mirror of https://github.com/status-im/op-geth.git
455 lines
14 KiB
Go
455 lines
14 KiB
Go
|
// Copyright 2018 The go-ethereum Authors
|
||
|
// This file is part of the go-ethereum library.
|
||
|
//
|
||
|
// The go-ethereum library is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Lesser General Public License as published by
|
||
|
// the Free Software Foundation, either version 3 of the License, or
|
||
|
// (at your option) any later version.
|
||
|
//
|
||
|
// The go-ethereum library is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Lesser General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Lesser General Public License
|
||
|
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
package les
|
||
|
|
||
|
import (
|
||
|
"context"
|
||
|
"errors"
|
||
|
"sync"
|
||
|
"time"
|
||
|
|
||
|
"github.com/ethereum/go-ethereum/common/hexutil"
|
||
|
"github.com/ethereum/go-ethereum/common/mclock"
|
||
|
"github.com/ethereum/go-ethereum/p2p/enode"
|
||
|
"github.com/ethereum/go-ethereum/rpc"
|
||
|
)
|
||
|
|
||
|
var (
|
||
|
ErrMinCap = errors.New("capacity too small")
|
||
|
ErrTotalCap = errors.New("total capacity exceeded")
|
||
|
ErrUnknownBenchmarkType = errors.New("unknown benchmark type")
|
||
|
|
||
|
dropCapacityDelay = time.Second // delay applied to decreasing capacity changes
|
||
|
)
|
||
|
|
||
|
// PrivateLightServerAPI provides an API to access the LES light server.
|
||
|
// It offers only methods that operate on public data that is freely available to anyone.
|
||
|
type PrivateLightServerAPI struct {
|
||
|
server *LesServer
|
||
|
}
|
||
|
|
||
|
// NewPrivateLightServerAPI creates a new LES light server API.
|
||
|
func NewPrivateLightServerAPI(server *LesServer) *PrivateLightServerAPI {
|
||
|
return &PrivateLightServerAPI{
|
||
|
server: server,
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// TotalCapacity queries total available capacity for all clients
|
||
|
func (api *PrivateLightServerAPI) TotalCapacity() hexutil.Uint64 {
|
||
|
return hexutil.Uint64(api.server.priorityClientPool.totalCapacity())
|
||
|
}
|
||
|
|
||
|
// SubscribeTotalCapacity subscribes to changed total capacity events.
|
||
|
// If onlyUnderrun is true then notification is sent only if the total capacity
|
||
|
// drops under the total capacity of connected priority clients.
|
||
|
//
|
||
|
// Note: actually applying decreasing total capacity values is delayed while the
|
||
|
// notification is sent instantly. This allows lowering the capacity of a priority client
|
||
|
// or choosing which one to drop before the system drops some of them automatically.
|
||
|
func (api *PrivateLightServerAPI) SubscribeTotalCapacity(ctx context.Context, onlyUnderrun bool) (*rpc.Subscription, error) {
|
||
|
notifier, supported := rpc.NotifierFromContext(ctx)
|
||
|
if !supported {
|
||
|
return &rpc.Subscription{}, rpc.ErrNotificationsUnsupported
|
||
|
}
|
||
|
rpcSub := notifier.CreateSubscription()
|
||
|
api.server.priorityClientPool.subscribeTotalCapacity(&tcSubscription{notifier, rpcSub, onlyUnderrun})
|
||
|
return rpcSub, nil
|
||
|
}
|
||
|
|
||
|
type (
|
||
|
// tcSubscription represents a total capacity subscription
|
||
|
tcSubscription struct {
|
||
|
notifier *rpc.Notifier
|
||
|
rpcSub *rpc.Subscription
|
||
|
onlyUnderrun bool
|
||
|
}
|
||
|
tcSubs map[*tcSubscription]struct{}
|
||
|
)
|
||
|
|
||
|
// send sends a changed total capacity event to the subscribers
|
||
|
func (s tcSubs) send(tc uint64, underrun bool) {
|
||
|
for sub := range s {
|
||
|
select {
|
||
|
case <-sub.rpcSub.Err():
|
||
|
delete(s, sub)
|
||
|
case <-sub.notifier.Closed():
|
||
|
delete(s, sub)
|
||
|
default:
|
||
|
if underrun || !sub.onlyUnderrun {
|
||
|
sub.notifier.Notify(sub.rpcSub.ID, tc)
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// MinimumCapacity queries minimum assignable capacity for a single client
|
||
|
func (api *PrivateLightServerAPI) MinimumCapacity() hexutil.Uint64 {
|
||
|
return hexutil.Uint64(minCapacity)
|
||
|
}
|
||
|
|
||
|
// FreeClientCapacity queries the capacity provided for free clients
|
||
|
func (api *PrivateLightServerAPI) FreeClientCapacity() hexutil.Uint64 {
|
||
|
return hexutil.Uint64(api.server.freeClientCap)
|
||
|
}
|
||
|
|
||
|
// SetClientCapacity sets the priority capacity assigned to a given client.
