mirror of
https://github.com/status-im/op-geth.git
synced 2025-01-16 17:54:15 +00:00
70f7a0be11
If a state gets reset and you still hold a pointer to the previous, incorrect, state object you'll operate on the wrong object. Using the state to set/get objects and attributes you won't have this problem since the state will always have the correct object.