op-geth/vendor/github.com/rjeczalik/notify/watcher_fsevents.go

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// Copyright (c) 2014-2015 The Notify Authors. All rights reserved.
// Use of this source code is governed by the MIT license that can be
// found in the LICENSE file.
// +build darwin,!kqueue
package notify
import (
"errors"
"strings"
"sync/atomic"
)
const (
failure = uint32(FSEventsMustScanSubDirs | FSEventsUserDropped | FSEventsKernelDropped)
filter = uint32(FSEventsCreated | FSEventsRemoved | FSEventsRenamed |
FSEventsModified | FSEventsInodeMetaMod)
)
// FSEvent represents single file event. It is created out of values passed by
// FSEvents to FSEventStreamCallback function.
type FSEvent struct {
Path string // real path of the file or directory
ID uint64 // ID of the event (FSEventStreamEventId)
Flags uint32 // joint FSEvents* flags (FSEventStreamEventFlags)
}
// splitflags separates event flags from single set into slice of flags.
func splitflags(set uint32) (e []uint32) {
for i := uint32(1); set != 0; i, set = i<<1, set>>1 {
if (set & 1) != 0 {
e = append(e, i)
}
}
return
}
// watch represents a filesystem watchpoint. It is a higher level abstraction
// over FSEvents' stream, which implements filtering of file events based
// on path and event set. It emulates non-recursive watch-point by filtering out
// events which paths are more than 1 level deeper than the watched path.
type watch struct {
// prev stores last event set per path in order to filter out old flags
// for new events, which appratenly FSEvents likes to retain. It's a disgusting
// hack, it should be researched how to get rid of it.
prev map[string]uint32
c chan<- EventInfo
stream *stream
path string
events uint32
isrec int32
flushed bool
}
// Example format:
//
// ~ $ (trigger command) # (event set) -> (effective event set)
//
// Heuristics:
//
// 1. Create event is removed when it was present in previous event set.
// Example:
//
// ~ $ echo > file # Create|Write -> Create|Write
// ~ $ echo > file # Create|Write|InodeMetaMod -> Write|InodeMetaMod
//
// 2. Remove event is removed if it was present in previouse event set.
// Example:
//
// ~ $ touch file # Create -> Create
// ~ $ rm file # Create|Remove -> Remove
// ~ $ touch file # Create|Remove -> Create
//
// 3. Write event is removed if not followed by InodeMetaMod on existing
// file. Example:
//
// ~ $ echo > file # Create|Write -> Create|Write
// ~ $ chmod +x file # Create|Write|ChangeOwner -> ChangeOwner
//
// 4. Write&InodeMetaMod is removed when effective event set contain Remove event.
// Example:
//
// ~ $ echo > file # Write|InodeMetaMod -> Write|InodeMetaMod
// ~ $ rm file # Remove|Write|InodeMetaMod -> Remove
//
func (w *watch) strip(base string, set uint32) uint32 {
const (
write = FSEventsModified | FSEventsInodeMetaMod
both = FSEventsCreated | FSEventsRemoved
)
switch w.prev[base] {
case FSEventsCreated:
set &^= FSEventsCreated
if set&FSEventsRemoved != 0 {
w.prev[base] = FSEventsRemoved
set &^= write
}
case FSEventsRemoved:
set &^= FSEventsRemoved
if set&FSEventsCreated != 0 {
w.prev[base] = FSEventsCreated
}
default:
switch set & both {
case FSEventsCreated:
w.prev[base] = FSEventsCreated
case FSEventsRemoved:
w.prev[base] = FSEventsRemoved
set &^= write
}
}
dbgprintf("split()=%v\n", Event(set))
return set
}
// Dispatch is a stream function which forwards given file events for the watched
// path to underlying FileInfo channel.
func (w *watch) Dispatch(ev []FSEvent) {
events := atomic.LoadUint32(&w.events)
isrec := (atomic.LoadInt32(&w.isrec) == 1)
for i := range ev {
if ev[i].Flags&FSEventsHistoryDone != 0 {
w.flushed = true
continue
}
if !w.flushed {
continue
}
dbgprintf("%v (0x%x) (%s, i=%d, ID=%d, len=%d)\n", Event(ev[i].Flags),
ev[i].Flags, ev[i].Path, i, ev[i].ID, len(ev))
if ev[i].Flags&failure != 0 {
// TODO(rjeczalik): missing error handling
continue
}
if !strings.HasPrefix(ev[i].Path, w.path) {
continue
}
n := len(w.path)
base := ""
if len(ev[i].Path) > n {
if ev[i].Path[n] != '/' {
continue
}
base = ev[i].Path[n+1:]
if !isrec && strings.IndexByte(base, '/') != -1 {
continue
}
}
// TODO(rjeczalik): get diff only from filtered events?
