mirror of https://github.com/status-im/op-geth.git
673 lines
19 KiB
Go
673 lines
19 KiB
Go
// Copyright 2014 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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// Package p2p implements the Ethereum p2p network protocols.
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package p2p
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import (
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"crypto/ecdsa"
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"errors"
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"fmt"
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"net"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/logger/glog"
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"github.com/ethereum/go-ethereum/p2p/discover"
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"github.com/ethereum/go-ethereum/p2p/nat"
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)
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const (
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defaultDialTimeout = 15 * time.Second
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refreshPeersInterval = 30 * time.Second
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staticPeerCheckInterval = 15 * time.Second
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// Maximum number of concurrently handshaking inbound connections.
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maxAcceptConns = 50
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// Maximum number of concurrently dialing outbound connections.
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maxActiveDialTasks = 16
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// Maximum time allowed for reading a complete message.
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// This is effectively the amount of time a connection can be idle.
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frameReadTimeout = 30 * time.Second
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// Maximum amount of time allowed for writing a complete message.
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frameWriteTimeout = 20 * time.Second
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)
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var errServerStopped = errors.New("server stopped")
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var srvjslog = logger.NewJsonLogger()
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// Server manages all peer connections.
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//
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// The fields of Server are used as configuration parameters.
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// You should set them before starting the Server. Fields may not be
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// modified while the server is running.
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type Server struct {
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// This field must be set to a valid secp256k1 private key.
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PrivateKey *ecdsa.PrivateKey
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// MaxPeers is the maximum number of peers that can be
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// connected. It must be greater than zero.
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MaxPeers int
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// MaxPendingPeers is the maximum number of peers that can be pending in the
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// handshake phase, counted separately for inbound and outbound connections.
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// Zero defaults to preset values.
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MaxPendingPeers int
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// Discovery specifies whether the peer discovery mechanism should be started
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// or not. Disabling is usually useful for protocol debugging (manual topology).
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Discovery bool
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// Name sets the node name of this server.
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// Use common.MakeName to create a name that follows existing conventions.
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Name string
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// Bootstrap nodes are used to establish connectivity
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// with the rest of the network.
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BootstrapNodes []*discover.Node
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// Static nodes are used as pre-configured connections which are always
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// maintained and re-connected on disconnects.
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StaticNodes []*discover.Node
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// Trusted nodes are used as pre-configured connections which are always
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// allowed to connect, even above the peer limit.
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TrustedNodes []*discover.Node
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// NodeDatabase is the path to the database containing the previously seen
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// live nodes in the network.
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NodeDatabase string
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// Protocols should contain the protocols supported
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// by the server. Matching protocols are launched for
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// each peer.
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Protocols []Protocol
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// If ListenAddr is set to a non-nil address, the server
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// will listen for incoming connections.
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//
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// If the port is zero, the operating system will pick a port. The
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// ListenAddr field will be updated with the actual address when
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// the server is started.
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ListenAddr string
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// If set to a non-nil value, the given NAT port mapper
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// is used to make the listening port available to the
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// Internet.
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NAT nat.Interface
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// If Dialer is set to a non-nil value, the given Dialer
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// is used to dial outbound peer connections.
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Dialer *net.Dialer
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// If NoDial is true, the server will not dial any peers.
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NoDial bool
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// Hooks for testing. These are useful because we can inhibit
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// the whole protocol stack.
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newTransport func(net.Conn) transport
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newPeerHook func(*Peer)
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lock sync.Mutex // protects running
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running bool
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ntab discoverTable
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listener net.Listener
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ourHandshake *protoHandshake
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lastLookup time.Time
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// These are for Peers, PeerCount (and nothing else).
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peerOp chan peerOpFunc
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peerOpDone chan struct{}
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quit chan struct{}
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addstatic chan *discover.Node
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posthandshake chan *conn
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addpeer chan *conn
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delpeer chan *Peer
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loopWG sync.WaitGroup // loop, listenLoop
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}
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type peerOpFunc func(map[discover.NodeID]*Peer)
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type connFlag int
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const (
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dynDialedConn connFlag = 1 << iota
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staticDialedConn
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inboundConn
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trustedConn
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)
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// conn wraps a network connection with information gathered
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// during the two handshakes.
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type conn struct {
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fd net.Conn
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transport
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flags connFlag
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cont chan error // The run loop uses cont to signal errors to setupConn.
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id discover.NodeID // valid after the encryption handshake
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caps []Cap // valid after the protocol handshake
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name string // valid after the protocol handshake
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}
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type transport interface {
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// The two handshakes.