|
||
|
// If the assigned capacity is bigger than zero then connection is always
|
||
|
// guaranteed. The sum of capacity assigned to priority clients can not exceed
|
||
|
// the total available capacity.
|
||
|
//
|
||
|
// Note: assigned capacity can be changed while the client is connected with
|
||
|
// immediate effect.
|
||
|
func (api *PrivateLightServerAPI) SetClientCapacity(id enode.ID, cap uint64) error {
|
||
|
if cap != 0 && cap < minCapacity {
|
||
|
return ErrMinCap
|
||
|
}
|
||
|
return api.server.priorityClientPool.setClientCapacity(id, cap)
|
||
|
}
|
||
|
|
||
|
// GetClientCapacity returns the capacity assigned to a given client
|
||
|
func (api *PrivateLightServerAPI) GetClientCapacity(id enode.ID) hexutil.Uint64 {
|
||
|
api.server.priorityClientPool.lock.Lock()
|
||
|
defer api.server.priorityClientPool.lock.Unlock()
|
||
|
|
||
|
return hexutil.Uint64(api.server.priorityClientPool.clients[id].cap)
|
||
|
}
|
||
|
|
||
|
// clientPool is implemented by both the free and priority client pools
|
||
|
type clientPool interface {
|
||
|
peerSetNotify
|
||
|
setLimits(count int, totalCap uint64)
|
||
|
}
|
||
|
|
||
|
// priorityClientPool stores information about prioritized clients
|
||
|
type priorityClientPool struct {
|
||
|
lock sync.Mutex
|
||
|
child clientPool
|
||
|
ps *peerSet
|
||
|
clients map[enode.ID]priorityClientInfo
|
||
|
totalCap, totalCapAnnounced uint64
|
||
|
totalConnectedCap, freeClientCap uint64
|
||
|
maxPeers, priorityCount int
|
||
|
|
||
|
subs tcSubs
|
||
|
updateSchedule []scheduledUpdate
|
||
|
scheduleCounter uint64
|
||
|
}
|
||
|
|
||
|
// scheduledUpdate represents a delayed total capacity update
|
||
|
type scheduledUpdate struct {
|
||
|
time mclock.AbsTime
|
||
|
totalCap, id uint64
|
||
|
}
|
||
|
|
||
|
// priorityClientInfo entries exist for all prioritized clients and currently connected non-priority clients
|
||
|
type priorityClientInfo struct {
|
||
|
cap uint64 // zero for non-priority clients
|
||
|
connected bool
|
||
|
peer *peer
|
||
|
}
|
||
|
|
||
|
// newPriorityClientPool creates a new priority client pool
|
||
|
func newPriorityClientPool(freeClientCap uint64, ps *peerSet, child clientPool) *priorityClientPool {
|
||
|
return &priorityClientPool{
|
||
|
clients: make(map[enode.ID]priorityClientInfo),
|
||
|
freeClientCap: freeClientCap,
|
||
|
ps: ps,
|
||
|
child: child,
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// registerPeer is called when a new client is connected. If the client has no
|
||
|
// priority assigned then it is passed to the child pool which may either keep it
|
||
|
// or disconnect it.
