op-geth/trie/hasher.go

216 lines
5.9 KiB
Go

// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package trie
import (
"hash"
"sync"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/rlp"
"golang.org/x/crypto/sha3"
)
type hasher struct {
tmp sliceBuffer
sha keccakState
onleaf LeafCallback
}
// keccakState wraps sha3.state. In addition to the usual hash methods, it also supports
// Read to get a variable amount of data from the hash state. Read is faster than Sum
// because it doesn't copy the internal state, but also modifies the internal state.
type keccakState interface {
hash.Hash
Read([]byte) (int, error)
}
type sliceBuffer []byte
func (b *sliceBuffer) Write(data []byte) (n int, err error) {
*b = append(*b, data...)
return len(data), nil
}
func (b *sliceBuffer) Reset() {
*b = (*b)[:0]
}
// hashers live in a global db.
var hasherPool = sync.Pool{
New: func() interface{} {
return &hasher{
tmp: make(sliceBuffer, 0, 550), // cap is as large as a full fullNode.
sha: sha3.NewLegacyKeccak256().(keccakState),
}
},
}
func newHasher(onleaf LeafCallback) *hasher {
h := hasherPool.Get().(*hasher)
h.onleaf = onleaf
return h
}
func returnHasherToPool(h *hasher) {
hasherPool.Put(h)
}
// hash collapses a node down into a hash node, also returning a copy of the
// original node initialized with the computed hash to replace the original one.
func (h *hasher) hash(n node, db *Database, force bool) (node, node, error) {
// If we're not storing the node, just hashing, use available cached data
if hash, dirty := n.cache(); hash != nil {
if db == nil {
return hash, n, nil
}
if !dirty {
switch n.(type) {
case *fullNode, *shortNode:
return hash, hash, nil
default:
return hash, n, nil
}
}
}
// Trie not processed yet or needs storage, walk the children
collapsed, cached, err := h.hashChildren(n, db)
if err != nil {
return hashNode{}, n, err
}
hashed, err := h.store(collapsed, db, force)
if err != nil {
return hashNode{}, n, err
}
// Cache the hash of the node for later reuse and remove
// the dirty flag in commit mode. It's fine to assign these values directly
// without copying the node first because hashChildren copies it.
cachedHash, _ := hashed.(hashNode)
switch cn := cached.(type) {
case *shortNode:
cn.flags.hash = cachedHash
if db != nil {
cn.flags.dirty = false
}
case *fullNode:
cn.flags.hash = cachedHash
if db != nil {
cn.flags.dirty = false
}
}
return hashed, cached, nil
}
// hashChildren replaces the children of a node with their hashes if the encoded
// size of the child is larger than a hash, returning the collapsed node as well
// as a replacement for the original node with the child hashes cached in.
func (h *hasher) hashChildren(original node, db *Database) (node, node, error) {
var err error
switch n := original.(type) {
case *shortNode:
// Hash the short node's child, caching the newly hashed subtree
collapsed, cached := n.copy(), n.copy()
collapsed.Key = hexToCompact(n.Key)
cached.Key = common.CopyBytes(n.Key)
if _, ok := n.Val.(valueNode); !ok {
collapsed.Val, cached.Val, err = h.hash(n.Val, db, false)
if err != nil {
return original, original, err
}
}
return collapsed, cached, nil
case *fullNode:
// Hash the full node's children, caching the newly hashed subtrees
collapsed, cached := n.copy(), n.copy()
for i := 0; i < 16; i++ {
if n.Children[i] != nil {
collapsed.Children[i], cached.Children[i], err = h.hash(n.Children[i], db, false)
if err != nil {
return original, original, err
}
}
}
cached.Children[16] = n.Children[16]
return collapsed, cached, nil
default:
// Value and hash nodes don't have children so they're left as were
return n, original, nil
}
}
// store hashes the node n and if we have a storage layer specified, it writes
// the key/value pair to it and tracks any node->child references as well as any
// node->external trie references.
func (h *hasher) store(n node, db *Database, force bool) (node, error) {
// Don't store hashes or empty nodes.
if _, isHash := n.(hashNode); n == nil || isHash {
return n, nil
}
// Generate the RLP encoding of the node
h.tmp.Reset()
if err := rlp.Encode(&h.tmp, n); err != nil {
panic("encode error: " + err.Error())
}
if len(h.tmp) < 32 && !force {
return n, nil // Nodes smaller than 32 bytes are stored inside their parent
}
// Larger nodes are replaced by their hash and stored in the database.
hash, _ := n.cache()
if hash == nil {
hash = h.makeHashNode(h.tmp)
}
if db != nil {
// We are pooling the trie nodes into an intermediate memory cache
hash := common.BytesToHash(hash)
db.lock.Lock()
db.insert(hash, h.tmp, n)
db.lock.Unlock()
// Track external references from account->storage trie
if h.onleaf != nil {
switch n := n.(type) {
case *shortNode:
if child, ok := n.Val.(valueNode); ok {
h.onleaf(child, hash)
}
case *fullNode:
for i := 0; i < 16; i++ {
if child, ok := n.Children[i].(valueNode); ok {
h.onleaf(child, hash)
}
}
}
}
}
return hash, nil
}
func (h *hasher) makeHashNode(data []byte) hashNode {
n := make(hashNode, h.sha.Size())
h.sha.Reset()
h.sha.Write(data)
h.sha.Read(n)
return n
}