mirror of https://github.com/status-im/op-geth.git
600 lines
19 KiB
Go
600 lines
19 KiB
Go
|
// Copyright 2019 The go-ethereum Authors
|
||
|
// This file is part of the go-ethereum library.
|
||
|
//
|
||
|
// The go-ethereum library is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Lesser General Public License as published by
|
||
|
// the Free Software Foundation, either version 3 of the License, or
|
||
|
// (at your option) any later version.
|
||
|
//
|
||
|
// The go-ethereum library is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Lesser General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Lesser General Public License
|
||
|
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
package les
|
||
|
|
||
|
import (
|
||
|
"io"
|
||
|
"math"
|
||
|
"sync"
|
||
|
"time"
|
||
|
|
||
|
"github.com/ethereum/go-ethereum/common/mclock"
|
||
|
"github.com/ethereum/go-ethereum/common/prque"
|
||
|
"github.com/ethereum/go-ethereum/ethdb"
|
||
|
"github.com/ethereum/go-ethereum/log"
|
||
|
"github.com/ethereum/go-ethereum/p2p/enode"
|
||
|
"github.com/ethereum/go-ethereum/rlp"
|
||
|
)
|
||
|
|
||
|
const (
|
||
|
negBalanceExpTC = time.Hour // time constant for exponentially reducing negative balance
|
||
|
fixedPointMultiplier = 0x1000000 // constant to convert logarithms to fixed point format
|
||
|
connectedBias = time.Minute // this bias is applied in favor of already connected clients in order to avoid kicking them out very soon
|
||
|
lazyQueueRefresh = time.Second * 10 // refresh period of the connected queue
|
||
|
)
|
||
|
|
||
|
var (
|
||
|
clientPoolDbKey = []byte("clientPool")
|
||
|
clientBalanceDbKey = []byte("clientPool-balance")
|
||
|
)
|
||
|
|
||
|
// clientPool implements a client database that assigns a priority to each client
|
||
|
// based on a positive and negative balance. Positive balance is externally assigned
|
||
|
// to prioritized clients and is decreased with connection time and processed
|
||
|
// requests (unless the price factors are zero). If the positive balance is zero
|
||
|
// then negative balance is accumulated. Balance tracking and priority calculation
|
||
|
// for connected clients is done by balanceTracker. connectedQueue ensures that
|
||
|
// clients with the lowest positive or highest negative balance get evicted when
|
||
|
// the total capacity allowance is full and new clients with a better balance want
|
||
|
// to connect. Already connected nodes receive a small bias in their favor in order
|
||
|
// to avoid accepting and instantly kicking out clients.
|
||
|
// Balances of disconnected clients are stored in posBalanceQueue and negBalanceQueue
|
||
|
// and are also saved in the database. Negative balance is transformed into a
|
||
|
// logarithmic form with a constantly shifting linear offset in order to implement
|
||
|
// an exponential decrease. negBalanceQueue has a limited size and drops the smallest
|
||
|
// values when necessary. Positive balances are stored in the database as long as
|
||
|
// they exist, posBalanceQueue only acts as a cache for recently accessed entries.
|
||
|
type clientPool struct {
|
||
|
db ethdb.Database
|
||
|
lock sync.Mutex
|
||
|
clock mclock.Clock
|
||
|
stopCh chan chan struct{}
|
||
|
closed bool
|
||
|
removePeer func(enode.ID)
|
||
|
|
||
|
queueLimit, countLimit int
|
||
|
freeClientCap, capacityLimit, connectedCapacity uint64
|
||
|
|
||
|
connectedMap map[enode.ID]*clientInfo
|
||
|
posBalanceMap map[enode.ID]*posBalance
|
||
|
negBalanceMap map[string]*negBalance
|
||
|
connectedQueue *prque.LazyQueue
|
||
|
posBalanceQueue, negBalanceQueue *prque.Prque
|
||
|
posFactors, negFactors priceFactors
|
||
|
posBalanceAccessCounter int64
|
||
|
startupTime mclock.AbsTime
|
||
|
logOffsetAtStartup int64
|
||
|
}
|
||
|
|
||
|
// clientPeer represents a client in the pool.