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doEncHandshake(prv *ecdsa.PrivateKey, dialDest *discover.Node) (discover.NodeID, error)
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doProtoHandshake(our *protoHandshake) (*protoHandshake, error)
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// The MsgReadWriter can only be used after the encryption
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// handshake has completed. The code uses conn.id to track this
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// by setting it to a non-nil value after the encryption handshake.
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MsgReadWriter
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// transports must provide Close because we use MsgPipe in some of
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// the tests. Closing the actual network connection doesn't do
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// anything in those tests because NsgPipe doesn't use it.
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close(err error)
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}
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func (c *conn) String() string {
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s := c.flags.String() + " conn"
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if (c.id != discover.NodeID{}) {
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s += fmt.Sprintf(" %x", c.id[:8])
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}
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s += " " + c.fd.RemoteAddr().String()
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return s
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}
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func (f connFlag) String() string {
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s := ""
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if f&trustedConn != 0 {
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s += " trusted"
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}
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if f&dynDialedConn != 0 {
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s += " dyn dial"
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}
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if f&staticDialedConn != 0 {
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s += " static dial"
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}
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if f&inboundConn != 0 {
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s += " inbound"
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}
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if s != "" {
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s = s[1:]
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}
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return s
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}
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func (c *conn) is(f connFlag) bool {
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return c.flags&f != 0
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}
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// Peers returns all connected peers.
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func (srv *Server) Peers() []*Peer {
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var ps []*Peer
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select {
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// Note: We'd love to put this function into a variable but
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// that seems to cause a weird compiler error in some
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// environments.
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case srv.peerOp <- func(peers map[discover.NodeID]*Peer) {
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for _, p := range peers {
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ps = append(ps, p)
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}
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}:
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<-srv.peerOpDone
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case <-srv.quit:
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}
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return ps
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}
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// PeerCount returns the number of connected peers.
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func (srv *Server) PeerCount() int {
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var count int
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select {
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case srv.peerOp <- func(ps map[discover.NodeID]*Peer) { count = len(ps) }:
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<-srv.peerOpDone
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case <-srv.quit:
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}
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return count
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}
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// AddPeer connects to the given node and maintains the connection until the
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// server is shut down. If the connection fails for any reason, the server will
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// attempt to reconnect the peer.
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func (srv *Server) AddPeer(node *discover.Node) {
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select {
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case srv.addstatic <- node:
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case <-srv.quit:
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}
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}
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// Self returns the local node's endpoint information.
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func (srv *Server) Self() *discover.Node {
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srv.lock.Lock()
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defer srv.lock.Unlock()
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// If the server's not running, return an empty node
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if !srv.running {
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return &discover.Node{IP: net.ParseIP("0.0.0.0")}
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}
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// If the node is running but discovery is off, manually assemble the node infos
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if srv.ntab == nil {
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// Inbound connections disabled, use zero address
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if srv.listener == nil {
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return &discover.Node{IP: net.ParseIP("0.0.0.0"), ID: discover.PubkeyID(&srv.PrivateKey.PublicKey)}
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}
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// Otherwise inject the listener address too
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addr := srv.listener.Addr().(*net.TCPAddr)
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return &discover.Node{
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ID: discover.PubkeyID(&srv.PrivateKey.PublicKey),
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IP: addr.IP,
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TCP: uint16(addr.Port),
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}
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}
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// Otherwise return the live node infos
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return srv.ntab.Self()
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}
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// Stop terminates the server and all active peer connections.
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// It blocks until all active connections have been closed.
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func (srv *Server) Stop() {
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srv.lock.Lock()
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defer srv.lock.Unlock()
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if !srv.running {
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return
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}
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srv.running = false
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if srv.listener != nil {
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// this unblocks listener Accept
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srv.listener.Close()
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}
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close(srv.quit)
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srv.loopWG.Wait()
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}
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// Start starts running the server.
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// Servers can not be re-used after stopping.