|
||
|
//
|
||
|
// Note: priorityClientPool also stores a record about free clients while they are
|
||
|
// connected in order to be able to assign priority to them later.
|
||
|
func (v *priorityClientPool) registerPeer(p *peer) {
|
||
|
v.lock.Lock()
|
||
|
defer v.lock.Unlock()
|
||
|
|
||
|
id := p.ID()
|
||
|
c := v.clients[id]
|
||
|
if c.connected {
|
||
|
return
|
||
|
}
|
||
|
if c.cap == 0 && v.child != nil {
|
||
|
v.child.registerPeer(p)
|
||
|
}
|
||
|
if c.cap != 0 && v.totalConnectedCap+c.cap > v.totalCap {
|
||
|
go v.ps.Unregister(p.id)
|
||
|
return
|
||
|
}
|
||
|
|
||
|
c.connected = true
|
||
|
c.peer = p
|
||
|
v.clients[id] = c
|
||
|
if c.cap != 0 {
|
||
|
v.priorityCount++
|
||
|
v.totalConnectedCap += c.cap
|
||
|
if v.child != nil {
|
||
|
v.child.setLimits(v.maxPeers-v.priorityCount, v.totalCap-v.totalConnectedCap)
|
||
|
}
|
||
|
p.updateCapacity(c.cap)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// unregisterPeer is called when a client is disconnected. If the client has no
|
||
|
// priority assigned then it is also removed from the child pool.
|
||
|
func (v *priorityClientPool) unregisterPeer(p *peer) {
|
||
|
v.lock.Lock()
|
||
|
defer v.lock.Unlock()
|
||
|
|
||
|
id := p.ID()
|
||
|
c := v.clients[id]
|
||
|
if !c.connected {
|
||
|
return
|
||
|
}
|
||
|
if c.cap != 0 {
|
||
|
c.connected = false
|
||
|
v.clients[id] = c
|
||
|
v.priorityCount--
|
||
|
v.totalConnectedCap -= c.cap
|
||
|
if v.child != nil {
|
||
|
v.child.setLimits(v.maxPeers-v.priorityCount, v.totalCap-v.totalConnectedCap)
|
||
|
}
|
||
|
} else {
|
||
|
if v.child != nil {
|
||
|
v.child.unregisterPeer(p)
|
||
|
}
|
||
|
delete(v.clients, id)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// setLimits updates the allowed peer count and total capacity of the priority
|
||
|
// client pool. Since the free client pool is a child of the priority pool the
|
||
|
// remaining peer count and capacity is assigned to the free pool by calling its
|
||
|
// own setLimits function.
|
||
|
//
|
||
|
// Note: a decreasing change of the total capacity is applied with a delay.
|
||
|
func (v *priorityClientPool) setLimits(count int, totalCap uint64) {
|
||
|
v.lock.Lock()
|
||
|
defer v.lock.Unlock()
|
||
|
|
||
|
v.totalCapAnnounced = totalCap
|
||
|
if totalCap > v.totalCap {
|
||
|
v.setLimitsNow(count, totalCap)
|
||
|
v.subs.send(totalCap, false)
|
||
|
return
|
||
|
}
|
||
|
v.setLimitsNow(count, v.totalCap)
|
||
|
if totalCap < v.totalCap {
|
||
|
v.subs.send(totalCap, totalCap < v.totalConnectedCap)
|
||
|
for i, s := range v.updateSchedule {
|
||
|
if totalCap >= s.totalCap {
|
||
|
s.totalCap = totalCap
|
||
|
v.updateSchedule = v.updateSchedule[:i+1]
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
v.updateSchedule = append(v.updateSchedule, scheduledUpdate{time: mclock.Now() + mclock.AbsTime(dropCapacityDelay), totalCap: totalCap})
|
||
|
if len(v.updateSchedule) == 1 {
|
||
|
v.scheduleCounter++
|
||
|
id := v.scheduleCounter
|
||
|
v.updateSchedule[0].id = id
|
||
|
time.AfterFunc(dropCapacityDelay, func() { v.checkUpdate(id) })
|
||
|
}
|
||
|
} else {
|
||
|
v.updateSchedule = nil
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// checkUpdate performs the next scheduled update if possible and schedules
|
||
|
// the one after that