e := w.strip(string(base), ev[i].Flags) & events
if e == 0 {
continue
}
for _, e := range splitflags(e) {
dbgprintf("%d: single event: %v", ev[i].ID, Event(e))
w.c <- &event{
fse: ev[i],
event: Event(e),
}
}
}
}
// Stop closes underlying FSEvents stream and stops dispatching events.
func (w *watch) Stop() {
w.stream.Stop()
// TODO(rjeczalik): make (*stream).Stop flush synchronously undelivered events,
// so the following hack can be removed. It should flush all the streams
// concurrently as we care not to block too much here.
atomic.StoreUint32(&w.events, 0)
atomic.StoreInt32(&w.isrec, 0)
}
// fsevents implements Watcher and RecursiveWatcher interfaces backed by FSEvents
// framework.
type fsevents struct {
watches map[string]*watch
c chan<- EventInfo
}
func newWatcher(c chan<- EventInfo) watcher {
return &fsevents{
watches: make(map[string]*watch),
c: c,
}
}
func (fse *fsevents) watch(path string, event Event, isrec int32) (err error) {
if _, ok := fse.watches[path]; ok {
return errAlreadyWatched
}
w := &watch{
prev: make(map[string]uint32),
c: fse.c,
path: path,
events: uint32(event),
isrec: isrec,
}
w.stream = newStream(path, w.Dispatch)
if err = w.stream.Start(); err != nil {
return err
}
fse.watches[path] = w
return nil
}
func (fse *fsevents) unwatch(path string) (err error) {
w, ok := fse.watches[path]
if !ok {
return errNotWatched
}
w.stream.Stop()
delete(fse.watches, path)
return nil
}
// Watch implements Watcher interface. It fails with non-nil error when setting
// the watch-point by FSEvents fails or with errAlreadyWatched error when
// the given path is already watched.
func (fse *fsevents) Watch(path string, event Event) error {
return fse.watch(path, event, 0)
}
// Unwatch implements Watcher interface. It fails with errNotWatched when
// the given path is not being watched.
func (fse *fsevents) Unwatch(path string) error {
return fse.unwatch(path)
}
// Rewatch implements Watcher interface. It fails with errNotWatched when
// the given path is not being watched or with errInvalidEventSet when oldevent
// does not match event set the watch-point currently holds.
func (fse *fsevents) Rewatch(path string, oldevent, newevent Event) error {
w, ok := fse.watches[path]
if !ok {
return errNotWatched
}
if !atomic.CompareAndSwapUint32(&w.events, uint32(oldevent), uint32(newevent)) {
return errInvalidEventSet
}
atomic.StoreInt32(&w.isrec, 0)
return nil
}
// RecursiveWatch implements RecursiveWatcher interface. It fails with non-nil
// error when setting the watch-point by FSEvents fails or with errAlreadyWatched
// error when the given path is already watched.
func (fse *fsevents) RecursiveWatch(path string, event Event) error {
return fse.watch(path, event, 1)
}
// RecursiveUnwatch implements RecursiveWatcher interface. It fails with
// errNotWatched when the given path is not being watched.
//
// TODO(rjeczalik): fail if w.isrec == 0?
func (fse *fsevents) RecursiveUnwatch(path string) error {
return fse.unwatch(path)
}
// RecrusiveRewatch implements RecursiveWatcher interface. It fails:
//
// * with errNotWatched when the given path is not being watched
// * with errInvalidEventSet when oldevent does not match the current event set
// * with errAlreadyWatched when watch-point given by the oldpath was meant to
// be relocated to newpath, but the newpath is already watched
// * a non-nil error when setting the watch-point with FSEvents fails
//
// TODO(rjeczalik): Improve handling of watch-point relocation? See two TODOs
// that follows.
func (fse *fsevents) RecursiveRewatch(oldpath, newpath string, oldevent, newevent Event) error {
switch [2]bool{oldpath == newpath, oldevent == newevent} {
case [2]bool{true, true}:
w, ok := fse.watches[oldpath]
if !ok {
return errNotWatched
}
atomic.StoreInt32(&w.isrec, 1)
return nil
case [2]bool{true, false}:
w, ok := fse.watches[oldpath]
if !ok {
return errNotWatched
}
if !atomic.CompareAndSwapUint32(&w.events, uint32(oldevent), uint32(newevent)) {
return errors.New("invalid event state diff")
}
atomic.StoreInt32(&w.isrec, 1)
return nil
default:
// TODO(rjeczalik): rewatch newpath only if exists?
// TODO(rjeczalik): migrate w.prev to new watch?
if _, ok := fse.watches[newpath]; ok {
return errAlreadyWatched
}
if err := fse.Unwatch(oldpath); err != nil {
return err
}
// TODO(rjeczalik): revert unwatch if watch fails?
return fse.watch(newpath, newevent, 1)
}
}
// Close unwatches all watch-points.
func (fse *fsevents) Close() error {
for _, w := range fse.watches {
w.Stop()
}
fse.watches = nil
return nil
}