.getHeight();
vector<int> histogram(LUMINANCE_BUCKETS, 0);
// Quickly calculates the histogram by sampling four rows from the image.
// This proved to be more robust on the blackbox tests than sampling a
// diagonal as we used to do.
ArrayRef<unsigned char> ref (width);
unsigned char* row = &ref[0];
for (int y = 1; y < 5; y++) {
int rownum = height * y / 5;
int right = (width << 2) / 5;
row = source.getRow(rownum, row);
for (int x = width / 5; x < right; x++) {
histogram[row[x] >> LUMINANCE_SHIFT]++;
}
}
int blackPoint = estimate(histogram) << LUMINANCE_SHIFT;
Ref<BitMatrix> matrix_ref(new BitMatrix(width, height));
BitMatrix& matrix = *matrix_ref;
for (int y = 0; y < height; y++) {
row = source.getRow(y, row);
for (int x = 0; x < width; x++) {
if (row[x] <= blackPoint)
matrix.set(x, y);
}
}
cached_matrix_ = matrix_ref;
// delete [] row;
return matrix_ref;
}
int GlobalHistogramBinarizer::estimate(vector<int> &histogram) {
int numBuckets = histogram.size();
int maxBucketCount = 0;
// Find tallest peak in histogram
int firstPeak = 0;
int firstPeakSize = 0;
for (int i = 0; i < numBuckets; i++) {
if (histogram[i] > firstPeakSize) {
firstPeak = i;
firstPeakSize = histogram[i];
}
if (histogram[i] > maxBucketCount) {
maxBucketCount = histogram[i];
}
}
// Find second-tallest peak -- well, another peak that is tall and not
// so close to the first one
int secondPeak = 0;
int secondPeakScore = 0;
for (int i = 0; i < numBuckets; i++) {
int distanceToBiggest = i - firstPeak;
// Encourage more distant second peaks by multiplying by square of distance
int score = histogram[i] * distanceToBiggest * distanceToBiggest;
if (score > secondPeakScore) {
secondPeak = i;
secondPeakScore = score;
}
}
// Put firstPeak first
if (firstPeak > secondPeak) {
int temp = firstPeak;
firstPeak = secondPeak;
secondPeak = temp;
}
// Kind of arbitrary; if the two peaks are very close, then we figure there is
// so little dynamic range in the image, that discriminating black and white
// is too error-prone.
// Decoding the image/line is either pointless, or may in some cases lead to
// a false positive for 1D formats, which are relatively lenient.
// We arbitrarily say "close" is
// "<= 1/16 of the total histogram buckets apart"
if (secondPeak - firstPeak <= numBuckets >> 4) {
throw IllegalArgumentException("Too little dynamic range in luminance");
}
// Find a valley between them that is low and closer to the white peak
int bestValley = secondPeak - 1;
int bestValleyScore = -1;
for (int i = secondPeak - 1; i > firstPeak; i--) {
int fromFirst = i - firstPeak;
// Favor a "valley" that is not too close to either peak -- especially not
// the black peak -- and that has a low value of course
int score = fromFirst * fromFirst * (secondPeak - i) *
(maxBucketCount - histogram[i]);
if (score > bestValleyScore) {
bestValley = i;
bestValleyScore = score;
}
}
return bestValley;
}
Ref<Binarizer> GlobalHistogramBinarizer::createBinarizer(Ref<LuminanceSource> source) {
return Ref<Binarizer> (new GlobalHistogramBinarizer(source));
}
} // namespace zxing