mirror of https://github.com/status-im/op-geth.git
758 lines
22 KiB
Go
758 lines
22 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package discover
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import (
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"bytes"
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"container/list"
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"crypto/ecdsa"
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"errors"
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"fmt"
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"net"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/p2p/enode"
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"github.com/ethereum/go-ethereum/p2p/netutil"
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"github.com/ethereum/go-ethereum/rlp"
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)
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// Errors
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var (
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errPacketTooSmall = errors.New("too small")
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errBadHash = errors.New("bad hash")
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errExpired = errors.New("expired")
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errUnsolicitedReply = errors.New("unsolicited reply")
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errUnknownNode = errors.New("unknown node")
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errTimeout = errors.New("RPC timeout")
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errClockWarp = errors.New("reply deadline too far in the future")
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errClosed = errors.New("socket closed")
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)
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// Timeouts
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const (
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respTimeout = 500 * time.Millisecond
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expiration = 20 * time.Second
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bondExpiration = 24 * time.Hour
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ntpFailureThreshold = 32 // Continuous timeouts after which to check NTP
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ntpWarningCooldown = 10 * time.Minute // Minimum amount of time to pass before repeating NTP warning
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driftThreshold = 10 * time.Second // Allowed clock drift before warning user
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// Discovery packets are defined to be no larger than 1280 bytes.
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// Packets larger than this size will be cut at the end and treated
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// as invalid because their hash won't match.
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maxPacketSize = 1280
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)
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// RPC packet types
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const (
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pingPacket = iota + 1 // zero is 'reserved'
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pongPacket
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findnodePacket
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neighborsPacket
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)
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// RPC request structures
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type (
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ping struct {
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senderKey *ecdsa.PublicKey // filled in by preverify
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Version uint
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From, To rpcEndpoint
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Expiration uint64
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// Ignore additional fields (for forward compatibility).
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Rest []rlp.RawValue `rlp:"tail"`
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}
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// pong is the reply to ping.
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pong struct {
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// This field should mirror the UDP envelope address
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// of the ping packet, which provides a way to discover the
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// the external address (after NAT).
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To rpcEndpoint
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ReplyTok []byte // This contains the hash of the ping packet.
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Expiration uint64 // Absolute timestamp at which the packet becomes invalid.
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// Ignore additional fields (for forward compatibility).
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Rest []rlp.RawValue `rlp:"tail"`
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}
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// findnode is a query for nodes close to the given target.
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findnode struct {
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Target encPubkey
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Expiration uint64
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// Ignore additional fields (for forward compatibility).
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Rest []rlp.RawValue `rlp:"tail"`
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}
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// reply to findnode
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neighbors struct {
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Nodes []rpcNode
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Expiration uint64
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// Ignore additional fields (for forward compatibility).
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Rest []rlp.RawValue `rlp:"tail"`
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}
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rpcNode struct {
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IP net.IP // len 4 for IPv4 or 16 for IPv6
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UDP uint16 // for discovery protocol
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TCP uint16 // for RLPx protocol
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ID encPubkey
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}
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rpcEndpoint struct {
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IP net.IP // len 4 for IPv4 or 16 for IPv6
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UDP uint16 // for discovery protocol
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TCP uint16 // for RLPx protocol
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}
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)
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func makeEndpoint(addr *net.UDPAddr, tcpPort uint16) rpcEndpoint {
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ip := net.IP{}
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if ip4 := addr.IP.To4(); ip4 != nil {
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ip = ip4
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} else if ip6 := addr.IP.To16(); ip6 != nil {
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ip = ip6
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}
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return rpcEndpoint{IP: ip, UDP: uint16(addr.Port), TCP: tcpPort}
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}
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func (t *udp) nodeFromRPC(sender *net.UDPAddr, rn rpcNode) (*node, error) {
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if rn.UDP <= 1024 {
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return nil, errors.New("low port")
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}
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if err := netutil.CheckRelayIP(sender.IP, rn.IP); err != nil {
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return nil, err
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}
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if t.netrestrict != nil && !t.netrestrict.Contains(rn.IP) {
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return nil, errors.New("not contained in netrestrict whitelist")
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}
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key, err := decodePubkey(rn.ID)
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if err != nil {
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return nil, err
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}
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n := wrapNode(enode.NewV4(key, rn.IP, int(rn.TCP), int(rn.UDP)))
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err = n.ValidateComplete()
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return n, err
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}
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func nodeToRPC(n *node) rpcNode {
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var key ecdsa.PublicKey
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var ekey encPubkey
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if err := n.Load((*enode.Secp256k1)(&key)); err == nil {
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ekey = encodePubkey(&key)
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}
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return rpcNode{ID: ekey, IP: n.IP(), UDP: uint16(n.UDP()), TCP: uint16(n.TCP())}
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}
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// packet is implemented by all protocol messages.
