mirror of https://github.com/status-im/op-geth.git
358 lines
7.6 KiB
Go
358 lines
7.6 KiB
Go
package duktape
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/*
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#cgo !windows CFLAGS: -std=c99 -O3 -Wall -fomit-frame-pointer -fstrict-aliasing
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#cgo windows CFLAGS: -O3 -Wall -fomit-frame-pointer -fstrict-aliasing
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#cgo linux LDFLAGS: -lm
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#cgo freebsd LDFLAGS: -lm
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#cgo openbsd LDFLAGS: -lm
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#include "duktape.h"
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#include "duk_logging.h"
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#include "duk_print_alert.h"
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#include "duk_module_duktape.h"
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#include "duk_console.h"
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extern duk_ret_t goFunctionCall(duk_context *ctx);
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extern void goFinalizeCall(duk_context *ctx);
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*/
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import "C"
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import (
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"errors"
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"fmt"
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"regexp"
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"sync"
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"unsafe"
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)
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var reFuncName = regexp.MustCompile("^[a-z_][a-z0-9_]*([A-Z_][a-z0-9_]*)*$")
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const (
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goFunctionPtrProp = "\xff" + "goFunctionPtrProp"
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goContextPtrProp = "\xff" + "goContextPtrProp"
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)
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type Context struct {
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*context
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}
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// transmute replaces the value from Context with the value of pointer
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func (c *Context) transmute(p unsafe.Pointer) {
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*c = *(*Context)(p)
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}
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// this is a pojo containing only the values of the Context
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type context struct {
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sync.Mutex
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duk_context *C.duk_context
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fnIndex *functionIndex
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timerIndex *timerIndex
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}
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// New returns plain initialized duktape context object
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// See: http://duktape.org/api.html#duk_create_heap_default
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func New() *Context {
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d := &Context{
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&context{
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duk_context: C.duk_create_heap(nil, nil, nil, nil, nil),
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fnIndex: newFunctionIndex(),
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timerIndex: &timerIndex{},
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},
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}
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ctx := d.duk_context
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C.duk_logging_init(ctx, 0)
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C.duk_print_alert_init(ctx, 0)
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C.duk_module_duktape_init(ctx)
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C.duk_console_init(ctx, 0)
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return d
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}
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// Flags is a set of flags for controlling the behaviour of duktape.
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type Flags struct {
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Logging uint
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PrintAlert uint
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Console uint
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}
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// FlagConsoleProxyWrapper is a Console flag.
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// Use a proxy wrapper to make undefined methods (console.foo()) no-ops.
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const FlagConsoleProxyWrapper = 1 << 0
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// FlagConsoleFlush is a Console flag.
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// Flush output after every call.
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const FlagConsoleFlush = 1 << 1
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// NewWithFlags returns plain initialized duktape context object
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// You can control the behaviour of duktape by setting flags.
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// See: http://duktape.org/api.html#duk_create_heap_default
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func NewWithFlags(flags *Flags) *Context {
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d := &Context{
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&context{
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duk_context: C.duk_create_heap(nil, nil, nil, nil, nil),
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fnIndex: newFunctionIndex(),
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timerIndex: &timerIndex{},
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},
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}
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ctx := d.duk_context
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C.duk_logging_init(ctx, C.duk_uint_t(flags.Logging))
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C.duk_print_alert_init(ctx, C.duk_uint_t(flags.PrintAlert))
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C.duk_module_duktape_init(ctx)
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C.duk_console_init(ctx, C.duk_uint_t(flags.Console))
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return d
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}
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func contextFromPointer(ctx *C.duk_context) *Context {
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return &Context{&context{duk_context: ctx}}
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}
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// PushGlobalGoFunction push the given function into duktape global object
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// Returns non-negative index (relative to stack bottom) of the pushed function
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// also returns error if the function name is invalid
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func (d *Context) PushGlobalGoFunction(name string, fn func(*Context) int) (int, error) {
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if !reFuncName.MatchString(name) {
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return -1, errors.New("Malformed function name '" + name + "'")
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}
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d.PushGlobalObject()
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idx := d.PushGoFunction(fn)
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d.PutPropString(-2, name)
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d.Pop()
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return idx, nil
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}
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// PushGoFunction push the given function into duktape stack, returns non-negative
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// index (relative to stack bottom) of the pushed function
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func (d *Context) PushGoFunction(fn func(*Context) int) int {
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funPtr := d.fnIndex.add(fn)
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ctxPtr := contexts.add(d)
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idx := d.PushCFunction((*[0]byte)(C.goFunctionCall), C.DUK_VARARGS)
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d.PushCFunction((*[0]byte)(C.goFinalizeCall), 1)
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d.PushPointer(funPtr)
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d.PutPropString(-2, goFunctionPtrProp)
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d.PushPointer(ctxPtr)
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d.PutPropString(-2, goContextPtrProp)
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d.SetFinalizer(-2)
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d.PushPointer(funPtr)
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d.PutPropString(-2, goFunctionPtrProp)
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d.PushPointer(ctxPtr)
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d.PutPropString(-2, goContextPtrProp)
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return idx
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}
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//export goFunctionCall
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func goFunctionCall(cCtx *C.duk_context) C.duk_ret_t {
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d := contextFromPointer(cCtx)
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funPtr, ctx := d.getFunctionPtrs()
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d.transmute(unsafe.Pointer(ctx))
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result := d.fnIndex.get(funPtr)(d)
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return C.duk_ret_t(result)
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}
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//export goFinalizeCall
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func goFinalizeCall(cCtx *C.duk_context) {
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d := contextFromPointer(cCtx)
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funPtr, ctx := d.getFunctionPtrs()
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d.transmute(unsafe.Pointer(ctx))
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d.fnIndex.delete(funPtr)
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}
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func (d *Context) getFunctionPtrs() (unsafe.Pointer, *Context) {
