41 lines
1.5 KiB
Nim
41 lines
1.5 KiB
Nim
# beacon_chain
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# Copyright (c) 2018-2020 Status Research & Development GmbH
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# Licensed and distributed under either of
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# * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT).
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# * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0).
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# at your option. This file may not be copied, modified, or distributed except according to those terms.
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import
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# Specs
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../../beacon_chain/spec/[
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datatypes, state_transition_epoch, state_transition]
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proc processSlotsUntilEndCurrentEpoch(state: var HashedBeaconState) =
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# Process all slots until the end of the last slot of the current epoch
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var
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cache = StateCache()
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rewards = RewardInfo()
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let slot =
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state.data.slot + SLOTS_PER_EPOCH - (state.data.slot mod SLOTS_PER_EPOCH)
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# Transition to slot before the epoch state transition
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discard process_slots(state, slot - 1, cache, rewards)
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# For the last slot of the epoch,
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# only process_slot without process_epoch
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# (see process_slots()) - state.root is invalid after here!
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process_slot(state.data, state.root)
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proc transitionEpochUntilJustificationFinalization*(state: var HashedBeaconState) =
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# Process slots and do the epoch transition until crosslinks
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processSlotsUntilEndCurrentEpoch(state)
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var
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cache = StateCache()
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rewards = RewardInfo()
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rewards.init(state.data)
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rewards.process_attestations(state.data, cache)
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process_justification_and_finalization(
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state.data, rewards.total_balances)
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