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type packet interface {
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// preverify checks whether the packet is valid and should be handled at all.
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preverify(t *udp, from *net.UDPAddr, fromID enode.ID, fromKey encPubkey) error
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// handle handles the packet.
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handle(t *udp, from *net.UDPAddr, fromID enode.ID, mac []byte)
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// name returns the name of the packet for logging purposes.
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name() string
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}
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type conn interface {
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ReadFromUDP(b []byte) (n int, addr *net.UDPAddr, err error)
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WriteToUDP(b []byte, addr *net.UDPAddr) (n int, err error)
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Close() error
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LocalAddr() net.Addr
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}
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// udp implements the discovery v4 UDP wire protocol.
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type udp struct {
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conn conn
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netrestrict *netutil.Netlist
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priv *ecdsa.PrivateKey
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localNode *enode.LocalNode
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db *enode.DB
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tab *Table
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wg sync.WaitGroup
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addReplyMatcher chan *replyMatcher
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gotreply chan reply
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closing chan struct{}
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}
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// pending represents a pending reply.
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//
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// Some implementations of the protocol wish to send more than one
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// reply packet to findnode. In general, any neighbors packet cannot
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// be matched up with a specific findnode packet.
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//
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// Our implementation handles this by storing a callback function for
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// each pending reply. Incoming packets from a node are dispatched
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// to all callback functions for that node.
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type replyMatcher struct {
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// these fields must match in the reply.
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from enode.ID
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ip net.IP
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ptype byte
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// time when the request must complete
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deadline time.Time
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// callback is called when a matching reply arrives. If it returns matched == true, the
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// reply was acceptable. The second return value indicates whether the callback should
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// be removed from the pending reply queue. If it returns false, the reply is considered
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// incomplete and the callback will be invoked again for the next matching reply.
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callback replyMatchFunc
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// errc receives nil when the callback indicates completion or an
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// error if no further reply is received within the timeout.
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errc chan<- error
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}
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type replyMatchFunc func(interface{}) (matched bool, requestDone bool)
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type reply struct {
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from enode.ID
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ip net.IP
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ptype byte
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data packet
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// loop indicates whether there was
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// a matching request by sending on this channel.
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matched chan<- bool
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}
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// ReadPacket is sent to the unhandled channel when it could not be processed
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type ReadPacket struct {
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Data []byte
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Addr *net.UDPAddr
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}
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// Config holds Table-related settings.
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type Config struct {
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// These settings are required and configure the UDP listener:
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PrivateKey *ecdsa.PrivateKey
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// These settings are optional:
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NetRestrict *netutil.Netlist // network whitelist
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Bootnodes []*enode.Node // list of bootstrap nodes
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Unhandled chan<- ReadPacket // unhandled packets are sent on this channel
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}
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// ListenUDP returns a new table that listens for UDP packets on laddr.
