mirror of https://github.com/status-im/op-geth.git
trie: make stacktrie not mutate input values (#22673)
The stacktrie is a bit un-untuitive, API-wise: since it mutates input values. Such behaviour is dangerous, and easy to get wrong if the calling code 'forgets' this quirk. The behaviour is fixed by this PR, so that the input values are not modified by the stacktrie. Note: just as with the Trie, the stacktrie still references the live input objects, so it's still _not_ safe to mutate the values form the callsite.
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@ -346,8 +346,7 @@ func (st *StackTrie) hash() {
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panic(err)
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}
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case emptyNode:
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st.val = st.val[:0]
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st.val = append(st.val, emptyRoot[:]...)
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st.val = emptyRoot.Bytes()
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st.key = st.key[:0]
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st.nodeType = hashedNode
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return
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@ -357,17 +356,12 @@ func (st *StackTrie) hash() {
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st.key = st.key[:0]
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st.nodeType = hashedNode
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if len(h.tmp) < 32 {
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st.val = st.val[:0]
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st.val = append(st.val, h.tmp...)
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st.val = common.CopyBytes(h.tmp)
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return
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}
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// Going to write the hash to the 'val'. Need to ensure it's properly sized first
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// Typically, 'branchNode's will have no 'val', and require this allocation
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if required := 32 - len(st.val); required > 0 {
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buf := make([]byte, required)
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st.val = append(st.val, buf...)
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}
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st.val = st.val[:32]
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// Write the hash to the 'val'. We allocate a new val here to not mutate
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// input values
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st.val = make([]byte, 32)
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h.sha.Reset()
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h.sha.Write(h.tmp)
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h.sha.Read(st.val)
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@ -1,9 +1,12 @@
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package trie
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import (
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"bytes"
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"math/big"
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"testing"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/ethdb/memorydb"
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)
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@ -119,3 +122,51 @@ func TestUpdateVariableKeys(t *testing.T) {
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t.Fatalf("error %x != %x", st.Hash(), nt.Hash())
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}
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}
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// TestStacktrieNotModifyValues checks that inserting blobs of data into the
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// stacktrie does not mutate the blobs
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func TestStacktrieNotModifyValues(t *testing.T) {
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st := NewStackTrie(nil)
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{ // Test a very small trie
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// Give it the value as a slice with large backing alloc,
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// so if the stacktrie tries to append, it won't have to realloc
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value := make([]byte, 1, 100)
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value[0] = 0x2
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want := common.CopyBytes(value)
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st.TryUpdate([]byte{0x01}, value)
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st.Hash()
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if have := value; !bytes.Equal(have, want) {
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t.Fatalf("tiny trie: have %#x want %#x", have, want)
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}
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st = NewStackTrie(nil)
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}
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// Test with a larger trie
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keyB := big.NewInt(1)
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keyDelta := big.NewInt(1)
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var vals [][]byte
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getValue := func(i int) []byte {
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if i%2 == 0 { // large
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return crypto.Keccak256(big.NewInt(int64(i)).Bytes())
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} else { //small
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return big.NewInt(int64(i)).Bytes()
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}
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}
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for i := 0; i < 1000; i++ {
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key := common.BigToHash(keyB)
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value := getValue(i)
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st.TryUpdate(key.Bytes(), value)
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vals = append(vals, value)
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keyB = keyB.Add(keyB, keyDelta)
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keyDelta.Add(keyDelta, common.Big1)
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}
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st.Hash()
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for i := 0; i < 1000; i++ {
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want := getValue(i)
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have := vals[i]
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if !bytes.Equal(have, want) {
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t.Fatalf("item %d, have %#x want %#x", i, have, want)
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}
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}
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}
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