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func (srv *Server) Start() (err error) {
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srv.lock.Lock()
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defer srv.lock.Unlock()
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if srv.running {
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return errors.New("server already running")
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}
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srv.running = true
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glog.V(logger.Info).Infoln("Starting Server")
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// static fields
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if srv.PrivateKey == nil {
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return fmt.Errorf("Server.PrivateKey must be set to a non-nil key")
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}
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if srv.newTransport == nil {
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srv.newTransport = newRLPX
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}
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if srv.Dialer == nil {
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srv.Dialer = &net.Dialer{Timeout: defaultDialTimeout}
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}
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srv.quit = make(chan struct{})
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srv.addpeer = make(chan *conn)
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srv.delpeer = make(chan *Peer)
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srv.posthandshake = make(chan *conn)
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srv.addstatic = make(chan *discover.Node)
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srv.peerOp = make(chan peerOpFunc)
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srv.peerOpDone = make(chan struct{})
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// node table
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if srv.Discovery {
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ntab, err := discover.ListenUDP(srv.PrivateKey, srv.ListenAddr, srv.NAT, srv.NodeDatabase)
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if err != nil {
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return err
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}
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srv.ntab = ntab
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}
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dynPeers := srv.MaxPeers / 2
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if !srv.Discovery {
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dynPeers = 0
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}
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dialer := newDialState(srv.StaticNodes, srv.ntab, dynPeers)
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// handshake
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srv.ourHandshake = &protoHandshake{Version: baseProtocolVersion, Name: srv.Name, ID: discover.PubkeyID(&srv.PrivateKey.PublicKey)}
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for _, p := range srv.Protocols {
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srv.ourHandshake.Caps = append(srv.ourHandshake.Caps, p.cap())
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}
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// listen/dial
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if srv.ListenAddr != "" {
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if err := srv.startListening(); err != nil {
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return err
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}
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}
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if srv.NoDial && srv.ListenAddr == "" {
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glog.V(logger.Warn).Infoln("I will be kind-of useless, neither dialing nor listening.")
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}
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srv.loopWG.Add(1)
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go srv.run(dialer)
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srv.running = true
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return nil
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}
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func (srv *Server) startListening() error {
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// Launch the TCP listener.
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listener, err := net.Listen("tcp", srv.ListenAddr)
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if err != nil {
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return err
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}
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laddr := listener.Addr().(*net.TCPAddr)
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srv.ListenAddr = laddr.String()
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srv.listener = listener
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srv.loopWG.Add(1)
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go srv.listenLoop()
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// Map the TCP listening port if NAT is configured.
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if !laddr.IP.IsLoopback() && srv.NAT != nil {
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srv.loopWG.Add(1)
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go func() {
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nat.Map(srv.NAT, srv.quit, "tcp", laddr.Port, laddr.Port, "ethereum p2p")
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srv.loopWG.Done()
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}()
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}
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return nil
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}
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type dialer interface {
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newTasks(running int, peers map[discover.NodeID]*Peer, now time.Time) []task
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taskDone(task, time.Time)
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addStatic(*discover.Node)
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}
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func (srv *Server) run(dialstate dialer) {
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defer srv.loopWG.Done()
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var (
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peers = make(map[discover.NodeID]*Peer)
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trusted = make(map[discover.NodeID]bool, len(srv.TrustedNodes))
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tasks []task
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pendingTasks []task
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taskdone = make(chan task, maxActiveDialTasks)
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)
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// Put trusted nodes into a map to speed up checks.
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// Trusted peers are loaded on startup and cannot be
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// modified while the server is running.
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for _, n := range srv.TrustedNodes {
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trusted[n.ID] = true
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}
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// Some task list helpers.
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delTask := func(t task) {
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for i := range tasks {
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if tasks[i] == t {
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tasks = append(tasks[:i], tasks[i+1:]...)
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break
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}
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}
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}
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scheduleTasks := func(new []task) {
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pt := append(pendingTasks, new...)
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start := maxActiveDialTasks - len(tasks)
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if len(pt) < start {
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start = len(pt)
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}
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if start > 0 {
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tasks = append(tasks, pt[:start]...)
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for _, t := range pt[:start] {
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t := t
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glog.V(logger.Detail).Infoln("new task:", t)
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go func() { t.Do(srv); taskdone <- t }()
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}
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copy(pt, pt[start:])
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pendingTasks = pt[:len(pt)-start]
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}
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}
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running:
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for {
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// Query the dialer for new tasks and launch them.
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now := time.Now()
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nt := dialstate.newTasks(len(pendingTasks)+len(tasks), peers, now)
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scheduleTasks(nt)
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select {
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case <-srv.quit:
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// The server was stopped. Run the cleanup logic.
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glog.V(logger.Detail).Infoln("<-quit: spinning down")
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break running
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case n := <-srv.addstatic:
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// This channel is used by AddPeer to add to the
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// ephemeral static peer list. Add it to the dialer,
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// it will keep the node connected.
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glog.V(logger.Detail).Infoln("<-addstatic:", n)
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dialstate.addStatic(n)
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case op := <-srv.peerOp:
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// This channel is used by Peers and PeerCount.