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func ListenUDP(c conn, ln *enode.LocalNode, cfg Config) (*Table, error) {
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tab, _, err := newUDP(c, ln, cfg)
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if err != nil {
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return nil, err
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}
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return tab, nil
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}
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func newUDP(c conn, ln *enode.LocalNode, cfg Config) (*Table, *udp, error) {
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udp := &udp{
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conn: c,
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priv: cfg.PrivateKey,
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netrestrict: cfg.NetRestrict,
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localNode: ln,
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db: ln.Database(),
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closing: make(chan struct{}),
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gotreply: make(chan reply),
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addReplyMatcher: make(chan *replyMatcher),
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}
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tab, err := newTable(udp, ln.Database(), cfg.Bootnodes)
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if err != nil {
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return nil, nil, err
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}
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udp.tab = tab
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udp.wg.Add(2)
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go udp.loop()
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go udp.readLoop(cfg.Unhandled)
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return udp.tab, udp, nil
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}
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func (t *udp) self() *enode.Node {
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return t.localNode.Node()
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}
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func (t *udp) close() {
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close(t.closing)
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t.conn.Close()
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t.wg.Wait()
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}
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func (t *udp) ourEndpoint() rpcEndpoint {
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n := t.self()
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a := &net.UDPAddr{IP: n.IP(), Port: n.UDP()}
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return makeEndpoint(a, uint16(n.TCP()))
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}
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// ping sends a ping message to the given node and waits for a reply.
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func (t *udp) ping(toid enode.ID, toaddr *net.UDPAddr) error {
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return <-t.sendPing(toid, toaddr, nil)
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}
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// sendPing sends a ping message to the given node and invokes the callback
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// when the reply arrives.
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func (t *udp) sendPing(toid enode.ID, toaddr *net.UDPAddr, callback func()) <-chan error {
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req := &ping{
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Version: 4,
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From: t.ourEndpoint(),
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To: makeEndpoint(toaddr, 0), // TODO: maybe use known TCP port from DB
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Expiration: uint64(time.Now().Add(expiration).Unix()),
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}
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packet, hash, err := encodePacket(t.priv, pingPacket, req)
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if err != nil {
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errc := make(chan error, 1)
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errc <- err
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return errc
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}
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// Add a matcher for the reply to the pending reply queue. Pongs are matched if they
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// reference the ping we're about to send.
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errc := t.pending(toid, toaddr.IP, pongPacket, func(p interface{}) (matched bool, requestDone bool) {
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matched = bytes.Equal(p.(*pong).ReplyTok, hash)
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if matched && callback != nil {
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callback()
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}
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return matched, matched
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})
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// Send the packet.
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t.localNode.UDPContact(toaddr)
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t.write(toaddr, toid, req.name(), packet)
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return errc
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}
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// findnode sends a findnode request to the given node and waits until
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// the node has sent up to k neighbors.
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func (t *udp) findnode(toid enode.ID, toaddr *net.UDPAddr, target encPubkey) ([]*node, error) {
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// If we haven't seen a ping from the destination node for a while, it won't remember
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// our endpoint proof and reject findnode. Solicit a ping first.
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if time.Since(t.db.LastPingReceived(toid, toaddr.IP)) > bondExpiration {
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t.ping(toid, toaddr)
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// Wait for them to ping back and process our pong.
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time.Sleep(respTimeout)
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}
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// Add a matcher for 'neighbours' replies to the pending reply queue. The matcher is
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// active until enough nodes have been received.
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nodes := make([]*node, 0, bucketSize)
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nreceived := 0
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errc := t.pending(toid, toaddr.IP, neighborsPacket, func(r interface{}) (matched bool, requestDone bool) {
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reply := r.(*neighbors)
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for _, rn := range reply.Nodes {
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nreceived++
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n, err := t.nodeFromRPC(toaddr, rn)
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if err != nil {
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log.Trace("Invalid neighbor node received", "ip", rn.IP, "addr", toaddr, "err", err)
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continue
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}
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nodes = append(nodes, n)
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}
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return true, nreceived >= bucketSize
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})
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t.send(toaddr, toid, findnodePacket, &findnode{
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Target: target,
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Expiration: uint64(time.Now().Add(expiration).Unix()),
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})
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return nodes, <-errc
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}
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// pending adds a reply matcher to the pending reply queue.
