p2p/simulations: add node properties support and utility functions (#20060)

This commit is contained in:
Ross 2019-10-17 10:07:09 +02:00 committed by Felix Lange
parent 7300365956
commit d5b79e752e
3 changed files with 392 additions and 8 deletions

View File

@ -101,6 +101,11 @@ type NodeConfig struct {
// services registered by calling the RegisterService function)
Services []string
// Properties are the names of the properties this node should hold
// within running services (e.g. "bootnode", "lightnode" or any custom values)
// These values need to be checked and acted upon by node Services
Properties []string
// Enode
node *enode.Node
@ -120,6 +125,7 @@ type nodeConfigJSON struct {
PrivateKey string `json:"private_key"`
Name string `json:"name"`
Services []string `json:"services"`
Properties []string `json:"properties"`
EnableMsgEvents bool `json:"enable_msg_events"`
Port uint16 `json:"port"`
}
@ -131,6 +137,7 @@ func (n *NodeConfig) MarshalJSON() ([]byte, error) {
ID: n.ID.String(),
Name: n.Name,
Services: n.Services,
Properties: n.Properties,
Port: n.Port,
EnableMsgEvents: n.EnableMsgEvents,
}
@ -168,6 +175,7 @@ func (n *NodeConfig) UnmarshalJSON(data []byte) error {
n.Name = confJSON.Name
n.Services = confJSON.Services
n.Properties = confJSON.Properties
n.Port = confJSON.Port
n.EnableMsgEvents = confJSON.EnableMsgEvents