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op(peers)
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srv.peerOpDone <- struct{}{}
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case t := <-taskdone:
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// A task got done. Tell dialstate about it so it
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// can update its state and remove it from the active
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// tasks list.
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glog.V(logger.Detail).Infoln("<-taskdone:", t)
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dialstate.taskDone(t, now)
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delTask(t)
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case c := <-srv.posthandshake:
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// A connection has passed the encryption handshake so
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// the remote identity is known (but hasn't been verified yet).
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if trusted[c.id] {
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// Ensure that the trusted flag is set before checking against MaxPeers.
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c.flags |= trustedConn
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}
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glog.V(logger.Detail).Infoln("<-posthandshake:", c)
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// TODO: track in-progress inbound node IDs (pre-Peer) to avoid dialing them.
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c.cont <- srv.encHandshakeChecks(peers, c)
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case c := <-srv.addpeer:
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// At this point the connection is past the protocol handshake.
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// Its capabilities are known and the remote identity is verified.
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glog.V(logger.Detail).Infoln("<-addpeer:", c)
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err := srv.protoHandshakeChecks(peers, c)
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if err != nil {
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glog.V(logger.Detail).Infof("Not adding %v as peer: %v", c, err)
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} else {
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// The handshakes are done and it passed all checks.
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p := newPeer(c, srv.Protocols)
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peers[c.id] = p
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go srv.runPeer(p)
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}
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// The dialer logic relies on the assumption that
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// dial tasks complete after the peer has been added or
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// discarded. Unblock the task last.
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c.cont <- err
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case p := <-srv.delpeer:
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// A peer disconnected.
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glog.V(logger.Detail).Infoln("<-delpeer:", p)
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delete(peers, p.ID())
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}
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}
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// Terminate discovery. If there is a running lookup it will terminate soon.
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if srv.ntab != nil {
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srv.ntab.Close()
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}
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// Disconnect all peers.
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for _, p := range peers {
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p.Disconnect(DiscQuitting)
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}
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// Wait for peers to shut down. Pending connections and tasks are
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// not handled here and will terminate soon-ish because srv.quit
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// is closed.
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glog.V(logger.Detail).Infof("ignoring %d pending tasks at spindown", len(tasks))
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for len(peers) > 0 {
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p := <-srv.delpeer
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glog.V(logger.Detail).Infoln("<-delpeer (spindown):", p)
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delete(peers, p.ID())
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}
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}
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func (srv *Server) protoHandshakeChecks(peers map[discover.NodeID]*Peer, c *conn) error {
|
|
// Drop connections with no matching protocols.
|
|
if len(srv.Protocols) > 0 && countMatchingProtocols(srv.Protocols, c.caps) == 0 {
|
|
return DiscUselessPeer
|
|
}
|
|
// Repeat the encryption handshake checks because the
|
|
// peer set might have changed between the handshakes.
|
|
return srv.encHandshakeChecks(peers, c)
|
|
}
|
|
|
|
func (srv *Server) encHandshakeChecks(peers map[discover.NodeID]*Peer, c *conn) error {
|
|
switch {
|
|
case !c.is(trustedConn|staticDialedConn) && len(peers) >= srv.MaxPeers:
|
|
return DiscTooManyPeers
|
|
case peers[c.id] != nil:
|
|
return DiscAlreadyConnected
|
|
case c.id == srv.Self().ID:
|
|
return DiscSelf
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
|
|
// listenLoop runs in its own goroutine and accepts
|
|
// inbound connections.
|
|
func (srv *Server) listenLoop() {
|
|
defer srv.loopWG.Done()
|
|
glog.V(logger.Info).Infoln("Listening on", srv.listener.Addr())
|
|
|
|
// This channel acts as a semaphore limiting
|
|
// active inbound connections that are lingering pre-handshake.
|
|
// If all slots are taken, no further connections are accepted.
|
|
tokens := maxAcceptConns
|
|
if srv.MaxPendingPeers > 0 {
|
|
tokens = srv.MaxPendingPeers
|
|
}
|
|
slots := make(chan struct{}, tokens)
|
|
for i := 0; i < tokens; i++ {
|
|
slots <- struct{}{}
|
|
}
|
|
|
|
for {
|
|
<-slots
|
|
fd, err := srv.listener.Accept()
|
|
if err != nil {
|
|
return
|
|
}
|
|
mfd := newMeteredConn(fd, true)
|
|
|
|
glog.V(logger.Debug).Infof("Accepted conn %v\n", mfd.RemoteAddr())
|
|
go func() {
|
|
srv.setupConn(mfd, inboundConn, nil)
|
|
slots <- struct{}{}
|
|
}()
|
|
}
|
|
}
|
|
|
|
// setupConn runs the handshakes and attempts to add the connection
|
|
// as a peer. It returns when the connection has been added as a peer
|
|
// or the handshakes have failed.