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// see the documentation of type replyMatcher for a detailed explanation.
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func (t *udp) pending(id enode.ID, ip net.IP, ptype byte, callback replyMatchFunc) <-chan error {
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ch := make(chan error, 1)
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p := &replyMatcher{from: id, ip: ip, ptype: ptype, callback: callback, errc: ch}
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select {
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case t.addReplyMatcher <- p:
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// loop will handle it
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case <-t.closing:
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ch <- errClosed
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}
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return ch
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}
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// handleReply dispatches a reply packet, invoking reply matchers. It returns
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// whether any matcher considered the packet acceptable.
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func (t *udp) handleReply(from enode.ID, fromIP net.IP, ptype byte, req packet) bool {
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matched := make(chan bool, 1)
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select {
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case t.gotreply <- reply{from, fromIP, ptype, req, matched}:
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// loop will handle it
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return <-matched
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case <-t.closing:
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return false
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}
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}
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// loop runs in its own goroutine. it keeps track of
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// the refresh timer and the pending reply queue.
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func (t *udp) loop() {
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defer t.wg.Done()
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var (
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plist = list.New()
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timeout = time.NewTimer(0)
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nextTimeout *replyMatcher // head of plist when timeout was last reset
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contTimeouts = 0 // number of continuous timeouts to do NTP checks
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ntpWarnTime = time.Unix(0, 0)
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)
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<-timeout.C // ignore first timeout
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defer timeout.Stop()
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resetTimeout := func() {
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if plist.Front() == nil || nextTimeout == plist.Front().Value {
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return
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}
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// Start the timer so it fires when the next pending reply has expired.
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now := time.Now()
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for el := plist.Front(); el != nil; el = el.Next() {
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nextTimeout = el.Value.(*replyMatcher)
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if dist := nextTimeout.deadline.Sub(now); dist < 2*respTimeout {
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timeout.Reset(dist)
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return
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}
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// Remove pending replies whose deadline is too far in the
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// future. These can occur if the system clock jumped
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// backwards after the deadline was assigned.
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nextTimeout.errc <- errClockWarp
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plist.Remove(el)
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}
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nextTimeout = nil
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timeout.Stop()
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}
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for {
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resetTimeout()
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select {
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case <-t.closing:
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for el := plist.Front(); el != nil; el = el.Next() {
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el.Value.(*replyMatcher).errc <- errClosed
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}
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return
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case p := <-t.addReplyMatcher:
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p.deadline = time.Now().Add(respTimeout)
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plist.PushBack(p)
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case r := <-t.gotreply:
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var matched bool // whether any replyMatcher considered the reply acceptable.
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for el := plist.Front(); el != nil; el = el.Next() {
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p := el.Value.(*replyMatcher)
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if p.from == r.from && p.ptype == r.ptype && p.ip.Equal(r.ip) {
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ok, requestDone := p.callback(r.data)
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matched = matched || ok
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// Remove the matcher if callback indicates that all replies have been received.
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if requestDone {
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p.errc <- nil
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plist.Remove(el)
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}
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// Reset the continuous timeout counter (time drift detection)
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contTimeouts = 0
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}
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}
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r.matched <- matched
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case now := <-timeout.C:
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nextTimeout = nil
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// Notify and remove callbacks whose deadline is in the past.
