solc now in ethereum, fixes solc path setting; setSolc() didnt work

This commit is contained in:
zelig 2015-05-20 02:04:52 +01:00
parent f9abcee0f9
commit 22b694ee1e
6 changed files with 26 additions and 15 deletions

View File

@ -71,7 +71,7 @@ type jsre struct {
prompter
}
func newJSRE(ethereum *eth.Ethereum, libPath, solcPath, corsDomain string, interactive bool, f xeth.Frontend) *jsre {
func newJSRE(ethereum *eth.Ethereum, libPath, corsDomain string, interactive bool, f xeth.Frontend) *jsre {
js := &jsre{ethereum: ethereum, ps1: "> "}
// set default cors domain used by startRpc from CLI flag
js.corsDomain = corsDomain
@ -81,7 +81,6 @@ func newJSRE(ethereum *eth.Ethereum, libPath, solcPath, corsDomain string, inter
js.xeth = xeth.New(ethereum, f)
js.wait = js.xeth.UpdateState()
// update state in separare forever blocks
js.xeth.SetSolc(solcPath)
js.re = re.New(libPath)
js.apiBindings(f)
js.adminBindings()

View File

@ -76,6 +76,7 @@ func testJEthRE(t *testing.T) (string, *testjethre, *eth.Ethereum) {
AccountManager: am,
MaxPeers: 0,
Name: "test",
SolcPath: testSolcPath,
})
if err != nil {
t.Fatal("%v", err)
@ -102,7 +103,7 @@ func testJEthRE(t *testing.T) (string, *testjethre, *eth.Ethereum) {
t.Errorf("Error creating DocServer: %v", err)
}
tf := &testjethre{ds: ds, stateDb: ethereum.ChainManager().State().Copy()}
repl := newJSRE(ethereum, assetPath, testSolcPath, "", false, tf)
repl := newJSRE(ethereum, assetPath, "", false, tf)
tf.jsre = repl
return tmp, tf, ethereum
}

View File

@ -326,7 +326,6 @@ func console(ctx *cli.Context) {
repl := newJSRE(
ethereum,
ctx.String(utils.JSpathFlag.Name),
ctx.String(utils.SolcPathFlag.Name),
ctx.GlobalString(utils.RPCCORSDomainFlag.Name),
true,
nil,
@ -348,7 +347,6 @@ func execJSFiles(ctx *cli.Context) {
repl := newJSRE(
ethereum,
ctx.String(utils.JSpathFlag.Name),
ctx.String(utils.SolcPathFlag.Name),
ctx.GlobalString(utils.RPCCORSDomainFlag.Name),
false,
nil,

View File

@ -313,6 +313,7 @@ func MakeEthConfig(clientID, version string, ctx *cli.Context) *eth.Config {
Dial: true,
BootNodes: ctx.GlobalString(BootnodesFlag.Name),
GasPrice: common.String2Big(ctx.GlobalString(GasPriceFlag.Name)),
SolcPath: ctx.GlobalString(SolcPathFlag.Name),
}
}

View File

@ -14,6 +14,7 @@ import (
"github.com/ethereum/ethash"
"github.com/ethereum/go-ethereum/accounts"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/common/compiler"
"github.com/ethereum/go-ethereum/core"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/core/vm"
@ -79,6 +80,7 @@ type Config struct {
GasPrice *big.Int
MinerThreads int
AccountManager *accounts.Manager
SolcPath string
// NewDB is used to create databases.
// If nil, the default is to create leveldb databases on disk.
@ -181,6 +183,8 @@ type Ethereum struct {
pow *ethash.Ethash
protocolManager *ProtocolManager
downloader *downloader.Downloader
SolcPath string
solc *compiler.Solidity
net *p2p.Server
eventMux *event.TypeMux
@ -264,6 +268,7 @@ func New(config *Config) (*Ethereum, error) {
netVersionId: config.NetworkId,
NatSpec: config.NatSpec,
MinerThreads: config.MinerThreads,
SolcPath: config.SolcPath,
}
eth.pow = ethash.New()
@ -571,3 +576,18 @@ func saveBlockchainVersion(db common.Database, bcVersion int) {
db.Put([]byte("BlockchainVersion"), common.NewValue(bcVersion).Bytes())
}
}
func (self *Ethereum) Solc() (*compiler.Solidity, error) {
var err error
if self.solc == nil {
self.solc, err = compiler.New(self.SolcPath)
}
return self.solc, err
}
// set in js console via admin interface or wrapper from cli flags
func (self *Ethereum) SetSolc(solcPath string) (*compiler.Solidity, error) {
self.SolcPath = solcPath
self.solc = nil
return self.Solc()
}

View File

@ -66,9 +66,6 @@ type XEth struct {
// regmut sync.Mutex
// register map[string][]*interface{} // TODO improve return type
solcPath string
solc *compiler.Solidity
agent *miner.RemoteAgent
}
@ -379,17 +376,12 @@ func (self *XEth) Accounts() []string {
// accessor for solidity compiler.
// memoized if available, retried on-demand if not
func (self *XEth) Solc() (*compiler.Solidity, error) {
var err error
if self.solc == nil {
self.solc, err = compiler.New(self.solcPath)
}
return self.solc, err
return self.backend.Solc()
}
// set in js console via admin interface or wrapper from cli flags
func (self *XEth) SetSolc(solcPath string) (*compiler.Solidity, error) {
self.solcPath = solcPath
self.solc = nil
self.backend.SetSolc(solcPath)
return self.Solc()
}