|
||
|
// Positive balances are assigned to node key while negative balances are assigned
|
||
|
// to freeClientId. Currently network IP address without port is used because
|
||
|
// clients have a limited access to IP addresses while new node keys can be easily
|
||
|
// generated so it would be useless to assign a negative value to them.
|
||
|
type clientPeer interface {
|
||
|
ID() enode.ID
|
||
|
freeClientId() string
|
||
|
updateCapacity(uint64)
|
||
|
}
|
||
|
|
||
|
// clientInfo represents a connected client
|
||
|
type clientInfo struct {
|
||
|
address string
|
||
|
id enode.ID
|
||
|
capacity uint64
|
||
|
priority bool
|
||
|
pool *clientPool
|
||
|
peer clientPeer
|
||
|
queueIndex int // position in connectedQueue
|
||
|
balanceTracker balanceTracker
|
||
|
}
|
||
|
|
||
|
// connSetIndex callback updates clientInfo item index in connectedQueue
|
||
|
func connSetIndex(a interface{}, index int) {
|
||
|
a.(*clientInfo).queueIndex = index
|
||
|
}
|
||
|
|
||
|
// connPriority callback returns actual priority of clientInfo item in connectedQueue
|
||
|
func connPriority(a interface{}, now mclock.AbsTime) int64 {
|
||
|
c := a.(*clientInfo)
|
||
|
return c.balanceTracker.getPriority(now)
|
||
|
}
|
||
|
|
||
|
// connMaxPriority callback returns estimated maximum priority of clientInfo item in connectedQueue
|
||
|
func connMaxPriority(a interface{}, until mclock.AbsTime) int64 {
|
||
|
c := a.(*clientInfo)
|
||
|
pri := c.balanceTracker.estimatedPriority(until, true)
|
||
|
c.balanceTracker.addCallback(balanceCallbackQueue, pri+1, func() {
|
||
|
c.pool.lock.Lock()
|
||
|
if c.queueIndex != -1 {
|
||
|
c.pool.connectedQueue.Update(c.queueIndex)
|
||
|
}
|
||
|
c.pool.lock.Unlock()
|
||
|
})
|
||
|
return pri
|
||
|
}
|
||
|
|
||
|
// priceFactors determine the pricing policy (may apply either to positive or
|
||
|
// negative balances which may have different factors).
|
||
|
// - timeFactor is cost unit per nanosecond of connection time
|
||
|
// - capacityFactor is cost unit per nanosecond of connection time per 1000000 capacity
|
||
|
// - requestFactor is cost unit per request "realCost" unit
|
||
|
type priceFactors struct {
|
||
|
timeFactor, capacityFactor, requestFactor float64
|
||
|
}
|
||
|
|
||
|
// newClientPool creates a new client pool
|
||
|
func newClientPool(db ethdb.Database, freeClientCap uint64, queueLimit int, clock mclock.Clock, removePeer func(enode.ID)) *clientPool {
|
||
|
pool := &clientPool{
|
||
|
db: db,
|
||
|
clock: clock,
|
||
|
connectedMap: make(map[enode.ID]*clientInfo),
|
||
|
posBalanceMap: make(map[enode.ID]*posBalance),
|
||
|
negBalanceMap: make(map[string]*negBalance),
|
||
|
connectedQueue: prque.NewLazyQueue(connSetIndex, connPriority, connMaxPriority, clock, lazyQueueRefresh),
|
||
|
negBalanceQueue: prque.New(negSetIndex),
|
||
|
posBalanceQueue: prque.New(posSetIndex),
|
||
|
freeClientCap: freeClientCap,
|
||
|
queueLimit: queueLimit,
|
||
|
removePeer: removePeer,
|
||
|
stopCh: make(chan chan struct{}),
|
||
|
}
|
||
|
pool.loadFromDb()
|
||
|
go func() {
|
||
|
for {
|
||
|
select {
|
||
|
case <-clock.After(lazyQueueRefresh):
|
||
|
pool.lock.Lock()
|
||
|
pool.connectedQueue.Refresh()
|
||
|
pool.lock.Unlock()
|
||
|
case stop := <-pool.stopCh:
|
||
|
close(stop)
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
}()
|
||
|
return pool
|
||
|
}
|
||
|
|
||
|
// stop shuts the client pool down
|
||
|
func (f *clientPool) stop() {
|
||
|
stop := make(chan struct{})
|
||
|
f.stopCh <- stop
|
||
|
<-stop
|
||
|
f.lock.Lock()
|
||
|
f.closed = true
|
||
|
f.saveToDb()
|
||
|
f.lock.Unlock()
|
||
|
}
|
||
|
|
||
|
// registerPeer implements peerSetNotify
|
||
|
func (f *clientPool) registerPeer(p *peer) {
|
||
|
c := f.connect(p, 0)
|
||
|
if c != nil {
|
||
|
p.balanceTracker = &c.balanceTracker
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// connect should be called after a successful handshake. If the connection was
|
||
|
// rejected, there is no need to call disconnect.
