mirror of https://github.com/status-im/op-geth.git
475 lines
12 KiB
Go
475 lines
12 KiB
Go
// Copyright 2014 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package p2p
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import (
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"errors"
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"fmt"
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"io"
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"net"
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"sort"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/common/mclock"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/p2p/enode"
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"github.com/ethereum/go-ethereum/p2p/enr"
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"github.com/ethereum/go-ethereum/rlp"
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)
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var (
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ErrShuttingDown = errors.New("shutting down")
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)
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const (
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baseProtocolVersion = 5
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baseProtocolLength = uint64(16)
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baseProtocolMaxMsgSize = 2 * 1024
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snappyProtocolVersion = 5
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pingInterval = 15 * time.Second
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)
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const (
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// devp2p message codes
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handshakeMsg = 0x00
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discMsg = 0x01
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pingMsg = 0x02
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pongMsg = 0x03
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)
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// protoHandshake is the RLP structure of the protocol handshake.
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type protoHandshake struct {
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Version uint64
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Name string
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Caps []Cap
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ListenPort uint64
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ID []byte // secp256k1 public key
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// Ignore additional fields (for forward compatibility).
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Rest []rlp.RawValue `rlp:"tail"`
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}
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// PeerEventType is the type of peer events emitted by a p2p.Server
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type PeerEventType string
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const (
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// PeerEventTypeAdd is the type of event emitted when a peer is added
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// to a p2p.Server
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PeerEventTypeAdd PeerEventType = "add"
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// PeerEventTypeDrop is the type of event emitted when a peer is
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// dropped from a p2p.Server
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PeerEventTypeDrop PeerEventType = "drop"
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// PeerEventTypeMsgSend is the type of event emitted when a
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// message is successfully sent to a peer
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PeerEventTypeMsgSend PeerEventType = "msgsend"
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// PeerEventTypeMsgRecv is the type of event emitted when a
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// message is received from a peer
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PeerEventTypeMsgRecv PeerEventType = "msgrecv"
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)
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// PeerEvent is an event emitted when peers are either added or dropped from
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// a p2p.Server or when a message is sent or received on a peer connection
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type PeerEvent struct {
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Type PeerEventType `json:"type"`
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Peer enode.ID `json:"peer"`
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Error string `json:"error,omitempty"`
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Protocol string `json:"protocol,omitempty"`
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MsgCode *uint64 `json:"msg_code,omitempty"`
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MsgSize *uint32 `json:"msg_size,omitempty"`
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}
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// Peer represents a connected remote node.
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type Peer struct {
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rw *conn
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running map[string]*protoRW
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log log.Logger
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created mclock.AbsTime
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wg sync.WaitGroup
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protoErr chan error
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closed chan struct{}
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disc chan DiscReason
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// events receives message send / receive events if set
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events *event.Feed
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}
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// NewPeer returns a peer for testing purposes.
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func NewPeer(id enode.ID, name string, caps []Cap) *Peer {
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pipe, _ := net.Pipe()
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node := enode.SignNull(new(enr.Record), id)
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conn := &conn{fd: pipe, transport: nil, node: node, caps: caps, name: name}
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peer := newPeer(conn, nil)
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close(peer.closed) // ensures Disconnect doesn't block
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return peer
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}
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// ID returns the node's public key.
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func (p *Peer) ID() enode.ID {
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return p.rw.node.ID()
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}
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// Node returns the peer's node descriptor.
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func (p *Peer) Node() *enode.Node {
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return p.rw.node
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}
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// Name returns the node name that the remote node advertised.
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func (p *Peer) Name() string {
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return p.rw.name
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}
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// Caps returns the capabilities (supported subprotocols) of the remote peer.
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func (p *Peer) Caps() []Cap {
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// TODO: maybe return copy
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return p.rw.caps
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}
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// RemoteAddr returns the remote address of the network connection.
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func (p *Peer) RemoteAddr() net.Addr {
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return p.rw.fd.RemoteAddr()
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}
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// LocalAddr returns the local address of the network connection.
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func (p *Peer) LocalAddr() net.Addr {
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return p.rw.fd.LocalAddr()
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}
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// Disconnect terminates the peer connection with the given reason.
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// It returns immediately and does not wait until the connection is closed.
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func (p *Peer) Disconnect(reason DiscReason) {
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select {
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case p.disc <- reason:
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case <-p.closed:
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}
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}
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// String implements fmt.Stringer.
