mirror of https://github.com/status-im/op-geth.git
154 lines
3.9 KiB
Go
154 lines
3.9 KiB
Go
// Copyright 2018 The go-ethereum Authors
|
|
// This file is part of the go-ethereum library.
|
|
//
|
|
// The go-ethereum library is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// The go-ethereum library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
package simulations
|
|
|
|
import (
|
|
"errors"
|
|
"strings"
|
|
|
|
"github.com/ethereum/go-ethereum/p2p/enode"
|
|
)
|
|
|
|
var (
|
|
ErrNodeNotFound = errors.New("node not found")
|
|
)
|
|
|
|
// ConnectToLastNode connects the node with provided NodeID
|
|
// to the last node that is up, and avoiding connection to self.
|
|
// It is useful when constructing a chain network topology
|
|
// when Network adds and removes nodes dynamically.
|
|
func (net *Network) ConnectToLastNode(id enode.ID) (err error) {
|
|
net.lock.Lock()
|
|
defer net.lock.Unlock()
|
|
|
|
ids := net.getUpNodeIDs()
|
|
l := len(ids)
|
|
if l < 2 {
|
|
return nil
|
|
}
|
|
last := ids[l-1]
|
|
if last == id {
|
|
last = ids[l-2]
|
|
}
|
|
return net.connectNotConnected(last, id)
|
|
}
|
|
|
|
// ConnectToRandomNode connects the node with provided NodeID
|
|
// to a random node that is up.
|
|
func (net *Network) ConnectToRandomNode(id enode.ID) (err error) {
|
|
net.lock.Lock()
|
|
defer net.lock.Unlock()
|
|
|
|
selected := net.getRandomUpNode(id)
|
|
if selected == nil {
|
|
return ErrNodeNotFound
|
|
}
|
|
return net.connectNotConnected(selected.ID(), id)
|
|
}
|
|
|
|
// ConnectNodesFull connects all nodes one to another.
|
|
// It provides a complete connectivity in the network
|
|
// which should be rarely needed.
|
|
func (net *Network) ConnectNodesFull(ids []enode.ID) (err error) {
|
|
net.lock.Lock()
|
|
defer net.lock.Unlock()
|
|
|
|
if ids == nil {
|
|
ids = net.getUpNodeIDs()
|
|
}
|
|
for i, lid := range ids {
|
|
for _, rid := range ids[i+1:] {
|
|
if err = net.connectNotConnected(lid, rid); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ConnectNodesChain connects all nodes in a chain topology.
|
|
// If ids argument is nil, all nodes that are up will be connected.
|
|
func (net *Network) ConnectNodesChain(ids []enode.ID) (err error) {
|
|
net.lock.Lock()
|
|
defer net.lock.Unlock()
|
|
|
|
return net.connectNodesChain(ids)
|
|
}
|
|
|
|
func (net *Network) connectNodesChain(ids []enode.ID) (err error) {
|
|
if ids == nil {
|
|
ids = net.getUpNodeIDs()
|
|
}
|
|
l := len(ids)
|
|
for i := 0; i < l-1; i++ {
|
|
if err := net.connectNotConnected(ids[i], ids[i+1]); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ConnectNodesRing connects all nodes in a ring topology.
|
|
// If ids argument is nil, all nodes that are up will be connected.
|
|
func (net *Network) ConnectNodesRing(ids []enode.ID) (err error) {
|
|
net.lock.Lock()
|
|
defer net.lock.Unlock()
|
|
|
|
if ids == nil {
|
|
ids = net.getUpNodeIDs()
|
|
}
|
|
l := len(ids)
|
|
if l < 2 {
|
|
return nil
|
|
}
|
|
if err := net.connectNodesChain(ids); err != nil {
|
|
return err
|
|
}
|
|
return net.connectNotConnected(ids[l-1], ids[0])
|
|
}
|
|
|
|
// ConnectNodesStar connects all nodes into a star topology
|
|
// If ids argument is nil, all nodes that are up will be connected.
|
|
func (net *Network) ConnectNodesStar(ids []enode.ID, center enode.ID) (err error) {
|
|
net.lock.Lock()
|
|
defer net.lock.Unlock()
|
|
|
|
if ids == nil {
|
|
ids = net.getUpNodeIDs()
|
|
}
|
|
for _, id := range ids {
|
|
if center == id {
|
|
continue
|
|
}
|
|
if err := net.connectNotConnected(center, id); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (net *Network) connectNotConnected(oneID, otherID enode.ID) error {
|
|
return ignoreAlreadyConnectedErr(net.connect(oneID, otherID))
|
|
}
|
|
|
|
func ignoreAlreadyConnectedErr(err error) error {
|
|
if err == nil || strings.Contains(err.Error(), "already connected") {
|
|
return nil
|
|
}
|
|
return err
|
|
}
|