View File

@ -56,6 +56,9 @@ type Network struct {
Nodes []*Node `json:"nodes"`
nodeMap map[enode.ID]int
// Maps a node property string to node indexes of all nodes that hold this property
propertyMap map[string][]int
Conns []*Conn `json:"conns"`
connMap map[string]int
@ -71,6 +74,7 @@ func NewNetwork(nodeAdapter adapters.NodeAdapter, conf *NetworkConfig) *Network
NetworkConfig: *conf,
nodeAdapter: nodeAdapter,
nodeMap: make(map[enode.ID]int),
propertyMap: make(map[string][]int),
connMap: make(map[string]int),
quitc: make(chan struct{}),
}
@ -120,9 +124,16 @@ func (net *Network) NewNodeWithConfig(conf *adapters.NodeConfig) (*Node, error)
Config: conf,
}
log.Trace("Node created", "id", conf.ID)
net.nodeMap[conf.ID] = len(net.Nodes)
nodeIndex := len(net.Nodes)
net.nodeMap[conf.ID] = nodeIndex
net.Nodes = append(net.Nodes, node)
// Register any node properties with the network-level propertyMap
for _, property := range conf.Properties {
net.propertyMap[property] = append(net.propertyMap[property], nodeIndex)
}
// emit a "control" event
net.events.Send(ControlEvent(node))
@ -410,7 +421,7 @@ func (net *Network) getNode(id enode.ID) *Node {
return net.Nodes[i]
}
// GetNode gets the node with the given name, returning nil if the node does
// GetNodeByName gets the node with the given name, returning nil if the node does
// not exist
func (net *Network) GetNodeByName(name string) *Node {
net.lock.RLock()
@ -427,19 +438,104 @@ func (net *Network) getNodeByName(name string) *Node {
return nil
}
// GetNodes returns the existing nodes
func (net *Network) GetNodes() (nodes []*Node) {
// GetNodeIDs returns the IDs of all existing nodes
// Nodes can optionally be excluded by specifying their enode.ID.
func (net *Network) GetNodeIDs(excludeIDs ...enode.ID) []enode.ID {
net.lock.RLock()
defer net.lock.RUnlock()
return net.getNodes()
return net.getNodeIDs(excludeIDs)
}
func (net *Network) getNodeIDs(excludeIDs []enode.ID) []enode.ID {
// Get all curent nodeIDs
nodeIDs := make([]enode.ID, 0, len(net.nodeMap))
for id := range net.nodeMap {
nodeIDs = append(nodeIDs, id)
}
if len(excludeIDs) > 0 {
// Return the difference of nodeIDs and excludeIDs
return filterIDs(nodeIDs, excludeIDs)
} else {
return nodeIDs
}
}
// GetNodes returns the existing nodes.
// Nodes can optionally be excluded by specifying their enode.ID.
func (net *Network) GetNodes(excludeIDs ...enode.ID) []*Node {
net.lock.RLock()
defer net.lock.RUnlock()
return net.getNodes(excludeIDs)
}
func (net *Network) getNodes(excludeIDs []enode.ID) []*Node {
if len(excludeIDs) > 0 {
nodeIDs := net.getNodeIDs(excludeIDs)
return net.getNodesByID(nodeIDs)
} else {
return net.Nodes
}
}
// GetNodesByID returns existing nodes with the given enode.IDs.
// If a node doesn't exist with a given enode.ID, it is ignored.
func (net *Network) GetNodesByID(nodeIDs []enode.ID) []*Node {
net.lock.RLock()
defer net.lock.RUnlock()
return net.getNodesByID(nodeIDs)
}
func (net *Network) getNodesByID(nodeIDs []enode.ID) []*Node {
nodes := make([]*Node, 0, len(nodeIDs))
for _, id := range nodeIDs {
node := net.getNode(id)
if node != nil {
nodes = append(nodes, node)
}
}
func (net *Network) getNodes() (nodes []*Node) {
nodes = append(nodes, net.Nodes...)
return nodes
}
// GetNodesByProperty returns existing nodes that have the given property string registered in their NodeConfig
func (net *Network) GetNodesByProperty(property string) []*Node {
net.lock.RLock()
defer net.lock.RUnlock()
return net.getNodesByProperty(property)
}
func (net *Network) getNodesByProperty(property string) []*Node {
nodes := make([]*Node, 0, len(net.propertyMap[property]))
for _, nodeIndex := range net.propertyMap[property] {
nodes = append(nodes, net.Nodes[nodeIndex])
}
return nodes
}
// GetNodeIDsByProperty returns existing node's enode IDs that have the given property string registered in the NodeConfig
func (net *Network) GetNodeIDsByProperty(property string) []enode.ID {
net.lock.RLock()
defer net.lock.RUnlock()
return net.getNodeIDsByProperty(property)
}
func (net *Network) getNodeIDsByProperty(property string) []enode.ID {
nodeIDs := make([]enode.ID, 0, len(net.propertyMap[property]))
for _, nodeIndex := range net.propertyMap[property] {
node := net.Nodes[nodeIndex]
nodeIDs = append(nodeIDs, node.ID())
}
return nodeIDs
}
// GetRandomUpNode returns a random node on the network, which is running.
func (net *Network) GetRandomUpNode(excludeIDs ...enode.ID) *Node {
net.lock.RLock()
@ -469,7 +565,7 @@ func (net *Network) GetRandomDownNode(excludeIDs ...enode.ID) *Node {
}
func (net *Network) getDownNodeIDs() (ids []enode.ID) {
for _, node := range net.getNodes() {
for _, node := range net.Nodes {
if !node.Up() {
ids = append(ids, node.ID())
}
@ -477,6 +573,13 @@ func (net *Network) getDownNodeIDs() (ids []enode.ID) {
return ids
}
// GetRandomNode returns a random node on the network, regardless of whether it is running or not
func (net *Network) GetRandomNode(excludeIDs ...enode.ID) *Node {
net.lock.RLock()
defer net.lock.RUnlock()
return net.getRandomNode(net.getNodeIDs(nil), excludeIDs) // no need to exclude twice
}
func (net *Network) getRandomNode(ids []enode.ID, excludeIDs []enode.ID) *Node {
filtered := filterIDs(ids, excludeIDs)
@ -616,6 +719,7 @@ func (net *Network) Reset() {
//re-initialize the maps
net.connMap = make(map[string]int)
net.nodeMap = make(map[enode.ID]int)
net.propertyMap = make(map[string][]int)
net.Nodes = nil
net.Conns = nil
@ -634,12 +738,14 @@ type Node struct {
upMu sync.RWMutex
}
// Up returns whether the node is currently up (online)
func (n *Node) Up() bool {
n.upMu.RLock()
defer n.upMu.RUnlock()
return n.up
}
// SetUp sets the up (online) status of the nodes with the given value
func (n *Node) SetUp(up bool) {
n.upMu.Lock()
defer n.upMu.Unlock()