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for el := plist.Front(); el != nil; el = el.Next() {
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p := el.Value.(*replyMatcher)
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if now.After(p.deadline) || now.Equal(p.deadline) {
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p.errc <- errTimeout
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plist.Remove(el)
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contTimeouts++
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}
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}
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// If we've accumulated too many timeouts, do an NTP time sync check
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if contTimeouts > ntpFailureThreshold {
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if time.Since(ntpWarnTime) >= ntpWarningCooldown {
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ntpWarnTime = time.Now()
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go checkClockDrift()
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}
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contTimeouts = 0
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}
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}
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}
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}
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const (
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macSize = 256 / 8
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sigSize = 520 / 8
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headSize = macSize + sigSize // space of packet frame data
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)
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var (
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headSpace = make([]byte, headSize)
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// Neighbors replies are sent across multiple packets to
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// stay below the packet size limit. We compute the maximum number
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// of entries by stuffing a packet until it grows too large.
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maxNeighbors int
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)
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func init() {
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p := neighbors{Expiration: ^uint64(0)}
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maxSizeNode := rpcNode{IP: make(net.IP, 16), UDP: ^uint16(0), TCP: ^uint16(0)}
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for n := 0; ; n++ {
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p.Nodes = append(p.Nodes, maxSizeNode)
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size, _, err := rlp.EncodeToReader(p)
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if err != nil {
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// If this ever happens, it will be caught by the unit tests.
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panic("cannot encode: " + err.Error())
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}
|
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if headSize+size+1 >= maxPacketSize {
|
|
maxNeighbors = n
|
|
break
|
|
}
|
|
}
|
|
}
|
|
|
|
func (t *udp) send(toaddr *net.UDPAddr, toid enode.ID, ptype byte, req packet) ([]byte, error) {
|
|
packet, hash, err := encodePacket(t.priv, ptype, req)
|
|
if err != nil {
|
|
return hash, err
|
|
}
|
|
return hash, t.write(toaddr, toid, req.name(), packet)
|
|
}
|
|
|
|
func (t *udp) write(toaddr *net.UDPAddr, toid enode.ID, what string, packet []byte) error {
|
|
_, err := t.conn.WriteToUDP(packet, toaddr)
|
|
log.Trace(">> "+what, "id", toid, "addr", toaddr, "err", err)
|
|
return err
|
|
}
|
|
|
|
func encodePacket(priv *ecdsa.PrivateKey, ptype byte, req interface{}) (packet, hash []byte, err error) {
|
|
b := new(bytes.Buffer)
|
|
b.Write(headSpace)
|
|
b.WriteByte(ptype)
|
|
if err := rlp.Encode(b, req); err != nil {
|
|
log.Error("Can't encode discv4 packet", "err", err)
|
|
return nil, nil, err
|
|
}
|
|
packet = b.Bytes()
|
|
sig, err := crypto.Sign(crypto.Keccak256(packet[headSize:]), priv)
|
|
if err != nil {
|
|
log.Error("Can't sign discv4 packet", "err", err)
|
|
return nil, nil, err
|
|
}
|
|
copy(packet[macSize:], sig)
|
|
// add the hash to the front. Note: this doesn't protect the
|
|
// packet in any way. Our public key will be part of this hash in
|
|
// The future.
|
|
hash = crypto.Keccak256(packet[macSize:])
|
|
copy(packet, hash)
|
|
return packet, hash, nil
|
|
}
|
|
|
|
// readLoop runs in its own goroutine. it handles incoming UDP packets.
|
|
func (t *udp) readLoop(unhandled chan<- ReadPacket) {
|
|
defer t.wg.Done()
|
|
if unhandled != nil {
|
|
defer close(unhandled)
|
|
}
|
|
|
|
buf := make([]byte, maxPacketSize)
|
|
for {
|
|
nbytes, from, err := t.conn.ReadFromUDP(buf)
|
|
if netutil.IsTemporaryError(err) {
|
|
// Ignore temporary read errors.
|
|
log.Debug("Temporary UDP read error", "err", err)
|
|
continue
|
|
} else if err != nil {
|
|
// Shut down the loop for permament errors.
