qtkeychain/keychain.h

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/******************************************************************************
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* Copyright (C) 2011-2015 Frank Osterfeld <frank.osterfeld@gmail.com> *
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* *
* This program is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
* or FITNESS FOR A PARTICULAR PURPOSE. For licensing and distribution *
* details, check the accompanying file 'COPYING'. *
*****************************************************************************/
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#ifndef KEYCHAIN_H
#define KEYCHAIN_H
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#include "qkeychain_export.h"
#include <QtCore/QObject>
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#include <QtCore/QString>
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class QSettings;
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#define QTKEYCHAIN_VERSION 0x000100
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namespace QKeychain {
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/**
* Error codes
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*/
enum Error {
NoError=0, /**< No error occurred, operation was successful */
EntryNotFound, /**< For the given key no data was found */
CouldNotDeleteEntry, /**< Could not delete existing secret data */
AccessDeniedByUser, /**< User denied access to keychain */
AccessDenied, /**< Access denied for other reasons */
NoBackendAvailable, /**< No platform-specific keychain service available */
NotImplemented, /**< Not implemented on platform */
OtherError /**< Something else went wrong (errorString() might provide details) */
};
class JobExecutor;
class JobPrivate;
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/**
* @brief Abstract base class for all QKeychain jobs.
*/
class QKEYCHAIN_EXPORT Job : public QObject {
Q_OBJECT
public:
~Job();
QSettings* settings() const;
void setSettings( QSettings* settings );
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/**
* Call this method to start the job.
* Tipically you want to connect some slot to the finished() signal first.
* You can run the job either synchronously or asynchronously.
*
* In the first case you tipically use an inner event loop:
*
* \code
* SomeClass::startJob()
* {
* QEventLoop eventLoop;
* connect(job, &Job::finished, &eventLoop, &QEventLoop::quit);
* job->start();
* eventLoop.exec();
*
* if (job->error() {
* // handle error
* } else {
* // do job-specific stuff
* }
* }
* \endcode
*
* In the asynchronous case you just connect some slot to the finished() signal
* and you will handle the job's completion there:
*
* \code
* SomeClass::startJob()
* {
* connect(job, &Job::finished, this, &SomeClass::slotJobFinished);
* job->start();
* }
*
* SomeClass::slotJobFinished(Job *job)
* {
* if (job->error() {
* // handle error
* } else {
* // do job-specific stuff
* }
* }
* \endcode
*
* @see finished()
*/
void start();
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QString service() const;
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/**
* @note Call this method only after finished() has been emitted.
* @return The error code of the job (0 if no error).
*/
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Error error() const;
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/**
* @return An error message that might provide details if error() returns OtherError.
*/
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QString errorString() const;
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/**
* @return Whether this job autodeletes itself once finished() has been emitted. Default is true.
* @see setAutoDelete()
*/
bool autoDelete() const;
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/**
* Set whether this job should autodelete itself once finished() has been emitted.
* @see autoDelete()
*/
void setAutoDelete( bool autoDelete );
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/**
* @return Whether this job will use plaintext storage on unsupported platforms. Default is false.
* @see setInsecureFallback()
*/
bool insecureFallback() const;
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/**
* Set whether this job should use plaintext storage on unsupported platforms.
* @see insecureFallback()
*/
void setInsecureFallback( bool insecureFallback );
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/**
* @return The string used as key by this job.
* @see setKey()
*/
QString key() const;
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/**
* Set the @p key that this job will use to read or write data from/to the keychain.
* The key can be an empty string.
* @see key()
*/
void setKey( const QString& key );
Q_SIGNALS:
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/**
* Emitted when this job is finished.
* You can connect to this signal to be notified about the job's completion.
* @see start()
*/
void finished( QKeychain::Job* );
protected:
explicit Job( JobPrivate *q, QObject* parent=0 );
Q_INVOKABLE void doStart();
private:
void setError( Error error );
void setErrorString( const QString& errorString );
void emitFinished();
void emitFinishedWithError(Error, const QString& errorString);
void scheduledStart();
protected:
JobPrivate* const d;
friend class JobExecutor;
friend class JobPrivate;
friend class ReadPasswordJobPrivate;
friend class WritePasswordJobPrivate;
friend class DeletePasswordJobPrivate;
};
class ReadPasswordJobPrivate;
class QKEYCHAIN_EXPORT ReadPasswordJob : public Job {
Q_OBJECT
public:
explicit ReadPasswordJob( const QString& service, QObject* parent=0 );
~ReadPasswordJob();
QByteArray binaryData() const;
QString textData() const;
private:
friend class QKeychain::ReadPasswordJobPrivate;
};
class WritePasswordJobPrivate;
/**
* @brief Job for writing secrets to the keychain.
* You can use a WritePasswordJob to store passwords or binary data in the keychain.
* This job requires a "service" string, which is basically a namespace of keys within the keychain.
* This means that you can store different pairs <key, secret> under the same service string.
*/
class QKEYCHAIN_EXPORT WritePasswordJob : public Job {
Q_OBJECT
public:
/**
* Create a new WritePasswordJob.
* @param service The service string used by this job (can be empty).
* @param parent The parent of this job.
*/
explicit WritePasswordJob( const QString& service, QObject* parent=0 );
~WritePasswordJob();
/**
* Set the @p data that the job will store in the keychain as binary data.
* @warning setBinaryData() and setTextData() are mutually exclusive.
*/
void setBinaryData( const QByteArray& data );
/**
* Set the @p data that the job will store in the keychain as string.
* Tipically @p data is a password.
* @warning setBinaryData() and setTextData() are mutually exclusive.
*/
void setTextData( const QString& data );
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private:
friend class QKeychain::WritePasswordJobPrivate;
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};
class DeletePasswordJobPrivate;
class QKEYCHAIN_EXPORT DeletePasswordJob : public Job {
Q_OBJECT
public:
explicit DeletePasswordJob( const QString& service, QObject* parent=0 );
~DeletePasswordJob();
private:
friend class QKeychain::DeletePasswordJobPrivate;
};
} // namespace QtKeychain
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#endif