|
||
|
func (f *clientPool) connect(peer clientPeer, capacity uint64) *clientInfo {
|
||
|
f.lock.Lock()
|
||
|
defer f.lock.Unlock()
|
||
|
|
||
|
if f.closed {
|
||
|
return nil
|
||
|
}
|
||
|
address := peer.freeClientId()
|
||
|
id := peer.ID()
|
||
|
idStr := peerIdToString(id)
|
||
|
if _, ok := f.connectedMap[id]; ok {
|
||
|
clientRejectedMeter.Mark(1)
|
||
|
log.Debug("Client already connected", "address", address, "id", idStr)
|
||
|
return nil
|
||
|
}
|
||
|
now := f.clock.Now()
|
||
|
// create a clientInfo but do not add it yet
|
||
|
e := &clientInfo{pool: f, peer: peer, address: address, queueIndex: -1, id: id}
|
||
|
posBalance := f.getPosBalance(id).value
|
||
|
e.priority = posBalance != 0
|
||
|
var negBalance uint64
|
||
|
nb := f.negBalanceMap[address]
|
||
|
if nb != nil {
|
||
|
negBalance = uint64(math.Exp(float64(nb.logValue-f.logOffset(now)) / fixedPointMultiplier))
|
||
|
}
|
||
|
if !e.priority {
|
||
|
capacity = f.freeClientCap
|
||
|
}
|
||
|
// check whether it fits into connectedQueue
|
||
|
if capacity < f.freeClientCap {
|
||
|
capacity = f.freeClientCap
|
||
|
}
|
||
|
e.capacity = capacity
|
||
|
e.balanceTracker.init(f.clock, capacity)
|
||
|
e.balanceTracker.setBalance(posBalance, negBalance)
|
||
|
f.setClientPriceFactors(e)
|
||
|
newCapacity := f.connectedCapacity + capacity
|
||
|
newCount := f.connectedQueue.Size() + 1
|
||
|
if newCapacity > f.capacityLimit || newCount > f.countLimit {
|
||
|
var (
|
||
|
kickList []*clientInfo
|
||
|
kickPriority int64
|
||
|
)
|
||
|
f.connectedQueue.MultiPop(func(data interface{}, priority int64) bool {
|
||
|
c := data.(*clientInfo)
|
||
|
kickList = append(kickList, c)
|
||
|
kickPriority = priority
|
||
|
newCapacity -= c.capacity
|
||
|
newCount--
|
||
|
return newCapacity > f.capacityLimit || newCount > f.countLimit
|
||
|
})
|
||
|
if newCapacity > f.capacityLimit || newCount > f.countLimit || (e.balanceTracker.estimatedPriority(now+mclock.AbsTime(connectedBias), false)-kickPriority) > 0 {
|
||
|
// reject client
|
||
|
for _, c := range kickList {
|
||
|
f.connectedQueue.Push(c)
|
||
|
}
|
||
|
clientRejectedMeter.Mark(1)
|
||
|
log.Debug("Client rejected", "address", address, "id", idStr)
|
||
|
return nil
|
||
|
}
|
||
|
// accept new client, drop old ones
|
||
|
for _, c := range kickList {
|
||
|
f.dropClient(c, now, true)
|
||
|
}
|
||
|
}
|
||
|
// client accepted, finish setting it up
|
||
|
if nb != nil {
|
||
|
delete(f.negBalanceMap, address)
|
||
|
f.negBalanceQueue.Remove(nb.queueIndex)
|
||
|
}
|
||
|
if e.priority {
|
||
|
e.balanceTracker.addCallback(balanceCallbackZero, 0, func() { f.balanceExhausted(id) })
|
||
|
}
|
||
|
f.connectedMap[id] = e
|
||
|
f.connectedQueue.Push(e)
|
||
|
f.connectedCapacity += e.capacity
|
||
|
totalConnectedGauge.Update(int64(f.connectedCapacity))
|
||
|