|
|
log.Debug("UDP read error", "err", err)
|
|
return
|
|
}
|
|
if t.handlePacket(from, buf[:nbytes]) != nil && unhandled != nil {
|
|
select {
|
|
case unhandled <- ReadPacket{buf[:nbytes], from}:
|
|
default:
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
func (t *udp) handlePacket(from *net.UDPAddr, buf []byte) error {
|
|
packet, fromKey, hash, err := decodePacket(buf)
|
|
if err != nil {
|
|
log.Debug("Bad discv4 packet", "addr", from, "err", err)
|
|
return err
|
|
}
|
|
fromID := fromKey.id()
|
|
if err == nil {
|
|
err = packet.preverify(t, from, fromID, fromKey)
|
|
}
|
|
log.Trace("<< "+packet.name(), "id", fromID, "addr", from, "err", err)
|
|
if err == nil {
|
|
packet.handle(t, from, fromID, hash)
|
|
}
|
|
return err
|
|
}
|
|
|
|
func decodePacket(buf []byte) (packet, encPubkey, []byte, error) {
|
|
if len(buf) < headSize+1 {
|
|
return nil, encPubkey{}, nil, errPacketTooSmall
|
|
}
|
|
hash, sig, sigdata := buf[:macSize], buf[macSize:headSize], buf[headSize:]
|
|
shouldhash := crypto.Keccak256(buf[macSize:])
|
|
if !bytes.Equal(hash, shouldhash) {
|
|
return nil, encPubkey{}, nil, errBadHash
|
|
}
|
|
fromKey, err := recoverNodeKey(crypto.Keccak256(buf[headSize:]), sig)
|
|
if err != nil {
|
|
return nil, fromKey, hash, err
|
|
}
|
|
|
|
var req packet
|
|
switch ptype := sigdata[0]; ptype {
|
|
case pingPacket:
|
|
req = new(ping)
|
|
case pongPacket:
|
|
req = new(pong)
|
|
case findnodePacket:
|
|
req = new(findnode)
|
|
case neighborsPacket:
|
|
req = new(neighbors)
|
|
default:
|
|
return nil, fromKey, hash, fmt.Errorf("unknown type: %d", ptype)
|
|
}
|
|
s := rlp.NewStream(bytes.NewReader(sigdata[1:]), 0)
|
|
err = s.Decode(req)
|
|
return req, fromKey, hash, err
|
|
}
|
|
|
|
// Packet Handlers
|
|
|
|
func (req *ping) preverify(t *udp, from *net.UDPAddr, fromID enode.ID, fromKey encPubkey) error {
|
|
if expired(req.Expiration) {
|
|
return errExpired
|
|
}
|
|
key, err := decodePubkey(fromKey)
|
|
if err != nil {
|
|
return errors.New("invalid public key")
|
|
}
|
|
req.senderKey = key
|
|
return nil
|
|
}
|
|
|
|
func (req *ping) handle(t *udp, from *net.UDPAddr, fromID enode.ID, mac []byte) {
|
|
// Reply.
|
|
t.send(from, fromID, pongPacket, &pong{
|
|
To: makeEndpoint(from, req.From.TCP),
|
|
ReplyTok: mac,
|
|
Expiration: uint64(time.Now().Add(expiration).Unix()),
|
|
})
|
|
|
|
// Ping back if our last pong on file is too far in the past.
|
|
n := wrapNode(enode.NewV4(req.senderKey, from.IP, int(req.From.TCP), from.Port))
|
|
if time.Since(t.db.LastPongReceived(n.ID(), from.IP)) > bondExpiration {
|
|
t.sendPing(fromID, from, func() {
|
|
t.tab.addVerifiedNode(n)
|
|
})
|
|
} else {
|
|
t.tab.addVerifiedNode(n)
|
|
}
|
|
|
|
// Update node database and endpoint predictor.