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func (p *Peer) String() string {
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id := p.ID()
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return fmt.Sprintf("Peer %x %v", id[:8], p.RemoteAddr())
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}
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// Inbound returns true if the peer is an inbound connection
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func (p *Peer) Inbound() bool {
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return p.rw.is(inboundConn)
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}
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func newPeer(conn *conn, protocols []Protocol) *Peer {
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protomap := matchProtocols(protocols, conn.caps, conn)
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p := &Peer{
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rw: conn,
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running: protomap,
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created: mclock.Now(),
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disc: make(chan DiscReason),
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protoErr: make(chan error, len(protomap)+1), // protocols + pingLoop
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closed: make(chan struct{}),
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log: log.New("id", conn.node.ID(), "conn", conn.flags),
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}
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return p
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}
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func (p *Peer) Log() log.Logger {
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return p.log
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}
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func (p *Peer) run() (remoteRequested bool, err error) {
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var (
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writeStart = make(chan struct{}, 1)
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writeErr = make(chan error, 1)
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readErr = make(chan error, 1)
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reason DiscReason // sent to the peer
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)
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p.wg.Add(2)
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go p.readLoop(readErr)
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go p.pingLoop()
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// Start all protocol handlers.
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writeStart <- struct{}{}
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p.startProtocols(writeStart, writeErr)
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// Wait for an error or disconnect.
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loop:
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for {
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select {
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case err = <-writeErr:
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// A write finished. Allow the next write to start if
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// there was no error.
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if err != nil {
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reason = DiscNetworkError
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break loop
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}
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writeStart <- struct{}{}
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case err = <-readErr:
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if r, ok := err.(DiscReason); ok {
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remoteRequested = true
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reason = r
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} else {
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reason = DiscNetworkError
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}
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break loop
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case err = <-p.protoErr:
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reason = discReasonForError(err)
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break loop
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case err = <-p.disc:
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reason = discReasonForError(err)
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break loop
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}
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}
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close(p.closed)
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p.rw.close(reason)
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p.wg.Wait()
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return remoteRequested, err
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}
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func (p *Peer) pingLoop() {
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ping := time.NewTimer(pingInterval)
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defer p.wg.Done()
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defer ping.Stop()
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for {
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select {
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case <-ping.C:
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if err := SendItems(p.rw, pingMsg); err != nil {
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p.protoErr <- err
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return
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}
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ping.Reset(pingInterval)
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case <-p.closed:
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return
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}
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}
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}
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func (p *Peer) readLoop(errc chan<- error) {
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defer p.wg.Done()
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for {
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msg, err := p.rw.ReadMsg()
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if err != nil {
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errc <- err
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return
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}
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msg.ReceivedAt = time.Now()
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if err = p.handle(msg); err != nil {
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errc <- err
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return
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}
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}
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}
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func (p *Peer) handle(msg Msg) error {
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switch {
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case msg.Code == pingMsg:
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msg.Discard()
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go SendItems(p.rw, pongMsg)
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case msg.Code == discMsg:
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var reason [1]DiscReason
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// This is the last message. We don't need to discard or
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// check errors because, the connection will be closed after it.
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rlp.Decode(msg.Payload, &reason)
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return reason[0]
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case msg.Code < baseProtocolLength:
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// ignore other base protocol messages
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return msg.Discard()
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default:
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// it's a subprotocol message
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proto, err := p.getProto(msg.Code)
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if err != nil {
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return fmt.Errorf("msg code out of range: %v", msg.Code)
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}
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select {
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case proto.in <- msg:
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return nil
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case <-p.closed:
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return io.EOF
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}
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}
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return nil
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}
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func countMatchingProtocols(protocols []Protocol, caps []Cap) int {
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n := 0
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for _, cap := range caps {
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for _, proto := range protocols {
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if proto.Name == cap.Name && proto.Version == cap.Version {
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n++
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}
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}
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}
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return n
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}
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// matchProtocols creates structures for matching named subprotocols.