|
|
func (srv *Server) setupConn(fd net.Conn, flags connFlag, dialDest *discover.Node) {
|
|
// Prevent leftover pending conns from entering the handshake.
|
|
srv.lock.Lock()
|
|
running := srv.running
|
|
srv.lock.Unlock()
|
|
c := &conn{fd: fd, transport: srv.newTransport(fd), flags: flags, cont: make(chan error)}
|
|
if !running {
|
|
c.close(errServerStopped)
|
|
return
|
|
}
|
|
// Run the encryption handshake.
|
|
var err error
|
|
if c.id, err = c.doEncHandshake(srv.PrivateKey, dialDest); err != nil {
|
|
glog.V(logger.Debug).Infof("%v faild enc handshake: %v", c, err)
|
|
c.close(err)
|
|
return
|
|
}
|
|
// For dialed connections, check that the remote public key matches.
|
|
if dialDest != nil && c.id != dialDest.ID {
|
|
c.close(DiscUnexpectedIdentity)
|
|
glog.V(logger.Debug).Infof("%v dialed identity mismatch, want %x", c, dialDest.ID[:8])
|
|
return
|
|
}
|
|
if err := srv.checkpoint(c, srv.posthandshake); err != nil {
|
|
glog.V(logger.Debug).Infof("%v failed checkpoint posthandshake: %v", c, err)
|
|
c.close(err)
|
|
return
|
|
}
|
|
// Run the protocol handshake
|
|
phs, err := c.doProtoHandshake(srv.ourHandshake)
|
|
if err != nil {
|
|
glog.V(logger.Debug).Infof("%v failed proto handshake: %v", c, err)
|
|
c.close(err)
|
|
return
|
|
}
|
|
if phs.ID != c.id {
|
|
glog.V(logger.Debug).Infof("%v wrong proto handshake identity: %x", c, phs.ID[:8])
|
|
c.close(DiscUnexpectedIdentity)
|
|
return
|
|
}
|
|
c.caps, c.name = phs.Caps, phs.Name
|
|
if err := srv.checkpoint(c, srv.addpeer); err != nil {
|
|
glog.V(logger.Debug).Infof("%v failed checkpoint addpeer: %v", c, err)
|
|
c.close(err)
|
|
return
|
|
}
|
|
// If the checks completed successfully, runPeer has now been
|
|
// launched by run.
|
|
}
|
|
|
|
// checkpoint sends the conn to run, which performs the
|
|
// post-handshake checks for the stage (posthandshake, addpeer).
|
|
func (srv *Server) checkpoint(c *conn, stage chan<- *conn) error {
|
|
select {
|
|
case stage <- c:
|
|
case <-srv.quit:
|
|
return errServerStopped
|
|
}
|
|
select {
|
|
case err := <-c.cont:
|
|
return err
|
|
case <-srv.quit:
|
|
return errServerStopped
|
|
}
|
|
}
|
|
|
|
// runPeer runs in its own goroutine for each peer.
|
|
// it waits until the Peer logic returns and removes
|
|
// the peer.
|
|
func (srv *Server) runPeer(p *Peer) {
|
|
glog.V(logger.Debug).Infof("Added %v\n", p)
|
|
srvjslog.LogJson(&logger.P2PConnected{
|
|
RemoteId: p.ID().String(),
|
|
RemoteAddress: p.RemoteAddr().String(),
|
|
RemoteVersionString: p.Name(),
|
|
NumConnections: srv.PeerCount(),
|
|
})
|
|
|
|
if srv.newPeerHook != nil {
|
|
srv.newPeerHook(p)
|
|
}
|
|
discreason := p.run()
|
|
// Note: run waits for existing peers to be sent on srv.delpeer
|
|
// before returning, so this send should not select on srv.quit.
|
|
srv.delpeer <- p
|
|
|
|
glog.V(logger.Debug).Infof("Removed %v (%v)\n", p, discreason)
|
|
srvjslog.LogJson(&logger.P2PDisconnected{
|
|
RemoteId: p.ID().String(),
|
|
NumConnections: srv.PeerCount(),
|
|
})
|
|
}
|