op-geth/les/api.go

355 lines
12 KiB
Go

// Copyright 2019 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package les
import (
"errors"
"fmt"
"math"
"time"
"github.com/ethereum/go-ethereum/common/hexutil"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/p2p/enode"
)
var (
errNoCheckpoint = errors.New("no local checkpoint provided")
errNotActivated = errors.New("checkpoint registrar is not activated")
errUnknownBenchmarkType = errors.New("unknown benchmark type")
errBalanceOverflow = errors.New("balance overflow")
errNoPriority = errors.New("priority too low to raise capacity")
)
const maxBalance = math.MaxInt64
// PrivateLightServerAPI provides an API to access the LES light server.
type PrivateLightServerAPI struct {
server *LesServer
defaultPosFactors, defaultNegFactors priceFactors
}
// NewPrivateLightServerAPI creates a new LES light server API.
func NewPrivateLightServerAPI(server *LesServer) *PrivateLightServerAPI {
return &PrivateLightServerAPI{
server: server,
defaultPosFactors: server.clientPool.defaultPosFactors,
defaultNegFactors: server.clientPool.defaultNegFactors,
}
}
// ServerInfo returns global server parameters
func (api *PrivateLightServerAPI) ServerInfo() map[string]interface{} {
res := make(map[string]interface{})
res["minimumCapacity"] = api.server.minCapacity
res["maximumCapacity"] = api.server.maxCapacity
res["freeClientCapacity"] = api.server.freeCapacity
res["totalCapacity"], res["totalConnectedCapacity"], res["priorityConnectedCapacity"] = api.server.clientPool.capacityInfo()
return res
}
// ClientInfo returns information about clients listed in the ids list or matching the given tags
func (api *PrivateLightServerAPI) ClientInfo(ids []enode.ID) map[enode.ID]map[string]interface{} {
res := make(map[enode.ID]map[string]interface{})
api.server.clientPool.forClients(ids, func(client *clientInfo, id enode.ID) error {
res[id] = api.clientInfo(client, id)
return nil
})
return res
}
// PriorityClientInfo returns information about clients with a positive balance
// in the given ID range (stop excluded). If stop is null then the iterator stops
// only at the end of the ID space. MaxCount limits the number of results returned.
// If maxCount limit is applied but there are more potential results then the ID
// of the next potential result is included in the map with an empty structure
// assigned to it.
func (api *PrivateLightServerAPI) PriorityClientInfo(start, stop enode.ID, maxCount int) map[enode.ID]map[string]interface{} {
res := make(map[enode.ID]map[string]interface{})
ids := api.server.clientPool.ndb.getPosBalanceIDs(start, stop, maxCount+1)
if len(ids) > maxCount {
res[ids[maxCount]] = make(map[string]interface{})
ids = ids[:maxCount]
}
if len(ids) != 0 {
api.server.clientPool.forClients(ids, func(client *clientInfo, id enode.ID) error {
res[id] = api.clientInfo(client, id)
return nil
})
}
return res
}
// clientInfo creates a client info data structure
func (api *PrivateLightServerAPI) clientInfo(c *clientInfo, id enode.ID) map[string]interface{} {
info := make(map[string]interface{})
if c != nil {
now := mclock.Now()
info["isConnected"] = true
info["connectionTime"] = float64(now-c.connectedAt) / float64(time.Second)
info["capacity"] = c.capacity
pb, nb := c.balanceTracker.getBalance(now)
info["pricing/balance"], info["pricing/negBalance"] = pb, nb
info["pricing/balanceMeta"] = c.balanceMetaInfo
info["priority"] = pb != 0
} else {
info["isConnected"] = false
pb := api.server.clientPool.ndb.getOrNewPB(id)