if e.capacity != f.freeClientCap {
|
||
|
e.peer.updateCapacity(e.capacity)
|
||
|
}
|
||
|
clientConnectedMeter.Mark(1)
|
||
|
log.Debug("Client accepted", "address", address)
|
||
|
return e
|
||
|
}
|
||
|
|
||
|
// unregisterPeer implements peerSetNotify
|
||
|
func (f *clientPool) unregisterPeer(p *peer) {
|
||
|
f.disconnect(p)
|
||
|
}
|
||
|
|
||
|
// disconnect should be called when a connection is terminated. If the disconnection
|
||
|
// was initiated by the pool itself using disconnectFn then calling disconnect is
|
||
|
// not necessary but permitted.
|
||
|
func (f *clientPool) disconnect(p clientPeer) {
|
||
|
f.lock.Lock()
|
||
|
defer f.lock.Unlock()
|
||
|
|
||
|
if f.closed {
|
||
|
return
|
||
|
}
|
||
|
address := p.freeClientId()
|
||
|
id := p.ID()
|
||
|
// Short circuit if the peer hasn't been registered.
|
||
|
e := f.connectedMap[id]
|
||
|
if e == nil {
|
||
|
log.Debug("Client not connected", "address", address, "id", peerIdToString(id))
|
||
|
return
|
||
|
}
|
||
|
f.dropClient(e, f.clock.Now(), false)
|
||
|
}
|
||
|
|
||
|
// dropClient removes a client from the connected queue and finalizes its balance.
|
||
|
// If kick is true then it also initiates the disconnection.
|
||
|
func (f *clientPool) dropClient(e *clientInfo, now mclock.AbsTime, kick bool) {
|
||
|
if _, ok := f.connectedMap[e.id]; !ok {
|
||
|
return
|
||
|
}
|
||
|
f.finalizeBalance(e, now)
|
||
|
f.connectedQueue.Remove(e.queueIndex)
|
||
|
delete(f.connectedMap, e.id)
|
||
|
f.connectedCapacity -= e.capacity
|
||
|
totalConnectedGauge.Update(int64(f.connectedCapacity))
|
||
|
if kick {
|
||
|
clientKickedMeter.Mark(1)
|
||
|
log.Debug("Client kicked out", "address", e.address)
|
||
|
f.removePeer(e.id)
|
||
|
} else {
|
||
|
clientDisconnectedMeter.Mark(1)
|
||
|
log.Debug("Client disconnected", "address", e.address)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// finalizeBalance stops the balance tracker, retrieves the final balances and
|
||
|
// stores them in posBalanceQueue and negBalanceQueue
|
||
|
func (f *clientPool) finalizeBalance(c *clientInfo, now mclock.AbsTime) {
|
||
|
c.balanceTracker.stop(now)
|
||
|
pos, neg := c.balanceTracker.getBalance(now)
|
||
|
pb := f.getPosBalance(c.id)
|
||
|
pb.value = pos
|
||
|
f.storePosBalance(pb)
|
||
|
if neg < 1 {
|
||
|
neg = 1
|
||
|
}
|
||
|
nb := &negBalance{address: c.address, queueIndex: -1, logValue: int64(math.Log(float64(neg))*fixedPointMultiplier) + f.logOffset(now)}
|
||
|
f.negBalanceMap[c.address] = nb
|
||
|
f.negBalanceQueue.Push(nb, -nb.logValue)
|
||
|
if f.negBalanceQueue.Size() > f.queueLimit {
|
||
|
nn := f.negBalanceQueue.PopItem().(*negBalance)
|
||
|
delete(f.negBalanceMap, nn.address)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// balanceExhausted callback is called by balanceTracker when positive balance is exhausted.
