op-geth/core/vm_env.go

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package core
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import (
"math/big"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/state"
"github.com/ethereum/go-ethereum/vm"
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)
type VMEnv struct {
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state *state.StateDB
block *types.Block
msg Message
depth int
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}
func NewEnv(state *state.StateDB, msg Message, block *types.Block) *VMEnv {
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return &VMEnv{
state: state,
block: block,
msg: msg,
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}
}
func (self *VMEnv) Origin() []byte { return self.msg.From() }
func (self *VMEnv) BlockNumber() *big.Int { return self.block.Number() }
func (self *VMEnv) PrevHash() []byte { return self.block.ParentHash() }
func (self *VMEnv) Coinbase() []byte { return self.block.Coinbase() }
func (self *VMEnv) Time() int64 { return self.block.Time() }
func (self *VMEnv) Difficulty() *big.Int { return self.block.Difficulty() }
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func (self *VMEnv) BlockHash() []byte { return self.block.Hash() }
func (self *VMEnv) GasLimit() *big.Int { return self.block.GasLimit() }
func (self *VMEnv) Value() *big.Int { return self.msg.Value() }
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func (self *VMEnv) State() *state.StateDB { return self.state }
func (self *VMEnv) Depth() int { return self.depth }
func (self *VMEnv) SetDepth(i int) { self.depth = i }
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func (self *VMEnv) AddLog(log state.Log) {
self.state.AddLog(log)
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}
func (self *VMEnv) Transfer(from, to vm.Account, amount *big.Int) error {
return vm.Transfer(from, to, amount)
}
func (self *VMEnv) vm(addr, data []byte, gas, price, value *big.Int) *Execution {
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return NewExecution(self, addr, data, gas, price, value)
}
func (self *VMEnv) Call(me vm.ClosureRef, addr, data []byte, gas, price, value *big.Int) ([]byte, error) {
exe := self.vm(addr, data, gas, price, value)
return exe.Call(addr, me)
}
func (self *VMEnv) CallCode(me vm.ClosureRef, addr, data []byte, gas, price, value *big.Int) ([]byte, error) {
exe := self.vm(me.Address(), data, gas, price, value)
return exe.Call(addr, me)
}
func (self *VMEnv) Create(me vm.ClosureRef, addr, data []byte, gas, price, value *big.Int) ([]byte, error, vm.ClosureRef) {
exe := self.vm(addr, data, gas, price, value)
return exe.Create(me)
}