View File

@ -17,6 +17,7 @@
package simulations
import (
"bytes"
"context"
"encoding/json"
"fmt"
@ -393,6 +394,275 @@ func TestNetworkSimulation(t *testing.T) {
}
}
func createTestNodes(count int, network *Network) (nodes []*Node, err error) {
for i := 0; i < count; i++ {
nodeConf := adapters.RandomNodeConfig()
node, err := network.NewNodeWithConfig(nodeConf)
if err != nil {
return nil, err
}
if err := network.Start(node.ID()); err != nil {
return nil, err
}
nodes = append(nodes, node)
}
return nodes, nil
}
func createTestNodesWithProperty(property string, count int, network *Network) (propertyNodes []*Node, err error) {
for i := 0; i < count; i++ {
nodeConf := adapters.RandomNodeConfig()
nodeConf.Properties = append(nodeConf.Properties, property)
node, err := network.NewNodeWithConfig(nodeConf)
if err != nil {
return nil, err
}
if err := network.Start(node.ID()); err != nil {
return nil, err
}
propertyNodes = append(propertyNodes, node)
}
return propertyNodes, nil
}
// TestGetNodeIDs creates a set of nodes and attempts to retrieve their IDs,.
// It then tests again whilst excluding a node ID from being returned.
// If a node ID is not returned, or more node IDs than expected are returned, the test fails.
func TestGetNodeIDs(t *testing.T) {
adapter := adapters.NewSimAdapter(adapters.Services{
"test": newTestService,
})
network := NewNetwork(adapter, &NetworkConfig{
DefaultService: "test",
})
defer network.Shutdown()
numNodes := 5
nodes, err := createTestNodes(numNodes, network)
if err != nil {
t.Fatalf("Could not creat test nodes %v", err)
}
gotNodeIDs := network.GetNodeIDs()
if len(gotNodeIDs) != numNodes {
t.Fatalf("Expected %d nodes, got %d", numNodes, len(gotNodeIDs))
}
for _, node1 := range nodes {
match := false
for _, node2ID := range gotNodeIDs {
if bytes.Equal(node1.ID().Bytes(), node2ID.Bytes()) {
match = true
break
}
}
if !match {
t.Fatalf("A created node was not returned by GetNodes(), ID: %s", node1.ID().String())
}
}
excludeNodeID := nodes[3].ID()
gotNodeIDsExcl := network.GetNodeIDs(excludeNodeID)
if len(gotNodeIDsExcl) != numNodes-1 {
t.Fatalf("Expected one less node ID to be returned")
}
for _, nodeID := range gotNodeIDsExcl {
if bytes.Equal(excludeNodeID.Bytes(), nodeID.Bytes()) {
t.Fatalf("GetNodeIDs returned the node ID we excluded, ID: %s", nodeID.String())
}
}
}
// TestGetNodes creates a set of nodes and attempts to retrieve them again.
// It then tests again whilst excluding a node from being returned.
// If a node is not returned, or more nodes than expected are returned, the test fails.
func TestGetNodes(t *testing.T) {
adapter := adapters.NewSimAdapter(adapters.Services{
"test": newTestService,
})
network := NewNetwork(adapter, &NetworkConfig{
DefaultService: "test",
})
defer network.Shutdown()
numNodes := 5
nodes, err := createTestNodes(numNodes, network)
if err != nil {
t.Fatalf("Could not creat test nodes %v", err)
}
gotNodes := network.GetNodes()
if len(gotNodes) != numNodes {
t.Fatalf("Expected %d nodes, got %d", numNodes, len(gotNodes))
}
for _, node1 := range nodes {
match := false
for _, node2 := range gotNodes {
if bytes.Equal(node1.ID().Bytes(), node2.ID().Bytes()) {
match = true
break
}
}
if !match {
t.Fatalf("A created node was not returned by GetNodes(), ID: %s", node1.ID().String())
}
}
excludeNodeID := nodes[3].ID()
gotNodesExcl := network.GetNodes(excludeNodeID)
if len(gotNodesExcl) != numNodes-1 {
t.Fatalf("Expected one less node to be returned")
}
for _, node := range gotNodesExcl {
if bytes.Equal(excludeNodeID.Bytes(), node.ID().Bytes()) {
t.Fatalf("GetNodes returned the node we excluded, ID: %s", node.ID().String())
}
}
}
// TestGetNodesByID creates a set of nodes and attempts to retrieve a subset of them by ID
// If a node is not returned, or more nodes than expected are returned, the test fails.
func TestGetNodesByID(t *testing.T) {