|
||
|
func (v *priorityClientPool) checkUpdate(id uint64) {
|
||
|
v.lock.Lock()
|
||
|
defer v.lock.Unlock()
|
||
|
|
||
|
if len(v.updateSchedule) == 0 || v.updateSchedule[0].id != id {
|
||
|
return
|
||
|
}
|
||
|
v.setLimitsNow(v.maxPeers, v.updateSchedule[0].totalCap)
|
||
|
v.updateSchedule = v.updateSchedule[1:]
|
||
|
if len(v.updateSchedule) != 0 {
|
||
|
v.scheduleCounter++
|
||
|
id := v.scheduleCounter
|
||
|
v.updateSchedule[0].id = id
|
||
|
dt := time.Duration(v.updateSchedule[0].time - mclock.Now())
|
||
|
time.AfterFunc(dt, func() { v.checkUpdate(id) })
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// setLimits updates the allowed peer count and total capacity immediately
|
||
|
func (v *priorityClientPool) setLimitsNow(count int, totalCap uint64) {
|
||
|
if v.priorityCount > count || v.totalConnectedCap > totalCap {
|
||
|
for id, c := range v.clients {
|
||
|
if c.connected {
|
||
|
c.connected = false
|
||
|
v.totalConnectedCap -= c.cap
|
||
|
v.priorityCount--
|
||
|
v.clients[id] = c
|
||
|
go v.ps.Unregister(c.peer.id)
|
||
|
if v.priorityCount <= count && v.totalConnectedCap <= totalCap {
|
||
|
break
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
v.maxPeers = count
|
||
|
v.totalCap = totalCap
|
||
|
if v.child != nil {
|
||
|
v.child.setLimits(v.maxPeers-v.priorityCount, v.totalCap-v.totalConnectedCap)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// totalCapacity queries total available capacity for all clients
|
||
|
func (v *priorityClientPool) totalCapacity() uint64 {
|
||
|
v.lock.Lock()
|
||
|
defer v.lock.Unlock()
|
||
|
|
||
|
return v.totalCapAnnounced
|
||
|
}
|
||
|
|
||
|
// subscribeTotalCapacity subscribes to changed total capacity events
|
||
|
func (v *priorityClientPool) subscribeTotalCapacity(sub *tcSubscription) {
|
||
|
v.lock.Lock()
|
||
|
defer v.lock.Unlock()
|
||
|
|
||
|
v.subs[sub] = struct{}{}
|
||
|
}
|
||
|
|
||
|
// setClientCapacity sets the priority capacity assigned to a given client
|
||
|
func (v *priorityClientPool) setClientCapacity(id enode.ID, cap uint64) error {
|
||
|
v.lock.Lock()
|
||
|
defer v.lock.Unlock()
|
||
|
|
||
|
c := v.clients[id]
|
||
|
if c.cap == cap {
|
||
|
return nil
|
||
|
}
|
||
|
if c.connected {
|
||
|
if v.totalConnectedCap+cap > v.totalCap+c.cap {
|
||
|
return ErrTotalCap
|
||
|
}
|
||
|
if c.cap == 0 {
|
||
|
if v.child != nil {
|
||
|
v.child.unregisterPeer(c.peer)
|
||
|
}
|
||
|
v.priorityCount++
|
||
|
}
|
||
|
if cap == 0 {
|
||
|
v.priorityCount--
|
||
|
}
|
||
|
v.totalConnectedCap += cap - c.cap
|
||
|
if v.child != nil {
|
||
|
v.child.setLimits(v.maxPeers-v.priorityCount, v.totalCap-v.totalConnectedCap)
|
||
|
}
|
||
|
if cap == 0 {
|
||
|
if v.child != nil {
|
||
|
v.child.registerPeer(c.peer)
|
||
|
}
|
||
|
c.peer.updateCapacity(v.freeClientCap)
|
||
|
} else {
|
||
|
c.peer.updateCapacity(cap)
|
||
|
}
|
||
|
}
|
||
|
if cap != 0 || c.connected {
|
||
|
c.cap = cap
|
||
|
v.clients[id] = c
|
||
|
} else {
|
||
|
delete(v.clients, id)
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// Benchmark runs a request performance benchmark with a given set of measurement setups
|
||
|
// in multiple passes specified by passCount. The measurement time for each setup in each
|
||
|
// pass is specified in milliseconds by length.