|
||
|
// It revokes priority status and also reduces the client capacity if necessary.
|
||
|
func (f *clientPool) balanceExhausted(id enode.ID) {
|
||
|
f.lock.Lock()
|
||
|
defer f.lock.Unlock()
|
||
|
|
||
|
c := f.connectedMap[id]
|
||
|
if c == nil || !c.priority {
|
||
|
return
|
||
|
}
|
||
|
c.priority = false
|
||
|
if c.capacity != f.freeClientCap {
|
||
|
f.connectedCapacity += f.freeClientCap - c.capacity
|
||
|
totalConnectedGauge.Update(int64(f.connectedCapacity))
|
||
|
c.capacity = f.freeClientCap
|
||
|
c.peer.updateCapacity(c.capacity)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// setConnLimit sets the maximum number and total capacity of connected clients,
|
||
|
// dropping some of them if necessary.
|
||
|
func (f *clientPool) setLimits(count int, totalCap uint64) {
|
||
|
f.lock.Lock()
|
||
|
defer f.lock.Unlock()
|
||
|
|
||
|
f.countLimit = count
|
||
|
f.capacityLimit = totalCap
|
||
|
now := mclock.Now()
|
||
|
f.connectedQueue.MultiPop(func(data interface{}, priority int64) bool {
|
||
|
c := data.(*clientInfo)
|
||
|
f.dropClient(c, now, true)
|
||
|
return f.connectedCapacity > f.capacityLimit || f.connectedQueue.Size() > f.countLimit
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// logOffset calculates the time-dependent offset for the logarithmic
|
||
|
// representation of negative balance
|
||
|
func (f *clientPool) logOffset(now mclock.AbsTime) int64 {
|
||
|
// Note: fixedPointMultiplier acts as a multiplier here; the reason for dividing the divisor
|
||
|
// is to avoid int64 overflow. We assume that int64(negBalanceExpTC) >> fixedPointMultiplier.
|
||
|
logDecay := int64((time.Duration(now - f.startupTime)) / (negBalanceExpTC / fixedPointMultiplier))
|
||
|
return f.logOffsetAtStartup + logDecay
|
||
|
}
|
||
|
|
||
|
// setPriceFactors changes pricing factors for both positive and negative balances.
|
||
|
// Applies to connected clients and also future connections.