adapter := adapters.NewSimAdapter(adapters.Services{
"test": newTestService,
})
network := NewNetwork(adapter, &NetworkConfig{
DefaultService: "test",
})
defer network.Shutdown()
numNodes := 5
nodes, err := createTestNodes(numNodes, network)
if err != nil {
t.Fatalf("Could not create test nodes: %v", err)
}
numSubsetNodes := 2
subsetNodes := nodes[0:numSubsetNodes]
var subsetNodeIDs []enode.ID
for _, node := range subsetNodes {
subsetNodeIDs = append(subsetNodeIDs, node.ID())
}
gotNodesByID := network.GetNodesByID(subsetNodeIDs)
if len(gotNodesByID) != numSubsetNodes {
t.Fatalf("Expected %d nodes, got %d", numSubsetNodes, len(gotNodesByID))
}
for _, node1 := range subsetNodes {
match := false
for _, node2 := range gotNodesByID {
if bytes.Equal(node1.ID().Bytes(), node2.ID().Bytes()) {
match = true
break
}
}
if !match {
t.Fatalf("A created node was not returned by GetNodesByID(), ID: %s", node1.ID().String())
}
}
}
// TestGetNodesByProperty creates a subset of nodes with a property assigned.
// GetNodesByProperty is then checked for correctness by comparing the nodes returned to those initially created.
// If a node with a property is not found, or more nodes than expected are returned, the test fails.
func TestGetNodesByProperty(t *testing.T) {
adapter := adapters.NewSimAdapter(adapters.Services{
"test": newTestService,
})
network := NewNetwork(adapter, &NetworkConfig{
DefaultService: "test",
})
defer network.Shutdown()
numNodes := 3
_, err := createTestNodes(numNodes, network)
if err != nil {
t.Fatalf("Failed to create nodes: %v", err)
}
numPropertyNodes := 3
propertyTest := "test"
propertyNodes, err := createTestNodesWithProperty(propertyTest, numPropertyNodes, network)
if err != nil {
t.Fatalf("Failed to create nodes with property: %v", err)
}
gotNodesByProperty := network.GetNodesByProperty(propertyTest)
if len(gotNodesByProperty) != numPropertyNodes {
t.Fatalf("Expected %d nodes with a property, got %d", numPropertyNodes, len(gotNodesByProperty))
}
for _, node1 := range propertyNodes {
match := false
for _, node2 := range gotNodesByProperty {
if bytes.Equal(node1.ID().Bytes(), node2.ID().Bytes()) {
match = true
break
}
}
if !match {
t.Fatalf("A created node with property was not returned by GetNodesByProperty(), ID: %s", node1.ID().String())
}
}
}
// TestGetNodeIDsByProperty creates a subset of nodes with a property assigned.
// GetNodeIDsByProperty is then checked for correctness by comparing the node IDs returned to those initially created.
// If a node ID with a property is not found, or more nodes IDs than expected are returned, the test fails.
func TestGetNodeIDsByProperty(t *testing.T) {
adapter := adapters.NewSimAdapter(adapters.Services{
"test": newTestService,
})
network := NewNetwork(adapter, &NetworkConfig{
DefaultService: "test",
})
defer network.Shutdown()
numNodes := 3
_, err := createTestNodes(numNodes, network)
if err != nil {
t.Fatalf("Failed to create nodes: %v", err)
}
numPropertyNodes := 3
propertyTest := "test"
propertyNodes, err := createTestNodesWithProperty(propertyTest, numPropertyNodes, network)
if err != nil {
t.Fatalf("Failed to created nodes with property: %v", err)
}
gotNodeIDsByProperty := network.GetNodeIDsByProperty(propertyTest)
if len(gotNodeIDsByProperty) != numPropertyNodes {
t.Fatalf("Expected %d nodes with a property, got %d", numPropertyNodes, len(gotNodeIDsByProperty))
}
for _, node1 := range propertyNodes {
match := false
id1 := node1.ID()
for _, id2 := range gotNodeIDsByProperty {
if bytes.Equal(id1.Bytes(), id2.Bytes()) {
match = true
break
}
}
if !match {
t.Fatalf("Not all nodes IDs were returned by GetNodeIDsByProperty(), ID: %s", id1.String())
}
}
}
func triggerChecks(ctx context.Context, ids []enode.ID, trigger chan enode.ID, interval time.Duration) {
tick := time.NewTicker(interval)
defer tick.Stop()