op-geth/core/transaction_pool.go

442 lines
12 KiB
Go

package core
import (
"errors"
"fmt"
"math/big"
"sort"
"sync"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/state"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/logger/glog"
)
var (
// Transaction Pool Errors
ErrInvalidSender = errors.New("Invalid sender")
ErrNonce = errors.New("Nonce too low")
ErrCheap = errors.New("Gas price too low for acceptance")
ErrBalance = errors.New("Insufficient balance")
ErrNonExistentAccount = errors.New("Account does not exist or account balance too low")
ErrInsufficientFunds = errors.New("Insufficient funds for gas * price + value")
ErrIntrinsicGas = errors.New("Intrinsic gas too low")
ErrGasLimit = errors.New("Exceeds block gas limit")
ErrNegativeValue = errors.New("Negative value")
)
const (
maxQueued = 64 // max limit of queued txs per address
)
type stateFn func() *state.StateDB
// TxPool contains all currently known transactions. Transactions
// enter the pool when they are received from the network or submitted
// locally. They exit the pool when they are included in the blockchain.
//
// The pool separates processable transactions (which can be applied to the
// current state) and future transactions. Transactions move between those
// two states over time as they are received and processed.
type TxPool struct {
quit chan bool // Quiting channel
currentState stateFn // The state function which will allow us to do some pre checkes
pendingState *state.ManagedState
gasLimit func() *big.Int // The current gas limit function callback
minGasPrice *big.Int
eventMux *event.TypeMux
events event.Subscription
mu sync.RWMutex
pending map[common.Hash]*types.Transaction // processable transactions
queue map[common.Address]map[common.Hash]*types.Transaction
}
func NewTxPool(eventMux *event.TypeMux, currentStateFn stateFn, gasLimitFn func() *big.Int) *TxPool {
pool := &TxPool{
pending: make(map[common.Hash]*types.Transaction),
queue: make(map[common.Address]map[common.Hash]*types.Transaction),
quit: make(chan bool),
eventMux: eventMux,
currentState: currentStateFn,
gasLimit: gasLimitFn,
minGasPrice: new(big.Int),
pendingState: state.ManageState(currentStateFn()),
events: eventMux.Subscribe(ChainEvent{}, GasPriceChanged{}),
}
go pool.eventLoop()
return pool
}
func (pool *TxPool) eventLoop() {
// Track chain events. When a chain events occurs (new chain canon block)
// we need to know the new state. The new state will help us determine
// the nonces in the managed state
for ev := range pool.events.Chan() {
pool.mu.Lock()
switch ev := ev.(type) {
case ChainEvent:
pool.resetState()
case GasPriceChanged:
pool.minGasPrice = ev.Price
}
pool.mu.Unlock()
}
}
func (pool *TxPool) resetState() {
pool.pendingState = state.ManageState(pool.currentState())
// validate the pool of pending transactions, this will remove
// any transactions that have been included in the block or
// have been invalidated because of another transaction (e.g.
// higher gas price)
pool.validatePool()
// Loop over the pending transactions and base the nonce of the new
// pending transaction set.
for _, tx := range pool.pending {
if addr, err := tx.From(); err == nil {
// Set the nonce. Transaction nonce can never be lower
// than the state nonce; validatePool took care of that.
if pool.pendingState.GetNonce(addr) < tx.Nonce() {
pool.pendingState.SetNonce(addr, tx.Nonce())
}
}
}
// Check the queue and move transactions over to the pending if possible
// or remove those that have become invalid
pool.checkQueue()
}
func (pool *TxPool) Stop() {
close(pool.quit)
pool.events.Unsubscribe()
glog.V(logger.Info).Infoln("TX Pool stopped")
}
func (pool *TxPool) State() *state.ManagedState {
pool.mu.RLock()
defer pool.mu.RUnlock()
return pool.pendingState
}
func (pool *TxPool) Stats() (pending int, queued int) {
pool.mu.RLock()
defer pool.mu.RUnlock()
pending = len(pool.pending)
for _, txs := range pool.queue {
queued += len(txs)
}
return
}
// validateTx checks whether a transaction is valid according
// to the consensus rules.