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func matchProtocols(protocols []Protocol, caps []Cap, rw MsgReadWriter) map[string]*protoRW {
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sort.Sort(capsByNameAndVersion(caps))
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offset := baseProtocolLength
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result := make(map[string]*protoRW)
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outer:
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for _, cap := range caps {
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for _, proto := range protocols {
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if proto.Name == cap.Name && proto.Version == cap.Version {
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// If an old protocol version matched, revert it
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if old := result[cap.Name]; old != nil {
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offset -= old.Length
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}
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// Assign the new match
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result[cap.Name] = &protoRW{Protocol: proto, offset: offset, in: make(chan Msg), w: rw}
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offset += proto.Length
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continue outer
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}
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}
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}
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return result
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}
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func (p *Peer) startProtocols(writeStart <-chan struct{}, writeErr chan<- error) {
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p.wg.Add(len(p.running))
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for _, proto := range p.running {
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proto := proto
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proto.closed = p.closed
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proto.wstart = writeStart
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proto.werr = writeErr
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var rw MsgReadWriter = proto
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if p.events != nil {
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rw = newMsgEventer(rw, p.events, p.ID(), proto.Name)
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}
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p.log.Trace(fmt.Sprintf("Starting protocol %s/%d", proto.Name, proto.Version))
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go func() {
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err := proto.Run(p, rw)
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if err == nil {
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p.log.Trace(fmt.Sprintf("Protocol %s/%d returned", proto.Name, proto.Version))
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err = errProtocolReturned
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} else if err != io.EOF {
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p.log.Trace(fmt.Sprintf("Protocol %s/%d failed", proto.Name, proto.Version), "err", err)
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}
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p.protoErr <- err
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p.wg.Done()
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}()
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}
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}
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// getProto finds the protocol responsible for handling
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// the given message code.
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func (p *Peer) getProto(code uint64) (*protoRW, error) {
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for _, proto := range p.running {
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if code >= proto.offset && code < proto.offset+proto.Length {
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return proto, nil
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}
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}
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return nil, newPeerError(errInvalidMsgCode, "%d", code)
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}
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type protoRW struct {
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Protocol
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in chan Msg // receives read messages
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closed <-chan struct{} // receives when peer is shutting down
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wstart <-chan struct{} // receives when write may start
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werr chan<- error // for write results
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offset uint64
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w MsgWriter
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}
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func (rw *protoRW) WriteMsg(msg Msg) (err error) {
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if msg.Code >= rw.Length {
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return newPeerError(errInvalidMsgCode, "not handled")
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}
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msg.Code += rw.offset
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select {
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case <-rw.wstart:
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err = rw.w.WriteMsg(msg)
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// Report write status back to Peer.run. It will initiate
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// shutdown if the error is non-nil and unblock the next write
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// otherwise. The calling protocol code should exit for errors
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// as well but we don't want to rely on that.
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rw.werr <- err
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case <-rw.closed:
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err = ErrShuttingDown
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}
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return err
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}
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func (rw *protoRW) ReadMsg() (Msg, error) {
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select {
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case msg := <-rw.in:
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msg.Code -= rw.offset
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return msg, nil
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case <-rw.closed:
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return Msg{}, io.EOF
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}
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}
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// PeerInfo represents a short summary of the information known about a connected
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// peer. Sub-protocol independent fields are contained and initialized here, with
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// protocol specifics delegated to all connected sub-protocols.
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type PeerInfo struct {
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ID string `json:"id"` // Unique node identifier (also the encryption key)
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Name string `json:"name"` // Name of the node, including client type, version, OS, custom data
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Caps []string `json:"caps"` // Sum-protocols advertised by this particular peer
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Network struct {
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LocalAddress string `json:"localAddress"` // Local endpoint of the TCP data connection
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RemoteAddress string `json:"remoteAddress"` // Remote endpoint of the TCP data connection
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Inbound bool `json:"inbound"`
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Trusted bool `json:"trusted"`
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Static bool `json:"static"`
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} `json:"network"`
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Protocols map[string]interface{} `json:"protocols"` // Sub-protocol specific metadata fields
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}
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// Info gathers and returns a collection of metadata known about a peer.
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func (p *Peer) Info() *PeerInfo {
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// Gather the protocol capabilities
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var caps []string
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for _, cap := range p.Caps() {
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caps = append(caps, cap.String())
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}
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// Assemble the generic peer metadata
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info := &PeerInfo{
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ID: p.ID().String(),
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Name: p.Name(),
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Caps: caps,
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Protocols: make(map[string]interface{}),
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}
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info.Network.LocalAddress = p.LocalAddr().String()
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info.Network.RemoteAddress = p.RemoteAddr().String()
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info.Network.Inbound = p.rw.is(inboundConn)
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info.Network.Trusted = p.rw.is(trustedConn)
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info.Network.Static = p.rw.is(staticDialedConn)
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// Gather all the running protocol infos
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for _, proto := range p.running {
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protoInfo := interface{}("unknown")
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if query := proto.Protocol.PeerInfo; query != nil {
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if metadata := query(p.ID()); metadata != nil {
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protoInfo = metadata
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} else {
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protoInfo = "handshake"
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}
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}
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info.Protocols[proto.Name] = protoInfo
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}
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return info
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}
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