info["pricing/balance"], info["pricing/balanceMeta"] = pb.value, pb.meta
info["priority"] = pb.value != 0
}
return info
}
// setParams either sets the given parameters for a single connected client (if specified)
// or the default parameters applicable to clients connected in the future
func (api *PrivateLightServerAPI) setParams(params map[string]interface{}, client *clientInfo, posFactors, negFactors *priceFactors) (updateFactors bool, err error) {
defParams := client == nil
if !defParams {
posFactors, negFactors = &client.posFactors, &client.negFactors
}
for name, value := range params {
errValue := func() error {
return fmt.Errorf("invalid value for parameter '%s'", name)
}
setFactor := func(v *float64) {
if val, ok := value.(float64); ok && val >= 0 {
*v = val / float64(time.Second)
updateFactors = true
} else {
err = errValue()
}
}
switch {
case name == "pricing/timeFactor":
setFactor(&posFactors.timeFactor)
case name == "pricing/capacityFactor":
setFactor(&posFactors.capacityFactor)
case name == "pricing/requestCostFactor":
setFactor(&posFactors.requestFactor)
case name == "pricing/negative/timeFactor":
setFactor(&negFactors.timeFactor)
case name == "pricing/negative/capacityFactor":
setFactor(&negFactors.capacityFactor)
case name == "pricing/negative/requestCostFactor":
setFactor(&negFactors.requestFactor)
case !defParams && name == "capacity":
if capacity, ok := value.(float64); ok && uint64(capacity) >= api.server.minCapacity {
err = api.server.clientPool.setCapacity(client, uint64(capacity))
// Don't have to call factor update explicitly. It's already done
// in setCapacity function.
} else {
err = errValue()
}
default:
if defParams {
err = fmt.Errorf("invalid default parameter '%s'", name)
} else {
err = fmt.Errorf("invalid client parameter '%s'", name)
}
}
if err != nil {
return
}
}
return
}
// AddBalance updates the balance of a client (either overwrites it or adds to it).
// It also updates the balance meta info string.
func (api *PrivateLightServerAPI) AddBalance(id enode.ID, value int64, meta string) ([2]uint64, error) {
oldBalance, newBalance, err := api.server.clientPool.addBalance(id, value, meta)
return [2]uint64{oldBalance, newBalance}, err
}
// SetClientParams sets client parameters for all clients listed in the ids list
// or all connected clients if the list is empty
func (api *PrivateLightServerAPI) SetClientParams(ids []enode.ID, params map[string]interface{}) error {
return api.server.clientPool.forClients(ids, func(client *clientInfo, id enode.ID) error {
if client != nil {
update, err := api.setParams(params, client, nil, nil)
if update {
client.updatePriceFactors()
}
return err
} else {
return fmt.Errorf("client %064x is not connected", id[:])
}
})
}
// SetDefaultParams sets the default parameters applicable to clients connected in the future
func (api *PrivateLightServerAPI) SetDefaultParams(params map[string]interface{}) error {
update, err := api.setParams(params, nil, &api.defaultPosFactors, &api.defaultNegFactors)
if update {
api.server.clientPool.setDefaultFactors(api.defaultPosFactors, api.defaultNegFactors)
}
return err
}
// Benchmark runs a request performance benchmark with a given set of measurement setups
// in multiple passes specified by passCount. The measurement time for each setup in each
// pass is specified in milliseconds by length.
//
// Note: measurement time is adjusted for each pass depending on the previous ones.
// Therefore a controlled total measurement time is achievable in multiple passes.