|
||
|
func (f *clientPool) setPriceFactors(posFactors, negFactors priceFactors) {
|
||
|
f.lock.Lock()
|
||
|
defer f.lock.Unlock()
|
||
|
|
||
|
f.posFactors, f.negFactors = posFactors, negFactors
|
||
|
for _, c := range f.connectedMap {
|
||
|
f.setClientPriceFactors(c)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// setClientPriceFactors sets the pricing factors for an individual connected client
|
||
|
func (f *clientPool) setClientPriceFactors(c *clientInfo) {
|
||
|
c.balanceTracker.setFactors(true, f.negFactors.timeFactor+float64(c.capacity)*f.negFactors.capacityFactor/1000000, f.negFactors.requestFactor)
|
||
|
c.balanceTracker.setFactors(false, f.posFactors.timeFactor+float64(c.capacity)*f.posFactors.capacityFactor/1000000, f.posFactors.requestFactor)
|
||
|
}
|
||
|
|
||
|
// clientPoolStorage is the RLP representation of the pool's database storage
|
||
|
type clientPoolStorage struct {
|
||
|
LogOffset uint64
|
||
|
List []*negBalance
|
||
|
}
|
||
|
|
||
|
// loadFromDb restores pool status from the database storage
|
||
|
// (automatically called at initialization)
|
||
|
func (f *clientPool) loadFromDb() {
|
||
|
enc, err := f.db.Get(clientPoolDbKey)
|
||
|
if err != nil {
|
||
|
return
|
||
|
}
|
||
|
var storage clientPoolStorage
|
||
|
err = rlp.DecodeBytes(enc, &storage)
|
||
|
if err != nil {
|
||
|
log.Error("Failed to decode client list", "err", err)
|
||
|
return
|
||
|
}
|
||
|
f.logOffsetAtStartup = int64(storage.LogOffset)
|
||
|
f.startupTime = f.clock.Now()
|
||
|
for _, e := range storage.List {
|
||
|
log.Debug("Loaded free client record", "address", e.address, "logValue", e.logValue)
|
||
|
f.negBalanceMap[e.address] = e
|
||
|
f.negBalanceQueue.Push(e, -e.logValue)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// saveToDb saves pool status to the database storage
|
||
|
// (automatically called during shutdown)
|
||
|
func (f *clientPool) saveToDb() {
|
||
|
now := f.clock.Now()
|
||
|
storage := clientPoolStorage{
|
||
|
LogOffset: uint64(f.logOffset(now)),
|
||
|
}
|
||
|
for _, c := range f.connectedMap {
|
||
|
f.finalizeBalance(c, now)
|
||
|
}
|
||
|
i := 0
|
||
|
storage.List = make([]*negBalance, len(f.negBalanceMap))
|
||
|
for _, e := range f.negBalanceMap {
|
||
|
storage.List[i] = e
|
||
|
i++
|
||
|
}
|
||
|
enc, err := rlp.EncodeToBytes(storage)
|
||
|
if err != nil {
|
||
|
log.Error("Failed to encode negative balance list", "err", err)
|
||
|
} else {
|
||
|
f.db.Put(clientPoolDbKey, enc)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// storePosBalance stores a single positive balance entry in the database
|
||
|
func (f *clientPool) storePosBalance(b *posBalance) {
|
||
|
if b.value == b.lastStored {
|
||
|
return
|
||
|
}
|
||
|
enc, err := rlp.EncodeToBytes(b)
|
||
|
if err != nil {
|
||
|
log.Error("Failed to encode client balance", "err", err)
|
||
|
} else {
|
||
|
f.db.Put(append(clientBalanceDbKey, b.id[:]...), enc)
|
||
|
b.lastStored = b.value
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// getPosBalance retrieves a single positive balance entry from cache or the database
|
||
|
func (f *clientPool) getPosBalance(id enode.ID) *posBalance {
|
||
|
if b, ok := f.posBalanceMap[id]; ok {
|
||
|
f.posBalanceQueue.Remove(b.queueIndex)
|
||
|
f.posBalanceAccessCounter--
|
||
|
f.posBalanceQueue.Push(b, f.posBalanceAccessCounter)
|
||
|
return b
|
||
|
}
|
||
|
balance := &posBalance{}
|
||
|
if enc, err := f.db.Get(append(clientBalanceDbKey, id[:]...)); err == nil {
|
||
|
if err := rlp.DecodeBytes(enc, balance); err != nil {
|
||
|
log.Error("Failed to decode client balance", "err", err)
|
||
|
balance = &posBalance{}
|
||
|
}
|
||
|
}
|
||
|
balance.id = id
|
||
|
balance.queueIndex = -1
|
||
|
if f.posBalanceQueue.Size() >= f.queueLimit {
|
||
|
b := f.posBalanceQueue.PopItem().(*posBalance)
|
||
|
f.storePosBalance(b)
|
||
|
delete(f.posBalanceMap, b.id)
|
||
|
}
|
||
|
f.posBalanceAccessCounter--
|
||
|
f.posBalanceQueue.Push(balance, f.posBalanceAccessCounter)
|
||
|
f.posBalanceMap[id] = balance
|
||
|
return balance
|
||
|
}
|
||
|
|
||
|
// addBalance updates the positive balance of a client.
