op-geth/vendor/github.com/gizak/termui/helper.go

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// Copyright 2017 Zack Guo <zack.y.guo@gmail.com>. All rights reserved.
// Use of this source code is governed by a MIT license that can
// be found in the LICENSE file.
package termui
import (
"regexp"
"strings"
tm "github.com/nsf/termbox-go"
)
import rw "github.com/mattn/go-runewidth"
/* ---------------Port from termbox-go --------------------- */
// Attribute is printable cell's color and style.
type Attribute uint16
// 8 basic clolrs
const (
ColorDefault Attribute = iota
ColorBlack
ColorRed
ColorGreen
ColorYellow
ColorBlue
ColorMagenta
ColorCyan
ColorWhite
)
//Have a constant that defines number of colors
const NumberofColors = 8
// Text style
const (
AttrBold Attribute = 1 << (iota + 9)
AttrUnderline
AttrReverse
)
var (
dot = "…"
dotw = rw.StringWidth(dot)
)
/* ----------------------- End ----------------------------- */
func toTmAttr(x Attribute) tm.Attribute {
return tm.Attribute(x)
}
func str2runes(s string) []rune {
return []rune(s)
}
// Here for backwards-compatibility.
func trimStr2Runes(s string, w int) []rune {
return TrimStr2Runes(s, w)
}
// TrimStr2Runes trims string to w[-1 rune], appends …, and returns the runes
// of that string if string is grather then n. If string is small then w,
// return the runes.
func TrimStr2Runes(s string, w int) []rune {
if w <= 0 {
return []rune{}
}
sw := rw.StringWidth(s)
if sw > w {
return []rune(rw.Truncate(s, w, dot))
}
return str2runes(s)
}
// TrimStrIfAppropriate trim string to "s[:-1] + …"
// if string > width otherwise return string
func TrimStrIfAppropriate(s string, w int) string {
if w <= 0 {
return ""
}
sw := rw.StringWidth(s)
if sw > w {
return rw.Truncate(s, w, dot)
}
return s
}
func strWidth(s string) int {
return rw.StringWidth(s)
}
func charWidth(ch rune) int {
return rw.RuneWidth(ch)
}
var whiteSpaceRegex = regexp.MustCompile(`\s`)
// StringToAttribute converts text to a termui attribute. You may specifiy more
// then one attribute like that: "BLACK, BOLD, ...". All whitespaces
// are ignored.
func StringToAttribute(text string) Attribute {
text = whiteSpaceRegex.ReplaceAllString(strings.ToLower(text), "")
attributes := strings.Split(text, ",")
result := Attribute(0)
for _, theAttribute := range attributes {
var match Attribute
switch theAttribute {
case "reset", "default":
match = ColorDefault
case "black":
match = ColorBlack
case "red":
match = ColorRed
case "green":
match = ColorGreen
case "yellow":
match = ColorYellow
case "blue":
match = ColorBlue
case "magenta":
match = ColorMagenta
case "cyan":
match = ColorCyan
case "white":
match = ColorWhite
case "bold":
match = AttrBold
case "underline":
match = AttrUnderline
case "reverse":
match = AttrReverse
}
result |= match
}
return result
}
// TextCells returns a coloured text cells []Cell
func TextCells(s string, fg, bg Attribute) []Cell {
cs := make([]Cell, 0, len(s))
// sequence := MarkdownTextRendererFactory{}.TextRenderer(s).Render(fg, bg)
// runes := []rune(sequence.NormalizedText)
runes := str2runes(s)
for n := range runes {
// point, _ := sequence.PointAt(n, 0, 0)
// cs = append(cs, Cell{point.Ch, point.Fg, point.Bg})
cs = append(cs, Cell{runes[n], fg, bg})
}
return cs
}
// Width returns the actual screen space the cell takes (usually 1 or 2).
func (c Cell) Width() int {
return charWidth(c.Ch)
}
// Copy return a copy of c
func (c Cell) Copy() Cell {
return c
}
// TrimTxCells trims the overflowed text cells sequence.
func TrimTxCells(cs []Cell, w int) []Cell {
if len(cs) <= w {
return cs
}
return cs[:w]
}
// DTrimTxCls trims the overflowed text cells sequence and append dots at the end.
func DTrimTxCls(cs []Cell, w int) []Cell {
l := len(cs)
if l <= 0 {
return []Cell{}
}
rt := make([]Cell, 0, w)
csw := 0
for i := 0; i < l && csw <= w; i++ {
c := cs[i]
cw := c.Width()
if cw+csw < w {
rt = append(rt, c)
csw += cw
} else {
rt = append(rt, Cell{'…', c.Fg, c.Bg})
break
}
}
return rt
}
func CellsToStr(cs []Cell) string {
str := ""
for _, c := range cs {
str += string(c.Ch)
}
return str
}