|
|
t.db.UpdateLastPingReceived(n.ID(), from.IP, time.Now())
|
|
t.localNode.UDPEndpointStatement(from, &net.UDPAddr{IP: req.To.IP, Port: int(req.To.UDP)})
|
|
}
|
|
|
|
func (req *ping) name() string { return "PING/v4" }
|
|
|
|
func (req *pong) preverify(t *udp, from *net.UDPAddr, fromID enode.ID, fromKey encPubkey) error {
|
|
if expired(req.Expiration) {
|
|
return errExpired
|
|
}
|
|
if !t.handleReply(fromID, from.IP, pongPacket, req) {
|
|
return errUnsolicitedReply
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (req *pong) handle(t *udp, from *net.UDPAddr, fromID enode.ID, mac []byte) {
|
|
t.localNode.UDPEndpointStatement(from, &net.UDPAddr{IP: req.To.IP, Port: int(req.To.UDP)})
|
|
t.db.UpdateLastPongReceived(fromID, from.IP, time.Now())
|
|
}
|
|
|
|
func (req *pong) name() string { return "PONG/v4" }
|
|
|
|
func (req *findnode) preverify(t *udp, from *net.UDPAddr, fromID enode.ID, fromKey encPubkey) error {
|
|
if expired(req.Expiration) {
|
|
return errExpired
|
|
}
|
|
if time.Since(t.db.LastPongReceived(fromID, from.IP)) > bondExpiration {
|
|
// No endpoint proof pong exists, we don't process the packet. This prevents an
|
|
// attack vector where the discovery protocol could be used to amplify traffic in a
|
|
// DDOS attack. A malicious actor would send a findnode request with the IP address
|
|
// and UDP port of the target as the source address. The recipient of the findnode
|
|
// packet would then send a neighbors packet (which is a much bigger packet than
|
|
// findnode) to the victim.
|
|
return errUnknownNode
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (req *findnode) handle(t *udp, from *net.UDPAddr, fromID enode.ID, mac []byte) {
|
|
// Determine closest nodes.
|
|
target := enode.ID(crypto.Keccak256Hash(req.Target[:]))
|
|
t.tab.mutex.Lock()
|
|
closest := t.tab.closest(target, bucketSize).entries
|
|
t.tab.mutex.Unlock()
|
|
|
|
// Send neighbors in chunks with at most maxNeighbors per packet
|
|
// to stay below the packet size limit.
|
|
p := neighbors{Expiration: uint64(time.Now().Add(expiration).Unix())}
|
|
var sent bool
|
|
for _, n := range closest {
|
|
if netutil.CheckRelayIP(from.IP, n.IP()) == nil {
|
|
p.Nodes = append(p.Nodes, nodeToRPC(n))
|
|
}
|
|
if len(p.Nodes) == maxNeighbors {
|
|
t.send(from, fromID, neighborsPacket, &p)
|
|
p.Nodes = p.Nodes[:0]
|
|
sent = true
|
|
}
|
|
}
|
|
if len(p.Nodes) > 0 || !sent {
|
|
t.send(from, fromID, neighborsPacket, &p)
|
|
}
|
|
}
|
|
|
|
func (req *findnode) name() string { return "FINDNODE/v4" }
|
|
|
|
func (req *neighbors) preverify(t *udp, from *net.UDPAddr, fromID enode.ID, fromKey encPubkey) error {
|
|
if expired(req.Expiration) {
|
|
return errExpired
|
|
}
|
|
if !t.handleReply(fromID, from.IP, neighborsPacket, req) {
|
|
return errUnsolicitedReply
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (req *neighbors) handle(t *udp, from *net.UDPAddr, fromID enode.ID, mac []byte) {
|
|
}
|
|
|
|
func (req *neighbors) name() string { return "NEIGHBORS/v4" }
|
|
|
|
func expired(ts uint64) bool {
|
|
return time.Unix(int64(ts), 0).Before(time.Now())
|
|
}
|