mirror of https://github.com/status-im/op-geth.git
266 lines
8.1 KiB
Go
266 lines
8.1 KiB
Go
// Copyright 2020 The go-ethereum Authors
|
|
// This file is part of the go-ethereum library.
|
|
//
|
|
// The go-ethereum library is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// The go-ethereum library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
package utils
|
|
|
|
import (
|
|
"math"
|
|
"sync"
|
|
|
|
"github.com/ethereum/go-ethereum/common/mclock"
|
|
)
|
|
|
|
// ExpiredValue is a scalar value that is continuously expired (decreased
|
|
// exponentially) based on the provided logarithmic expiration offset value.
|
|
//
|
|
// The formula for value calculation is: base*2^(exp-logOffset). In order to
|
|
// simplify the calculation of ExpiredValue, its value is expressed in the form
|
|
// of an exponent with a base of 2.
|
|
//
|
|
// Also here is a trick to reduce a lot of calculations. In theory, when a value X
|
|
// decays over time and then a new value Y is added, the final result should be
|
|
// X*2^(exp-logOffset)+Y. However it's very hard to represent in memory.
|
|
// So the trick is using the idea of inflation instead of exponential decay. At this
|
|
// moment the temporary value becomes: X*2^exp+Y*2^logOffset_1, apply the exponential
|
|
// decay when we actually want to calculate the value.
|
|
//
|
|
// e.g.
|
|
// t0: V = 100
|
|
// t1: add 30, inflationary value is: 100 + 30/0.3, 0.3 is the decay coefficient
|
|
// t2: get value, decay coefficient is 0.2 now, final result is: 200*0.2 = 40
|
|
type ExpiredValue struct {
|
|
Base, Exp uint64 // rlp encoding works by default
|
|
}
|
|
|
|
// ExpirationFactor is calculated from logOffset. 1 <= Factor < 2 and Factor*2^Exp
|
|
// describes the multiplier applicable for additions and the divider for readouts.
|
|
// If logOffset changes slowly then it saves some expensive operations to not calculate
|
|
// them for each addition and readout but cache this intermediate form for some time.
|
|
// It is also useful for structures where multiple values are expired with the same
|
|
// Expirer.
|
|
type ExpirationFactor struct {
|
|
Exp uint64
|
|
Factor float64
|
|
}
|
|
|
|
// ExpFactor calculates ExpirationFactor based on logOffset
|
|
func ExpFactor(logOffset Fixed64) ExpirationFactor {
|
|
return ExpirationFactor{Exp: logOffset.ToUint64(), Factor: logOffset.Fraction().Pow2()}
|
|
}
|
|
|
|
// Value calculates the expired value based on a floating point base and integer
|
|
// power-of-2 exponent. This function should be used by multi-value expired structures.
|
|
func (e ExpirationFactor) Value(base float64, exp uint64) float64 {
|
|
return base / e.Factor * math.Pow(2, float64(int64(exp-e.Exp)))
|
|
}
|
|
|
|
// value calculates the value at the given moment.
|
|
func (e ExpiredValue) Value(logOffset Fixed64) uint64 {
|
|
offset := Uint64ToFixed64(e.Exp) - logOffset
|
|
return uint64(float64(e.Base) * offset.Pow2())
|
|
}
|
|
|
|
// add adds a signed value at the given moment
|
|
func (e *ExpiredValue) Add(amount int64, logOffset Fixed64) int64 {
|
|
integer, frac := logOffset.ToUint64(), logOffset.Fraction()
|
|
factor := frac.Pow2()
|
|
base := factor * float64(amount)
|
|
if integer < e.Exp {
|
|
base /= math.Pow(2, float64(e.Exp-integer))
|
|
}
|
|
if integer > e.Exp {
|
|
e.Base >>= (integer - e.Exp)
|
|
e.Exp = integer
|
|
}
|
|
if base >= 0 || uint64(-base) <= e.Base {
|
|
// This is a temporary fix to circumvent a golang
|
|
// uint conversion issue on arm64, which needs to
|
|
// be investigated further. FIXME
|
|
e.Base = uint64(int64(e.Base) + int64(base))
|
|
return amount
|
|
}
|
|
net := int64(-float64(e.Base) / factor)
|
|
e.Base = 0
|
|
return net
|
|
}
|
|
|
|
// addExp adds another ExpiredValue
|
|
func (e *ExpiredValue) AddExp(a ExpiredValue) {
|
|
if e.Exp > a.Exp {
|
|
a.Base >>= (e.Exp - a.Exp)
|
|
}
|
|
if e.Exp < a.Exp {
|
|
e.Base >>= (a.Exp - e.Exp)
|
|
e.Exp = a.Exp
|
|
}
|
|
e.Base += a.Base
|
|
}
|
|
|
|
// subExp subtracts another ExpiredValue
|
|
func (e *ExpiredValue) SubExp(a ExpiredValue) {
|
|
if e.Exp > a.Exp {
|
|
a.Base >>= (e.Exp - a.Exp)
|
|
}
|
|
if e.Exp < a.Exp {
|
|
e.Base >>= (a.Exp - e.Exp)
|
|
e.Exp = a.Exp
|
|
}
|
|
if e.Base > a.Base {
|
|
e.Base -= a.Base
|
|
} else {
|
|
e.Base = 0
|
|
}
|
|
}
|
|
|
|
// IsZero returns true if the value is zero
|
|
func (e *ExpiredValue) IsZero() bool {
|
|
return e.Base == 0
|
|
}
|
|
|
|
// LinearExpiredValue is very similar with the expiredValue which the value
|
|
// will continuously expired. But the different part is it's expired linearly.