func (pool *TxPool) validateTx(tx *types.Transaction) error {
// Validate sender
var (
from common.Address
err error
)
// Drop transactions under our own minimal accepted gas price
if pool.minGasPrice.Cmp(tx.GasPrice()) > 0 {
return ErrCheap
}
// Validate the transaction sender and it's sig. Throw
// if the from fields is invalid.
if from, err = tx.From(); err != nil {
return ErrInvalidSender
}
// Make sure the account exist. Non existent accounts
// haven't got funds and well therefor never pass.
if !pool.currentState().HasAccount(from) {
return ErrNonExistentAccount
}
// Last but not least check for nonce errors
if pool.currentState().GetNonce(from) > tx.Nonce() {
return ErrNonce
}
// Check the transaction doesn't exceed the current
// block limit gas.
if pool.gasLimit().Cmp(tx.Gas()) < 0 {
return ErrGasLimit
}
// Transactions can't be negative. This may never happen
// using RLP decoded transactions but may occur if you create
// a transaction using the RPC for example.
if tx.Value().Cmp(common.Big0) < 0 {
return ErrNegativeValue
}
// Transactor should have enough funds to cover the costs
// cost == V + GP * GL
if pool.currentState().GetBalance(from).Cmp(tx.Cost()) < 0 {
return ErrInsufficientFunds
}
// Should supply enough intrinsic gas
if tx.Gas().Cmp(IntrinsicGas(tx.Data())) < 0 {
return ErrIntrinsicGas
}
return nil
}
// validate and queue transactions.
func (self *TxPool) add(tx *types.Transaction) error {
hash := tx.Hash()
if self.pending[hash] != nil {
return fmt.Errorf("Known transaction (%x)", hash[:4])
}
err := self.validateTx(tx)
if err != nil {
return err
}
self.queueTx(hash, tx)
if glog.V(logger.Debug) {
var toname string
if to := tx.To(); to != nil {
toname = common.Bytes2Hex(to[:4])
} else {
toname = "[NEW_CONTRACT]"
}
// we can ignore the error here because From is
// verified in ValidateTransaction.
f, _ := tx.From()
from := common.Bytes2Hex(f[:4])
glog.Infof("(t) %x => %s (%v) %x\n", from, toname, tx.Value, hash)
}
return nil
}
// queueTx will queue an unknown transaction
func (self *TxPool) queueTx(hash common.Hash, tx *types.Transaction) {
from, _ := tx.From() // already validated
if self.queue[from] == nil {
self.queue[from] = make(map[common.Hash]*types.Transaction)
}
self.queue[from][hash] = tx
}
// addTx will add a transaction to the pending (processable queue) list of transactions
func (pool *TxPool) addTx(hash common.Hash, addr common.Address, tx *types.Transaction) {
if _, ok := pool.pending[hash]; !ok {
pool.pending[hash] = tx
// Increment the nonce on the pending state. This can only happen if
// the nonce is +1 to the previous one.
pool.pendingState.SetNonce(addr, tx.Nonce()+1)
// Notify the subscribers. This event is posted in a goroutine
// because it's possible that somewhere during the post "Remove transaction"
// gets called which will then wait for the global tx pool lock and deadlock.
go pool.eventMux.Post(TxPreEvent{tx})
}
}
// Add queues a single transaction in the pool if it is valid.
func (self *TxPool) Add(tx *types.Transaction) (err error) {
self.mu.Lock()
defer self.mu.Unlock()
err = self.add(tx)
if err == nil {
// check and validate the queueue
self.checkQueue()
}
return
}
// AddTransactions attempts to queue all valid transactions in txs.
func (self *TxPool) AddTransactions(txs []*types.Transaction) {
self.mu.Lock()
defer self.mu.Unlock()
for _, tx := range txs {
if err := self.add(tx); err != nil {
glog.V(logger.Debug).Infoln("tx error:", err)
} else {
h := tx.Hash()
glog.V(logger.Debug).Infof("tx %x\n", h[:4])
}
}
// check and validate the queueue
self.checkQueue()
}
// GetTransaction returns a transaction if it is contained in the pool
// and nil otherwise.
func (tp *TxPool) GetTransaction(hash common.Hash) *types.Transaction {
// check the txs first
if tx, ok := tp.pending[hash]; ok {
return tx
}
// check queue
for _, txs := range tp.queue {
if tx, ok := txs[hash]; ok {
return tx
}
}
return nil
}
// GetTransactions returns all currently processable transactions.