func (api *PrivateLightServerAPI) Benchmark(setups []map[string]interface{}, passCount, length int) ([]map[string]interface{}, error) {
benchmarks := make([]requestBenchmark, len(setups))
for i, setup := range setups {
if t, ok := setup["type"].(string); ok {
getInt := func(field string, def int) int {
if value, ok := setup[field].(float64); ok {
return int(value)
}
return def
}
getBool := func(field string, def bool) bool {
if value, ok := setup[field].(bool); ok {
return value
}
return def
}
switch t {
case "header":
benchmarks[i] = &benchmarkBlockHeaders{
amount: getInt("amount", 1),
skip: getInt("skip", 1),
byHash: getBool("byHash", false),
reverse: getBool("reverse", false),
}
case "body":
benchmarks[i] = &benchmarkBodiesOrReceipts{receipts: false}
case "receipts":
benchmarks[i] = &benchmarkBodiesOrReceipts{receipts: true}
case "proof":
benchmarks[i] = &benchmarkProofsOrCode{code: false}
case "code":
benchmarks[i] = &benchmarkProofsOrCode{code: true}
case "cht":
benchmarks[i] = &benchmarkHelperTrie{
bloom: false,
reqCount: getInt("amount", 1),
}
case "bloom":
benchmarks[i] = &benchmarkHelperTrie{
bloom: true,
reqCount: getInt("amount", 1),
}
case "txSend":
benchmarks[i] = &benchmarkTxSend{}
case "txStatus":
benchmarks[i] = &benchmarkTxStatus{}
default:
return nil, errUnknownBenchmarkType
}
} else {
return nil, errUnknownBenchmarkType
}
}
rs := api.server.handler.runBenchmark(benchmarks, passCount, time.Millisecond*time.Duration(length))
result := make([]map[string]interface{}, len(setups))
for i, r := range rs {
res := make(map[string]interface{})
if r.err == nil {
res["totalCount"] = r.totalCount
res["avgTime"] = r.avgTime
res["maxInSize"] = r.maxInSize
res["maxOutSize"] = r.maxOutSize
} else {
res["error"] = r.err.Error()
}
result[i] = res
}
return result, nil
}
// PrivateDebugAPI provides an API to debug LES light server functionality.
type PrivateDebugAPI struct {
server *LesServer
}
// NewPrivateDebugAPI creates a new LES light server debug API.
func NewPrivateDebugAPI(server *LesServer) *PrivateDebugAPI {
return &PrivateDebugAPI{
server: server,
}
}
// FreezeClient forces a temporary client freeze which normally happens when the server is overloaded
func (api *PrivateDebugAPI) FreezeClient(id enode.ID) error {
return api.server.clientPool.forClients([]enode.ID{id}, func(c *clientInfo, id enode.ID) error {
if c == nil {
return fmt.Errorf("client %064x is not connected", id[:])
}
c.peer.freezeClient()
return nil
})
}
// PrivateLightAPI provides an API to access the LES light server or light client.
type PrivateLightAPI struct {
backend *lesCommons
}
// NewPrivateLightAPI creates a new LES service API.
func NewPrivateLightAPI(backend *lesCommons) *PrivateLightAPI {
return &PrivateLightAPI{backend: backend}
}
// LatestCheckpoint returns the latest local checkpoint package.
//
// The checkpoint package consists of 4 strings:
// result[0], hex encoded latest section index
// result[1], 32 bytes hex encoded latest section head hash
// result[2], 32 bytes hex encoded latest section canonical hash trie root hash
// result[3], 32 bytes hex encoded latest section bloom trie root hash
func (api *PrivateLightAPI) LatestCheckpoint() ([4]string, error) {
var res [4]string
cp := api.backend.latestLocalCheckpoint()
if cp.Empty() {
return res, errNoCheckpoint
}
res[0] = hexutil.EncodeUint64(cp.SectionIndex)
res[1], res[2], res[3] = cp.SectionHead.Hex(), cp.CHTRoot.Hex(), cp.BloomRoot.Hex()
return res, nil
}
// GetLocalCheckpoint returns the specific local checkpoint package.
//
// The checkpoint package consists of 3 strings:
// result[0], 32 bytes hex encoded latest section head hash
// result[1], 32 bytes hex encoded latest section canonical hash trie root hash
// result[2], 32 bytes hex encoded latest section bloom trie root hash
func (api *PrivateLightAPI) GetCheckpoint(index uint64) ([3]string, error) {
var res [3]string
cp := api.backend.localCheckpoint(index)
if cp.Empty() {
return res, errNoCheckpoint
}
res[0], res[1], res[2] = cp.SectionHead.Hex(), cp.CHTRoot.Hex(), cp.BloomRoot.Hex()
return res, nil
}
// GetCheckpointContractAddress returns the contract contract address in hex format.
func (api *PrivateLightAPI) GetCheckpointContractAddress() (string, error) {
if api.backend.oracle == nil {
return "", errNotActivated
}
return api.backend.oracle.Contract().ContractAddr().Hex(), nil
}