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d.PushCurrentFunction()
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d.GetPropString(-1, goFunctionPtrProp)
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funPtr := d.GetPointer(-1)
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d.Pop()
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d.GetPropString(-1, goContextPtrProp)
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ctx := contexts.get(d.GetPointer(-1))
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d.Pop2()
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return funPtr, ctx
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}
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// Destroy destroy all the references to the functions and freed the pointers
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func (d *Context) Destroy() {
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d.fnIndex.destroy()
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contexts.delete(d)
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}
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type Error struct {
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Type string
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Message string
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FileName string
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LineNumber int
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Stack string
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}
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func (e *Error) Error() string {
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return fmt.Sprintf("%s: %s", e.Type, e.Message)
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}
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type Type uint
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func (t Type) IsNone() bool { return t == TypeNone }
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func (t Type) IsUndefined() bool { return t == TypeUndefined }
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func (t Type) IsNull() bool { return t == TypeNull }
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func (t Type) IsBool() bool { return t == TypeBoolean }
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func (t Type) IsNumber() bool { return t == TypeNumber }
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func (t Type) IsString() bool { return t == TypeString }
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func (t Type) IsObject() bool { return t == TypeObject }
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func (t Type) IsBuffer() bool { return t == TypeBuffer }
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func (t Type) IsPointer() bool { return t == TypePointer }
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func (t Type) IsLightFunc() bool { return t == TypeLightFunc }
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func (t Type) String() string {
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switch t {
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case TypeNone:
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return "None"
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case TypeUndefined:
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return "Undefined"
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case TypeNull:
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return "Null"
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case TypeBoolean:
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return "Boolean"
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case TypeNumber:
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return "Number"
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case TypeString:
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return "String"
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case TypeObject:
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return "Object"
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case TypeBuffer:
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return "Buffer"
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case TypePointer:
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return "Pointer"
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case TypeLightFunc:
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return "LightFunc"
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default:
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return "Unknown"
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}
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}
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type functionIndex struct {
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functions map[unsafe.Pointer]func(*Context) int
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sync.RWMutex
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}
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type timerIndex struct {
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c float64
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sync.Mutex
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}
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func (t *timerIndex) get() float64 {
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t.Lock()
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defer t.Unlock()
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t.c++
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return t.c
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}
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func newFunctionIndex() *functionIndex {
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return &functionIndex{
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functions: make(map[unsafe.Pointer]func(*Context) int, 0),
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}
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}
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func (i *functionIndex) add(fn func(*Context) int) unsafe.Pointer {
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ptr := C.malloc(1)
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i.Lock()
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i.functions[ptr] = fn
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i.Unlock()
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return ptr
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}
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func (i *functionIndex) get(ptr unsafe.Pointer) func(*Context) int {
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i.RLock()
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fn := i.functions[ptr]
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i.RUnlock()
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return fn
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}
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func (i *functionIndex) delete(ptr unsafe.Pointer) {
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i.Lock()
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delete(i.functions, ptr)
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i.Unlock()
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C.free(ptr)
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}
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func (i *functionIndex) destroy() {
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i.Lock()
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for ptr, _ := range i.functions {
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delete(i.functions, ptr)
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C.free(ptr)
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}
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i.Unlock()
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}
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type ctxIndex struct {
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sync.RWMutex
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ctxs map[unsafe.Pointer]*Context
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}
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func (ci *ctxIndex) add(ctx *Context) unsafe.Pointer {
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ci.RLock()
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for ptr, ctxPtr := range ci.ctxs {
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if ctxPtr == ctx {
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ci.RUnlock()
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return ptr
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}
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}
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ci.RUnlock()
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ci.Lock()
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for ptr, ctxPtr := range ci.ctxs {
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if ctxPtr == ctx {
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ci.Unlock()
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return ptr
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}
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}
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ptr := C.malloc(1)
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ci.ctxs[ptr] = ctx
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ci.Unlock()
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return ptr
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}
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func (ci *ctxIndex) get(ptr unsafe.Pointer) *Context {
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ci.RLock()
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ctx := ci.ctxs[ptr]
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ci.RUnlock()
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return ctx
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}
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func (ci *ctxIndex) delete(ctx *Context) {
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ci.Lock()
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for ptr, ctxPtr := range ci.ctxs {
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if ctxPtr == ctx {
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delete(ci.ctxs, ptr)
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C.free(ptr)
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ci.Unlock()
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return
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}
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}
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panic(fmt.Sprintf("context (%p) doesn't exist", ctx))
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}
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var contexts *ctxIndex
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func init() {
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contexts = &ctxIndex{
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ctxs: make(map[unsafe.Pointer]*Context),
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}
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}
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