|
|
type LinearExpiredValue struct {
|
|
Offset uint64 // The latest time offset
|
|
Val uint64 // The remaining value, can never be negative
|
|
Rate mclock.AbsTime `rlp:"-"` // Expiration rate(by nanosecond), will ignored by RLP
|
|
}
|
|
|
|
// value calculates the value at the given moment. This function always has the
|
|
// assumption that the given timestamp shouldn't less than the recorded one.
|
|
func (e LinearExpiredValue) Value(now mclock.AbsTime) uint64 {
|
|
offset := uint64(now / e.Rate)
|
|
if e.Offset < offset {
|
|
diff := offset - e.Offset
|
|
if e.Val >= diff {
|
|
e.Val -= diff
|
|
} else {
|
|
e.Val = 0
|
|
}
|
|
}
|
|
return e.Val
|
|
}
|
|
|
|
// add adds a signed value at the given moment. This function always has the
|
|
// assumption that the given timestamp shouldn't less than the recorded one.
|
|
func (e *LinearExpiredValue) Add(amount int64, now mclock.AbsTime) uint64 {
|
|
offset := uint64(now / e.Rate)
|
|
if e.Offset < offset {
|
|
diff := offset - e.Offset
|
|
if e.Val >= diff {
|
|
e.Val -= diff
|
|
} else {
|
|
e.Val = 0
|
|
}
|
|
e.Offset = offset
|
|
}
|
|
if amount < 0 && uint64(-amount) > e.Val {
|
|
e.Val = 0
|
|
} else {
|
|
e.Val = uint64(int64(e.Val) + amount)
|
|
}
|
|
return e.Val
|
|
}
|
|
|
|
// ValueExpirer controls value expiration rate
|
|
type ValueExpirer interface {
|
|
SetRate(now mclock.AbsTime, rate float64)
|
|
SetLogOffset(now mclock.AbsTime, logOffset Fixed64)
|
|
LogOffset(now mclock.AbsTime) Fixed64
|
|
}
|
|
|
|
// Expirer changes logOffset with a linear rate which can be changed during operation.
|
|
// It is not thread safe, if access by multiple goroutines is needed then it should be
|
|
// encapsulated into a locked structure.
|
|
// Note that if neither SetRate nor SetLogOffset are used during operation then LogOffset
|
|
// is thread safe.
|
|
type Expirer struct {
|
|
lock sync.RWMutex
|
|
logOffset Fixed64
|
|
rate float64
|
|
lastUpdate mclock.AbsTime
|
|
}
|
|
|
|
// SetRate changes the expiration rate which is the inverse of the time constant in
|
|
// nanoseconds.
|
|
func (e *Expirer) SetRate(now mclock.AbsTime, rate float64) {
|
|
e.lock.Lock()
|
|
defer e.lock.Unlock()
|
|
|
|
dt := now - e.lastUpdate
|
|
if dt > 0 {
|
|
e.logOffset += Fixed64(logToFixedFactor * float64(dt) * e.rate)
|
|
}
|
|
e.lastUpdate = now
|
|
e.rate = rate
|
|
}
|
|
|
|
// SetLogOffset sets logOffset instantly.
|
|
func (e *Expirer) SetLogOffset(now mclock.AbsTime, logOffset Fixed64) {
|
|
e.lock.Lock()
|
|
defer e.lock.Unlock()
|
|
|
|
e.lastUpdate = now
|
|
e.logOffset = logOffset
|
|
}
|
|
|
|
// LogOffset returns the current logarithmic offset.
|
|
func (e *Expirer) LogOffset(now mclock.AbsTime) Fixed64 {
|
|
e.lock.RLock()
|
|
defer e.lock.RUnlock()
|
|
|
|
dt := now - e.lastUpdate
|
|
if dt <= 0 {
|
|
return e.logOffset
|
|
}
|
|
return e.logOffset + Fixed64(logToFixedFactor*float64(dt)*e.rate)
|
|
}
|
|
|
|
// fixedFactor is the fixed point multiplier factor used by Fixed64.
|
|
const fixedFactor = 0x1000000
|
|
|
|
// Fixed64 implements 64-bit fixed point arithmetic functions.
|
|
type Fixed64 int64
|
|
|
|
// Uint64ToFixed64 converts uint64 integer to Fixed64 format.
|
|
func Uint64ToFixed64(f uint64) Fixed64 {
|
|
return Fixed64(f * fixedFactor)
|
|
}
|
|
|
|
// float64ToFixed64 converts float64 to Fixed64 format.
|
|
func Float64ToFixed64(f float64) Fixed64 {
|
|
return Fixed64(f * fixedFactor)
|
|
}
|
|
|
|
// toUint64 converts Fixed64 format to uint64.
|
|
func (f64 Fixed64) ToUint64() uint64 {
|
|
return uint64(f64) / fixedFactor
|
|
}
|
|
|
|
// fraction returns the fractional part of a Fixed64 value.
|
|
func (f64 Fixed64) Fraction() Fixed64 {
|
|
return f64 % fixedFactor
|
|
}
|
|
|
|
var (
|
|
logToFixedFactor = float64(fixedFactor) / math.Log(2)
|
|
fixedToLogFactor = math.Log(2) / float64(fixedFactor)
|
|
)
|
|
|
|
// pow2Fixed returns the base 2 power of the fixed point value.
|
|
func (f64 Fixed64) Pow2() float64 {
|
|
return math.Exp(float64(f64) * fixedToLogFactor)
|
|
}
|