mirror of https://github.com/status-im/op-geth.git
Fixed debugger hang
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parent
cc20b0e3a0
commit
ba3623d0cc
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@ -163,7 +163,7 @@ ApplicationWindow {
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height: parent.height
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width: parent.width
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TableViewColumn{ id: key ; role: "key" ; title: "#" ; width: storageTableView.width / 2}
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TableViewColumn{ role: "value" ; title: "value" ; width: storageTableView.width / 2}
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TableViewColumn{ role: "value" ; title: "Storage" ; width: storageTableView.width / 2}
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model: storageModel
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}
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}
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@ -26,7 +26,7 @@ func NewDebuggerWindow(lib *UiLib) *DebuggerWindow {
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}
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win := component.CreateWindow(nil)
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db := &Debugger{win, make(chan bool), make(chan bool), true}
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db := &Debugger{win, make(chan bool), make(chan bool), true, false}
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return &DebuggerWindow{engine: engine, win: win, lib: lib, Db: db}
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}
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@ -60,6 +60,12 @@ func (self *DebuggerWindow) Debug(valueStr, gasStr, gasPriceStr, scriptStr, data
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self.Db.Q <- true
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}
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defer func() {
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if r := recover(); r != nil {
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self.Logf("compile FAULT: %v", r)
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}
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}()
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data := ethutil.StringToByteFunc(dataStr, func(s string) (ret []byte) {
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slice := strings.Split(dataStr, "\n")
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for _, dataItem := range slice {
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@ -131,7 +137,11 @@ func (self *DebuggerWindow) Debug(valueStr, gasStr, gasPriceStr, scriptStr, data
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state.Reset()
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if !self.Db.interrupt {
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self.Db.done = true
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} else {
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self.Db.interrupt = false
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}
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}()
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}
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@ -152,7 +162,7 @@ type Debugger struct {
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win *qml.Window
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N chan bool
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Q chan bool
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done bool
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done, interrupt bool
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}
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type storeVal struct {
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@ -185,7 +195,8 @@ out:
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case <-d.N:
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break out
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case <-d.Q:
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d.done = true
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d.interrupt = true
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d.clearBuffers()
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return false
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}
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@ -194,6 +205,19 @@ out:
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return true
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}
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func (d *Debugger) clearBuffers() {
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out:
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// drain
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for {
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select {
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case <-d.N:
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case <-d.Q:
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default:
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break out
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}
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}
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}
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func (d *Debugger) Next() {
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if !d.done {
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d.N <- true
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@ -154,7 +154,7 @@ func (gui *Gui) createWindow(comp qml.Object) *qml.Window {
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gui.win = win
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gui.uiLib.win = win
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db := &Debugger{gui.win, make(chan bool), make(chan bool), true}
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db := &Debugger{gui.win, make(chan bool), make(chan bool), true, false}
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gui.lib.Db = db
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gui.uiLib.Db = db
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