|
||
|
//
|
||
|
// Note: measurement time is adjusted for each pass depending on the previous ones.
|
||
|
// Therefore a controlled total measurement time is achievable in multiple passes.
|
||
|
func (api *PrivateLightServerAPI) Benchmark(setups []map[string]interface{}, passCount, length int) ([]map[string]interface{}, error) {
|
||
|
benchmarks := make([]requestBenchmark, len(setups))
|
||
|
for i, setup := range setups {
|
||
|
if t, ok := setup["type"].(string); ok {
|
||
|
getInt := func(field string, def int) int {
|
||
|
if value, ok := setup[field].(float64); ok {
|
||
|
return int(value)
|
||
|
}
|
||
|
return def
|
||
|
}
|
||
|
getBool := func(field string, def bool) bool {
|
||
|
if value, ok := setup[field].(bool); ok {
|
||
|
return value
|
||
|
}
|
||
|
return def
|
||
|
}
|
||
|
switch t {
|
||
|
case "header":
|
||
|
benchmarks[i] = &benchmarkBlockHeaders{
|
||
|
amount: getInt("amount", 1),
|
||
|
skip: getInt("skip", 1),
|
||
|
byHash: getBool("byHash", false),
|
||
|
reverse: getBool("reverse", false),
|
||
|
}
|
||
|
case "body":
|
||
|
benchmarks[i] = &benchmarkBodiesOrReceipts{receipts: false}
|
||
|
case "receipts":
|
||
|
benchmarks[i] = &benchmarkBodiesOrReceipts{receipts: true}
|
||
|
case "proof":
|
||
|
benchmarks[i] = &benchmarkProofsOrCode{code: false}
|
||
|
case "code":
|
||
|
benchmarks[i] = &benchmarkProofsOrCode{code: true}
|
||
|
case "cht":
|
||
|
benchmarks[i] = &benchmarkHelperTrie{
|
||
|
bloom: false,
|
||
|
reqCount: getInt("amount", 1),
|
||
|
}
|
||
|
case "bloom":
|
||
|
benchmarks[i] = &benchmarkHelperTrie{
|
||
|
bloom: true,
|
||
|
reqCount: getInt("amount", 1),
|
||
|
}
|
||
|
case "txSend":
|
||
|
benchmarks[i] = &benchmarkTxSend{}
|
||
|
case "txStatus":
|
||
|
benchmarks[i] = &benchmarkTxStatus{}
|
||
|
default:
|
||
|
return nil, ErrUnknownBenchmarkType
|
||
|
}
|
||
|
} else {
|
||
|
return nil, ErrUnknownBenchmarkType
|
||
|
}
|
||
|
}
|
||
|
rs := api.server.protocolManager.runBenchmark(benchmarks, passCount, time.Millisecond*time.Duration(length))
|
||
|
result := make([]map[string]interface{}, len(setups))
|
||
|
for i, r := range rs {
|
||
|
res := make(map[string]interface{})
|
||
|
if r.err == nil {
|
||
|
res["totalCount"] = r.totalCount
|
||
|
res["avgTime"] = r.avgTime
|
||
|
res["maxInSize"] = r.maxInSize
|
||
|
res["maxOutSize"] = r.maxOutSize
|
||
|
} else {
|
||
|
res["error"] = r.err.Error()
|
||
|
}
|
||
|
result[i] = res
|
||
|
}
|
||
|
return result, nil
|
||
|
}
|