|
||
|
// If setTotal is false then the given amount is added to the balance.
|
||
|
// If setTotal is true then amount represents the total amount ever added to the
|
||
|
// given ID and positive balance is increased by (amount-lastTotal) while lastTotal
|
||
|
// is updated to amount. This method also allows removing positive balance.
|
||
|
func (f *clientPool) addBalance(id enode.ID, amount uint64, setTotal bool) {
|
||
|
f.lock.Lock()
|
||
|
defer f.lock.Unlock()
|
||
|
|
||
|
pb := f.getPosBalance(id)
|
||
|
c := f.connectedMap[id]
|
||
|
var negBalance uint64
|
||
|
if c != nil {
|
||
|
pb.value, negBalance = c.balanceTracker.getBalance(f.clock.Now())
|
||
|
}
|
||
|
if setTotal {
|
||
|
if pb.value+amount > pb.lastTotal {
|
||
|
pb.value += amount - pb.lastTotal
|
||
|
} else {
|
||
|
pb.value = 0
|
||
|
}
|
||
|
pb.lastTotal = amount
|
||
|
} else {
|
||
|
pb.value += amount
|
||
|
pb.lastTotal += amount
|
||
|
}
|
||
|
f.storePosBalance(pb)
|
||
|
if c != nil {
|
||
|
c.balanceTracker.setBalance(pb.value, negBalance)
|
||
|
if !c.priority && pb.value > 0 {
|
||
|
c.priority = true
|
||
|
c.balanceTracker.addCallback(balanceCallbackZero, 0, func() { f.balanceExhausted(id) })
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// posBalance represents a recently accessed positive balance entry
|
||
|
type posBalance struct {
|
||
|
id enode.ID
|
||
|
value, lastStored, lastTotal uint64
|
||
|
queueIndex int // position in posBalanceQueue
|
||
|
}
|
||
|
|
||
|
// EncodeRLP implements rlp.Encoder
|
||
|
func (e *posBalance) EncodeRLP(w io.Writer) error {
|
||
|
return rlp.Encode(w, []interface{}{e.value, e.lastTotal})
|
||
|
}
|
||
|
|
||
|
// DecodeRLP implements rlp.Decoder
|
||
|
func (e *posBalance) DecodeRLP(s *rlp.Stream) error {
|
||
|
var entry struct {
|
||
|
Value, LastTotal uint64
|
||
|
}
|
||
|
if err := s.Decode(&entry); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
e.value = entry.Value
|
||
|
e.lastStored = entry.Value
|
||
|
e.lastTotal = entry.LastTotal
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// posSetIndex callback updates posBalance item index in posBalanceQueue
|
||
|
func posSetIndex(a interface{}, index int) {
|
||
|
a.(*posBalance).queueIndex = index
|
||
|
}
|
||
|
|
||
|
// negBalance represents a negative balance entry of a disconnected client
|
||
|
type negBalance struct {
|
||
|
address string
|
||
|
logValue int64
|
||
|
queueIndex int // position in negBalanceQueue
|
||
|
}
|
||
|
|
||
|
// EncodeRLP implements rlp.Encoder
|
||
|
func (e *negBalance) EncodeRLP(w io.Writer) error {
|
||
|
return rlp.Encode(w, []interface{}{e.address, uint64(e.logValue)})
|
||
|
}
|
||
|
|
||
|
// DecodeRLP implements rlp.Decoder
|
||
|
func (e *negBalance) DecodeRLP(s *rlp.Stream) error {
|
||
|
var entry struct {
|
||
|
Address string
|
||
|
LogValue uint64
|
||
|
}
|
||
|
if err := s.Decode(&entry); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
e.address = entry.Address
|
||
|
e.logValue = int64(entry.LogValue)
|
||
|
e.queueIndex = -1
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// negSetIndex callback updates negBalance item index in negBalanceQueue
|
||
|
func negSetIndex(a interface{}, index int) {
|
||
|
a.(*negBalance).queueIndex = index
|
||
|
}
|