// The returned slice may be modified by the caller.
func (self *TxPool) GetTransactions() (txs types.Transactions) {
self.mu.Lock()
defer self.mu.Unlock()
// check queue first
self.checkQueue()
// invalidate any txs
self.validatePool()
txs = make(types.Transactions, len(self.pending))
i := 0
for _, tx := range self.pending {
txs[i] = tx
i++
}
return txs
}
// GetQueuedTransactions returns all non-processable transactions.
func (self *TxPool) GetQueuedTransactions() types.Transactions {
self.mu.RLock()
defer self.mu.RUnlock()
var ret types.Transactions
for _, txs := range self.queue {
for _, tx := range txs {
ret = append(ret, tx)
}
}
sort.Sort(types.TxByNonce{ret})
return ret
}
// RemoveTransactions removes all given transactions from the pool.
func (self *TxPool) RemoveTransactions(txs types.Transactions) {
self.mu.Lock()
defer self.mu.Unlock()
for _, tx := range txs {
self.removeTx(tx.Hash())
}
}
func (pool *TxPool) removeTx(hash common.Hash) {
// delete from pending pool
delete(pool.pending, hash)
// delete from queue
for address, txs := range pool.queue {
if _, ok := txs[hash]; ok {
if len(txs) == 1 {
// if only one tx, remove entire address entry.
delete(pool.queue, address)
} else {
delete(txs, hash)
}
break
}
}
}
// checkQueue moves transactions that have become processable to main pool.
func (pool *TxPool) checkQueue() {
state := pool.pendingState
var addq txQueue
for address, txs := range pool.queue {
// guessed nonce is the nonce currently kept by the tx pool (pending state)
guessedNonce := state.GetNonce(address)
// true nonce is the nonce known by the last state
trueNonce := pool.currentState().GetNonce(address)
addq := addq[:0]
for hash, tx := range txs {
if tx.Nonce() < trueNonce {
// Drop queued transactions whose nonce is lower than
// the account nonce because they have been processed.
delete(txs, hash)
} else {
// Collect the remaining transactions for the next pass.
addq = append(addq, txQueueEntry{hash, address, tx})
}
}
// Find the next consecutive nonce range starting at the
// current account nonce.
sort.Sort(addq)
for i, e := range addq {
// start deleting the transactions from the queue if they exceed the limit
if i > maxQueued {
delete(pool.queue[address], e.hash)
continue
}
if e.Nonce() > guessedNonce {
if len(addq)-i > maxQueued {
if glog.V(logger.Debug) {
glog.Infof("Queued tx limit exceeded for %s. Tx %s removed\n", common.PP(address[:]), common.PP(e.hash[:]))
}
for j := i + maxQueued; j < len(addq); j++ {
delete(txs, addq[j].hash)
}
}
break
}
delete(txs, e.hash)
pool.addTx(e.hash, address, e.Transaction)
}
// Delete the entire queue entry if it became empty.
if len(txs) == 0 {
delete(pool.queue, address)
}
}
}
// validatePool removes invalid and processed transactions from the main pool.
func (pool *TxPool) validatePool() {
state := pool.currentState()
for hash, tx := range pool.pending {
from, _ := tx.From() // err already checked
// perform light nonce validation
if state.GetNonce(from) > tx.Nonce() {
if glog.V(logger.Core) {
glog.Infof("removed tx (%x) from pool: low tx nonce\n", hash[:4])
}
delete(pool.pending, hash)
}
}
}
type txQueue []txQueueEntry
type txQueueEntry struct {
hash common.Hash
addr common.Address
*types.Transaction
}
func (q txQueue) Len() int { return len(q) }
func (q txQueue) Swap(i, j int) { q[i], q[j] = q[j], q[i] }
func (q txQueue) Less(i, j int) bool { return q[i].Nonce() < q[j].Nonce() }